Move effect to force the target to move last, ignoring priority. If applied to multiple targets, they move in speed order after all other moves.

Hierarchy (view full)

Constructors

Properties

options?: MoveEffectAttrOptions

A container for this attribute's optional parameters

MoveEffectAttrOptions for supported params.

selfTarget: boolean

Should this Move target the user?

Accessors

  • get effectChanceOverride(): undefined | number
  • If defined, overrides the move's base chance for this secondary effect to trigger.

    Returns undefined | number

  • get firstHitOnly(): boolean
  • true if this effect should only trigger on the first hit of multi-hit moves.

    Returns boolean

    false
    
  • get firstTargetOnly(): boolean
  • true if this effect should apply only upon hitting a target for the first time when targeting multiple Pokemon.

    Returns boolean

    false
    
  • get lastHitOnly(): boolean
  • true if this effect should only trigger on the last hit of multi-hit moves.

    Returns boolean

    false
    

Methods