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ABILITY_Readonly
ACHIEVEMENTS_Readonly
ARENA_Readonly
BATTLE_If null
, ignore this override.
If "single"
, set every non-trainer battle to be a single battle.
If "double"
, set every battle (including trainer battles) to be a double battle.
If "even-doubles"
, follow the "double"
rule on even wave numbers, and follow the "single"
rule on odd wave numbers.
If "odd-doubles"
, follow the "double"
rule on odd wave numbers, and follow the "single"
rule on even wave numbers.
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BYPASS_Set to true
to show all tutorials
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EGG_Readonly
EGG_Readonly
EGG_Readonly
EGG_Readonly
EGG_Readonly
EGG_Readonly
FREE_Readonly
GENDER_Readonly
ITEM_Override array of ModifierOverride
s used to replace the generated item rolls after a wave.
If less entries are listed than rolled, only those entries will be used to replace the corresponding items while the rest randomly generated. If more entries are listed than rolled, only the first X entries will be used, where X is the number of items rolled.
Note that, for all items in the array, count
is not used.
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ITEM_Forces an item to be UNLOCKED
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MOVESET_Readonly
MYSTERY_Readonly
MYSTERY_1
(almost never) to 256
(always), set to null
to disable the override
Note: Make sure STARTING_WAVE_OVERRIDE > 10
, otherwise MEs won't trigger
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MYSTERY_Readonly
NEVER_Readonly
OPP_Readonly
OPP_Readonly
OPP_This will make all opponents fused Pokemon
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OPP_This will override the species of the fusion only when the opponent is already a fusion
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OPP_Readonly
OPP_Override to give the enemy Pokemon a given amount of health segments
0 (default): the health segments will be handled normally based on wave, level and species 1: the Pokemon will have a single health segment and therefore will not be a boss 2+: the Pokemon will be a boss with the given number of health segments
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OPP_Override array of ModifierOverride
s used to provide held items to enemies on spawn.
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OPP_Readonly
OPP_Readonly
OPP_Override array of ModifierOverride
s used to provide modifiers to enemies.
Note that any previous modifiers are cleared.
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OPP_Readonly
OPP_Readonly
OPP_Readonly
OPP_Readonly
OPP_Readonly
OPP_Readonly
PASSIVE_Readonly
POKEBALL_Readonly
SEED_a specific seed (default: a random string of 24 characters)
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SHINY_Readonly
STARTER_Set the form index of any starter in the party whose speciesId
is inside this override
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STARTER_This will force your starter to be a random fusion
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STARTER_This will override the species of the fusion
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STARTER_SPECIES OVERRIDE will only apply to the first starter in your party or each enemy pokemon default is 0 to not override
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STARTING_Readonly
STARTING_Override array of ModifierOverride
s used to provide held items to first party member when starting a new game.
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STARTING_default 5 or 20 for Daily
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STARTING_Overrides labeled MODIFIER
deal with any modifier so long as it doesn't require a party
member to hold it (typically this is, extends, or generates a ModifierType),
like EXP_SHARE
, CANDY_JAR
, etc.
Overrides labeled HELD_ITEM
specifically pertain to any entry in modifierTypes that
extends, or generates a PokemonHeldItemModifierType, like SOUL_DEW
, TOXIC_ORB
, etc.
Note that, if count is not provided, it will default to 1.
Additionally, note that some held items and modifiers are grouped together via a ModifierTypeGenerator and require pre-generation arguments to get a specific item from that group. If a type is not set, the generator will either use the party to weight item choice or randomly pick an item.
// Will have a quantity of 2 in-game
STARTING_MODIFIER_OVERRIDE = [{name: "EXP_SHARE", count: 2}]
// Will have a quantity of 1 in-game
STARTING_HELD_ITEM_OVERRIDE = [{name: "LUCKY_EGG"}]
// Type must be given to get a specific berry
STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY", type: BerryType.SITRUS}]
// A random berry will be generated at runtime
STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY"}]
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STARTING_default 1000
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STARTING_Readonly
STATUS_Set to true
to force Paralysis and Freeze to always activate, or false
to force them to not activate
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STATUS_Readonly
UNLIMITED_Readonly
VARIANT_Readonly
WAIVE_Sets reroll price to 0
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WAIVE_Sets all shop item prices to 0
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WEATHER_Readonly
XP_Multiplies XP gained by this value including 0. Set to null to ignore the override
Set to
true
to be able to re-earn already unlocked achievements