zhTwConfig: {
    PGFachv: AchievementTranslationEntries;
    PGFbattleSpecDialogue: SimpleTranslationEntries;
    PGFdialogue: DialogueTranslationEntries;
    PGFdoubleBattleDialogue: DialogueTranslationEntries;
    PGFmiscDialogue: SimpleTranslationEntries;
    PGMachv: AchievementTranslationEntries;
    PGMbattleSpecDialogue: SimpleTranslationEntries;
    PGMdialogue: DialogueTranslationEntries;
    PGMdoubleBattleDialogue: DialogueTranslationEntries;
    PGMmiscDialogue: SimpleTranslationEntries;
    ability: AbilityTranslationEntries;
    abilityTriggers: SimpleTranslationEntries;
    arenaFlyout: SimpleTranslationEntries;
    battle: SimpleTranslationEntries;
    battleInfo: SimpleTranslationEntries;
    battleMessageUiHandler: SimpleTranslationEntries;
    battlerTags: SimpleTranslationEntries;
    berry: BerryTranslationEntries;
    bgmName: SimpleTranslationEntries;
    biome: SimpleTranslationEntries;
    challenges: TranslationEntries;
    commandUiHandler: SimpleTranslationEntries;
    common: SimpleTranslationEntries;
    egg: SimpleTranslationEntries;
    fightUiHandler: SimpleTranslationEntries;
    gameMode: SimpleTranslationEntries;
    gameStatsUiHandler: SimpleTranslationEntries;
    growth: SimpleTranslationEntries;
    menu: SimpleTranslationEntries;
    menuUiHandler: SimpleTranslationEntries;
    modifier: SimpleTranslationEntries;
    modifierSelectUiHandler: SimpleTranslationEntries;
    modifierType: ModifierTypeTranslationEntries;
    move: MoveTranslationEntries;
    nature: SimpleTranslationEntries;
    partyUiHandler: SimpleTranslationEntries;
    pokeball: SimpleTranslationEntries;
    pokemon: SimpleTranslationEntries;
    pokemonForm: SimpleTranslationEntries;
    pokemonInfo: PokemonInfoTranslationEntries;
    pokemonInfoContainer: SimpleTranslationEntries;
    pokemonSummary: TranslationEntries;
    saveSlotSelectUiHandler: SimpleTranslationEntries;
    settings: SimpleTranslationEntries;
    splashMessages: SimpleTranslationEntries;
    starterSelectUiHandler: SimpleTranslationEntries;
    statusEffect: StatusEffectTranslationEntries;
    terrain: SimpleTranslationEntries;
    titles: SimpleTranslationEntries;
    trainerClasses: SimpleTranslationEntries;
    trainerNames: SimpleTranslationEntries;
    tutorial: SimpleTranslationEntries;
    voucher: SimpleTranslationEntries;
    weather: SimpleTranslationEntries;
} = ...