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10 Commits
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3f5f48df12
Author | SHA1 | Date |
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podar | 3f5f48df12 | |
NightKev | 206419c9f1 | |
NightKev | 14902cdb60 | |
NightKev | 1f77955fb0 | |
flx-sta | dfe28b2752 | |
NightKev | 8ca9c6a3f8 | |
podar | 1eb062c802 | |
podar | c060ba6e1e | |
flx-sta | 98e95caebc | |
podar | 2114c9737f |
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@ -1,12 +1,12 @@
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{
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"name": "pokemon-rogue-battle",
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"version": "1.4.1",
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"version": "1.4.2",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "pokemon-rogue-battle",
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"version": "1.4.1",
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"version": "1.4.2",
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"hasInstallScript": true,
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"dependencies": {
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"@material/material-color-utilities": "^0.2.7",
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@ -1,7 +1,7 @@
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{
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"name": "pokemon-rogue-battle",
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"private": true,
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"version": "1.4.1",
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"version": "1.4.2",
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"type": "module",
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"scripts": {
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"start": "vite",
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@ -770,8 +770,8 @@ export const pokemonFormChanges: PokemonFormChanges = {
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new SpeciesFormChange(Species.KYUREM, "", "white", new SpeciesFormChangeItemTrigger(FormChangeItem.LIGHT_STONE), false, getSpeciesDependentFormChangeCondition(Species.RESHIRAM))
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],
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[Species.KELDEO]: [
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new SpeciesFormChange(Species.KELDEO, "ordinary", "resolute", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD)),
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new SpeciesFormChange(Species.KELDEO, "resolute", "ordinary", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD, false))
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new SpeciesFormChange(Species.KELDEO, "ordinary", "resolute", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD), false, new SpeciesFormChangeCondition((p) => p.scene.gameMode.isDaily !== true)),
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new SpeciesFormChange(Species.KELDEO, "resolute", "ordinary", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD, false), false, new SpeciesFormChangeCondition((p) => p.scene.gameMode.isDaily !== true))
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],
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[Species.MELOETTA]: [
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new SpeciesFormChange(Species.MELOETTA, "aria", "pirouette", new MeloettaFormChangePostMoveTrigger(Moves.RELIC_SONG), true),
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@ -349,12 +349,16 @@ export class InputsController {
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* Handles the keydown event for the keyboard.
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*
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* @param event The keyboard event.
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*
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* @remarks On Mac the keyup event for a pressed key is not fired if the meta key is held down. To
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* insure that that key is not repeatedly input until the user presses it again only emit events
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* when the meta key is not held.
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*/
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keyboardKeyDown(event): void {
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this.lastSource = "keyboard";
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this.ensureKeyboardIsInit();
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const buttonDown = getButtonWithKeycode(this.getActiveConfig(Device.KEYBOARD), event.keyCode);
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if (buttonDown !== undefined) {
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if (buttonDown !== undefined && !event.metaKey) {
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if (this.buttonLock.includes(buttonDown)) {
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return;
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}
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@ -52,6 +52,11 @@ describe("Inputs", () => {
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expect(game.inputsHandler.log.length).toBe(5);
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});
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it("keyboard - test input holding meta key - 0 input", async() => {
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await game.inputsHandler.pressKeyboardKey(cfg_keyboard_qwerty.deviceMapping.KEY_ARROW_UP, 1, true);
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expect(game.inputsHandler.log.length).toBe(0);
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});
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it("keyboard - test input holding for 200ms - 1 input", async() => {
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await game.inputsHandler.pressKeyboardKey(cfg_keyboard_qwerty.deviceMapping.KEY_ARROW_UP, 200);
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expect(game.inputsHandler.log.length).toBe(1);
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@ -48,9 +48,9 @@ export default class InputsHandler {
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});
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}
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pressKeyboardKey(key: integer, duration: integer): Promise<void> {
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pressKeyboardKey(key: integer, duration: integer, isMetaPressed: boolean = false): Promise<void> {
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return new Promise(async (resolve) => {
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this.scene.input.keyboard?.emit("keydown", { keyCode: key });
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this.scene.input.keyboard?.emit("keydown", { keyCode: key, metaKey: isMetaPressed });
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await holdOn(duration);
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this.scene.input.keyboard?.emit("keyup", { keyCode: key });
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resolve();
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