Commit Graph

2527 Commits

Author SHA1 Message Date
Matthew Olker b95a59c094 setup more future language text configuration 2024-05-19 23:11:07 -04:00
Somod1 a32f61fbf7
update zh_CN voucher locales (#1145)
* Add files via upload

* Update zh_CN voucher locales
2024-05-19 22:05:14 -05:00
Matthew Olker ca1ae4b556 cleanup language and candy in starter select ui handler 2024-05-19 21:40:58 -04:00
Adrian Torrano 3671fe4c2f
Prevent spamming of requests when going over scoreboard pages (#1130)
* prevent spamming of requests

* add documentations
2024-05-19 18:04:32 -05:00
arColm 80f6b62d1b
Implement Revival Blessing (#343) 2024-05-19 18:02:17 -05:00
rayanzmn f1394307f4
Fixes recoil damage calculation (#1063)
Recoil damage previously used the total damage dealt by the user instead of using the damage dealt in the current turn.
2024-05-19 17:54:17 -05:00
arColm f649179e24
Implement Grassy Glide (#272) 2024-05-19 17:52:51 -05:00
lucfd 9f699537bc
Implemented Bug Bite, Pluck, Teatime (#232)
* implemented pluck, bug bite

* steal blocked by sticky hold

* implemented teatime

* added stuff cheeks

* added berry pouch support

* fixed StealEatBerryAttr sometimes eating 2 stacks of a berry

* added comments & documentation

* added more comments

* added comment on stuff cheeks condition

* fixed 0 stack berry modifier  not disappearing

* stuff cheeks bug fix

* fix leppa berry logic

* removed stuff cheeks
2024-05-19 17:47:30 -05:00
Matthew Olker a30fc9b82d Update variant palettes and masterlist 2024-05-19 18:39:21 -04:00
GhostFlys a4f4a37e5c
add egg.ts (#1138) 2024-05-19 17:27:17 -05:00
Lugiad 7216990d87
Locales for Voucher names + Voucher rewards (#1137)
* Update voucher.ts

* Update vouchers-ui-handler.ts

* Update i18n.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload
2024-05-19 17:25:52 -05:00
Jannik Tappert 13f2cafe5e
Female Variant Trainer Class Names set explicitly in definition of trainer classes (#1126)
* Set the name for the ace trainer female class

* Wrote out the name for all females trainer classes explicitly so they are always used.

Also made some changes (added missing classes) to languages
2024-05-19 14:52:48 -05:00
Adrian Torrano a561e41634
return boolean from changing locale (#848) 2024-05-19 13:25:24 -05:00
hayuna 840dba79cc
Implement Trump Card move (#816)
* Implement Trump Card move

* Add docs, rearrange order of conditions

* Add Pressure consequences

* Remove additional reducing PP if pressure

* Update comments to adjust ways of working
2024-05-19 13:17:58 -05:00
Matthew Olker 77e9d81e5f Fix Eternatus Eternamax Variant Animations 2024-05-19 14:02:05 -04:00
Jaime df7cb209f7
Fix Curse targeting for non ghost types (#782) 2024-05-19 12:40:56 -05:00
Alvin Zou 661e37f54f
Add capability to view Pokemon Status screen when learning moves (#756) 2024-05-19 12:19:38 -05:00
td76099 1bc6fcf4de
Bugfix - Ghost types are no longer trapped by abilities like Shadow Tag or moves like Fire Spin (#731)
* Checks if Pokemon is Ghost type when determining if it is trapped

* Adding doc comments based on new standard

* Update ability.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 12:05:46 -05:00
Frederico Santos 3031cc1245
Implement Ball Fetch (#1129)
* Implemented Ball Fetch

* Added once per battle condition

* Ability only functions on player side

* Update ability.ts

---------

Co-authored-by: SamuelHudson <samuel.hudson2017@gmail.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 11:13:33 -05:00
ElMoustacho 932e6e39f9
Make status damage skip endure (#597)
* Make status damage skip endure

* Add a comment to justify arguments to damage method
2024-05-19 10:10:57 -05:00
Alvin Zou 608a968db4
Implement Beat Up (#593) 2024-05-19 09:22:37 -05:00
NxKarim 1ae5847e49
Implements Merciless (#440)
* Implemented Merciless

Attribute CritIfTargetIsPoisonedAbAttr
Fix BlockCritAbAttr

* Changed CritIfTargetPoisonedAbAttr to ConditionalCritAbAttr

Now any condition related to user, target or the move used can be applied to guarantee a critical hit.
2024-05-19 09:06:58 -05:00
Matt Ross e8c1098b91
Mostly implements upper hand (#433) 2024-05-19 09:04:19 -05:00
lucfd 78c8e8164d
Implemented Terrain Pulse & Misty Explosion (#235)
* implemented Terrain Pulse

* type only changes when grounded

* Implement Misty Explosion

* fixed grounded check

* added tsdoc

* Update move.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 08:31:13 -05:00
Lugiad 48313e0c4d
Adjustments to French modifier-type.ts (#1117)
* Adjustments to French modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update modifier-type.ts
2024-05-19 08:08:19 -05:00
JO 5e9ded2b8e
Fix Close Combat TM for Granbull, Pignite, Emboar, and Scraggy (#1113) 2024-05-19 07:32:41 -05:00
Lugiad d017198460
Font resize for French in starterInfoTextSize (#1110) 2024-05-19 07:28:18 -05:00
Benjamin Odom 0914fd14e2
Revert "Generated .json for variant sprites. (#1116)" (#1124)
This reverts commit 8b559532b0.
2024-05-19 07:00:23 -05:00
Justin Gourlay 8b559532b0
Generated .json for variant sprites. (#1116) 2024-05-19 06:44:45 -05:00
Jannik Tappert e3b25a9fab
So currently if you meet someone with a title it only shows there nam… (#1055)
* So currently if you meet someone with a title it only shows there name and only then the title (not like trainer classes). So i wanted to change that

* The title is not set again to its own value. It is just got differenlty for the nametag (includeTitle true)

* Added the ; as well as some comments that are hopefully helpful for others (i am terrible at writing comments)

* Forgot getTitle for comments
2024-05-19 06:23:24 -05:00
Benjamin Odom 6dc10f549f
Fix Crashes when Sprites for Pokémon are missing (#1021)
* Fix Crashes when Sprites for Pokémon are missing

Fixes an issue where a missing sprite will cause the game to crash instead of using the base sprite or the Substitute sprite.

Failsafes were already in place to load these backups, this code just allows a graceful fail and a simple error message instead of a crash.

* Check Against OK status
2024-05-18 18:29:09 -05:00
rnicar245 6fa7412465
summary_moves_effect adjustment (#1097)
* summary-ui-handler stat text centered + summary_stats.png change

* summary_moves_effect adjustment

---------

Co-authored-by: ArceUseless <arceuse1999@gmail.com>
2024-05-18 11:11:31 -05:00
Alessandro Bruzzese 8ccd8085db
Update Italian modifier-type.ts (#1094) 2024-05-18 09:56:20 -05:00
José Ricardo Fleury Oliveira 2682c2faa3
fix ptBR mint (#1092) 2024-05-18 09:55:31 -05:00
Jaime 344a17c8fc
Fix TM moves for Beldum line (#1090) 2024-05-18 09:53:18 -05:00
Rei1mu ab64eb5d5b
update zh_CN translation (#1089) 2024-05-18 09:52:00 -05:00
Vaner42 49adedbc0f
Fixed the replace method that was not executed in check female version exists; And fixed pokefan key in localization; (#1086)
* Translate 'trainer' into  Simplified Chinese.

* fixed translate 'hau'、 ‘diantha’ 、‘leon’ into Simplified Chinese.

* Fixed the replace method that was not executed in check female version exists; And fixed pokefan key in localization;

---------

Co-authored-by: Junhan <junhan.wu@nexttao.com>
2024-05-18 09:47:59 -05:00
Micah Bradbury 27139c0d8c
Update confuse chance to modern value (#1085)
Changed from 1/2 to 1/3, as games after gen 5 use this value
2024-05-18 09:47:01 -05:00
Madmadness65 bc43cebb81 Fix Charcadet line's shiny variant sprites 2024-05-18 01:05:15 -05:00
Madmadness65 eff467155a Add new shiny variants
A new set of touched up Pokémon sprites and custom shiny variants. If there are any missing or broken sprites, please let the artists know.
2024-05-18 00:37:16 -05:00
karl-police 6303129efb
Update README.md (#1080) 2024-05-17 23:58:51 -05:00
Madmadness65 4a65160130 Replace main menu music
The menu music has been replaced to respect edifette's wishes.
2024-05-17 22:16:34 -05:00
rnicar245 56acd16456
summary-ui-handler stat text centered + summary_stats.png change (#1041) 2024-05-17 21:06:07 -05:00
Jannik Tappert 93dee06e21
Larry and Lance now only need one localization key for both of their positions (because i just use setName and now they use the same key). This does not affect their title (#1053) 2024-05-17 21:04:14 -05:00
Benjamin Odom 4a9664c04c
Fix Entry Hazard Miss (#984)
* Fix Entry Hazard Miss

Made Entry Hazards bypass the accuracy check as they cannot miss a target. There's still one more bug to fix with this but it requires way more code changes. This change needed to be done as well, so I'm getting it out early.

* Update move.ts
2024-05-17 21:20:02 -04:00
snnh f3c4a3838b
Update and fix zh_CN translation (#1070)
* Update zh_CN translation

* fix zh_CN translation
2024-05-17 20:16:24 -05:00
Matthew Olker 5dd017fa30 Begin shiny weekend 2024-05-17 18:13:12 -04:00
Madmadness65 1f1c243415 Revert "Fix sparkly swirl cure status (#1051)"
This reverts commit 6bcf4e008a.
2024-05-17 15:37:34 -05:00
Charlie Giang 6bcf4e008a
Fix sparkly swirl cure status (#1051) 2024-05-17 15:03:55 -05:00
Somod1 fa6ab29946
Update zh_CN translation (#1047)
* Add files via upload

* Update zh-CN  translation

Adjusted some Chinese translations and added line breaks to some item descriptions in modifier-type.ts

* Add files via upload
2024-05-17 13:36:52 -05:00