Commit Graph

4073 Commits

Author SHA1 Message Date
Lugiad 4bc4f1e227
Merge branch 'beta' into bgm-name-change-locales 2024-09-19 00:28:27 +02:00
Lugiad 34166ec7b0
Update bgm-name.json 2024-09-18 21:51:13 +02:00
Lugiad 983e819277
Update bgm-name.json 2024-09-18 21:50:49 +02:00
Lugiad 136c789606
Update bgm-name.json 2024-09-18 21:50:10 +02:00
Lugiad 5893005e27
Update bgm-name.json 2024-09-18 21:49:49 +02:00
Lugiad f0f6aa0de4
Update bgm-name.json 2024-09-18 21:49:27 +02:00
Lugiad 96d31e4aec
Update bgm-name.json 2024-09-18 21:48:52 +02:00
Lugiad a6cb7c70db
Update bgm-name.json 2024-09-18 21:48:03 +02:00
Lugiad 5f9b3e08dc
Update bgm-name.json 2024-09-18 21:47:27 +02:00
peng06 0567d4b5e2
[Dev] Remove `variant-tiers.ts` Enum (#3746)
* remove varianttiers

* Thanks GitHub

* Update import in `overrides.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-18 15:20:33 -04:00
Lugiad b23b783f06
Merge branch 'beta' into bgm-name-change-locales 2024-09-18 20:49:36 +02:00
flx-sta 6030b780f2
[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
* [Move] Updated HitAttr tags

Affects Whirlwind/Fly, Steamroller/Minimize, and Malicious Moonsault/Minimize

* [Move] Update for MinimizeAccuracyAttr

Affects Steamroller and Malicious Moonsault

* add: whirlwind test

* add: steamroller test

* rename: `AlwaysHitMinimizeAttr` (from `MinimizeAccuracyAttr`)

* rename: `DealsDoubleDamageToTagAttr` (from `HitsTagAttr`)

---------

Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-09-17 22:41:46 -04:00
Jannik Tappert e386504977
[BUG][Beta] Fix English Status Symbols (#4293)
* Have English Status Symbols show up again :)

* It now uses the function instead

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:26:47 -04:00
podar 106ed6b27b
[Bug] Using default animation for errors that occur. (#4266)
* Using default animation for errors that occur.

* Renaming function to make it clear that logging happens

* Updating logging for missing animations

* Missed committing linter changes

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:15:47 -04:00
flx-sta 4389bff5d0
[Bug] Fix stat-protection-attribute not taking inverts (e.g. Contrary) into account (#4031)
* add generic types to`Pokemon.getAbilityAttrs()`

* add invert check to `ProtectStatAbAttr.apply...`

This makes sure that a stat is only protected if no other ability inverts the change. E.g. `Contrary` inverts any decrease to an increase

* migrate contrary.test.ts to game.classicMode

* move `StatStageChangeMultiplierAbAttr` resolve above `ProtectStatAbAttr`

The effect of StatStageChangeMultiplierAbAttr is now applied before resolving any ProtectStatAbAttr. Thus the stage (level) of the BattleStat change was properly altered at the time of resolving the protection

* revert ability.ts changes

* add automated tests for `Clear Body` + `Contrary`

* StateStageChangePhase replace ~~`IntegerHolder`~~ with `NumberHolder`

Update Utils import and replace all occurcences of `Utils.`

* contrary.test.ts: remove `js` import
2024-09-17 19:14:41 -07:00
Lugiad 6021b0fba7
Update src/locales/ja/bgm-name.json
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-18 00:27:16 +02:00
Lugiad 9955169ebd
Update src/locales/ja/bgm-name.json
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-18 00:27:07 +02:00
Lugiad 3736ed6acc
Update src/locales/ja/bgm-name.json
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-18 00:26:59 +02:00
Lugiad fdc6abfe72
Update bgm-name.json 2024-09-17 23:47:14 +02:00
Lugiad 0bfdfc53e8
Update bgm-name.json 2024-09-17 23:46:45 +02:00
Lugiad 9efb964d32
Update bgm-name.json 2024-09-17 23:46:30 +02:00
Lugiad 835ea0162f
Update bgm-name.json 2024-09-17 23:46:15 +02:00
Lugiad 7520e2b4af
Update bgm-name.json 2024-09-17 23:45:46 +02:00
Lugiad 58466c6b82
Update bgm-name.json 2024-09-17 23:45:32 +02:00
Lugiad 8962a940d4
Update bgm-name.json 2024-09-17 23:45:16 +02:00
Lugiad be764b53ce
Update bgm-name.json 2024-09-17 23:44:45 +02:00
Lugiad 773b53f4d1
Update bgm-name.json 2024-09-17 23:44:27 +02:00
Lugiad c7fc11ea5a
Update bgm-name.json 2024-09-17 23:20:27 +02:00
Lugiad 510828f18b
Update bgm-name.json 2024-09-17 23:19:40 +02:00
Lugiad 23a2c19c6f
Update bgm-name.json 2024-09-17 23:18:38 +02:00
Lugiad b6f04cd012
Update bgm-name.json 2024-09-17 23:17:56 +02:00
Lugiad fe70148c94
Update bgm-name.json 2024-09-17 23:17:15 +02:00
Lugiad fdd79cf99f
Update bgm-name.json 2024-09-17 23:15:21 +02:00
Lugiad 8fc9103b45
Update bgm-name.json 2024-09-17 23:14:41 +02:00
Lugiad 5b1d999a35
Update bgm-name.json 2024-09-17 23:13:44 +02:00
Madmadness65 00ba2eebc8
Add new biome BGM by Firel (#4301) 2024-09-17 21:57:34 +01:00
Leo Kim fe69bd2b55
add missing translation for korean (#4295) 2024-09-17 10:50:51 -07:00
Dakurei 1fb5389765
Auto center the window vertically (#2686)
+ When the game is played in landscape format
    or in portrait format when it's not a touchscreen
2024-09-17 17:55:50 +01:00
cam 18dc9d216c
[Bug][Move] Clanging Scales animation on incorrect sprite (#4290)
Set focus to 1 on move's target sprite for every frame.
2024-09-17 15:58:49 +01:00
AJ Fontaine 3ed2c74f38
[Enhancement] Add Met Wave to Pokemon Data (#4271)
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-16 15:44:03 -07:00
PigeonBar 009fd3fc5c
[Bug] Fix reloads erasing weather on first wave of biome (#4078)
* [Bug] Fix reloads erasing weather on first wave of biome

* Minor revisions

* Minor revisions 2

* Update test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:30:42 -04:00
MokaStitcher 128df1b6d2
[QoL] [ui] Make tutorials darken background (#4283)
* [ui] add prompt icon to the message boxes that don't have it

* [ui] add background overlay during tutorials

* add missing doc

* Improve documentation based on suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:19:34 -04:00
Jannik Tappert 4605ed4c4f
[Localization] Localized status condition icon (#4286)
* Status Condition Icons now can be localized. Already added german

* More
2024-09-16 15:18:57 -04:00
podar 0dabf87815
Being explicit in vite configuration for relative paths (#4264) 2024-09-16 21:08:50 +02:00
Blitzy d5cce666d3
Remove Dragon Ascent Requirement (#4284) 2024-09-16 20:03:13 +01:00
Tomás Marques 2221afca81
[QoL] Slight Resize and Reallocate to IV graph in new game screen (#1928)
* Resize and Reallocate to IV graph in new game

* decrease moveset container size

* fix to font shadow

* fix to shadows

* Remove unused variable

* Revert IV text back to original size

* fix eslint error check post merge

* Update src/ui/stats-container.ts

Reformat statLabel line.

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: tomasrggm <tomasrggm@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 11:44:11 -07:00
Tempoanon 72439ffff7
[Move][Beta] Add back grounded condition to ground shaky moves and grassy terrain (#4276) 2024-09-16 10:58:28 -04:00
Lugiad 6c2880dc30
[Localization] Missing French entries (#4270)
* Update battle.json

* Update move-trigger.json

* Update party-ui-handler.json

* Update tutorial.json

* Update tutorial.json

* Update trainer-names.json

* Update menu.json
2024-09-15 22:01:44 -04:00
sodam 6c43e97001
[Bug] fixed ME event ```trash to treasure``` wrong descriptions of the choices (#4273)
* modified script  (by ImperialSympathizer)

* removed wrong word(healing)

* removed wrong word
2024-09-15 22:01:07 -04:00
chaosgrimmon 880a46b659
[Sprite] Fix Lycanroc Midday (#4274)
* [Sprite] Midday Lycanroc back

* [Sprite] Midday Lycanroc shiny front

* [Sprite] Midday Lycanroc shiny back
2024-09-15 22:00:47 -04:00