Lugiad
4bc4f1e227
Merge branch 'beta' into bgm-name-change-locales
2024-09-19 00:28:27 +02:00
Lugiad
34166ec7b0
Update bgm-name.json
2024-09-18 21:51:13 +02:00
Lugiad
983e819277
Update bgm-name.json
2024-09-18 21:50:49 +02:00
Lugiad
136c789606
Update bgm-name.json
2024-09-18 21:50:10 +02:00
Lugiad
5893005e27
Update bgm-name.json
2024-09-18 21:49:49 +02:00
Lugiad
f0f6aa0de4
Update bgm-name.json
2024-09-18 21:49:27 +02:00
Lugiad
96d31e4aec
Update bgm-name.json
2024-09-18 21:48:52 +02:00
Lugiad
a6cb7c70db
Update bgm-name.json
2024-09-18 21:48:03 +02:00
Lugiad
5f9b3e08dc
Update bgm-name.json
2024-09-18 21:47:27 +02:00
peng06
0567d4b5e2
[Dev] Remove `variant-tiers.ts` Enum ( #3746 )
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* remove varianttiers
* Thanks GitHub
* Update import in `overrides.ts`
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-18 15:20:33 -04:00
Lugiad
b23b783f06
Merge branch 'beta' into bgm-name-change-locales
2024-09-18 20:49:36 +02:00
flx-sta
6030b780f2
[Move][Mirror] Update HitTagAttr attributes v2 ( #4297 )
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* [Move] Updated HitAttr tags
Affects Whirlwind/Fly, Steamroller/Minimize, and Malicious Moonsault/Minimize
* [Move] Update for MinimizeAccuracyAttr
Affects Steamroller and Malicious Moonsault
* add: whirlwind test
* add: steamroller test
* rename: `AlwaysHitMinimizeAttr` (from `MinimizeAccuracyAttr`)
* rename: `DealsDoubleDamageToTagAttr` (from `HitsTagAttr`)
---------
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-09-17 22:41:46 -04:00
Jannik Tappert
e386504977
[BUG][Beta] Fix English Status Symbols ( #4293 )
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* Have English Status Symbols show up again :)
* It now uses the function instead
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Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:26:47 -04:00
podar
106ed6b27b
[Bug] Using default animation for errors that occur. ( #4266 )
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* Using default animation for errors that occur.
* Renaming function to make it clear that logging happens
* Updating logging for missing animations
* Missed committing linter changes
* Update src/data/battle-anims.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/battle-anims.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/battle-anims.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:15:47 -04:00
flx-sta
4389bff5d0
[Bug] Fix stat-protection-attribute not taking inverts (e.g. Contrary) into account ( #4031 )
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* add generic types to`Pokemon.getAbilityAttrs()`
* add invert check to `ProtectStatAbAttr.apply...`
This makes sure that a stat is only protected if no other ability inverts the change. E.g. `Contrary` inverts any decrease to an increase
* migrate contrary.test.ts to game.classicMode
* move `StatStageChangeMultiplierAbAttr` resolve above `ProtectStatAbAttr`
The effect of StatStageChangeMultiplierAbAttr is now applied before resolving any ProtectStatAbAttr. Thus the stage (level) of the BattleStat change was properly altered at the time of resolving the protection
* revert ability.ts changes
* add automated tests for `Clear Body` + `Contrary`
* StateStageChangePhase replace ~~`IntegerHolder`~~ with `NumberHolder`
Update Utils import and replace all occurcences of `Utils.`
* contrary.test.ts: remove `js` import
2024-09-17 19:14:41 -07:00
Lugiad
6021b0fba7
Update src/locales/ja/bgm-name.json
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Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-18 00:27:16 +02:00
Lugiad
9955169ebd
Update src/locales/ja/bgm-name.json
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Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-18 00:27:07 +02:00
Lugiad
3736ed6acc
Update src/locales/ja/bgm-name.json
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Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-18 00:26:59 +02:00
Lugiad
fdc6abfe72
Update bgm-name.json
2024-09-17 23:47:14 +02:00
Lugiad
0bfdfc53e8
Update bgm-name.json
2024-09-17 23:46:45 +02:00
Lugiad
9efb964d32
Update bgm-name.json
2024-09-17 23:46:30 +02:00
Lugiad
835ea0162f
Update bgm-name.json
2024-09-17 23:46:15 +02:00
Lugiad
7520e2b4af
Update bgm-name.json
2024-09-17 23:45:46 +02:00
Lugiad
58466c6b82
Update bgm-name.json
2024-09-17 23:45:32 +02:00
Lugiad
8962a940d4
Update bgm-name.json
2024-09-17 23:45:16 +02:00
Lugiad
be764b53ce
Update bgm-name.json
2024-09-17 23:44:45 +02:00
Lugiad
773b53f4d1
Update bgm-name.json
2024-09-17 23:44:27 +02:00
Lugiad
c7fc11ea5a
Update bgm-name.json
2024-09-17 23:20:27 +02:00
Lugiad
510828f18b
Update bgm-name.json
2024-09-17 23:19:40 +02:00
Lugiad
23a2c19c6f
Update bgm-name.json
2024-09-17 23:18:38 +02:00
Lugiad
b6f04cd012
Update bgm-name.json
2024-09-17 23:17:56 +02:00
Lugiad
fe70148c94
Update bgm-name.json
2024-09-17 23:17:15 +02:00
Lugiad
fdd79cf99f
Update bgm-name.json
2024-09-17 23:15:21 +02:00
Lugiad
8fc9103b45
Update bgm-name.json
2024-09-17 23:14:41 +02:00
Lugiad
5b1d999a35
Update bgm-name.json
2024-09-17 23:13:44 +02:00
Madmadness65
00ba2eebc8
Add new biome BGM by Firel ( #4301 )
2024-09-17 21:57:34 +01:00
Leo Kim
fe69bd2b55
add missing translation for korean ( #4295 )
2024-09-17 10:50:51 -07:00
Dakurei
1fb5389765
Auto center the window vertically ( #2686 )
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+ When the game is played in landscape format
or in portrait format when it's not a touchscreen
2024-09-17 17:55:50 +01:00
cam
18dc9d216c
[Bug][Move] Clanging Scales animation on incorrect sprite ( #4290 )
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Set focus to 1 on move's target sprite for every frame.
2024-09-17 15:58:49 +01:00
AJ Fontaine
3ed2c74f38
[Enhancement] Add Met Wave to Pokemon Data ( #4271 )
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Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-16 15:44:03 -07:00
PigeonBar
009fd3fc5c
[Bug] Fix reloads erasing weather on first wave of biome ( #4078 )
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* [Bug] Fix reloads erasing weather on first wave of biome
* Minor revisions
* Minor revisions 2
* Update test
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:30:42 -04:00
MokaStitcher
128df1b6d2
[QoL] [ui] Make tutorials darken background ( #4283 )
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* [ui] add prompt icon to the message boxes that don't have it
* [ui] add background overlay during tutorials
* add missing doc
* Improve documentation based on suggestions
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:19:34 -04:00
Jannik Tappert
4605ed4c4f
[Localization] Localized status condition icon ( #4286 )
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* Status Condition Icons now can be localized. Already added german
* More
2024-09-16 15:18:57 -04:00
podar
0dabf87815
Being explicit in vite configuration for relative paths ( #4264 )
2024-09-16 21:08:50 +02:00
Blitzy
d5cce666d3
Remove Dragon Ascent Requirement ( #4284 )
2024-09-16 20:03:13 +01:00
Tomás Marques
2221afca81
[QoL] Slight Resize and Reallocate to IV graph in new game screen ( #1928 )
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* Resize and Reallocate to IV graph in new game
* decrease moveset container size
* fix to font shadow
* fix to shadows
* Remove unused variable
* Revert IV text back to original size
* fix eslint error check post merge
* Update src/ui/stats-container.ts
Reformat statLabel line.
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: tomasrggm <tomasrggm@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 11:44:11 -07:00
Tempoanon
72439ffff7
[Move][Beta] Add back grounded condition to ground shaky moves and grassy terrain ( #4276 )
2024-09-16 10:58:28 -04:00
Lugiad
6c2880dc30
[Localization] Missing French entries ( #4270 )
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* Update battle.json
* Update move-trigger.json
* Update party-ui-handler.json
* Update tutorial.json
* Update tutorial.json
* Update trainer-names.json
* Update menu.json
2024-09-15 22:01:44 -04:00
sodam
6c43e97001
[Bug] fixed ME event ```trash to treasure``` wrong descriptions of the choices ( #4273 )
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* modified script (by ImperialSympathizer)
* removed wrong word(healing)
* removed wrong word
2024-09-15 22:01:07 -04:00
chaosgrimmon
880a46b659
[Sprite] Fix Lycanroc Midday ( #4274 )
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* [Sprite] Midday Lycanroc back
* [Sprite] Midday Lycanroc shiny front
* [Sprite] Midday Lycanroc shiny back
2024-09-15 22:00:47 -04:00