Commit Graph

442 Commits

Author SHA1 Message Date
chaosgrimmon 38ed57f063
[Sprite] Shiny Spritzee colour correction (#2781)
* [Sprite] Exp shiny Spritzee

* [Sprite] Exp non-shiny Spritzee
2024-07-04 01:24:29 -04:00
chaosgrimmon 63599ef52e
[Sprite] Female Scyther missing variant palettes (#2770)
* [Sprite] Missing female Scyther front variant palettes

Taken from existing male counterpart.

* [Sprite] Missing female Scyther back variant palettes

Taken from existing male counterpart.

* [Sprite] Adding female Scyther variants
2024-07-03 12:45:43 -04:00
chaosgrimmon 7f8e796fae
[Sprite] Shiny Galarian Darmanitan Standard form using Unovan Zen form sprites (#2755)
* [Sprite] Correct Galarian Darmanitan front sprite

* [Sprite] Correct Galarian Darmanitan back sprite
2024-07-02 10:19:04 -04:00
Dakurei 5edc989246
Fix - EBU R 128 filter applied too strongly for some peoples (#2721)
Instead of using the recommended LUFS of -23, use the LUFS of -14 used by Youtube
    And locking in a maximum peak value of -1.0dB to avoid the saturation still present at -14 LUFS for some tracks
2024-07-01 18:22:14 -05:00
chaosgrimmon 95c4ed017a
[Sprite] Swap static epic Dudunsparce back names (#2739)
* Rename 982-three-segment_3.png to 982-temp_3.png

temp change to swap non-destructively

* Rename 982_3.png to 982-three-segment_3.png

* Rename 982-temp_3.png to 982_3.png
2024-07-01 11:04:20 -04:00
chaosgrimmon 5e3dcc3ad9
[Sprite] One more Mimikyu Disguised form tag (#2711) 2024-06-29 17:26:42 -04:00
chaosgrimmon bc94858c40
[Sprite] Fixes Busted Mimikyu variants and icons; Fixes #2683 (#2690)
* [Sprite] Gives Disguised form explicit identifier

`null` defaults to `disguised`, as is desired.

* [Sprite] Renamed Disguised form has exp sprites

* [Sprite] Add Busted Mimikyu to masterlist

* Rename static non-shiny front 778.png to 778-disguised.png

* static non-shiny front

* exp non-shiny front

* static non-shiny back

* exp non-shiny front

* static non-shiny back

* static shiny front

* static shiny front

* non-shiny icon

* exp non-shiny back

* shiny icon

* static var front

* exp non-shiny back

* exp shiny front

* exp shiny front

* exp shiny back

* static shiny back

* exp var front

* static var back

* Delete public/images/pokemon/variant/exp/778_3.png

* Delete public/images/pokemon/variant/exp/778_3.json

* exp shiny back

* exp shiny back

* rare icon

* epic icon

* exp var back

* static var front BUSTED

* static var back BUSTED

* exp var front BUSTED

* exp var back BUSTED

* [Sprite] Static Mimikyu Busted sprite fix

Fixes eyeholes on torso

* [Sprite] Exp Mimikyu sprite fixes

Fixes eyeholes on torsos

* Trim static shiny front sprite size

Addresses issue #2683

* [Sprite] Match static shiny Disguised w non-shiny

Addresses issue #2683
2024-06-29 13:54:02 -04:00
Dakurei 6865b6b846
Application of EBU R 128 to all BGM (#2691)
+ Avoids disparities between tunes, and tunes that were too loud and tended to saturate
2024-06-28 16:06:50 -05:00
Madmadness65 15671a6922
Add new custom biome music by Firel (#2681) 2024-06-28 11:26:06 -05:00
Madmadness65 67a21b8a94
[Enhancement] Add battle music for Koraidon & Miraidon (#2654)
* Add battle music for Koraidon & Miraidon

* German track title
2024-06-27 18:59:24 -05:00
Madmadness65 da49424457 Lower volume of Metropolis track
It was too loud compared to the rest of the music, so this has been corrected.
2024-06-27 17:52:26 -05:00
Yonmaru40 59cf02e64b
[localization] Zh_cn type image change (#2639)
* Add files via upload

* Delete public/images/types_zh-CN.png.png

* Add files via upload
2024-06-26 21:33:28 -05:00
chaosgrimmon f3eeb6abea
[Sprite] Fix variant icons from Gen7 (#2624)
* [Sprite] Remove unused icons from 6v

* [Sprite] Fix variant icons from Gen7

* [Sprite] Compress icons_7v
2024-06-26 16:18:28 -04:00
Amani H f7f8988cdb
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder

* Fix Typo, Account for Fusions

* Fix Errors with Fusions

* Group Items into Generator

* Refactor Generator and Type, Fix Localization (en)

* Adjust Generator, Add Override Type

* Fix Enum Import

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Add Unit Tests

* Add Type

* Fix Items Atlas

* Change Cubone Passive Ability, Adjust Weight
2024-06-26 13:48:10 -05:00
Madmadness65 edb4c7e4a2 Add missing shiny icons for legacy UI
This will resolve the error of the graphic being missing when loading the game.
2024-06-25 20:53:06 -05:00
Teju Rajbabu c8db3bff4c
[QOL] UI Improvement - Shiny Icon (#2372)
* Test changes to change variant label color based on Tint

* Revert "Test changes to change variant label"

This reverts commit 0ad0f62930.

* minimal recovery changes

* Finalized recovery and implemented ShinyIcon

* add setY in MockSprite

* added back some unintentional removed code

* added shiny_icons

* Initial test for tier change

* implemented Shiny Icon full functionality

* slight setY change for non-Base starters
2024-06-25 13:48:48 -04:00
chaosgrimmon 92791ae27a
[Sprite] Compress Mega Gyarados Palette (#2586)
* [Sprite] Compress Mega Gyarados Common Palette

* [Sprite] Compress Mega Gyarados Variant Palette

* [Sprite] Compress Mega Gyarados Default Palette
2024-06-25 10:12:35 -04:00
Madmadness65 bbc07e22bf
Add evil team music (#2582) 2024-06-24 22:51:13 -05:00
Amani H 136652caa9
[Item] Implement Eviolite Behavior (#2161)
* Add Eviolite with Unit Tests

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Adjust German Localization

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Adjust Italian Localization

* Change Multiplier Type

* Adjust Unit Test Import

* Change Constructor

* Make Unit Tests Localized

* Comment Out of Reward Pool

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-24 21:00:59 -05:00
Matthew d2f4c5b59c
[UI] UI Small Adjustments (#2525)
* UI Small Adjustments

* Fix Unit Tests

* Null check event display before clear

* better empty move placeholder debug name
2024-06-23 12:09:23 -04:00
chaosgrimmon d32119f921
[Sprite] Reposition Glameow Animation Frames (#2502)
* [Sprite] Glameow Front

Taken from 2f17903d30/public/images/pokemon

* [Sprite] Shiny Glameow Front

Taken from 2f17903d30/public/images/pokemon/shiny

* [Sprite] Shiny Glameow Back

Taken from 2f17903d30/public/images/pokemon/back/shiny

* [Sprite] Glameow Back

Taken from 2f17903d30/public/images/pokemon/back
2024-06-22 10:03:03 -04:00
chaosgrimmon a148020598
[Bug] Stop Mega X/Y crashes and restore animations (#2492)
This affects Charizard and Mewtwo Megas.
2024-06-21 12:44:41 -04:00
Matthew f016e2dbca
fix type sprites displaying wrong for languages with a hyphen (#2454) 2024-06-20 09:59:30 -04:00
Matthew 3d9b134332
[UI] Update Challenge UI (#2393)
* Update Challenge UI

* Update interpolation and localization

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-19 20:40:08 +01:00
chaosgrimmon 2a2cb41130
[Bug] Prevent Variant Mega Blastoise Crashes (#2401)
* [Sprite] Temporary Front Exp Mega Blastoise Variants

* [Sprite] Temporary Back Exp Mega Blastoise Variants
2024-06-19 09:45:21 -04:00
chaosgrimmon 2ef376e4df
[Sprite] Opaque pixels on exp shiny Mimikyu (#2345)
* [Sprite] Opaque pixels on exp shiny Mimikyu

* [Sprite] Opaque pixels on exp back shiny Mimikyu
2024-06-17 13:24:57 -04:00
chaosgrimmon 4e8a2e87d2
[Sprite] Replace Togedemaru Animation Datafiles (#2255)
* [Sprite] Replace Exp front Togedemaru .json

animation stretched 11% upon artist request: https://discord.com/channels/1125469663833370665/1229465263532019712/1251422382745325609

* [Sprite] Replace exp back Togedemaru .json

taken from exp/back/shiny/777.json

* [Sprite] Extend exp front shiny Togedemaru .json

animation stretched 11% upon artist request: https://discord.com/channels/1125469663833370665/1229465263532019712/1251422382745325609
2024-06-15 12:14:59 -04:00
Matthew fc73a26372
[Bug] Fixed Alolan Persian Animations (#2236)
* Fixed Alolan Persian Animations

* Update Masterlist
2024-06-14 20:15:00 -04:00
Matthew 709cf00451
Remove Unneeded Icons (#2207) 2024-06-14 17:23:02 -04:00
chaosgrimmon fd3c0cdb3e
[Sprite] Fix Cursola mixed animation spritesheets (#2204)
* [Sprite] Give shiny Cursola fixed spritesheet

Replaced with the correct base shiny, which has purple eyes

* [Sprite] Revert exp nonshiny Cursola replacement 

Taken from https://raw.githubusercontent.com/pagefaultgames/pokerogue/b1704781192697a8042c0dc4e1098f242706cacf/public/images/pokemon/exp/864.png
2024-06-14 16:50:09 -04:00
Matthew Olker dcf66eee03 remove ZoneIdentifier files 2024-06-14 12:55:05 -04:00
Matthew Olker 02d5654be4 Pride Update 2024-06-14 12:42:37 -04:00
chaosgrimmon 5bdc6537e0
[Bug] Fix Animation for Variant Exp Meadow Vivillon (#2195)
* [Bug] Epic Drifblim using Drifloon sprite

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json

* [Bug] Give Vivillon-Meadow appropriate Animation Frames

Taken from 666-fancy_2.json
2024-06-13 22:26:10 -04:00
Matthew dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d.
2024-06-13 11:30:47 -04:00
Matthew cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
MrWaterT 2b848b83e6
[Localization][Bug] Korean Font update and expand coverage (#1823)
* update i18n.ts : add fontFace

* Update PokePT_Wansung.ttf with size adjustment

https://github.com/MrWaterT/PokePT_Wansung v2.3

* Enlarge font size

* Bypass Typedoc

* Cleanup i18n.ts

consist spaces in {}
remove hangul jamo unicodeRange

* Update PokePT_Wansug.ttf to fix 'f'

https://github.com/MrWaterT/PokePT_Wansung v2.4

* Adjust hangul glyphs size

* Remove double loading

maybe from 073c8aa and #2066
2024-06-13 00:00:36 -04:00
flx-sta 3b21f80043
potentially fix PokePT_Wansung font lower f (remove that abomination above it) (#2158) 2024-06-12 19:38:10 -04:00
Ei e336466cc9
[Bug] Fixed the extra pixels in plains_bg (#2154) 2024-06-12 19:19:38 -04:00
Matthew Olker 8c596c6f33 update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
Greenlamp2 8af02ff2dc
deleted palete unused in masterlist to fix tests (#2065) 2024-06-11 03:36:21 +02:00
Matthew 5248160112
add zh localization font (#2066) 2024-06-10 21:36:09 -04:00
Madmadness65 32d222c9cd
Implement Arceus Plates and Silvally Memories (#1195)
* Implement Arceus Plates and Silvally Memories

* German localization for items

* Run linter on changes, add items to zh_TW localization

* linter cleanup

* Finish localization for other languages

Names for items sourced from Bulbapedia. Names for the items in Portuguese could not be reliably sourced, so they were as directly translated as possible.

* Add custom Blank Memory item

Currently does nothing, but the idea is that it would be used if the all-in-one form change item idea is followed through.

* Update item atlas

* Use move.type instead of type.value

The type effectiveness now works again.

* Update comments

* Fix type changing affecting only Silvally

* Condense switch cases down to a single line

As per Brain Frog's suggestion.
2024-06-10 09:58:34 -04:00
Tempoanon f6ad30b58f
[Feature] Add evil teams assets (#1577)
* Fix tinted caught icon false positive

* Remove unused import

* Rename and optimize

* Block comment

* Draft of evil team grunt pokemon pools

* Add graphics and music

* Add grunt spawn logic

* Add Giovanni

* Add team leader graphics

Giovanni and Ghetsis already have sprites, so they do not need added.

* Add teams for other evil team bosses

* Fix some typos and change hp bars to 2/2/2

* Fix sprites and add random team boss

* Add forced grunt encounter and update dialogue

* Update locales

* also lint en trainers

* More merge conflicts

* Deleted some duplicate images

* Correctly renamed the grunt files

* Forgot about team rocket

* New Magma Sprites

* Adjusted the trimming. Now they dont have as huge of a shadow bbelow them

* Fix grunt sprites

* Add real dialogue

* German Localization of the Dialogue

* Changes

* Tweak waves grunts spawn on

* Fix some typos in dialogue

* Y is canon

* Disable evil team spawns

* Fix another merge conflict

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
2024-06-09 19:02:29 -04:00
Matthew ce3a9c9c87
artist request base shiny revert (#1980) 2024-06-09 12:28:56 +10:00
Madmadness65 67a0ae49b3
Add new Gym Leader, Elite Four, and Champion music (#1971) 2024-06-08 20:51:37 -05:00
Madmadness65 bf5b6e3f6b
[Enhancement] Add more legendary battle music; add music preference setting (#1753)
* Add more legendary battle music; add music preference setting

* Replace BDSP tracks

"Souless", they say. Naysayers, I say.

* Update for settings menu refactor

* Remove unnecessary Reshiram/Zekrom music calls

The default legendary battle music is the Reshiram & Zekrom battle theme anyways, so removing these lines make it functionally identical.

* Update for settings menu refactor AGAIN
2024-06-07 21:52:14 -05:00
Madmadness65 a224f5e822 Add Partner Pikachu & Eevee party icons
This also necessitated giving them unique front & back sprites too, even if they are currently just duplicates of the normal forms. This change will help players identify when they are using/have encountered a Partner Pikachu or Eevee.
2024-06-07 13:58:48 -05:00
MadridPawmot f3de114d2b
[enhancement] Added Sailor trainer class (#1411)
* Add files via upload

* Update trainer-type.ts

* Update biomes.ts

* Update trainer-config.ts

* Update trainer-names.ts

* Update trainer-names.ts

* Update trainers.ts

* Update trainers.ts

* Added German translation

Thanks to CodeTappert

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts

* Update trainers.ts to resolve conflicts

* Fixed syntax error

* Update biomes.ts

* Re-added possible biomes for the Sailor trainer class

* Added data for dialogue lines for the sailor class

* Added dialogue from FRLG

* Added locale

* Added locale

* Added locale

* Update trainers.ts

* Added locale

* Added locale

* Added Korean translation

* Added locale

* Added Portuguese translation

* Added locale

* Added locale

* Added Mandarin Chinese translation

* Added Cantonese Chinese translation

* Added images

* Recentered sprite

* Added Spanish translation for the dialogue

* Delete duplicate

* Delete duplicate

* Updated dialogue with requested changes

* Update Spanish translation to reflect the changes

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts

* Update dialogue.ts
2024-06-06 11:55:32 -05:00
Adrian T 8d6a0bb0a1
[Ability] Implement Ice Face (#1755)
* implement ice face ability

* remove showing ability bar

* fixes

* add documentations

* move code out of phases.ts

* add hardcoded eiscue check, localization

* add KO locale

* remove unnecessary constructor

* use && instead of || to specify ice form on eiscue
2024-06-06 11:49:50 -04:00