Commit Graph

355 Commits

Author SHA1 Message Date
flx-sta 95386861bb
[Qol][Refactor] i18n lazy-loading (#4327)
* move: locales files to `/public` (from `/src`)

* install: i18next-http-backend module

* implement: i18next language lazy-loading

* remove: all `config.ts` files (for locales)

* disable: enConfig import in i18next.d.ts

* remove: console.log from utils.camelCaseToKebabCase()

* remove localization tests

we don't need to test if i18next is working.
This is the job of i18next itself

* mock i18next for tests

* fix: tests that have to use the i18next key now

instead of the english translation

* fix: absolute-avarice-encounter test

* fix: loading mystery-encounter translations

with lazy-load

* fix: 2 mystery encounter translation loading

* replace: i18next mocks any vi.fn() calls

* fix: new namespace usage in ME tests

now using "mysteryEncounters/..."

* fix: delibirdy encounter not being language specific

the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier

* fix: the-expert-pokemon-breeder

the new i18n pattern requires a different namespacing which has been adopted

* fix: GTS encounter tests

* add: `MockText.on()`

* fix: berries abound test

* chore: apply review suggestion

from @DayKev

* update i18next.d.ts

* chore: fix i18next.d.ts

* fix: `dialogue-misc` switchup between `en` and `ja`

* move: `SpeciesFormKey` into enum

there was an issue with circular dependencies

* replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports

* re-sync locales from `beta`

* rename: `ca_ES` -> `ca-ES`

* rename: `pt_BR` -> `pt-BR`

* rename: `zh_CN` -> `zh-CN`

* rename: `zh_TW` -> `zh-TW`

* fix loading Species-Form-Key in poemon-evo.

* update: i18next `supporterLngs` ...

and remove `nonExplicitSupportedLngs`

* fix: `${namespace}.` -> `${namespace}:`

thanks @MokaStitcher
2024-10-01 21:55:16 +01:00
AJ Fontaine 7bb49a3199
[Hotfix] Fix Gimmighoul evolution (#4473)
* Fix Gimmighoul evolution

* Fix counter

* Stack text fix

* Fix Treasure tracker not saving

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-28 22:11:02 -04:00
ImperialSympathizer 771b0edcb0
[Hotfix] Fix Black Sludge disappearing on session reload (#4496)
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-28 14:21:42 -04:00
ImperialSympathizer 2b3dbcc72f
[Hotfix] Fix black sludge ME causing non-integer money (#4482)
* Fix tag lapsing on battle start in MEs with free enemy moves

* lapse endure tag as well

* fix black sludge item money calculation

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-27 22:34:25 -04:00
Xavion3 4364ab36b9
Revert "[Bug] [Balance] Gimmighoul evolution adjustments/fixes (#4463)" (#4472)
This reverts commit 1a19065a45.
2024-09-27 23:35:26 +02:00
AJ Fontaine 1a19065a45
[Bug] [Balance] Gimmighoul evolution adjustments/fixes (#4463)
* Fix Gimmighoul evolution

* Fix counter

* Less janky maxStack check

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-27 16:57:46 -04:00
Xavion3 edbb09f4d6
[Beta][P2 Bug] Fix macho brace stat calculation for HP (#4467) 2024-09-27 13:11:08 -04:00
ImperialSympathizer 5997744aa2
[Beta][Bug] Major/minor ME bug fixes (#4451)
* major/minor ME bug fixes

* potential fix for failed save with rental pokemon

* Update src/system/game-data.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/system/game-data.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* more bug fix cleanup and PR feedback

* fix Uncommon Breed ME crash

* real fix to Fun and Games force switch issues

* add isBattleMysteryEncounter() helper function

* add isBattleMysteryEncounter() helper function

* fix unintentional replace all errors

* fix catches not updating dex

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-26 18:43:28 -04:00
RedstonewolfX 06331ccdf6
[Daily] Daily standardization (#3776)
* Disable Luck in Daily Runs

If the Game Mode is Daily Run, the player's Luck is set to 0, and the Luck value is hidden.

* Give free map in daily

Adds a Map to the player's pool of starting items for Daily Runs.

* Disable Eviolite in Daily Runs

Disables Eviolite spawning in Daily Run mode.

* Write shop test and add new overrides

Adds new overrides that allow you to force content to be locked or unlocked
These overrides were also added to the OverridesHelper to make them available to tests

Adds a new check function for content unlocks, which returns `true` if it is overrode to be unlocked, `false` if it is overrode to be locked, and the unlock data mapped to a Boolean otherwise

All existing checks (other than the ones that involve actually unlocking things) for unlockables have been changed to use this

Added a pair of new exporting booleans, specifically for my test, that check if Eviolite or Mini Black Hole are in the loot table

* Prevent shinies from altering runs

Places variant rolls inside of an ExecuteWithSeedOffset block, using the current floor's RNG seed as the seed and the Pokémon's ID as the offset.

---------

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-26 01:39:59 -07:00
NightKev 43879b4751
[Item] Eviolite no longer spawns for GMax pokemon (#4409) 2024-09-25 10:16:03 -04:00
ImperialSympathizer 1513f2a57d more ME balance changes and bug fixes 2024-09-24 11:32:22 -04:00
AJ Fontaine 23b64b94b5
Function to adjust lure weights (#4354) 2024-09-22 20:07:45 +02:00
ImperialSympathizer 1c87532e64
[Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369)
* various bug fixes for MEs

* various bug fixes for MEs

* fix final isTransferable rename that was missed

* change Trainer's test vouchers for second option

* change unit test skips

* cut down excess ME track length and loop properly

* ME bug fix cleanup

* updating AI for Slumbering Snorlax ME, and small ME balance changes

* fix ts error

* fix bug type superfan dialogue discrepancy

* ME bug fixes PR feedback

* ME PR nits and fixes

* update naming convention of sprites

* ME balance changes and bug fixes

* fix tests

* fix An Offer You Can't Refuse ME requirements

* clean up post-battle logic for Breeder ME

* party size requirement cleanup

* clean up challenge requirements for disabling certain MEs

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-22 05:47:32 +02:00
Amani H. 612dcc5f27
[Balance] Adjust Relevant Abilities to Match Lures (#4231)
* [Balance] Adjust Relevant Abilities to Match Lures

* Add Relevant Unit Tests
2024-09-21 21:40:47 -04:00
ImperialSympathizer a98ec39d00
[Feature] Adds special item rewards to fixed classic/challenge battles (#4332)
* Adds special item rewards to fixed classic/challenge battles

* remove unintentional overrides changes

* remove redundant variable

* remove Lock Capsule from Classic item pool

* swapped Lock Capsule and Super EXP Charm mistake

* address nits and small enhancement to eliminate magic numbers

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-19 18:26:24 -07:00
ImperialSympathizer 5888a7758c
Mystery Encounter bug fixes and minor adjustments (#4299)
* various bug fixes for MEs

* various bug fixes for MEs

* fix final isTransferable rename that was missed

* change Trainer's test vouchers for second option

* change unit test skips

* cut down excess ME track length and loop properly

* ME bug fix cleanup

* updating AI for Slumbering Snorlax ME, and small ME balance changes

* fix ts error

* fix bug type superfan dialogue discrepancy

* ME bug fixes PR feedback

* ME PR nits and fixes

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-19 14:44:10 +01:00
AJ Fontaine 540a1c3e21
[Balance] Rework some evolutions (#2732)
* Changes some evolutions

* more work

* Give Onix Iron Defense at 30

* Sirfetch'd and Gholdengo, pause any evolutions

* Fix pause evolution text

* adjust wild evolution delay

* Add localization keys, clean up evo pausing

* Clean up evo delays

* Adjust friendship evos, Leader's Crest sprite by chaosgrimmon

* Fix Nugget crash

* Fixed Gimmighoul fr

* Move Charcadet armors to common

* Locale migration, Lilligant shiny stone

* Cleanup

* Fix language migration error

* Change Cosmog line evo method

* Undo Ursaluna being night only

* Evo items roll during evo pause on Eevee

* Make all time based evos use dusk and dawn times

* Fix paused and unpaused evolution texts being reversed

* Fixed evolution delays

* Moved up Mimic in Mime Jr's moveset

* Remove Cosmoem time conditions, add Gimmighoul tracker

* Remove tracker after Gimmighoul evo

* Change Scyther Steel Wing back to 30, mark custom
2024-09-15 02:32:43 +01:00
damocleas 9d3681cf31
[Balance] Gigantamax Form Adjustments (Charizard, Eevee, Duraludon) and 999.9 Weight for all, + undo Voucher Event on beta (#4241)
* Undo egg skip event

* Readded vouchers to original weights

* Gmax Adjustments - Charizard Berserk, Stats for Eevee and Duraludon

* Set weight of 999.9kg for all Gigantamax forms

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-13 20:52:12 -07:00
innerthunder 8164ec596e
[Balance] Remove `isMax` conditions from move and ability effects (#4200)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2024-09-13 20:48:57 -07:00
ImperialSympathizer acb2b66be4
[Feature] Add Mystery Encounters to the game (#3938)
* add .github/workflows/mystery-event.yml

* update mystery-event.yml

* mystery encounters: resolve review comments:

Lost at Sea:
-fix typo in handlePokemonGuidingYouPhase function

Mysterious Chest:
- remove obsolete commented code

mystery-encounter.ts
- remove unused `onDone` field from MysteryEncounterBuilder

* fix typo in CanLearnMoveRequirementOptions

* remove redundance from Pokemon.isAllowedInBattle()

* chore: jsdoc formatting

* fix lost-at-sea tests

* add fallback for biomeMysteryEncounters if empty

* lost-at-sea-encounter: fix and extend tests

* move "battle:fainted" into `koPlayerPokemon`

* add retries to quick-draw tests

* fix lost-at-sea-encounter tests

* clean up battle animation logic

* Update and rename mystery-event.yml to mystery-events.yml

* Update mystery-events.yml

* Fix typo

* Update mystery-events.yml

Fix debug runs

* clean up unit tests and utils

* attach github issues to all encounter jsdocs

* start dialogue refactor

* update sleeping snorlax encounter

* migrate encounters dialogue to new format

* cleanup and add jsdocs

* finish fiery fallout encounter

* fix unit test breaks

* add skeleton tests to fiery fallout

* commit latest test changes

* finish unit tests for fiery fallout

* bug fix for empty modifier shop

* stash working changes

* stash changes

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* nit updates and cleanup

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* add jsdocs and more cleanup

* add more jsdoc

* add the strong stuff encounter

* add the strong stuff encounter and more unit tests

* cleanup container length checks in ME ui

* add retries to tests

* add retries to tests

* fix trainer wave disable override

* add shuckle juice modifier

* add dialogue bug fixes

* add dialogue bug fixes

* add pokemon salesman encounter and affects pokedex UI display

* add unit tests for pokemon salesman

* temp stash

* add offer you can't refuse

* add unit tests for offer you can't refuse encounter

* remove unnecessary prompt handlers

* add tests for disabled encounter options

* add delibird-y encounter

* add delibird-y encounter

* add absolute avarice encounter

* finish absolute avarice encounter

* add unit tests and enhancements for item overrides in tests

* fix unit test

* cleanup absolute avarice PR

* small bug fixes with latest sync from main

* update visuals loading for safari and stat trainer visuals

* update visuals loading for safari and stat trainer visuals

* update a trainer's test encounter and add unit tests

* add Trash to Treasure encounter

* clean up trash to treasure encounter

* clean up trash to treasure encounter

* add berries abound encounter

* start clowning around encounter

* first implementation pass at clowning around

* add unit tests for clowning around

* add unit tests for clowning around

* clean up ME unit tests

* clean up unit tests

* update unit tests

* add part timer and dancing lessons encounters

* add unit tests for Dancing Lessons and Part-Timer

* reordered biome list and adjusted redirection for project and labels

* Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight

* adjusting yml to match new labels

* fix yml whoopsie

* Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range

* adds Winstrate Challenge mystery encounter

* small cleanup for winstrates

* add unit tests for Winstrate Challenge

* fix pokemon not returning after winstrate battle

* commit latest beta merge updates

* fix ME null checks and unit tests with beta update

* fix ME null checks and unit tests with beta update

* MEs to pokerogue beta branch

* test dialogue changes

* test patch fix

* test patch fix

* test patch fix

* adds teleporting hijinks encounter

* add unit tests for Teleporting Hijinks

* small change to teleporting hijinks dialogue

* migrate ME translations to json

* add retries to berries-abound.Option1: should reward the player with X berries based on wave

* add missing ME dialogue back in

* revert template changes

* add ME unique trainer dialogue to both dialogue jsons

* fix hanging comma in json

* fix broken imports

* resolve lint issues

* fix flaky test

* balance tweaks to a few MEs, updates to bug superfan

* add unit tests for Bug-Type Superfan and clean up dialogue

* Adds Fun and Games mystery encounter

* add unit tests for Fun and Games encounter

* update jsdoc

* small ME balance changes

* small ME balance changes

* Adds Uncommon Breed ME and misc. ME bug fixes

* Update getFinalSessionData() to collect Mystery Encounter data

* adds GTS encounter

* various ME bug fixes and balance changes

* latest ME bug fixes

* clean up GTS Encounter and add unit tests

* small cleanup to MEs branch

* add BGM music names for ME music

* bug fixes and balance changes for MEs

* ME data schema updates

* balance changes and bug fixes to MEs

* balance changes and bug fixes to MEs

* update tests for MEs

* add jsdoc to party exp function

* dialogue updates and test fixes for MEs

* dialogue updates and test fixes for MEs

* PR suggestions and fixees

* stash PR feedback and bugfixes

* fix all tests for MEs and cleanup

* PR feedback

* update flaky ME test

* update tests, bug fix MEs, and sprite assets

* remove unintentional console log

* re-enable stubbed function for Phaser text styling

* handle undefined introVisuals properly

* PR feedback from NightKev

* disable Uncommon Breed tests

* locales updates and bug fixes for safari zone

* more PR feedback and update field trip with Rarer Candy

* fix unit test

* Change how reroll button gets disabled in Modifier Shop Phase

* update continue button text logic

* Update src/ui/modifier-select-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* fix money formatting and some nits

* more nits

* more nits

* update ME tsdocs with links

* update ME tsdocs with links

---------

Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-14 03:05:58 +01:00
NightKev 5f9bd21a51
[Test] Speed up tests and make enemy item override remove existing items (#4203)
* Make enemy held items override remove randomly generated items

Remove cries from tests

* Override callback delays to 1ms
2024-09-13 01:09:12 -04:00
Madmadness65 6decd918e5
[Enhancement] Implement Tera-based form changes (Ogerpon and Terapagos) (#4147)
* Add Tera-based form changes

* Make teraType property private
2024-09-11 21:47:41 -04:00
Amani H. a6d5fc66f2
[Balance] Disable Eviolite for G-Max Pokémon (#4184)
* [Balance] Disable Eviolite for G-Max Pokémon

* Add Documentation
2024-09-11 20:56:58 -04:00
NightKev 9f82d796d3 Merge branch 'main' into beta 2024-09-11 07:29:18 -07:00
Amani H. bd4729b4c5
[Hotfix] Fix Lapsing Modifiers Not Rolling (#4152) 2024-09-10 16:53:40 +01:00
flx-sta 2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
damocleas a214110030
Voucher Event (#4094)
* Update modifier-type.ts

* Great tier vouch

* Update trainer-victory-phase.ts

* Update trainer-victory-phase.ts

* Update timed-event-manager.ts and loading-scene.ts (#1)

* Update timed-event-manager.ts and loading-scene.ts

* egg-update-zh-cn update

* Update language codes in loading-scene.ts and timed-event-manager.ts

* updated image

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-08 04:17:02 +01:00
Amani H. 7288350d45
[Item/Balance] Overhaul Lapsing Modifiers (#4032)
* Refactor Lapsing Modifiers, Lerp Hue of Count

* Fix Unit Tests

* Add Documentation to `hslToHex` Function

* Change Descriptions for New Behavior

* Add Documentation to Lapsing Modifiers

* Add Unit Tests for Lures

* Update Unit Tests for X Items and Lures

* Update Boilerplate Error Message

* Update Boilerplate Docs
2024-09-06 22:54:54 -04:00
Tempoanon 834255447d
Fix mbh not using user's nickname (#4033) 2024-09-05 04:02:45 +00:00
Amani H. 89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
AJ Fontaine b0360123e0
[Balance] [QoL] [Feature] Allow mons to track and relearn used TMs (#3656)
* Allow mons to track and relearn used TMs

* Fix issue getting level moves

* Apply suggested safety measures
2024-09-02 16:25:41 -07:00
Mumble 256dfbde6e
Fixed conditional (#3983)
Co-authored-by: frutescens <info@laptop>
2024-09-02 21:27:29 +02:00
Madmadness65 434b823112
[Enhancement/Item] Separate form change items into non-rare and rare (#3957)
* Separate form change items into non-rare and rare

* Remove unnecessary !!
2024-09-02 01:15:52 -04:00
NightKev 84ef7f0683
[Balance] Double base shiny odds, adjusted Shiny Charm to match (#3964)
* Double shiny odds

"anyone wanna double the base shiny odds for me" - damo, 2024

* Adjust Shiny Charm to compensate for increased base odds

* Remove magic number

* Update tsdoc and remove unneeded `console.log()`

* Clarify tsdoc
2024-09-02 00:26:47 -04:00
AJ Fontaine b2cd21bcb1
Fix evolution items not working on mons without forms (#3902) 2024-08-29 22:13:10 +01:00
Mumble 170a5831bf
[Bug] Updating ModifierItems' audio keys (#3853)
Co-authored-by: frutescens <info@laptop>
2024-08-28 11:01:15 -07:00
Amani H. 34fb5461d7
[Bug] Add Pre-Form Checks (#3839)
Co-authored-by: Paul Sarda <paul@sarda.dev>
2024-08-27 11:25:33 -07:00
Leo Kim b1d4037a57
[Bug] Fix some damage formulas processed with ceil instead of floor (#3557)
* fix damage calculations. add test code

* define toIntValue function to replace every repeatitive min floor function.

* revert unnecessary minimum boundary

* update function name `toIntValue` -> `toDmgValue`. update comments.

* add missing updates for changing function name

* Update src/utils.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* remove redundant comment

* update import code for test with phase

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-21 22:39:11 -07:00
Frederico Santos ae2ab120dc
Deleted phases.ts (#3618) 2024-08-19 03:23:52 +01:00
NightKev 098811c006
Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2.

* Revert "Endless MBH Fix"

This reverts commit 8eb4481301.

* removed newline

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Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

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Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

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* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

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Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-19 02:18:43 +01:00
Mumble 192aa63635
[Bug][Hotfix] Final Boss MBH no longer transferrable (#3611)
* Should fix it.

* typedocs fixes

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Co-authored-by: Frutescens <info@laptop>
2024-08-18 04:28:06 +01:00
NightKev a8c9065d57
[Bug] Lock Capsule no longer treats common items as free (#3591)
* Fixed null check to actually check for null and not 0

* Add test and `startingModifier()` override helper function

* Add tsdoc
2024-08-17 17:49:42 +01:00
damocleas d0ed24c216
[Bug] Revert Map Item Table (#3566) 2024-08-16 00:44:42 +01:00
AJ Fontaine 73372b424e
[QoL] [Balance] Adjust ether weights for lower-PP moves (#3483)
* Adjust ether weights

* Gt to gte

* Fix spacing
2024-08-13 22:10:19 +01:00
AJ Fontaine 704eab6c1a
Skip useless rewards in wave 199 (#3522) 2024-08-13 21:43:59 +01:00
prime 38ba0c089f
[Pokemon/Form/Item] Ultra Necrozma (#3514)
* Still attempting to merge ultra necrozma

* Added translations from Adri1

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-08-13 21:40:16 +01:00
Mumble e9c89b437b
[Enhancement] Target Selection also highlights target's held items (#3448)
* Target Pokemon's held items flash with the Pokemon during target selection

* Fixed typedocs issues and adjusted animation

* removed .js from imports

* removed .js from imports

* Slowed down animation + fixed bug

* Implemented Torranx's fixes + slightly widened the range for alpha values

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Additional suggestions from code review

* Update src/battle-scene.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-13 21:30:01 +01:00
Amani H. a35aff7b25
[Refactor/Bug] Overhaul & Document Item/Modifier Overrides (#2320)
* Overhaul & Document Item/Modifier Overrides

* add reverse lookup for modifier tier in modifier overrides

* Refactor `withTierFromPool`

* Minor NIT

* Another NIT

* Fix `strict null` issue

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Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-08-12 11:54:52 +01:00
Tempoanon 63b5195b14
[Bug] Some fresh start fixes (#3420)
* Fix some fresh start bugs

* Forgot a !

* Add fresh start check on eviolite too

* Remove part about cost being 3

* Update src/game-mode.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Rename isFreshStart helper function

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Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-12 01:34:53 -04:00
AJ Fontaine 77a9a2306b
[Item] Skip Ability Charm reward after wave 189 in classic (#3477) 2024-08-12 00:57:19 -04:00