Reduce Great tier species booster item weight

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Madmadness65 2025-01-10 22:03:04 -06:00 committed by GitHub
parent 9b14771499
commit e8bbdb2dee
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1 changed files with 1 additions and 1 deletions

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@ -1709,7 +1709,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.DIRE_HIT, 4), new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)),
new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)),
new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 8), new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4),
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8); return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
}, 8), }, 8),