From e8bbdb2dee8628d92fd1b319eaa8b8b28524d505 Mon Sep 17 00:00:00 2001 From: Madmadness65 <59298170+Madmadness65@users.noreply.github.com> Date: Fri, 10 Jan 2025 22:03:04 -0600 Subject: [PATCH] Reduce Great tier species booster item weight --- src/modifier/modifier-type.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 12c1de99b87..ea19b0b5649 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -1709,7 +1709,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.DIRE_HIT, 4), new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), - new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 8), + new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4), new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => { return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8); }, 8),