Remove stray newline

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NightKev 2024-09-04 19:49:16 -07:00 committed by GitHub
parent 89b5893f82
commit 50fec80db5
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@ -123,7 +123,6 @@ export class MoveEffectPhase extends PokemonPhase {
new MoveAnim(move.id as Moves, user, this.getTarget()?.getBattlerIndex()!).play(this.scene, () => { // TODO: is the bang correct here?
/** Has the move successfully hit a target (for damage) yet? */
let hasHit: boolean = false;
for (const target of targets) {
/**
* If the move missed a target, stop all future hits against that target