Merge branch 'beta' into new-team
|
@ -1,7 +1,7 @@
|
|||
name: Bug Report
|
||||
description: Create a report to help us improve
|
||||
title: "[Bug] "
|
||||
labels: ["Bug"]
|
||||
labels: ["Bug", "Triage"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
|
@ -19,21 +19,12 @@ body:
|
|||
value: |
|
||||
---
|
||||
- type: textarea
|
||||
id: session-file
|
||||
id: repro
|
||||
attributes:
|
||||
label: Session export file
|
||||
description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
label: Reproduction
|
||||
description: Describe the steps to reproduce this bug. If applicable attach user/session data at the bottom
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: data-file
|
||||
attributes:
|
||||
label: User data export file
|
||||
description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
validations:
|
||||
required: false
|
||||
required: true
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
|
@ -60,48 +51,20 @@ body:
|
|||
attributes:
|
||||
value: |
|
||||
---
|
||||
- type: dropdown
|
||||
id: os
|
||||
- type: textarea
|
||||
id: session-file
|
||||
attributes:
|
||||
label: What OS did you observe the bug on?
|
||||
multiple: true
|
||||
options:
|
||||
- PC/Windows
|
||||
- Mac/OSX
|
||||
- Linux
|
||||
- iOS
|
||||
- Android
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: os-other
|
||||
attributes:
|
||||
label: If other please specify
|
||||
label: Session export file
|
||||
description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
- type: textarea
|
||||
id: data-file
|
||||
attributes:
|
||||
value: |
|
||||
---
|
||||
- type: dropdown
|
||||
id: browser
|
||||
attributes:
|
||||
label: Which browser do you use?
|
||||
multiple: true
|
||||
options:
|
||||
- Chrome
|
||||
- Firefox
|
||||
- Safari
|
||||
- Edge
|
||||
- Opera
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: browser-other
|
||||
attributes:
|
||||
label: If other please specify
|
||||
label: User data export file
|
||||
description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)).
|
||||
placeholder: Focus me and then drop your file here (or use the upload button at the bottom)
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
name: Feature Request
|
||||
description: Suggest an idea for this project
|
||||
title: "[Feature] "
|
||||
labels: ["Enhancement"]
|
||||
labels: ["Enhancement", "Triage"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
name: Test Template
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
project:
|
||||
required: true
|
||||
type: string
|
||||
shard:
|
||||
required: true
|
||||
type: number
|
||||
totalShards:
|
||||
required: true
|
||||
type: number
|
||||
|
||||
jobs:
|
||||
test:
|
||||
name: Shard ${{ inputs.shard }} of ${{ inputs.totalShards }}
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
run: npm ci
|
||||
- name: Run tests
|
||||
run: npx vitest --project ${{ inputs.project }} --shard=${{ inputs.shard }}/${{ inputs.totalShards }} ${{ !runner.debug && '--silent' || '' }}
|
|
@ -15,21 +15,33 @@ on:
|
|||
types: [checks_requested]
|
||||
|
||||
jobs:
|
||||
run-tests: # Define a job named "run-tests"
|
||||
name: Run tests # Human-readable name for the job
|
||||
runs-on: ubuntu-latest # Specify the latest Ubuntu runner for the job
|
||||
|
||||
pre-test:
|
||||
name: Run Pre-test
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out Git repository # Step to check out the repository
|
||||
uses: actions/checkout@v4 # Use the checkout action version 4
|
||||
|
||||
- name: Set up Node.js # Step to set up Node.js environment
|
||||
uses: actions/setup-node@v4 # Use the setup-node action version 4
|
||||
- name: Check out Git repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
node-version: 20 # Specify Node.js version 20
|
||||
path: tests-action
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
- name: Install Node.js dependencies
|
||||
working-directory: tests-action
|
||||
run: npm ci
|
||||
- name: Run Pre-test
|
||||
working-directory: tests-action
|
||||
run: npx vitest run --project pre ${{ !runner.debug && '--silent' || '' }}
|
||||
|
||||
- name: Install Node.js dependencies # Step to install Node.js dependencies
|
||||
run: npm ci # Use 'npm ci' to install dependencies
|
||||
|
||||
- name: tests # Step to run tests
|
||||
run: npm run test:silent
|
||||
run-tests:
|
||||
name: Run Tests
|
||||
needs: [pre-test]
|
||||
strategy:
|
||||
matrix:
|
||||
shard: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
|
||||
uses: ./.github/workflows/test-shard-template.yml
|
||||
with:
|
||||
project: main
|
||||
shard: ${{ matrix.shard }}
|
||||
totalShards: 10
|
|
@ -4,7 +4,8 @@ import { fileURLToPath } from 'url';
|
|||
|
||||
/**
|
||||
* This script creates a test boilerplate file for a move or ability.
|
||||
* @param {string} type - The type of test to create. Either "move" or "ability".
|
||||
* @param {string} type - The type of test to create. Either "move", "ability",
|
||||
* or "item".
|
||||
* @param {string} fileName - The name of the file to create.
|
||||
* @example npm run create-test move tackle
|
||||
*/
|
||||
|
@ -19,51 +20,58 @@ const type = args[0]; // "move" or "ability"
|
|||
let fileName = args[1]; // The file name
|
||||
|
||||
if (!type || !fileName) {
|
||||
console.error('Please provide both a type ("move" or "ability") and a file name.');
|
||||
process.exit(1);
|
||||
console.error('Please provide a type ("move", "ability", or "item") and a file name.');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Convert fileName from to snake_case if camelCase is given
|
||||
fileName = fileName.replace(/([a-z])([A-Z])/g, '$1_$2').toLowerCase();
|
||||
// Convert fileName from kebab-case or camelCase to snake_case
|
||||
fileName = fileName
|
||||
.replace(/-+/g, '_') // Convert kebab-case (dashes) to underscores
|
||||
.replace(/([a-z])([A-Z])/g, '$1_$2') // Convert camelCase to snake_case
|
||||
.toLowerCase(); // Ensure all lowercase
|
||||
|
||||
// Format the description for the test case
|
||||
const formattedName = fileName
|
||||
.replace(/_/g, ' ')
|
||||
.replace(/\b\w/g, char => char.toUpperCase());
|
||||
.replace(/_/g, ' ')
|
||||
.replace(/\b\w/g, char => char.toUpperCase());
|
||||
|
||||
// Determine the directory based on the type
|
||||
let dir;
|
||||
let description;
|
||||
if (type === 'move') {
|
||||
dir = path.join(__dirname, 'src', 'test', 'moves');
|
||||
description = `Moves - ${formattedName}`;
|
||||
dir = path.join(__dirname, 'src', 'test', 'moves');
|
||||
description = `Moves - ${formattedName}`;
|
||||
} else if (type === 'ability') {
|
||||
dir = path.join(__dirname, 'src', 'test', 'abilities');
|
||||
description = `Abilities - ${formattedName}`;
|
||||
dir = path.join(__dirname, 'src', 'test', 'abilities');
|
||||
description = `Abilities - ${formattedName}`;
|
||||
} else if (type === "item") {
|
||||
dir = path.join(__dirname, 'src', 'test', 'items');
|
||||
description = `Items - ${formattedName}`;
|
||||
} else {
|
||||
console.error('Invalid type. Please use "move" or "ability".');
|
||||
process.exit(1);
|
||||
console.error('Invalid type. Please use "move", "ability", or "item".');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Ensure the directory exists
|
||||
if (!fs.existsSync(dir)) {
|
||||
fs.mkdirSync(dir, { recursive: true });
|
||||
fs.mkdirSync(dir, { recursive: true });
|
||||
}
|
||||
|
||||
// Create the file with the given name
|
||||
const filePath = path.join(dir, `${fileName}.test.ts`);
|
||||
|
||||
if (fs.existsSync(filePath)) {
|
||||
console.error(`File "${fileName}.test.ts" already exists.`);
|
||||
process.exit(1);
|
||||
console.error(`File "${fileName}.test.ts" already exists.`);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
// Define the content template
|
||||
const content = `import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { SPLASH_ONLY } from "#test/utils/testUtils";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it } from "vitest";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
|
||||
|
||||
describe("${description}", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -83,14 +91,15 @@ describe("${description}", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SPLASH])
|
||||
.battleType("single")
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(SPLASH_ONLY);
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("test case", async () => {
|
||||
// await game.classicMode.startBattle();
|
||||
// game.move.select();
|
||||
// await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
// game.move.select(Moves.SPLASH);
|
||||
}, TIMEOUT);
|
||||
});
|
||||
`;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import tseslint from '@typescript-eslint/eslint-plugin';
|
||||
import stylisticTs from '@stylistic/eslint-plugin-ts'
|
||||
import parser from '@typescript-eslint/parser';
|
||||
// import imports from 'eslint-plugin-import'; // Disabled due to not being compatible with eslint v9
|
||||
import importX from 'eslint-plugin-import-x';
|
||||
|
||||
export default [
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ export default [
|
|||
parser: parser
|
||||
},
|
||||
plugins: {
|
||||
// imports: imports.configs.recommended // Disabled due to not being compatible with eslint v9
|
||||
"import-x": importX,
|
||||
'@stylistic/ts': stylisticTs,
|
||||
'@typescript-eslint': tseslint
|
||||
},
|
||||
|
@ -39,7 +39,8 @@ export default [
|
|||
}],
|
||||
"space-before-blocks": ["error", "always"], // Enforces a space before blocks
|
||||
"keyword-spacing": ["error", { "before": true, "after": true }], // Enforces spacing before and after keywords
|
||||
"comma-spacing": ["error", { "before": false, "after": true }] // Enforces spacing after comma
|
||||
"comma-spacing": ["error", { "before": false, "after": true }], // Enforces spacing after comma
|
||||
"import-x/extensions": ["error", "never", { "json": "always" }], // Enforces no extension for imports unless json
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
11
lefthook.yml
|
@ -2,6 +2,15 @@ pre-commit:
|
|||
parallel: true
|
||||
commands:
|
||||
eslint:
|
||||
glob: '*.{js,jsx,ts,tsx}'
|
||||
glob: "*.{js,jsx,ts,tsx}"
|
||||
run: npx eslint --fix {staged_files}
|
||||
stage_fixed: true
|
||||
skip:
|
||||
- merge
|
||||
- rebase
|
||||
|
||||
pre-push:
|
||||
commands:
|
||||
eslint:
|
||||
glob: "*.{js,ts,jsx,tsx}"
|
||||
run: npx eslint --fix {push_files}
|
|
@ -28,6 +28,7 @@
|
|||
"@vitest/coverage-istanbul": "^2.0.4",
|
||||
"dependency-cruiser": "^16.3.10",
|
||||
"eslint": "^9.7.0",
|
||||
"eslint-plugin-import-x": "^4.2.1",
|
||||
"jsdom": "^24.0.0",
|
||||
"lefthook": "^1.6.12",
|
||||
"phaser3spectorjs": "^0.0.8",
|
||||
|
@ -2505,6 +2506,19 @@
|
|||
"node": ">=8"
|
||||
}
|
||||
},
|
||||
"node_modules/doctrine": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/doctrine/-/doctrine-3.0.0.tgz",
|
||||
"integrity": "sha512-yS+Q5i3hBf7GBkd4KG8a7eBNNWNGLTaEwwYWUijIYM7zrlYDM0BFXHjjPWlWZ1Rg7UaddZeIDmi9jF3HmqiQ2w==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"dependencies": {
|
||||
"esutils": "^2.0.2"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/eastasianwidth": {
|
||||
"version": "0.2.0",
|
||||
"resolved": "https://registry.npmjs.org/eastasianwidth/-/eastasianwidth-0.2.0.tgz",
|
||||
|
@ -2687,6 +2701,155 @@
|
|||
"url": "https://opencollective.com/eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-import-resolver-node": {
|
||||
"version": "0.3.9",
|
||||
"resolved": "https://registry.npmjs.org/eslint-import-resolver-node/-/eslint-import-resolver-node-0.3.9.tgz",
|
||||
"integrity": "sha512-WFj2isz22JahUv+B788TlO3N6zL3nNJGU8CcZbPZvVEkBPaJdCV4vy5wyghty5ROFbCRnm132v8BScu5/1BQ8g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"debug": "^3.2.7",
|
||||
"is-core-module": "^2.13.0",
|
||||
"resolve": "^1.22.4"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-import-resolver-node/node_modules/debug": {
|
||||
"version": "3.2.7",
|
||||
"resolved": "https://registry.npmjs.org/debug/-/debug-3.2.7.tgz",
|
||||
"integrity": "sha512-CFjzYYAi4ThfiQvizrFQevTTXHtnCqWfe7x1AhgEscTz6ZbLbfoLRLPugTQyBth6f8ZERVUSyWHFD/7Wu4t1XQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"ms": "^2.1.1"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x": {
|
||||
"version": "4.2.1",
|
||||
"resolved": "https://registry.npmjs.org/eslint-plugin-import-x/-/eslint-plugin-import-x-4.2.1.tgz",
|
||||
"integrity": "sha512-WWi2GedccIJa0zXxx3WDnTgouGQTtdYK1nhXMwywbqqAgB0Ov+p1pYBsWh3VaB0bvBOwLse6OfVII7jZD9xo5Q==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/utils": "^8.1.0",
|
||||
"debug": "^4.3.4",
|
||||
"doctrine": "^3.0.0",
|
||||
"eslint-import-resolver-node": "^0.3.9",
|
||||
"get-tsconfig": "^4.7.3",
|
||||
"is-glob": "^4.0.3",
|
||||
"minimatch": "^9.0.3",
|
||||
"semver": "^7.6.3",
|
||||
"stable-hash": "^0.0.4",
|
||||
"tslib": "^2.6.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"eslint": "^8.57.0 || ^9.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/eslint-plugin-import-x/node_modules/@typescript-eslint/scope-manager": {
|
||||
"version": "8.5.0",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/scope-manager/-/scope-manager-8.5.0.tgz",
|
||||
"integrity": "sha512-06JOQ9Qgj33yvBEx6tpC8ecP9o860rsR22hWMEd12WcTRrfaFgHr2RB/CA/B+7BMhHkXT4chg2MyboGdFGawYg==",
|
||||
"dev": true,
|
||||
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|
@ -0,0 +1,22 @@
|
|||
{
|
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Before Width: | Height: | Size: 807 B |
Before Width: | Height: | Size: 1.7 KiB |
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Before Width: | Height: | Size: 799 B |
After Width: | Height: | Size: 261 B |
|
@ -1,3 +1,3 @@
|
|||
import BattleScene from "#app/battle-scene.js";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
|
||||
export type ConditionFn = (scene: BattleScene, args?: any[]) => boolean;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { type enConfig } from "#app/locales/en/config.js";
|
||||
import { type enConfig } from "#app/locales/en/config";
|
||||
import { TOptions } from "i18next";
|
||||
|
||||
//TODO: this needs to be type properly in the future
|
||||
|
|
|
@ -63,7 +63,7 @@ import { Moves } from "#enums/moves";
|
|||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { Species } from "#enums/species";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
import { TimedEventManager } from "#app/timed-event-manager.js";
|
||||
import { TimedEventManager } from "#app/timed-event-manager";
|
||||
import i18next from "i18next";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { battleSpecDialogue } from "./data/dialogue";
|
||||
|
@ -161,6 +161,13 @@ export default class BattleScene extends SceneBase {
|
|||
public moveAnimations: boolean = true;
|
||||
public expGainsSpeed: integer = 0;
|
||||
public skipSeenDialogues: boolean = false;
|
||||
/**
|
||||
* Determines if the egg hatching animation should be skipped
|
||||
* - 0 = Never (never skip animation)
|
||||
* - 1 = Ask (ask to skip animation when hatching 2 or more eggs)
|
||||
* - 2 = Always (automatically skip animation when hatching 2 or more eggs)
|
||||
*/
|
||||
public eggSkipPreference: number = 0;
|
||||
|
||||
/**
|
||||
* Defines the experience gain display mode.
|
||||
|
@ -855,7 +862,7 @@ export default class BattleScene extends SceneBase {
|
|||
overrideModifiers(this, false);
|
||||
overrideHeldItems(this, pokemon, false);
|
||||
if (boss && !dataSource) {
|
||||
const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295));
|
||||
const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967296));
|
||||
|
||||
for (let s = 0; s < pokemon.ivs.length; s++) {
|
||||
pokemon.ivs[s] = Math.round(Phaser.Math.Linear(Math.min(pokemon.ivs[s], secondaryIvs[s]), Math.max(pokemon.ivs[s], secondaryIvs[s]), 0.75));
|
||||
|
@ -961,6 +968,16 @@ export default class BattleScene extends SceneBase {
|
|||
this.offsetGym = this.gameMode.isClassic && this.getGeneratedOffsetGym();
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a random number using the current battle's seed
|
||||
*
|
||||
* This calls {@linkcode Battle.randSeedInt}(`scene`, {@linkcode range}, {@linkcode min}) in `src/battle.ts`
|
||||
* which calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`
|
||||
*
|
||||
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
||||
* @param min The minimum integer to pick, default `0`
|
||||
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
|
||||
*/
|
||||
randBattleSeedInt(range: integer, min: integer = 0): integer {
|
||||
return this.currentBattle?.randSeedInt(this, range, min);
|
||||
}
|
||||
|
@ -1112,7 +1129,8 @@ export default class BattleScene extends SceneBase {
|
|||
doubleTrainer = false;
|
||||
}
|
||||
}
|
||||
newTrainer = trainerData !== undefined ? trainerData.toTrainer(this) : new Trainer(this, trainerType, doubleTrainer ? TrainerVariant.DOUBLE : Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT);
|
||||
const variant = doubleTrainer ? TrainerVariant.DOUBLE : (Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT);
|
||||
newTrainer = trainerData !== undefined ? trainerData.toTrainer(this) : new Trainer(this, trainerType, variant);
|
||||
this.field.add(newTrainer);
|
||||
}
|
||||
}
|
||||
|
@ -2188,8 +2206,14 @@ export default class BattleScene extends SceneBase {
|
|||
return true;
|
||||
}
|
||||
|
||||
findPhase(phaseFilter: (phase: Phase) => boolean): Phase | undefined {
|
||||
return this.phaseQueue.find(phaseFilter);
|
||||
/**
|
||||
* Find a specific {@linkcode Phase} in the phase queue.
|
||||
*
|
||||
* @param phaseFilter filter function to use to find the wanted phase
|
||||
* @returns the found phase or undefined if none found
|
||||
*/
|
||||
findPhase<P extends Phase = Phase>(phaseFilter: (phase: P) => boolean): P | undefined {
|
||||
return this.phaseQueue.find(phaseFilter) as P;
|
||||
}
|
||||
|
||||
tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean {
|
||||
|
@ -2626,7 +2650,7 @@ export default class BattleScene extends SceneBase {
|
|||
if (mods.length < 1) {
|
||||
return mods;
|
||||
}
|
||||
const rand = Math.floor(Utils.randSeedInt(mods.length));
|
||||
const rand = Utils.randSeedInt(mods.length);
|
||||
return [mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand))];
|
||||
};
|
||||
modifiers = shuffleModifiers(modifiers);
|
||||
|
@ -2758,15 +2782,21 @@ export default class BattleScene extends SceneBase {
|
|||
const keys: string[] = [];
|
||||
const playerParty = this.getParty();
|
||||
playerParty.forEach(p => {
|
||||
keys.push("pkmn__" + p.species.getSpriteId(p.gender === Gender.FEMALE, p.species.formIndex, p.shiny, p.variant));
|
||||
keys.push("pkmn__" + p.species.getSpriteId(p.gender === Gender.FEMALE, p.species.formIndex, p.shiny, p.variant, true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.species.formIndex));
|
||||
keys.push(p.getSpriteKey(true));
|
||||
keys.push(p.getBattleSpriteKey(true, true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.formIndex));
|
||||
if (p.fusionSpecies) {
|
||||
keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
}
|
||||
});
|
||||
// enemyParty has to be operated on separately from playerParty because playerPokemon =/= enemyPokemon
|
||||
const enemyParty = this.getEnemyParty();
|
||||
enemyParty.forEach(p => {
|
||||
keys.push(p.species.getSpriteKey(p.gender === Gender.FEMALE, p.species.formIndex, p.shiny, p.variant));
|
||||
keys.push("cry/" + p.species.getCryKey(p.species.formIndex));
|
||||
keys.push(p.getSpriteKey(true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.formIndex));
|
||||
if (p.fusionSpecies) {
|
||||
keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
}
|
||||
});
|
||||
return keys;
|
||||
}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
import BattleScene from "./battle-scene";
|
||||
import { EnemyPokemon, PlayerPokemon, QueuedMove } from "./field/pokemon";
|
||||
import { Command } from "./ui/command-ui-handler";
|
||||
import * as Utils from "./utils";
|
||||
import Trainer, { TrainerVariant } from "./field/trainer";
|
||||
import { GameMode } from "./game-mode";
|
||||
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "./data/pokeball";
|
||||
import {trainerConfigs} from "#app/data/trainer-config";
|
||||
import { trainerConfigs } from "#app/data/trainer-config";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattleSpec } from "#enums/battle-spec";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -31,46 +31,55 @@ export enum BattlerIndex {
|
|||
|
||||
export interface TurnCommand {
|
||||
command: Command;
|
||||
cursor?: integer;
|
||||
cursor?: number;
|
||||
move?: QueuedMove;
|
||||
targets?: BattlerIndex[];
|
||||
skip?: boolean;
|
||||
args?: any[];
|
||||
}
|
||||
|
||||
export interface FaintLogEntry {
|
||||
pokemon: Pokemon,
|
||||
turn: number
|
||||
}
|
||||
|
||||
interface TurnCommands {
|
||||
[key: integer]: TurnCommand | null
|
||||
[key: number]: TurnCommand | null
|
||||
}
|
||||
|
||||
export default class Battle {
|
||||
protected gameMode: GameMode;
|
||||
public waveIndex: integer;
|
||||
public waveIndex: number;
|
||||
public battleType: BattleType;
|
||||
public battleSpec: BattleSpec;
|
||||
public trainer: Trainer | null;
|
||||
public enemyLevels: integer[] | undefined;
|
||||
public enemyParty: EnemyPokemon[];
|
||||
public seenEnemyPartyMemberIds: Set<integer>;
|
||||
public enemyLevels: number[] | undefined;
|
||||
public enemyParty: EnemyPokemon[] = [];
|
||||
public seenEnemyPartyMemberIds: Set<number> = new Set<number>();
|
||||
public double: boolean;
|
||||
public started: boolean;
|
||||
public enemySwitchCounter: integer;
|
||||
public turn: integer;
|
||||
public started: boolean = false;
|
||||
public enemySwitchCounter: number = 0;
|
||||
public turn: number = 0;
|
||||
public turnCommands: TurnCommands;
|
||||
public playerParticipantIds: Set<integer>;
|
||||
public battleScore: integer;
|
||||
public postBattleLoot: PokemonHeldItemModifier[];
|
||||
public escapeAttempts: integer;
|
||||
public playerParticipantIds: Set<number> = new Set<number>();
|
||||
public battleScore: number = 0;
|
||||
public postBattleLoot: PokemonHeldItemModifier[] = [];
|
||||
public escapeAttempts: number = 0;
|
||||
public lastMove: Moves;
|
||||
public battleSeed: string;
|
||||
private battleSeedState: string | null;
|
||||
public moneyScattered: number;
|
||||
public lastUsedPokeball: PokeballType | null;
|
||||
public playerFaints: number; // The amount of times pokemon on the players side have fainted
|
||||
public enemyFaints: number; // The amount of times pokemon on the enemies side have fainted
|
||||
public battleSeed: string = Utils.randomString(16, true);
|
||||
private battleSeedState: string | null = null;
|
||||
public moneyScattered: number = 0;
|
||||
public lastUsedPokeball: PokeballType | null = null;
|
||||
/** The number of times a Pokemon on the player's side has fainted this battle */
|
||||
public playerFaints: number = 0;
|
||||
/** The number of times a Pokemon on the enemy's side has fainted this battle */
|
||||
public enemyFaints: number = 0;
|
||||
public playerFaintsHistory: FaintLogEntry[] = [];
|
||||
public enemyFaintsHistory: FaintLogEntry[] = [];
|
||||
|
||||
private rngCounter: integer = 0;
|
||||
private rngCounter: number = 0;
|
||||
|
||||
constructor(gameMode: GameMode, waveIndex: integer, battleType: BattleType, trainer?: Trainer, double?: boolean) {
|
||||
constructor(gameMode: GameMode, waveIndex: number, battleType: BattleType, trainer?: Trainer, double?: boolean) {
|
||||
this.gameMode = gameMode;
|
||||
this.waveIndex = waveIndex;
|
||||
this.battleType = battleType;
|
||||
|
@ -79,22 +88,7 @@ export default class Battle {
|
|||
this.enemyLevels = battleType !== BattleType.TRAINER
|
||||
? new Array(double ? 2 : 1).fill(null).map(() => this.getLevelForWave())
|
||||
: trainer?.getPartyLevels(this.waveIndex);
|
||||
this.enemyParty = [];
|
||||
this.seenEnemyPartyMemberIds = new Set<integer>();
|
||||
this.double = !!double;
|
||||
this.enemySwitchCounter = 0;
|
||||
this.turn = 0;
|
||||
this.playerParticipantIds = new Set<integer>();
|
||||
this.battleScore = 0;
|
||||
this.postBattleLoot = [];
|
||||
this.escapeAttempts = 0;
|
||||
this.started = false;
|
||||
this.battleSeed = Utils.randomString(16, true);
|
||||
this.battleSeedState = null;
|
||||
this.moneyScattered = 0;
|
||||
this.lastUsedPokeball = null;
|
||||
this.playerFaints = 0;
|
||||
this.enemyFaints = 0;
|
||||
this.double = double ?? false;
|
||||
}
|
||||
|
||||
private initBattleSpec(): void {
|
||||
|
@ -105,7 +99,7 @@ export default class Battle {
|
|||
this.battleSpec = spec;
|
||||
}
|
||||
|
||||
private getLevelForWave(): integer {
|
||||
private getLevelForWave(): number {
|
||||
const levelWaveIndex = this.gameMode.getWaveForDifficulty(this.waveIndex);
|
||||
const baseLevel = 1 + levelWaveIndex / 2 + Math.pow(levelWaveIndex / 25, 2);
|
||||
const bossMultiplier = 1.2;
|
||||
|
@ -138,7 +132,7 @@ export default class Battle {
|
|||
return rand / value;
|
||||
}
|
||||
|
||||
getBattlerCount(): integer {
|
||||
getBattlerCount(): number {
|
||||
return this.double ? 2 : 1;
|
||||
}
|
||||
|
||||
|
@ -367,7 +361,13 @@ export default class Battle {
|
|||
return null;
|
||||
}
|
||||
|
||||
randSeedInt(scene: BattleScene, range: integer, min: integer = 0): integer {
|
||||
/**
|
||||
* Generates a random number using the current battle's seed. Calls {@linkcode Utils.randSeedInt}
|
||||
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
||||
* @param min The minimum integer to pick, default `0`
|
||||
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
|
||||
*/
|
||||
randSeedInt(scene: BattleScene, range: number, min: number = 0): number {
|
||||
if (range <= 1) {
|
||||
return min;
|
||||
}
|
||||
|
@ -392,7 +392,7 @@ export default class Battle {
|
|||
}
|
||||
|
||||
export class FixedBattle extends Battle {
|
||||
constructor(scene: BattleScene, waveIndex: integer, config: FixedBattleConfig) {
|
||||
constructor(scene: BattleScene, waveIndex: number, config: FixedBattleConfig) {
|
||||
super(scene.gameMode, waveIndex, config.battleType, config.battleType === BattleType.TRAINER ? config.getTrainer(scene) : undefined, config.double);
|
||||
if (config.getEnemyParty) {
|
||||
this.enemyParty = config.getEnemyParty(scene);
|
||||
|
@ -408,7 +408,7 @@ export class FixedBattleConfig {
|
|||
public double: boolean;
|
||||
public getTrainer: GetTrainerFunc;
|
||||
public getEnemyParty: GetEnemyPartyFunc;
|
||||
public seedOffsetWaveIndex: integer;
|
||||
public seedOffsetWaveIndex: number;
|
||||
|
||||
setBattleType(battleType: BattleType): FixedBattleConfig {
|
||||
this.battleType = battleType;
|
||||
|
@ -430,7 +430,7 @@ export class FixedBattleConfig {
|
|||
return this;
|
||||
}
|
||||
|
||||
setSeedOffsetWave(seedOffsetWaveIndex: integer): FixedBattleConfig {
|
||||
setSeedOffsetWave(seedOffsetWaveIndex: number): FixedBattleConfig {
|
||||
this.seedOffsetWaveIndex = seedOffsetWaveIndex;
|
||||
return this;
|
||||
}
|
||||
|
@ -476,7 +476,7 @@ function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], rand
|
|||
}
|
||||
|
||||
export interface FixedBattleConfigs {
|
||||
[key: integer]: FixedBattleConfig
|
||||
[key: number]: FixedBattleConfig
|
||||
}
|
||||
/**
|
||||
* Youngster/Lass on 5
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import {SettingGamepad} from "#app/system/settings/settings-gamepad.js";
|
||||
import {SettingGamepad} from "#app/system/settings/settings-gamepad";
|
||||
import {Button} from "#enums/buttons";
|
||||
|
||||
/**
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
export const PLAYER_PARTY_MAX_SIZE = 6;
|
|
@ -310,7 +310,7 @@ export class ReceivedMoveDamageMultiplierAbAttr extends PreDefendAbAttr {
|
|||
|
||||
export class ReceivedTypeDamageMultiplierAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
|
||||
constructor(moveType: Type, damageMultiplier: number) {
|
||||
super((user, target, move) => move.type === moveType, damageMultiplier);
|
||||
super((target, user, move) => user.getMoveType(move) === moveType, damageMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -455,7 +455,7 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr {
|
|||
}
|
||||
|
||||
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
if (move instanceof AttackMove && pokemon.getAttackTypeEffectiveness(pokemon.getMoveType(move), attacker) < 2) {
|
||||
if (move instanceof AttackMove && pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker) < 2) {
|
||||
cancelled.value = true; // Suppresses "No Effect" message
|
||||
(args[0] as Utils.NumberHolder).value = 0;
|
||||
return true;
|
||||
|
@ -1085,7 +1085,7 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
|
|||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (!attacker.summonData.disabledMove) {
|
||||
if (attacker.getTag(BattlerTagType.DISABLED) === null) {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !attacker.isMax()) {
|
||||
if (simulated) {
|
||||
return true;
|
||||
|
@ -1093,21 +1093,12 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
|
|||
|
||||
this.attacker = attacker;
|
||||
this.move = move;
|
||||
|
||||
attacker.summonData.disabledMove = move.id;
|
||||
attacker.summonData.disabledTurns = 4;
|
||||
this.attacker.addTag(BattlerTagType.DISABLED, 4, 0, pokemon.id);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
return i18next.t("abilityTriggers:postDefendMoveDisable", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(this.attacker),
|
||||
moveName: this.move.name,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export class PostStatStageChangeStatStageChangeAbAttr extends PostStatStageChangeAbAttr {
|
||||
|
@ -1462,7 +1453,7 @@ export class MovePowerBoostAbAttr extends VariableMovePowerAbAttr {
|
|||
|
||||
export class MoveTypePowerBoostAbAttr extends MovePowerBoostAbAttr {
|
||||
constructor(boostedType: Type, powerMultiplier?: number) {
|
||||
super((pokemon, defender, move) => move.type === boostedType, powerMultiplier || 1.5);
|
||||
super((pokemon, defender, move) => pokemon?.getMoveType(move) === boostedType, powerMultiplier || 1.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1546,7 +1537,7 @@ export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostA
|
|||
* @param powerMultiplier - The multiplier to apply to the move's power, defaults to 1.5 if not provided.
|
||||
*/
|
||||
constructor(boostedType: Type, powerMultiplier?: number) {
|
||||
super((pokemon, defender, move) => move.type === boostedType, powerMultiplier || 1.5);
|
||||
super((pokemon, defender, move) => pokemon?.getMoveType(move) === boostedType, powerMultiplier || 1.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1604,8 +1595,8 @@ export class PostAttackAbAttr extends AbAttr {
|
|||
private attackCondition: PokemonAttackCondition;
|
||||
|
||||
/** The default attackCondition requires that the selected move is a damaging move */
|
||||
constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS)) {
|
||||
super();
|
||||
constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS), showAbility: boolean = true) {
|
||||
super(showAbility);
|
||||
|
||||
this.attackCondition = attackCondition;
|
||||
}
|
||||
|
@ -1633,6 +1624,40 @@ export class PostAttackAbAttr extends AbAttr {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ability attribute for Gorilla Tactics
|
||||
* @extends PostAttackAbAttr
|
||||
*/
|
||||
export class GorillaTacticsAbAttr extends PostAttackAbAttr {
|
||||
constructor() {
|
||||
super((user, target, move) => true, false);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} with this ability
|
||||
* @param passive n/a
|
||||
* @param simulated whether the ability is being simulated
|
||||
* @param defender n/a
|
||||
* @param move n/a
|
||||
* @param hitResult n/a
|
||||
* @param args n/a
|
||||
* @returns `true` if the ability is applied
|
||||
*/
|
||||
applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise<boolean> {
|
||||
if (simulated) {
|
||||
return simulated;
|
||||
}
|
||||
|
||||
if (pokemon.getTag(BattlerTagType.GORILLA_TACTICS)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
pokemon.addTag(BattlerTagType.GORILLA_TACTICS);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
|
||||
private stealCondition: PokemonAttackCondition | null;
|
||||
|
||||
|
@ -2651,7 +2676,7 @@ export class ConfusionOnStatusEffectAbAttr extends PostAttackAbAttr {
|
|||
if (simulated) {
|
||||
return defender.canAddTag(BattlerTagType.CONFUSED);
|
||||
} else {
|
||||
return defender.addTag(BattlerTagType.CONFUSED, pokemon.randSeedInt(3, 2), move.id, defender.id);
|
||||
return defender.addTag(BattlerTagType.CONFUSED, pokemon.randSeedIntRange(2, 5), move.id, defender.id);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
@ -3932,7 +3957,7 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
|||
}
|
||||
|
||||
export class PostFaintAbAttr extends AbAttr {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -3983,7 +4008,7 @@ export class PostFaintClearWeatherAbAttr extends PostFaintAbAttr {
|
|||
* @param args N/A
|
||||
* @returns {boolean} Returns true if the weather clears, otherwise false.
|
||||
*/
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
const weatherType = pokemon.scene.arena.weather?.weatherType;
|
||||
let turnOffWeather = false;
|
||||
|
||||
|
@ -4031,8 +4056,8 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
|
|||
this.damageRatio = damageRatio;
|
||||
}
|
||||
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
if (move !== undefined && attacker !== undefined && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { //If the mon didn't die to indirect damage
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
pokemon.scene.getField(true).map(p => applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled, simulated));
|
||||
if (cancelled.value || attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
|
||||
|
@ -4061,8 +4086,8 @@ export class PostFaintHPDamageAbAttr extends PostFaintAbAttr {
|
|||
super ();
|
||||
}
|
||||
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (!simulated) {
|
||||
applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean {
|
||||
if (move !== undefined && attacker !== undefined && !simulated) { //If the mon didn't die to indirect damage
|
||||
const damage = pokemon.turnData.attacksReceived[0].damage;
|
||||
attacker.damageAndUpdate((damage), HitResult.OTHER);
|
||||
attacker.turnData.damageTaken += damage;
|
||||
|
@ -4720,7 +4745,7 @@ export function applyPostBattleAbAttrs(attrType: Constructor<PostBattleAbAttr>,
|
|||
}
|
||||
|
||||
export function applyPostFaintAbAttrs(attrType: Constructor<PostFaintAbAttr>,
|
||||
pokemon: Pokemon, attacker: Pokemon, move: Move, hitResult: HitResult, simulated: boolean = false, ...args: any[]): Promise<void> {
|
||||
pokemon: Pokemon, attacker?: Pokemon, move?: Move, hitResult?: HitResult, simulated: boolean = false, ...args: any[]): Promise<void> {
|
||||
return applyAbAttrsInternal<PostFaintAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), args, false, simulated);
|
||||
}
|
||||
|
||||
|
@ -5100,9 +5125,9 @@ export function initAbilities() {
|
|||
.ignorable(),
|
||||
new Ability(Abilities.TINTED_LENS, 4)
|
||||
//@ts-ignore
|
||||
.attr(DamageBoostAbAttr, 2, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) <= 0.5), // TODO: fix TS issues
|
||||
.attr(DamageBoostAbAttr, 2, (user, target, move) => target?.getMoveEffectiveness(user, move) <= 0.5), // TODO: fix TS issues
|
||||
new Ability(Abilities.FILTER, 4)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2, 0.75)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getMoveEffectiveness(user, move) >= 2, 0.75)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.SLOW_START, 4)
|
||||
.attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.SLOW_START, 5),
|
||||
|
@ -5118,7 +5143,7 @@ export function initAbilities() {
|
|||
.attr(PostWeatherLapseHealAbAttr, 1, WeatherType.HAIL, WeatherType.SNOW)
|
||||
.partial(), // Healing not blocked by Heal Block
|
||||
new Ability(Abilities.SOLID_ROCK, 4)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2, 0.75)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getMoveEffectiveness(user, move) >= 2, 0.75)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.SNOW_WARNING, 4)
|
||||
.attr(PostSummonWeatherChangeAbAttr, WeatherType.SNOW)
|
||||
|
@ -5236,10 +5261,13 @@ export function initAbilities() {
|
|||
new Ability(Abilities.MOXIE, 5)
|
||||
.attr(PostVictoryStatStageChangeAbAttr, Stat.ATK, 1),
|
||||
new Ability(Abilities.JUSTIFIED, 5)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.type === Type.DARK && move.category !== MoveCategory.STATUS, Stat.ATK, 1),
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.DARK && move.category !== MoveCategory.STATUS, Stat.ATK, 1),
|
||||
new Ability(Abilities.RATTLED, 5)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS && (move.type === Type.DARK || move.type === Type.BUG ||
|
||||
move.type === Type.GHOST), Stat.SPD, 1)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => {
|
||||
const moveType = user.getMoveType(move);
|
||||
return move.category !== MoveCategory.STATUS
|
||||
&& (moveType === Type.DARK || moveType === Type.BUG || moveType === Type.GHOST);
|
||||
}, Stat.SPD, 1)
|
||||
.attr(PostIntimidateStatStageChangeAbAttr, [Stat.SPD], 1),
|
||||
new Ability(Abilities.MAGIC_BOUNCE, 5)
|
||||
.ignorable()
|
||||
|
@ -5313,7 +5341,7 @@ export function initAbilities() {
|
|||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr),
|
||||
new Ability(Abilities.GALE_WINGS, 6)
|
||||
.attr(ChangeMovePriorityAbAttr, (pokemon, move) => pokemon.isFullHp() && move.type === Type.FLYING, 1),
|
||||
.attr(ChangeMovePriorityAbAttr, (pokemon, move) => pokemon.isFullHp() && pokemon.getMoveType(move) === Type.FLYING, 1),
|
||||
new Ability(Abilities.MEGA_LAUNCHER, 6)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PULSE_MOVE), 1.5),
|
||||
new Ability(Abilities.GRASS_PELT, 6)
|
||||
|
@ -5339,8 +5367,10 @@ export function initAbilities() {
|
|||
.attr(FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 4 / 3),
|
||||
new Ability(Abilities.AURA_BREAK, 6)
|
||||
.ignorable()
|
||||
.conditionalAttr(target => target.hasAbility(Abilities.DARK_AURA), FieldMoveTypePowerBoostAbAttr, Type.DARK, 9 / 16)
|
||||
.conditionalAttr(target => target.hasAbility(Abilities.FAIRY_AURA), FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 9 / 16),
|
||||
.conditionalAttr(pokemon => pokemon.scene.getField(true).some(p => p.hasAbility(Abilities.DARK_AURA)), FieldMoveTypePowerBoostAbAttr, Type.DARK, 9 / 16)
|
||||
.conditionalAttr(pokemon => pokemon.scene.getField(true).some(p => p.hasAbility(Abilities.FAIRY_AURA)), FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 9 / 16)
|
||||
.conditionalAttr(pokemon => pokemon.scene.getField(true).some(p => p.hasAbility(Abilities.DARK_AURA) || p.hasAbility(Abilities.FAIRY_AURA)),
|
||||
PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonAuraBreak", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })),
|
||||
new Ability(Abilities.PRIMORDIAL_SEA, 6)
|
||||
.attr(PostSummonWeatherChangeAbAttr, WeatherType.HEAVY_RAIN)
|
||||
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN)
|
||||
|
@ -5368,7 +5398,7 @@ export function initAbilities() {
|
|||
.condition(getSheerForceHitDisableAbCondition())
|
||||
.unimplemented(),
|
||||
new Ability(Abilities.WATER_COMPACTION, 7)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.type === Type.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2),
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2),
|
||||
new Ability(Abilities.MERCILESS, 7)
|
||||
.attr(ConditionalCritAbAttr, (user, target, move) => target?.status?.effect === StatusEffect.TOXIC || target?.status?.effect === StatusEffect.POISON),
|
||||
new Ability(Abilities.SHIELDS_DOWN, 7)
|
||||
|
@ -5424,7 +5454,7 @@ export function initAbilities() {
|
|||
.attr(NoFusionAbilityAbAttr)
|
||||
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
|
||||
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getAttackTypeEffectiveness(move.type, user) > 0, 0, BattlerTagType.DISGUISE,
|
||||
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
|
||||
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
|
||||
(pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8))
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||
|
@ -5469,7 +5499,7 @@ export function initAbilities() {
|
|||
.attr(AllyMoveCategoryPowerBoostAbAttr, [MoveCategory.SPECIAL], 1.3),
|
||||
new Ability(Abilities.FLUFFY, 7)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 0.5)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.type === Type.FIRE, 2)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => user.getMoveType(move) === Type.FIRE, 2)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.DAZZLING, 7)
|
||||
.attr(FieldPriorityMoveImmunityAbAttr)
|
||||
|
@ -5519,10 +5549,10 @@ export function initAbilities() {
|
|||
new Ability(Abilities.SHADOW_SHIELD, 7)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.isFullHp(), 0.5),
|
||||
new Ability(Abilities.PRISM_ARMOR, 7)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2, 0.75),
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getMoveEffectiveness(user, move) >= 2, 0.75),
|
||||
new Ability(Abilities.NEUROFORCE, 7)
|
||||
//@ts-ignore
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2, 1.25), // TODO: fix TS issues
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => target?.getMoveEffectiveness(user, move) >= 2, 1.25), // TODO: fix TS issues
|
||||
new Ability(Abilities.INTREPID_SWORD, 8)
|
||||
.attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
|
||||
.condition(getOncePerBattleCondition(Abilities.INTREPID_SWORD)),
|
||||
|
@ -5553,7 +5583,11 @@ export function initAbilities() {
|
|||
new Ability(Abilities.STALWART, 8)
|
||||
.attr(BlockRedirectAbAttr),
|
||||
new Ability(Abilities.STEAM_ENGINE, 8)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => (move.type === Type.FIRE || move.type === Type.WATER) && move.category !== MoveCategory.STATUS, Stat.SPD, 6),
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => {
|
||||
const moveType = user.getMoveType(move);
|
||||
return move.category !== MoveCategory.STATUS
|
||||
&& (moveType === Type.FIRE || moveType === Type.WATER);
|
||||
}, Stat.SPD, 6),
|
||||
new Ability(Abilities.PUNK_ROCK, 8)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED), 1.3)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.SOUND_BASED), 0.5)
|
||||
|
@ -5597,7 +5631,7 @@ export function initAbilities() {
|
|||
.bypassFaint()
|
||||
.partial(),
|
||||
new Ability(Abilities.GORILLA_TACTICS, 8)
|
||||
.unimplemented(),
|
||||
.attr(GorillaTacticsAbAttr),
|
||||
new Ability(Abilities.NEUTRALIZING_GAS, 8)
|
||||
.attr(SuppressFieldAbilitiesAbAttr)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
|
@ -5653,7 +5687,7 @@ export function initAbilities() {
|
|||
new Ability(Abilities.SEED_SOWER, 9)
|
||||
.attr(PostDefendTerrainChangeAbAttr, TerrainType.GRASSY),
|
||||
new Ability(Abilities.THERMAL_EXCHANGE, 9)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.type === Type.FIRE && move.category !== MoveCategory.STATUS, Stat.ATK, 1)
|
||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.FIRE && move.category !== MoveCategory.STATUS, Stat.ATK, 1)
|
||||
.attr(StatusEffectImmunityAbAttr, StatusEffect.BURN)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.ANGER_SHELL, 9)
|
||||
|
|
|
@ -98,6 +98,245 @@ export interface TerrainBattlerTag {
|
|||
terrainTypes: TerrainType[];
|
||||
}
|
||||
|
||||
/**
|
||||
* Base class for tags that restrict the usage of moves. This effect is generally referred to as "disabling" a move
|
||||
* in-game. This is not to be confused with {@linkcode Moves.DISABLE}.
|
||||
*
|
||||
* Descendants can override {@linkcode isMoveRestricted} to restrict moves that
|
||||
* match a condition. A restricted move gets cancelled before it is used. Players and enemies should not be allowed
|
||||
* to select restricted moves.
|
||||
*/
|
||||
export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType | BattlerTagLapseType[], turnCount: integer, sourceMove?: Moves, sourceId?: integer) {
|
||||
super(tagType, lapseType, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
|
||||
// Cancel the affected pokemon's selected move
|
||||
const phase = pokemon.scene.getCurrentPhase() as MovePhase;
|
||||
const move = phase.move;
|
||||
|
||||
if (this.isMoveRestricted(move.moveId)) {
|
||||
if (this.interruptedText(pokemon, move.moveId)) {
|
||||
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
|
||||
}
|
||||
phase.cancel();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.lapse(pokemon, lapseType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets whether this tag is restricting a move.
|
||||
*
|
||||
* @param {Moves} move {@linkcode Moves} ID to check restriction for.
|
||||
* @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`.
|
||||
*/
|
||||
abstract isMoveRestricted(move: Moves): boolean;
|
||||
|
||||
/**
|
||||
* Gets the text to display when the player attempts to select a move that is restricted by this tag.
|
||||
*
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} for which the player is attempting to select the restricted move
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move that is having its selection denied
|
||||
* @returns {string} text to display when the player attempts to select the restricted move
|
||||
*/
|
||||
abstract selectionDeniedText(pokemon: Pokemon, move: Moves): string;
|
||||
|
||||
/**
|
||||
* Gets the text to display when a move's execution is prevented as a result of the restriction.
|
||||
* Because restriction effects also prevent selection of the move, this situation can only arise if a
|
||||
* pokemon first selects a move, then gets outsped by a pokemon using a move that restricts the selected move.
|
||||
*
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move being interrupted
|
||||
* @returns {string} text to display when the move is interrupted
|
||||
*/
|
||||
interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag representing the "Throat Chop" effect. Pokemon with this tag cannot use sound-based moves.
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Throat_Chop_(move) | Throat Chop}
|
||||
* @extends MoveRestrictionBattlerTag
|
||||
*/
|
||||
export class ThroatChoppedTag extends MoveRestrictionBattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.THROAT_CHOPPED, [ BattlerTagLapseType.TURN_END, BattlerTagLapseType.PRE_MOVE ], 2, Moves.THROAT_CHOP);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a {@linkcode Moves | move} is restricted by Throat Chop.
|
||||
* @override
|
||||
* @param {Moves} move the {@linkcode Moves | move} to check for sound-based restriction
|
||||
* @returns true if the move is sound-based
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
return allMoves[move].hasFlag(MoveFlags.SOUND_BASED);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows a message when the player attempts to select a move that is restricted by Throat Chop.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} that is attempting to select the restricted move
|
||||
* @param {Moves} move the {@linkcode Moves | move} that is being restricted
|
||||
* @returns the message to display when the player attempts to select the restricted move
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows a message when a move is interrupted by Throat Chop.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the interrupted {@linkcode Pokemon}
|
||||
* @param {Moves} move the {@linkcode Moves | move} that was interrupted
|
||||
* @returns the message to display when the move is interrupted
|
||||
*/
|
||||
override interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:throatChopInterruptedMove", { pokemonName: getPokemonNameWithAffix(pokemon) });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag representing the "disabling" effect performed by {@linkcode Moves.DISABLE} and {@linkcode Abilities.CURSED_BODY}.
|
||||
* When the tag is added, the last-used move of the tag holder is set as the disabled move.
|
||||
*/
|
||||
export class DisabledTag extends MoveRestrictionBattlerTag {
|
||||
/** The move being disabled. Gets set when {@linkcode onAdd} is called for this tag. */
|
||||
private moveId: Moves = Moves.NONE;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.DISABLED, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END ], 4, Moves.DISABLE, sourceId);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
return move === this.moveId;
|
||||
}
|
||||
|
||||
/**
|
||||
* @override
|
||||
*
|
||||
* Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@linkcode moveId} and shows a message.
|
||||
* Otherwise the move ID will not get assigned and this tag will get removed next turn.
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
const move = pokemon.getLastXMoves()
|
||||
.find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual);
|
||||
if (move === undefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.moveId = move.move;
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:disabledOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name }));
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override onRemove(pokemon: Pokemon): void {
|
||||
super.onRemove(pokemon);
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:disabledLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name }));
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
/**
|
||||
* @override
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move being interrupted
|
||||
* @returns {string} text to display when the move is interrupted
|
||||
*/
|
||||
override interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.moveId = source.moveId;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag used by Gorilla Tactics to restrict the user to using only one move.
|
||||
* @extends MoveRestrictionBattlerTag
|
||||
*/
|
||||
export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
private moveId = Moves.NONE;
|
||||
|
||||
constructor() {
|
||||
super(BattlerTagType.GORILLA_TACTICS, BattlerTagLapseType.CUSTOM, 0);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
return move !== this.moveId;
|
||||
}
|
||||
|
||||
/**
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to check if the tag can be added
|
||||
* @returns `true` if the pokemon has a valid move and no existing {@linkcode GorillaTacticsTag}; `false` otherwise
|
||||
*/
|
||||
override canAdd(pokemon: Pokemon): boolean {
|
||||
return (this.getLastValidMove(pokemon) !== undefined) && !pokemon.getTag(GorillaTacticsTag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensures that move history exists on {@linkcode Pokemon} and has a valid move.
|
||||
* If so, sets the {@linkcode moveId} and increases the user's Attack by 50%.
|
||||
* @override
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to add the tag to
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
const lastValidMove = this.getLastValidMove(pokemon);
|
||||
|
||||
if (!lastValidMove) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.moveId = lastValidMove;
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @override
|
||||
* @param {Pokemon} pokemon n/a
|
||||
* @param {Moves} move {@linkcode Moves} ID of the move being denied
|
||||
* @returns {string} text to display when the move is denied
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:canOnlyUseMove", { moveName: allMoves[this.moveId].name, pokemonName: getPokemonNameWithAffix(pokemon) });
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the last valid move from the pokemon's move history.
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} to get the last valid move from
|
||||
* @returns {Moves | undefined} the last valid move from the pokemon's move history
|
||||
*/
|
||||
getLastValidMove(pokemon: Pokemon): Moves | undefined {
|
||||
const move = pokemon.getLastXMoves()
|
||||
.find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual);
|
||||
|
||||
return move?.move;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* BattlerTag that represents the "recharge" effects of moves like Hyper Beam.
|
||||
*/
|
||||
|
@ -365,7 +604,7 @@ export class ConfusedTag extends BattlerTag {
|
|||
if (pokemon.randSeedInt(3) === 0) {
|
||||
const atk = pokemon.getEffectiveStat(Stat.ATK);
|
||||
const def = pokemon.getEffectiveStat(Stat.DEF);
|
||||
const damage = Utils.toDmgValue(((((2 * pokemon.level / 5 + 2) * 40 * atk / def) / 50) + 2) * (pokemon.randSeedInt(15, 85) / 100));
|
||||
const damage = Utils.toDmgValue(((((2 * pokemon.level / 5 + 2) * 40 * atk / def) / 50) + 2) * (pokemon.randSeedIntRange(85, 100) / 100));
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself"));
|
||||
pokemon.damageAndUpdate(damage);
|
||||
pokemon.battleData.hitCount++;
|
||||
|
@ -1059,6 +1298,13 @@ export class ProtectedTag extends BattlerTag {
|
|||
}
|
||||
}
|
||||
|
||||
/** Base class for `BattlerTag`s that block damaging moves but not status moves */
|
||||
export class DamageProtectedTag extends ProtectedTag {}
|
||||
|
||||
/**
|
||||
* `BattlerTag` class for moves that block damaging moves damage the enemy if the enemy's move makes contact
|
||||
* Used by {@linkcode Moves.SPIKY_SHIELD}
|
||||
*/
|
||||
export class ContactDamageProtectedTag extends ProtectedTag {
|
||||
private damageRatio: number;
|
||||
|
||||
|
@ -1094,7 +1340,11 @@ export class ContactDamageProtectedTag extends ProtectedTag {
|
|||
}
|
||||
}
|
||||
|
||||
export class ContactStatStageChangeProtectedTag extends ProtectedTag {
|
||||
/**
|
||||
* `BattlerTag` class for moves that block damaging moves and lower enemy stats if the enemy's move makes contact
|
||||
* Used by {@linkcode Moves.KINGS_SHIELD}, {@linkcode Moves.OBSTRUCT}, {@linkcode Moves.SILK_TRAP}
|
||||
*/
|
||||
export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
|
||||
private stat: BattleStat;
|
||||
private levels: number;
|
||||
|
||||
|
@ -1150,7 +1400,11 @@ export class ContactPoisonProtectedTag extends ProtectedTag {
|
|||
}
|
||||
}
|
||||
|
||||
export class ContactBurnProtectedTag extends ProtectedTag {
|
||||
/**
|
||||
* `BattlerTag` class for moves that block damaging moves and burn the enemy if the enemy's move makes contact
|
||||
* Used by {@linkcode Moves.BURNING_BULWARK}
|
||||
*/
|
||||
export class ContactBurnProtectedTag extends DamageProtectedTag {
|
||||
constructor(sourceMove: Moves) {
|
||||
super(sourceMove, BattlerTagType.BURNING_BULWARK);
|
||||
}
|
||||
|
@ -1631,11 +1885,18 @@ export class CursedTag extends BattlerTag {
|
|||
return ret;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Battler tag for attacks that remove a type post use.
|
||||
*/
|
||||
export class RemovedTypeTag extends BattlerTag {
|
||||
constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: Moves) {
|
||||
super(tagType, lapseType, 1, sourceMove);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler tag for effects that ground the source, allowing Ground-type moves to hit them. Encompasses two tag types:
|
||||
* @item `IGNORE_FLYING`: Persistent grounding effects (i.e. from Smack Down and Thousand Waves)
|
||||
* @item `ROOSTED`: One-turn grounding effects (i.e. from Roost)
|
||||
* Battler tag for effects that ground the source, allowing Ground-type moves to hit them.
|
||||
* @description `IGNORE_FLYING`: Persistent grounding effects (i.e. from Smack Down and Thousand Waves)
|
||||
*/
|
||||
export class GroundedTag extends BattlerTag {
|
||||
constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: Moves) {
|
||||
|
@ -1643,6 +1904,70 @@ export class GroundedTag extends BattlerTag {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @description `ROOSTED`: Tag for temporary grounding if only source of ungrounding is flying and pokemon uses Roost.
|
||||
* Roost removes flying type from a pokemon for a single turn.
|
||||
*/
|
||||
|
||||
export class RoostedTag extends BattlerTag {
|
||||
private isBaseFlying : boolean;
|
||||
private isBasePureFlying : boolean;
|
||||
|
||||
constructor() {
|
||||
super(BattlerTagType.ROOSTED, BattlerTagLapseType.TURN_END, 1, Moves.ROOST);
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
const currentTypes = pokemon.getTypes();
|
||||
const baseTypes = pokemon.getTypes(false, false, true);
|
||||
|
||||
const forestsCurseApplied: boolean = currentTypes.includes(Type.GRASS) && !baseTypes.includes(Type.GRASS);
|
||||
const trickOrTreatApplied: boolean = currentTypes.includes(Type.GHOST) && !baseTypes.includes(Type.GHOST);
|
||||
|
||||
if (this.isBaseFlying) {
|
||||
let modifiedTypes: Type[] = [];
|
||||
if (this.isBasePureFlying) {
|
||||
if (forestsCurseApplied || trickOrTreatApplied) {
|
||||
modifiedTypes = currentTypes.filter(type => type !== Type.NORMAL);
|
||||
modifiedTypes.push(Type.FLYING);
|
||||
} else {
|
||||
modifiedTypes = [Type.FLYING];
|
||||
}
|
||||
} else {
|
||||
modifiedTypes = [...currentTypes];
|
||||
modifiedTypes.push(Type.FLYING);
|
||||
}
|
||||
pokemon.summonData.types = modifiedTypes;
|
||||
pokemon.updateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
const currentTypes = pokemon.getTypes();
|
||||
const baseTypes = pokemon.getTypes(false, false, true);
|
||||
|
||||
const isOriginallyDualType = baseTypes.length === 2;
|
||||
const isCurrentlyDualType = currentTypes.length === 2;
|
||||
this.isBaseFlying = baseTypes.includes(Type.FLYING);
|
||||
this.isBasePureFlying = baseTypes[0] === Type.FLYING && baseTypes.length === 1;
|
||||
|
||||
if (this.isBaseFlying) {
|
||||
let modifiedTypes: Type[];
|
||||
if (this.isBasePureFlying && !isCurrentlyDualType) {
|
||||
modifiedTypes = [Type.NORMAL];
|
||||
} else {
|
||||
if (!!pokemon.getTag(RemovedTypeTag) && isOriginallyDualType && !isCurrentlyDualType) {
|
||||
modifiedTypes = [Type.UNKNOWN];
|
||||
} else {
|
||||
modifiedTypes = currentTypes.filter(type => type !== Type.FLYING);
|
||||
}
|
||||
}
|
||||
pokemon.summonData.types = modifiedTypes;
|
||||
pokemon.updateInfo();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Common attributes of form change abilities that block damage */
|
||||
export class FormBlockDamageTag extends BattlerTag {
|
||||
constructor(tagType: BattlerTagType) {
|
||||
|
@ -1863,7 +2188,38 @@ export class ExposedTag extends BattlerTag {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag that doubles the type effectiveness of Fire-type moves.
|
||||
* @extends BattlerTag
|
||||
*/
|
||||
export class TarShotTag extends BattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.TAR_SHOT, BattlerTagLapseType.CUSTOM, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* If the Pokemon is terastallized, the tag cannot be added.
|
||||
* @param {Pokemon} pokemon the {@linkcode Pokemon} to which the tag is added
|
||||
* @returns whether the tag is applied
|
||||
*/
|
||||
override canAdd(pokemon: Pokemon): boolean {
|
||||
return !pokemon.isTerastallized();
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:tarShotOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
||||
*
|
||||
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}.
|
||||
* @param turnCount the turn count.
|
||||
* @param {Moves} sourceMove the source {@linkcode Moves}.
|
||||
* @param sourceId the source ID.
|
||||
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
|
||||
*/
|
||||
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
|
||||
switch (tagType) {
|
||||
case BattlerTagType.RECHARGING:
|
||||
|
@ -1974,7 +2330,11 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||
case BattlerTagType.IGNORE_FLYING:
|
||||
return new GroundedTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.ROOSTED:
|
||||
return new GroundedTag(tagType, BattlerTagLapseType.TURN_END, sourceMove);
|
||||
return new RoostedTag();
|
||||
case BattlerTagType.BURNED_UP:
|
||||
return new RemovedTypeTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.DOUBLE_SHOCKED:
|
||||
return new RemovedTypeTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.SALT_CURED:
|
||||
return new SaltCuredTag(sourceId);
|
||||
case BattlerTagType.CURSED:
|
||||
|
@ -1995,6 +2355,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||
return new StockpilingTag(sourceMove);
|
||||
case BattlerTagType.OCTOLOCK:
|
||||
return new OctolockTag(sourceId);
|
||||
case BattlerTagType.DISABLED:
|
||||
return new DisabledTag(sourceId);
|
||||
case BattlerTagType.IGNORE_GHOST:
|
||||
return new ExposedTag(tagType, sourceMove, Type.GHOST, [Type.NORMAL, Type.FIGHTING]);
|
||||
case BattlerTagType.IGNORE_DARK:
|
||||
|
@ -2002,6 +2364,12 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||
case BattlerTagType.GULP_MISSILE_ARROKUDA:
|
||||
case BattlerTagType.GULP_MISSILE_PIKACHU:
|
||||
return new GulpMissileTag(tagType, sourceMove);
|
||||
case BattlerTagType.TAR_SHOT:
|
||||
return new TarShotTag();
|
||||
case BattlerTagType.THROAT_CHOPPED:
|
||||
return new ThroatChoppedTag();
|
||||
case BattlerTagType.GORILLA_TACTICS:
|
||||
return new GorillaTacticsTag();
|
||||
case BattlerTagType.NONE:
|
||||
default:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
import * as Utils from "../utils";
|
||||
import i18next from "i18next";
|
||||
import { defaultStarterSpecies, DexAttrProps, GameData } from "#app/system/game-data.js";
|
||||
import { defaultStarterSpecies, DexAttrProps, GameData } from "#app/system/game-data";
|
||||
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./pokemon-species";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon.js";
|
||||
import { BattleType, FixedBattleConfig } from "#app/battle.js";
|
||||
import Trainer, { TrainerVariant } from "#app/field/trainer.js";
|
||||
import { GameMode } from "#app/game-mode.js";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
import { BattleType, FixedBattleConfig } from "#app/battle";
|
||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||
import { GameMode } from "#app/game-mode";
|
||||
import { Type } from "./type";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { Species } from "#enums/species";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { Nature } from "./nature";
|
||||
import { Moves } from "#app/enums/moves.js";
|
||||
import { TypeColor, TypeShadow } from "#app/enums/color.js";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { TypeColor, TypeShadow } from "#app/enums/color";
|
||||
import { pokemonEvolutions } from "./pokemon-evolutions";
|
||||
import { pokemonFormChanges } from "./pokemon-forms";
|
||||
|
||||
|
|
|
@ -1655,8 +1655,7 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
|
|||
"dialogue:roark.victory.1",
|
||||
"dialogue:roark.victory.2",
|
||||
"dialogue:roark.victory.3",
|
||||
"dialogue:roark.victory.4",
|
||||
"dialogue:roark.victory.5"
|
||||
"dialogue:roark.victory.4"
|
||||
],
|
||||
defeat: [
|
||||
"dialogue:roark.defeat.1",
|
||||
|
|
|
@ -8,14 +8,14 @@ import { PlayerPokemon } from "#app/field/pokemon";
|
|||
import i18next from "i18next";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
import { Species } from "#enums/species";
|
||||
import { EggSourceType } from "#app/enums/egg-source-types.js";
|
||||
import { EggSourceType } from "#app/enums/egg-source-types";
|
||||
|
||||
export const EGG_SEED = 1073741824;
|
||||
|
||||
// Rates for specific random properties in 1/x
|
||||
const DEFAULT_SHINY_RATE = 128;
|
||||
const GACHA_SHINY_UP_SHINY_RATE = 64;
|
||||
const SAME_SPECIES_EGG_SHINY_RATE = 24;
|
||||
const SAME_SPECIES_EGG_SHINY_RATE = 12;
|
||||
const SAME_SPECIES_EGG_HA_RATE = 8;
|
||||
const MANAPHY_EGG_MANAPHY_RATE = 8;
|
||||
const GACHA_EGG_HA_RATE = 192;
|
||||
|
@ -222,7 +222,7 @@ export class Egg {
|
|||
|
||||
let pokemonSpecies = getPokemonSpecies(this._species);
|
||||
// Special condition to have Phione eggs also have a chance of generating Manaphy
|
||||
if (this._species === Species.PHIONE) {
|
||||
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
|
||||
pokemonSpecies = getPokemonSpecies(Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY);
|
||||
}
|
||||
|
||||
|
@ -326,7 +326,8 @@ export class Egg {
|
|||
break;
|
||||
}
|
||||
|
||||
return Utils.randSeedInt(baseChance * Math.pow(2, 3 - this.tier)) ? Utils.randSeedInt(3) : 3;
|
||||
const tierMultiplier = this.isManaphyEgg() ? 2 : Math.pow(2, 3 - this.tier);
|
||||
return Utils.randSeedInt(baseChance * tierMultiplier) ? Utils.randSeedInt(3) : 3;
|
||||
}
|
||||
|
||||
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
|
||||
|
@ -361,7 +362,12 @@ export class Egg {
|
|||
* the species that was the legendary focus at the time
|
||||
*/
|
||||
if (this.isManaphyEgg()) {
|
||||
const rand = Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE);
|
||||
/**
|
||||
* Adding a technicality to make unit tests easier: By making this check pass
|
||||
* when Utils.randSeedInt(8) = 1, and by making the generatePlayerPokemon() species
|
||||
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
|
||||
*/
|
||||
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
|
||||
return rand ? Species.PHIONE : Species.MANAPHY;
|
||||
} else if (this.tier === EggTier.MASTER
|
||||
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) {
|
||||
|
|
358
src/data/move.ts
|
@ -81,6 +81,16 @@ export enum MoveFlags {
|
|||
MAKES_CONTACT = 1 << 0,
|
||||
IGNORE_PROTECT = 1 << 1,
|
||||
IGNORE_VIRTUAL = 1 << 2,
|
||||
/**
|
||||
* Sound-based moves have the following effects:
|
||||
* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
|
||||
* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
|
||||
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves.
|
||||
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
|
||||
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}.
|
||||
*
|
||||
* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
|
||||
*/
|
||||
SOUND_BASED = 1 << 3,
|
||||
HIDE_USER = 1 << 4,
|
||||
HIDE_TARGET = 1 << 5,
|
||||
|
@ -93,19 +103,20 @@ export enum MoveFlags {
|
|||
* @see {@linkcode Move.recklessMove()}
|
||||
*/
|
||||
RECKLESS_MOVE = 1 << 10,
|
||||
/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */
|
||||
BALLBOMB_MOVE = 1 << 11,
|
||||
/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */
|
||||
POWDER_MOVE = 1 << 12,
|
||||
/** Indicates a move should trigger {@linkcode Abilities.DANCER} */
|
||||
DANCE_MOVE = 1 << 13,
|
||||
/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */
|
||||
WIND_MOVE = 1 << 14,
|
||||
/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */
|
||||
TRIAGE_MOVE = 1 << 15,
|
||||
IGNORE_ABILITIES = 1 << 16,
|
||||
/**
|
||||
* Enables all hits of a multi-hit move to be accuracy checked individually
|
||||
*/
|
||||
/** Enables all hits of a multi-hit move to be accuracy checked individually */
|
||||
CHECK_ALL_HITS = 1 << 17,
|
||||
/**
|
||||
* Indicates a move is able to be redirected to allies in a double battle if the attacker faints
|
||||
*/
|
||||
/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
|
||||
REDIRECT_COUNTER = 1 << 18,
|
||||
}
|
||||
|
||||
|
@ -118,22 +129,22 @@ export default class Move implements Localizable {
|
|||
private _type: Type;
|
||||
private _category: MoveCategory;
|
||||
public moveTarget: MoveTarget;
|
||||
public power: integer;
|
||||
public accuracy: integer;
|
||||
public pp: integer;
|
||||
public power: number;
|
||||
public accuracy: number;
|
||||
public pp: number;
|
||||
public effect: string;
|
||||
public chance: integer;
|
||||
public priority: integer;
|
||||
public generation: integer;
|
||||
public attrs: MoveAttr[];
|
||||
private conditions: MoveCondition[];
|
||||
private flags: integer;
|
||||
private nameAppend: string;
|
||||
/** The chance of a move's secondary effects activating */
|
||||
public chance: number;
|
||||
public priority: number;
|
||||
public generation: number;
|
||||
public attrs: MoveAttr[] = [];
|
||||
private conditions: MoveCondition[] = [];
|
||||
/** The move's {@linkcode MoveFlags} */
|
||||
private flags: number = 0;
|
||||
private nameAppend: string = "";
|
||||
|
||||
constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) {
|
||||
constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) {
|
||||
this.id = id;
|
||||
|
||||
this.nameAppend = "";
|
||||
this._type = type;
|
||||
this._category = category;
|
||||
this.moveTarget = defaultMoveTarget;
|
||||
|
@ -144,10 +155,6 @@ export default class Move implements Localizable {
|
|||
this.priority = priority;
|
||||
this.generation = generation;
|
||||
|
||||
this.attrs = [];
|
||||
this.conditions = [];
|
||||
|
||||
this.flags = 0;
|
||||
if (defaultMoveTarget === MoveTarget.USER) {
|
||||
this.setFlag(MoveFlags.IGNORE_PROTECT, true);
|
||||
}
|
||||
|
@ -377,7 +384,7 @@ export default class Move implements Localizable {
|
|||
* @param makesContact The value (boolean) to set the flag to
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
makesContact(makesContact: boolean = true): this { // TODO: is true the correct default?
|
||||
makesContact(makesContact: boolean = true): this {
|
||||
this.setFlag(MoveFlags.MAKES_CONTACT, makesContact);
|
||||
return this;
|
||||
}
|
||||
|
@ -388,7 +395,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.CURSE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ignoresProtect(ignoresProtect: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ignoresProtect(ignoresProtect: boolean = true): this {
|
||||
this.setFlag(MoveFlags.IGNORE_PROTECT, ignoresProtect);
|
||||
return this;
|
||||
}
|
||||
|
@ -399,7 +406,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.NATURE_POWER}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ignoresVirtual(ignoresVirtual: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ignoresVirtual(ignoresVirtual: boolean = true): this {
|
||||
this.setFlag(MoveFlags.IGNORE_VIRTUAL, ignoresVirtual);
|
||||
return this;
|
||||
}
|
||||
|
@ -410,7 +417,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.UPROAR}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
soundBased(soundBased: boolean = true): this { // TODO: is `true` the correct default?
|
||||
soundBased(soundBased: boolean = true): this {
|
||||
this.setFlag(MoveFlags.SOUND_BASED, soundBased);
|
||||
return this;
|
||||
}
|
||||
|
@ -421,7 +428,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.TELEPORT}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
hidesUser(hidesUser: boolean = true): this { // TODO: is `true` the correct default?
|
||||
hidesUser(hidesUser: boolean = true): this {
|
||||
this.setFlag(MoveFlags.HIDE_USER, hidesUser);
|
||||
return this;
|
||||
}
|
||||
|
@ -432,7 +439,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.WHIRLWIND}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
hidesTarget(hidesTarget: boolean = true): this { // TODO: is `true` the correct default?
|
||||
hidesTarget(hidesTarget: boolean = true): this {
|
||||
this.setFlag(MoveFlags.HIDE_TARGET, hidesTarget);
|
||||
return this;
|
||||
}
|
||||
|
@ -443,7 +450,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.BITE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
bitingMove(bitingMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
bitingMove(bitingMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.BITING_MOVE, bitingMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -454,7 +461,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.WATER_PULSE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
pulseMove(pulseMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
pulseMove(pulseMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.PULSE_MOVE, pulseMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -465,7 +472,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.DRAIN_PUNCH}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
punchingMove(punchingMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
punchingMove(punchingMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.PUNCHING_MOVE, punchingMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -476,7 +483,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.X_SCISSOR}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
slicingMove(slicingMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
slicingMove(slicingMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.SLICING_MOVE, slicingMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -487,7 +494,7 @@ export default class Move implements Localizable {
|
|||
* @param recklessMove The value to set the flag to
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
recklessMove(recklessMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
recklessMove(recklessMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.RECKLESS_MOVE, recklessMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -498,7 +505,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.ELECTRO_BALL}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ballBombMove(ballBombMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ballBombMove(ballBombMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.BALLBOMB_MOVE, ballBombMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -509,7 +516,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.STUN_SPORE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
powderMove(powderMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
powderMove(powderMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.POWDER_MOVE, powderMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -520,7 +527,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.PETAL_DANCE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
danceMove(danceMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
danceMove(danceMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.DANCE_MOVE, danceMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -531,7 +538,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.HURRICANE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
windMove(windMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
windMove(windMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.WIND_MOVE, windMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -542,7 +549,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.ABSORB}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
triageMove(triageMove: boolean = true): this { // TODO: is `true` the correct default?
|
||||
triageMove(triageMove: boolean = true): this {
|
||||
this.setFlag(MoveFlags.TRIAGE_MOVE, triageMove);
|
||||
return this;
|
||||
}
|
||||
|
@ -553,7 +560,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.SUNSTEEL_STRIKE}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
ignoresAbilities(ignoresAbilities: boolean = true): this { // TODO: is `true` the correct default?
|
||||
ignoresAbilities(ignoresAbilities: boolean = true): this {
|
||||
this.setFlag(MoveFlags.IGNORE_ABILITIES, ignoresAbilities);
|
||||
return this;
|
||||
}
|
||||
|
@ -564,7 +571,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.TRIPLE_AXEL}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
checkAllHits(checkAllHits: boolean = true): this { // TODO: is `true` the correct default?
|
||||
checkAllHits(checkAllHits: boolean = true): this {
|
||||
this.setFlag(MoveFlags.CHECK_ALL_HITS, checkAllHits);
|
||||
return this;
|
||||
}
|
||||
|
@ -575,7 +582,7 @@ export default class Move implements Localizable {
|
|||
* example: @see {@linkcode Moves.METAL_BURST}
|
||||
* @returns The {@linkcode Move} that called this function
|
||||
*/
|
||||
redirectCounter(redirectCounter: boolean = true): this { // TODO: is `true` the correct default?
|
||||
redirectCounter(redirectCounter: boolean = true): this {
|
||||
this.setFlag(MoveFlags.REDIRECT_COUNTER, redirectCounter);
|
||||
return this;
|
||||
}
|
||||
|
@ -757,12 +764,14 @@ export default class Move implements Localizable {
|
|||
|
||||
const fieldAuras = new Set(
|
||||
source.scene.getField(true)
|
||||
.map((p) => p.getAbilityAttrs(FieldMoveTypePowerBoostAbAttr) as FieldMoveTypePowerBoostAbAttr[])
|
||||
.map((p) => p.getAbilityAttrs(FieldMoveTypePowerBoostAbAttr).filter(attr => {
|
||||
const condition = attr.getCondition();
|
||||
return (!condition || condition(p));
|
||||
}) as FieldMoveTypePowerBoostAbAttr[])
|
||||
.flat(),
|
||||
);
|
||||
for (const aura of fieldAuras) {
|
||||
// The only relevant values are `move` and the `power` holder
|
||||
aura.applyPreAttack(null, null, simulated, null, this, [power]);
|
||||
aura.applyPreAttack(source, null, simulated, target, this, [power]);
|
||||
}
|
||||
|
||||
const alliedField: Pokemon[] = source instanceof PlayerPokemon ? source.scene.getPlayerField() : source.scene.getEnemyField();
|
||||
|
@ -2777,28 +2786,26 @@ export class ResetStatsAttr extends MoveEffectAttr {
|
|||
super();
|
||||
this.targetAllPokemon = targetAllPokemon;
|
||||
}
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
||||
const promises: Promise<void>[] = [];
|
||||
if (this.targetAllPokemon) { // Target all pokemon on the field when Freezy Frost or Haze are used
|
||||
const activePokemon = user.scene.getField(true);
|
||||
activePokemon.forEach(p => this.resetStats(p));
|
||||
activePokemon.forEach(p => promises.push(this.resetStats(p)));
|
||||
target.scene.queueMessage(i18next.t("moveTriggers:statEliminated"));
|
||||
} else { // Affects only the single target when Clear Smog is used
|
||||
this.resetStats(target);
|
||||
promises.push(this.resetStats(target));
|
||||
target.scene.queueMessage(i18next.t("moveTriggers:resetStats", {pokemonName: getPokemonNameWithAffix(target)}));
|
||||
}
|
||||
|
||||
await Promise.all(promises);
|
||||
return true;
|
||||
}
|
||||
|
||||
resetStats(pokemon: Pokemon) {
|
||||
async resetStats(pokemon: Pokemon): Promise<void> {
|
||||
for (const s of BATTLE_STATS) {
|
||||
pokemon.setStatStage(s, 0);
|
||||
}
|
||||
pokemon.updateInfo();
|
||||
return pokemon.updateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3470,7 +3477,7 @@ export class SpitUpPowerAttr extends VariablePowerAttr {
|
|||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const stockpilingTag = user.getTag(StockpilingTag);
|
||||
|
||||
if (stockpilingTag !== null && stockpilingTag.stockpiledCount > 0) {
|
||||
if (stockpilingTag && stockpilingTag.stockpiledCount > 0) {
|
||||
const power = args[0] as Utils.IntegerHolder;
|
||||
power.value = this.multiplier * stockpilingTag.stockpiledCount;
|
||||
return true;
|
||||
|
@ -3488,7 +3495,7 @@ export class SwallowHealAttr extends HealAttr {
|
|||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const stockpilingTag = user.getTag(StockpilingTag);
|
||||
|
||||
if (stockpilingTag !== null && stockpilingTag?.stockpiledCount > 0) {
|
||||
if (stockpilingTag && stockpilingTag.stockpiledCount > 0) {
|
||||
const stockpiled = stockpilingTag.stockpiledCount;
|
||||
let healRatio: number;
|
||||
|
||||
|
@ -4333,72 +4340,6 @@ export class TypelessAttr extends MoveAttr { }
|
|||
*/
|
||||
export class BypassRedirectAttr extends MoveAttr { }
|
||||
|
||||
export class DisableMoveAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const moveQueue = target.getLastXMoves();
|
||||
let turnMove: TurnMove | undefined;
|
||||
while (moveQueue.length) {
|
||||
turnMove = moveQueue.shift();
|
||||
if (turnMove?.virtual) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const moveIndex = target.getMoveset().findIndex(m => m?.moveId === turnMove?.move);
|
||||
if (moveIndex === -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const disabledMove = target.getMoveset()[moveIndex];
|
||||
target.summonData.disabledMove = disabledMove?.moveId!; // TODO: is this bang correct?
|
||||
target.summonData.disabledTurns = 4;
|
||||
|
||||
user.scene.queueMessage(i18next.t("abilityTriggers:postDefendMoveDisable", { pokemonNameWithAffix: getPokemonNameWithAffix(target), moveName: disabledMove?.getName()}));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
getCondition(): MoveConditionFunc {
|
||||
return (user, target, move): boolean => { // TODO: Not sure what to do here
|
||||
if (target.summonData.disabledMove || target.isMax()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const moveQueue = target.getLastXMoves();
|
||||
let turnMove: TurnMove | undefined;
|
||||
while (moveQueue.length) {
|
||||
turnMove = moveQueue.shift();
|
||||
if (turnMove?.virtual) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const move = target.getMoveset().find(m => m?.moveId === turnMove?.move);
|
||||
if (!move) {
|
||||
continue;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
|
||||
return -5;
|
||||
}
|
||||
}
|
||||
|
||||
export class FrenzyAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(true, MoveEffectTrigger.HIT, false, true);
|
||||
|
@ -4467,7 +4408,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
|||
|
||||
const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true);
|
||||
if (moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) {
|
||||
return (this.selfTarget ? user : target).addTag(this.tagType, user.randSeedInt(this.turnCountMax - this.turnCountMin, this.turnCountMin), move.id, user.id);
|
||||
return (this.selfTarget ? user : target).addTag(this.tagType, user.randSeedIntRange(this.turnCountMin, this.turnCountMax), move.id, user.id);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -4489,6 +4430,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
|||
case BattlerTagType.INFATUATED:
|
||||
case BattlerTagType.NIGHTMARE:
|
||||
case BattlerTagType.DROWSY:
|
||||
case BattlerTagType.DISABLED:
|
||||
return -5;
|
||||
case BattlerTagType.SEEDED:
|
||||
case BattlerTagType.SALT_CURED:
|
||||
|
@ -4810,7 +4752,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
|
|||
return false;
|
||||
}
|
||||
|
||||
if (move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) {
|
||||
if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) {
|
||||
user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY);
|
||||
return true;
|
||||
}
|
||||
|
@ -6050,9 +5992,8 @@ export class SwapStatAttr extends MoveEffectAttr {
|
|||
}
|
||||
|
||||
/**
|
||||
* Takes the average of the user's and target's corresponding current
|
||||
* {@linkcode stat} values and sets that stat to the average for both
|
||||
* temporarily.
|
||||
* Swaps the user's and target's corresponding current
|
||||
* {@linkcode EffectiveStat | stat} values
|
||||
* @param user the {@linkcode Pokemon} that used the move
|
||||
* @param target the {@linkcode Pokemon} that the move was used on
|
||||
* @param move N/A
|
||||
|
@ -6076,6 +6017,62 @@ export class SwapStatAttr extends MoveEffectAttr {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute used to switch the user's own stats.
|
||||
* Used by Power Shift.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class ShiftStatAttr extends MoveEffectAttr {
|
||||
private statToSwitch: EffectiveStat;
|
||||
private statToSwitchWith: EffectiveStat;
|
||||
|
||||
constructor(statToSwitch: EffectiveStat, statToSwitchWith: EffectiveStat) {
|
||||
super();
|
||||
|
||||
this.statToSwitch = statToSwitch;
|
||||
this.statToSwitchWith = statToSwitchWith;
|
||||
}
|
||||
|
||||
/**
|
||||
* Switches the user's stats based on the {@linkcode statToSwitch} and {@linkcode statToSwitchWith} attributes.
|
||||
* @param {Pokemon} user the {@linkcode Pokemon} that used the move
|
||||
* @param target n/a
|
||||
* @param move n/a
|
||||
* @param args n/a
|
||||
* @returns whether the effect was applied
|
||||
*/
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const firstStat = user.getStat(this.statToSwitch, false);
|
||||
const secondStat = user.getStat(this.statToSwitchWith, false);
|
||||
|
||||
user.setStat(this.statToSwitch, secondStat, false);
|
||||
user.setStat(this.statToSwitchWith, firstStat, false);
|
||||
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:shiftedStats", {
|
||||
pokemonName: getPokemonNameWithAffix(user),
|
||||
statToSwitch: i18next.t(getStatKey(this.statToSwitch)),
|
||||
statToSwitchWith: i18next.t(getStatKey(this.statToSwitchWith))
|
||||
}));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encourages the user to use the move if the stat to switch with is greater than the stat to switch.
|
||||
* @param {Pokemon} user the {@linkcode Pokemon} that used the move
|
||||
* @param target n/a
|
||||
* @param move n/a
|
||||
* @returns number of points to add to the user's benefit score
|
||||
*/
|
||||
override getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
|
||||
return user.getStat(this.statToSwitchWith, false) > user.getStat(this.statToSwitch, false) ? 10 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute used for status moves, namely Power Split and Guard Split,
|
||||
* that take the average of a user's and target's corresponding
|
||||
|
@ -6280,12 +6277,42 @@ export class VariableTargetAttr extends MoveAttr {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute for {@linkcode Moves.AFTER_YOU}
|
||||
*
|
||||
* [After You - Move | Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/After_You_(move))
|
||||
*/
|
||||
export class AfterYouAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Allows the target of this move to act right after the user.
|
||||
*
|
||||
* @param user {@linkcode Pokemon} that is using the move.
|
||||
* @param target {@linkcode Pokemon} that will move right after this move is used.
|
||||
* @param move {@linkcode Move} {@linkcode Moves.AFTER_YOU}
|
||||
* @param _args N/A
|
||||
* @returns true
|
||||
*/
|
||||
override apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean {
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:afterYou", {targetName: getPokemonNameWithAffix(target)}));
|
||||
|
||||
//Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete.
|
||||
const nextAttackPhase = target.scene.findPhase<MovePhase>((phase) => phase.pokemon === target);
|
||||
if (nextAttackPhase && target.scene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) {
|
||||
target.scene.prependToPhase(new MovePhase(target.scene, target, [...nextAttackPhase.targets], nextAttackPhase.move), MovePhase);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY);
|
||||
|
||||
const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune();
|
||||
|
||||
const failOnMaxCondition: MoveConditionFunc = (user, target, move) => !target.isMax();
|
||||
|
||||
const failIfSingleBattle: MoveConditionFunc = (user, target, move) => user.scene.currentBattle.double;
|
||||
|
||||
const failIfDampCondition: MoveConditionFunc = (user, target, move) => {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
user.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled));
|
||||
|
@ -6300,6 +6327,8 @@ const userSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target:
|
|||
|
||||
const targetSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.status?.effect === StatusEffect.SLEEP || target.hasAbility(Abilities.COMATOSE);
|
||||
|
||||
const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => user.scene.phaseQueue.find(phase => phase instanceof MovePhase) !== undefined;
|
||||
|
||||
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
|
||||
|
||||
function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): Promise<void> {
|
||||
|
@ -6674,7 +6703,8 @@ export function initMoves() {
|
|||
new AttackMove(Moves.SONIC_BOOM, Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, -1, 0, 1)
|
||||
.attr(FixedDamageAttr, 20),
|
||||
new StatusMove(Moves.DISABLE, Type.NORMAL, 100, 20, -1, 0, 1)
|
||||
.attr(DisableMoveAttr)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.DISABLED, false, true)
|
||||
.condition((user, target, move) => target.getMoveHistory().reverse().find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual) !== undefined)
|
||||
.condition(failOnMaxCondition),
|
||||
new AttackMove(Moves.ACID, Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -1)
|
||||
|
@ -7037,7 +7067,8 @@ export function initMoves() {
|
|||
.attr(StatusEffectAttr, StatusEffect.FREEZE)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
new SelfStatusMove(Moves.PROTECT, Type.NORMAL, -1, 10, -1, 4, 2)
|
||||
.attr(ProtectAttr),
|
||||
.attr(ProtectAttr)
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.MACH_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 2)
|
||||
.punchingMove(),
|
||||
new StatusMove(Moves.SCARY_FACE, Type.NORMAL, 100, 10, -1, 0, 2)
|
||||
|
@ -7088,7 +7119,8 @@ export function initMoves() {
|
|||
.windMove()
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
new SelfStatusMove(Moves.DETECT, Type.FIGHTING, -1, 5, -1, 4, 2)
|
||||
.attr(ProtectAttr),
|
||||
.attr(ProtectAttr)
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.BONE_RUSH, Type.GROUND, MoveCategory.PHYSICAL, 25, 90, 10, -1, 0, 2)
|
||||
.attr(MultiHitAttr)
|
||||
.makesContact(false),
|
||||
|
@ -7106,10 +7138,12 @@ export function initMoves() {
|
|||
.attr(HitHealAttr)
|
||||
.triageMove(),
|
||||
new SelfStatusMove(Moves.ENDURE, Type.NORMAL, -1, 10, -1, 4, 2)
|
||||
.attr(ProtectAttr, BattlerTagType.ENDURING),
|
||||
.attr(ProtectAttr, BattlerTagType.ENDURING)
|
||||
.condition(failIfLastCondition),
|
||||
new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], -2),
|
||||
new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2)
|
||||
.partial()
|
||||
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL),
|
||||
new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2)
|
||||
.attr(SurviveDamageAttr),
|
||||
|
@ -7389,9 +7423,11 @@ export function initMoves() {
|
|||
.attr(HighCritAttr)
|
||||
.attr(StatusEffectAttr, StatusEffect.BURN),
|
||||
new StatusMove(Moves.MUD_SPORT, Type.GROUND, -1, 15, -1, 0, 3)
|
||||
.ignoresProtect()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3)
|
||||
.partial()
|
||||
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL)
|
||||
.ballBombMove(),
|
||||
new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3)
|
||||
|
@ -7513,6 +7549,7 @@ export function initMoves() {
|
|||
.recklessMove(),
|
||||
new AttackMove(Moves.MAGICAL_LEAF, Type.GRASS, MoveCategory.SPECIAL, 60, -1, 20, -1, 0, 3),
|
||||
new StatusMove(Moves.WATER_SPORT, Type.WATER, -1, 15, -1, 0, 3)
|
||||
.ignoresProtect()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.WATER_SPORT, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new SelfStatusMove(Moves.CALM_MIND, Type.PSYCHIC, -1, 20, -1, 0, 3)
|
||||
|
@ -7541,6 +7578,7 @@ export function initMoves() {
|
|||
.attr(AddBattlerTagAttr, BattlerTagType.ROOSTED, true, false)
|
||||
.triageMove(),
|
||||
new StatusMove(Moves.GRAVITY, Type.PSYCHIC, -1, 5, -1, 0, 4)
|
||||
.ignoresProtect()
|
||||
.attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4)
|
||||
|
@ -7853,7 +7891,8 @@ export function initMoves() {
|
|||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.ACC ], 1, true),
|
||||
new StatusMove(Moves.WIDE_GUARD, Type.ROCK, -1, 10, -1, 3, 5)
|
||||
.target(MoveTarget.USER_SIDE)
|
||||
.attr(AddArenaTagAttr, ArenaTagType.WIDE_GUARD, 1, true, true),
|
||||
.attr(AddArenaTagAttr, ArenaTagType.WIDE_GUARD, 1, true, true)
|
||||
.condition(failIfLastCondition),
|
||||
new StatusMove(Moves.GUARD_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5)
|
||||
.attr(AverageStatsAttr, [ Stat.DEF, Stat.SPDEF ], "moveTriggers:sharedGuard"),
|
||||
new StatusMove(Moves.POWER_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5)
|
||||
|
@ -7926,7 +7965,10 @@ export function initMoves() {
|
|||
.attr(AbilityGiveAttr),
|
||||
new StatusMove(Moves.AFTER_YOU, Type.NORMAL, -1, 15, -1, 0, 5)
|
||||
.ignoresProtect()
|
||||
.unimplemented(),
|
||||
.target(MoveTarget.NEAR_OTHER)
|
||||
.condition(failIfSingleBattle)
|
||||
.condition((user, target, move) => !target.turnData.acted)
|
||||
.attr(AfterYouAttr),
|
||||
new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
||||
.soundBased()
|
||||
.partial(),
|
||||
|
@ -7941,7 +7983,8 @@ export function initMoves() {
|
|||
.attr(PositiveStatStagePowerAttr),
|
||||
new StatusMove(Moves.QUICK_GUARD, Type.FIGHTING, -1, 15, -1, 3, 5)
|
||||
.target(MoveTarget.USER_SIDE)
|
||||
.attr(AddArenaTagAttr, ArenaTagType.QUICK_GUARD, 1, true, true),
|
||||
.attr(AddArenaTagAttr, ArenaTagType.QUICK_GUARD, 1, true, true)
|
||||
.condition(failIfLastCondition),
|
||||
new SelfStatusMove(Moves.ALLY_SWITCH, Type.PSYCHIC, -1, 15, -1, 2, 5)
|
||||
.ignoresProtect()
|
||||
.unimplemented(),
|
||||
|
@ -7979,7 +8022,15 @@ export function initMoves() {
|
|||
new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5)
|
||||
.attr(CopyTypeAttr),
|
||||
new AttackMove(Moves.RETALIATE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, -1, 0, 5)
|
||||
.partial(),
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => {
|
||||
const turn = user.scene.currentBattle.turn;
|
||||
const lastPlayerFaint = user.scene.currentBattle.playerFaintsHistory[user.scene.currentBattle.playerFaintsHistory.length - 1];
|
||||
const lastEnemyFaint = user.scene.currentBattle.enemyFaintsHistory[user.scene.currentBattle.enemyFaintsHistory.length - 1];
|
||||
return (
|
||||
(lastPlayerFaint !== undefined && turn - lastPlayerFaint.turn === 1 && user.isPlayer()) ||
|
||||
(lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && !user.isPlayer())
|
||||
) ? 2 : 1;
|
||||
}),
|
||||
new AttackMove(Moves.FINAL_GAMBIT, Type.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5)
|
||||
.attr(UserHpDamageAttr)
|
||||
.attr(SacrificialAttrOnHit),
|
||||
|
@ -8112,7 +8163,8 @@ export function initMoves() {
|
|||
new StatusMove(Moves.MAT_BLOCK, Type.FIGHTING, -1, 10, -1, 0, 6)
|
||||
.target(MoveTarget.USER_SIDE)
|
||||
.attr(AddArenaTagAttr, ArenaTagType.MAT_BLOCK, 1, true, true)
|
||||
.condition(new FirstMoveCondition()),
|
||||
.condition(new FirstMoveCondition())
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.BELCH, Type.POISON, MoveCategory.SPECIAL, 120, 90, 10, -1, 0, 6)
|
||||
.condition((user, target, move) => user.battleData.berriesEaten.length > 0),
|
||||
new StatusMove(Moves.ROTOTILLER, Type.GROUND, -1, 10, -1, 0, 6)
|
||||
|
@ -8170,7 +8222,8 @@ export function initMoves() {
|
|||
.triageMove(),
|
||||
new StatusMove(Moves.CRAFTY_SHIELD, Type.FAIRY, -1, 10, -1, 3, 6)
|
||||
.target(MoveTarget.USER_SIDE)
|
||||
.attr(AddArenaTagAttr, ArenaTagType.CRAFTY_SHIELD, 1, true, true),
|
||||
.attr(AddArenaTagAttr, ArenaTagType.CRAFTY_SHIELD, 1, true, true)
|
||||
.condition(failIfLastCondition),
|
||||
new StatusMove(Moves.FLOWER_SHIELD, Type.FAIRY, -1, 10, -1, 0, 6)
|
||||
.target(MoveTarget.ALL)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 1, false, (user, target, move) => target.getTypes().includes(Type.GRASS) && !target.getTag(SemiInvulnerableTag)),
|
||||
|
@ -8195,7 +8248,8 @@ export function initMoves() {
|
|||
.target(MoveTarget.BOTH_SIDES)
|
||||
.unimplemented(),
|
||||
new SelfStatusMove(Moves.KINGS_SHIELD, Type.STEEL, -1, 10, -1, 4, 6)
|
||||
.attr(ProtectAttr, BattlerTagType.KINGS_SHIELD),
|
||||
.attr(ProtectAttr, BattlerTagType.KINGS_SHIELD)
|
||||
.condition(failIfLastCondition),
|
||||
new StatusMove(Moves.PLAY_NICE, Type.NORMAL, -1, 20, -1, 0, 6)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], -1),
|
||||
new StatusMove(Moves.CONFIDE, Type.NORMAL, -1, 20, -1, 0, 6)
|
||||
|
@ -8218,7 +8272,8 @@ export function initMoves() {
|
|||
new AttackMove(Moves.MYSTICAL_FIRE, Type.FIRE, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 6)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPATK ], -1),
|
||||
new SelfStatusMove(Moves.SPIKY_SHIELD, Type.GRASS, -1, 10, -1, 4, 6)
|
||||
.attr(ProtectAttr, BattlerTagType.SPIKY_SHIELD),
|
||||
.attr(ProtectAttr, BattlerTagType.SPIKY_SHIELD)
|
||||
.condition(failIfLastCondition),
|
||||
new StatusMove(Moves.AROMATIC_MIST, Type.FAIRY, -1, 20, -1, 0, 6)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], 1)
|
||||
.target(MoveTarget.NEAR_ALLY),
|
||||
|
@ -8414,7 +8469,8 @@ export function initMoves() {
|
|||
new AttackMove(Moves.FIRST_IMPRESSION, Type.BUG, MoveCategory.PHYSICAL, 90, 100, 10, -1, 2, 7)
|
||||
.condition(new FirstMoveCondition()),
|
||||
new SelfStatusMove(Moves.BANEFUL_BUNKER, Type.POISON, -1, 10, -1, 4, 7)
|
||||
.attr(ProtectAttr, BattlerTagType.BANEFUL_BUNKER),
|
||||
.attr(ProtectAttr, BattlerTagType.BANEFUL_BUNKER)
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.SPIRIT_SHACKLE, Type.GHOST, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 7)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1, 1, true)
|
||||
.makesContact(false),
|
||||
|
@ -8454,7 +8510,7 @@ export function initMoves() {
|
|||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS].find(a => p.hasAbility(a, false)))),
|
||||
new AttackMove(Moves.THROAT_CHOP, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7)
|
||||
.partial(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.THROAT_CHOPPED),
|
||||
new AttackMove(Moves.POLLEN_PUFF, Type.BUG, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
|
||||
.attr(StatusCategoryOnAllyAttr)
|
||||
.attr(HealOnAllyAttr, 0.5, true, false)
|
||||
|
@ -8476,6 +8532,7 @@ export function initMoves() {
|
|||
return userTypes.includes(Type.FIRE);
|
||||
})
|
||||
.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.BURNED_UP, true, false)
|
||||
.attr(RemoveTypeAttr, Type.FIRE, (user) => {
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:burnedItselfOut", {pokemonName: getPokemonNameWithAffix(user)}));
|
||||
}),
|
||||
|
@ -8657,6 +8714,7 @@ export function initMoves() {
|
|||
/* Unused */
|
||||
new SelfStatusMove(Moves.MAX_GUARD, Type.NORMAL, -1, 10, -1, 4, 8)
|
||||
.attr(ProtectAttr)
|
||||
.condition(failIfLastCondition)
|
||||
.ignoresVirtual(),
|
||||
/* End Unused */
|
||||
new AttackMove(Moves.DYNAMAX_CANNON, Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8)
|
||||
|
@ -8693,7 +8751,7 @@ export function initMoves() {
|
|||
.condition((user, target, move) => user.getTag(TrappedTag)?.sourceMove !== Moves.NO_RETREAT), // fails if the user is currently trapped by No Retreat
|
||||
new StatusMove(Moves.TAR_SHOT, Type.ROCK, 100, 15, -1, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||
.partial(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TAR_SHOT, false),
|
||||
new StatusMove(Moves.MAGIC_POWDER, Type.PSYCHIC, 100, 20, -1, 0, 8)
|
||||
.attr(ChangeTypeAttr, Type.PSYCHIC)
|
||||
.powderMove(),
|
||||
|
@ -8835,7 +8893,8 @@ export function initMoves() {
|
|||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.ignoresProtect(),
|
||||
new SelfStatusMove(Moves.OBSTRUCT, Type.DARK, 100, 10, -1, 4, 8)
|
||||
.attr(ProtectAttr, BattlerTagType.OBSTRUCT),
|
||||
.attr(ProtectAttr, BattlerTagType.OBSTRUCT)
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.FALSE_SURRENDER, Type.DARK, MoveCategory.PHYSICAL, 80, -1, 10, -1, 0, 8),
|
||||
new AttackMove(Moves.METEOR_ASSAULT, Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 5, -1, 0, 8)
|
||||
.attr(RechargeAttr)
|
||||
|
@ -8942,7 +9001,8 @@ export function initMoves() {
|
|||
new AttackMove(Moves.PSYSHIELD_BASH, Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 90, 10, 100, 0, 8)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 1, true),
|
||||
new SelfStatusMove(Moves.POWER_SHIFT, Type.NORMAL, -1, 10, -1, 0, 8)
|
||||
.unimplemented(),
|
||||
.target(MoveTarget.USER)
|
||||
.attr(ShiftStatAttr, Stat.ATK, Stat.DEF),
|
||||
new AttackMove(Moves.STONE_AXE, Type.ROCK, MoveCategory.PHYSICAL, 65, 90, 15, 100, 0, 8)
|
||||
.attr(AddArenaTrapTagHitAttr, ArenaTagType.STEALTH_ROCK)
|
||||
.slicingMove(),
|
||||
|
@ -9123,10 +9183,10 @@ export function initMoves() {
|
|||
.attr(TeraBlastCategoryAttr)
|
||||
.attr(TeraBlastTypeAttr)
|
||||
.attr(TeraBlastPowerAttr)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR))
|
||||
.partial(),
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR)),
|
||||
new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9)
|
||||
.attr(ProtectAttr, BattlerTagType.SILK_TRAP),
|
||||
.attr(ProtectAttr, BattlerTagType.SILK_TRAP)
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.AXE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 90, 10, 30, 0, 9)
|
||||
.attr(MissEffectAttr, crashDamageFunc)
|
||||
.attr(NoEffectAttr, crashDamageFunc)
|
||||
|
@ -9256,6 +9316,7 @@ export function initMoves() {
|
|||
const userTypes = user.getTypes(true);
|
||||
return userTypes.includes(Type.ELECTRIC);
|
||||
})
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.DOUBLE_SHOCKED, true, false)
|
||||
.attr(RemoveTypeAttr, Type.ELECTRIC, (user) => {
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:usedUpAllElectricity", {pokemonName: getPokemonNameWithAffix(user)}));
|
||||
}),
|
||||
|
@ -9318,7 +9379,8 @@ export function initMoves() {
|
|||
.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
|
||||
.attr(DoublePowerChanceAttr),
|
||||
new SelfStatusMove(Moves.BURNING_BULWARK, Type.FIRE, -1, 10, -1, 4, 9)
|
||||
.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK),
|
||||
.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK)
|
||||
.condition(failIfLastCondition),
|
||||
new AttackMove(Moves.THUNDERCLAP, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 5, -1, 1, 9)
|
||||
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct?
|
||||
new AttackMove(Moves.MIGHTY_CLEAVE, Type.ROCK, MoveCategory.PHYSICAL, 95, 100, 5, -1, 0, 9)
|
||||
|
|
|
@ -1,14 +1,15 @@
|
|||
import { PokemonFormChangeItemModifier } from "../modifier/modifier";
|
||||
import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier";
|
||||
import Pokemon from "../field/pokemon";
|
||||
import { SpeciesFormKey } from "./pokemon-species";
|
||||
import { StatusEffect } from "./status-effect";
|
||||
import { MoveCategory, allMoves } from "./move";
|
||||
import { Type } from "./type";
|
||||
import { Constructor } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import { getPokemonNameWithAffix } from "#app/messages.js";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import i18next from "i18next";
|
||||
import { WeatherType } from "./weather";
|
||||
|
||||
|
@ -357,6 +358,41 @@ export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class used for triggering form changes based on the user's Tera type.
|
||||
* Used by Ogerpon and Terapagos.
|
||||
* @extends SpeciesFormChangeTrigger
|
||||
*/
|
||||
export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger {
|
||||
/** The Tera type that triggers the form change */
|
||||
private teraType: Type;
|
||||
|
||||
constructor(teraType: Type) {
|
||||
super();
|
||||
this.teraType = teraType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the associated Pokémon has the required Tera Shard that matches with the associated Tera type.
|
||||
* @param {Pokemon} pokemon the Pokémon that is trying to do the form change
|
||||
* @returns `true` if the Pokémon can change forms, `false` otherwise
|
||||
*/
|
||||
canChange(pokemon: Pokemon): boolean {
|
||||
return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id && m.teraType === this.teraType);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class used for triggering form changes based on the user's lapsed Tera type.
|
||||
* Used by Ogerpon and Terapagos.
|
||||
* @extends SpeciesFormChangeTrigger
|
||||
*/
|
||||
export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger {
|
||||
canChange(pokemon: Pokemon): boolean {
|
||||
return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class used for triggering form changes based on weather.
|
||||
* Used by Castform and Cherrim.
|
||||
|
@ -592,6 +628,23 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
[Species.ALTARIA]: [
|
||||
new SpeciesFormChange(Species.ALTARIA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.ALTARIANITE))
|
||||
],
|
||||
[Species.CASTFORM]: [
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeActiveTrigger(), true)
|
||||
],
|
||||
[Species.BANETTE]: [
|
||||
new SpeciesFormChange(Species.BANETTE, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.BANETTITE))
|
||||
],
|
||||
|
@ -627,6 +680,11 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
new SpeciesFormChange(Species.DEOXYS, "normal", "defense", new SpeciesFormChangeItemTrigger(FormChangeItem.HARD_METEORITE)),
|
||||
new SpeciesFormChange(Species.DEOXYS, "normal", "speed", new SpeciesFormChangeItemTrigger(FormChangeItem.SMOOTH_METEORITE))
|
||||
],
|
||||
[Species.CHERRIM]: [
|
||||
new SpeciesFormChange(Species.CHERRIM, "overcast", "sunshine", new SpeciesFormChangeWeatherTrigger(Abilities.FLOWER_GIFT, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FLOWER_GIFT, [ WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG, WeatherType.HAIL, WeatherType.HEAVY_RAIN, WeatherType.SNOW, WeatherType.RAIN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeActiveTrigger(), true)
|
||||
],
|
||||
[Species.LOPUNNY]: [
|
||||
new SpeciesFormChange(Species.LOPUNNY, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.LOPUNNITE))
|
||||
],
|
||||
|
@ -822,6 +880,14 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
[Species.SANDACONDA]: [
|
||||
new SpeciesFormChange(Species.SANDACONDA, "", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS))
|
||||
],
|
||||
[Species.CRAMORANT]: [
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true)
|
||||
],
|
||||
[Species.TOXTRICITY]: [
|
||||
new SpeciesFormChange(Species.TOXTRICITY, "amped", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)),
|
||||
new SpeciesFormChange(Species.TOXTRICITY, "lowkey", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)),
|
||||
|
@ -848,6 +914,10 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
new SpeciesFormChange(Species.ALCREMIE, "caramel-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)),
|
||||
new SpeciesFormChange(Species.ALCREMIE, "rainbow-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS))
|
||||
],
|
||||
[Species.EISCUE]: [
|
||||
new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true)
|
||||
],
|
||||
[Species.MORPEKO]: [
|
||||
new SpeciesFormChange(Species.MORPEKO, "full-belly", "hangry", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.MORPEKO, "hangry", "full-belly", new SpeciesFormChangeManualTrigger(), true)
|
||||
|
@ -883,58 +953,24 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
|||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "wellspring-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.WELLSPRING_MASK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "hearthflame-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.HEARTHFLAME_MASK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "cornerstone-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.CORNERSTONE_MASK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Grass Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Grass Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Water Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Water Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Fire Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Fire Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Rock Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Rock Tera Shard
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeTeraTrigger(Type.GRASS)),
|
||||
new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.GRASS)),
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeTeraTrigger(Type.WATER)),
|
||||
new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.WATER)),
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeTeraTrigger(Type.FIRE)),
|
||||
new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.FIRE)),
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeTeraTrigger(Type.ROCK)),
|
||||
new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.ROCK))
|
||||
],
|
||||
[Species.TERAPAGOS]: [
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "", "terastal", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeManualTrigger(), true), //When holding a Stellar Tera Shard
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Stellar Tera Shard
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeTeraTrigger(Type.STELLAR)),
|
||||
new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.STELLAR))
|
||||
],
|
||||
[Species.GALAR_DARMANITAN]: [
|
||||
new SpeciesFormChange(Species.GALAR_DARMANITAN, "", "zen", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.GALAR_DARMANITAN, "zen", "", new SpeciesFormChangeManualTrigger(), true)
|
||||
],
|
||||
[Species.EISCUE]: [
|
||||
new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true),
|
||||
new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true),
|
||||
],
|
||||
[Species.CRAMORANT]: [
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||
new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true),
|
||||
],
|
||||
[Species.CASTFORM]: [
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeActiveTrigger(), true),
|
||||
],
|
||||
[Species.CHERRIM]: [
|
||||
new SpeciesFormChange(Species.CHERRIM, "overcast", "sunshine", new SpeciesFormChangeWeatherTrigger(Abilities.FLOWER_GIFT, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FLOWER_GIFT, [ WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG, WeatherType.HAIL, WeatherType.HEAVY_RAIN, WeatherType.SNOW, WeatherType.RAIN ]), true),
|
||||
new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeActiveTrigger(), true),
|
||||
],
|
||||
};
|
||||
|
||||
export function initPokemonForms() {
|
||||
|
|
|
@ -657,6 +657,24 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
return this.getSpeciesForLevel(level, allowEvolving, true, strength, currentWave);
|
||||
}
|
||||
|
||||
/**
|
||||
* @see {@linkcode getSpeciesForLevel} uses an ease in and ease out sine function:
|
||||
* @see {@link https://easings.net/#easeInSine}
|
||||
* @see {@link https://easings.net/#easeOutSine}
|
||||
* Ease in is similar to an exponential function with slower growth, as in, x is directly related to y, and increase in y is higher for higher x.
|
||||
* Ease out looks more similar to a logarithmic function shifted to the left. It's still a direct relation but it plateaus instead of increasing in growth.
|
||||
*
|
||||
* This function is used to calculate the x given to these functions, which is used for evolution chance.
|
||||
*
|
||||
* First is maxLevelDiff, which is a denominator for evolution chance for mons without wild evolution delay.
|
||||
* This means a lower value of x will lead to a higher evolution chance.
|
||||
*
|
||||
* It's also used for preferredMinLevel, which is used when an evolution delay exists.
|
||||
* The calculation with evolution delay is a weighted average of the easeIn and easeOut functions where preferredMinLevel is the denominator.
|
||||
* This also means a lower value of x will lead to a higher evolution chance.
|
||||
* @param strength {@linkcode PartyMemberStrength} The strength of the party member in question
|
||||
* @returns {@linkcode integer} The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance.
|
||||
*/
|
||||
private getStrengthLevelDiff(strength: PartyMemberStrength): integer {
|
||||
switch (Math.min(strength, PartyMemberStrength.STRONGER)) {
|
||||
case PartyMemberStrength.WEAKEST:
|
||||
|
@ -666,9 +684,9 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
case PartyMemberStrength.WEAK:
|
||||
return 20;
|
||||
case PartyMemberStrength.AVERAGE:
|
||||
return 10;
|
||||
return 8;
|
||||
case PartyMemberStrength.STRONG:
|
||||
return 5;
|
||||
return 4;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
@ -716,7 +734,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
if (strength === PartyMemberStrength.STRONGER) {
|
||||
evolutionChance = 1;
|
||||
} else {
|
||||
const maxLevelDiff = this.getStrengthLevelDiff(strength);
|
||||
const maxLevelDiff = this.getStrengthLevelDiff(strength); //The maximum distance from the evolution level tolerated for the mon to not evolve
|
||||
const minChance: number = 0.875 - 0.125 * strength;
|
||||
|
||||
evolutionChance = Math.min(minChance + easeInFunc(Math.min(level - ev.level, maxLevelDiff) / maxLevelDiff) * (1 - minChance), 1);
|
||||
|
@ -735,11 +753,6 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
evolutionChance = Math.min(0.65 * easeInFunc(Math.min(Math.max(level - evolutionLevel, 0), preferredMinLevel) / preferredMinLevel) + 0.35 * easeOutFunc(Math.min(Math.max(level - evolutionLevel, 0), preferredMinLevel * 2.5) / (preferredMinLevel * 2.5)), 1);
|
||||
}
|
||||
}
|
||||
/* (Most) Trainers shouldn't be using unevolved Pokemon by the third gym leader / wave 80. Exceptions to this include Breeders, whose large teams are balanced by the use of weaker pokemon */
|
||||
if (currentWave >= 80 && forTrainer && strength > PartyMemberStrength.WEAKER) {
|
||||
evolutionChance = 1;
|
||||
noEvolutionChance = 0;
|
||||
}
|
||||
|
||||
if (evolutionChance > 0) {
|
||||
if (isRegionalEvolution) {
|
||||
|
|
|
@ -4,7 +4,7 @@ import { Type } from "./type";
|
|||
import * as Utils from "../utils";
|
||||
import { ChangeMovePriorityAbAttr, applyAbAttrs } from "./ability";
|
||||
import { ProtectAttr } from "./move";
|
||||
import { BattlerIndex } from "#app/battle.js";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import i18next from "i18next";
|
||||
|
||||
export enum TerrainType {
|
||||
|
|
|
@ -559,64 +559,64 @@ export class TrainerConfig {
|
|||
switch (team) {
|
||||
case "rocket": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.RATTATA, Species.KOFFING, Species.EKANS, Species.GYARADOS, Species.TAUROS, Species.SCYTHER, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.PORYGON, Species.ALOLA_RATTATA, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE],
|
||||
[TrainerPoolTier.COMMON]: [Species.RATTATA, Species.KOFFING, Species.EKANS, Species.ZUBAT, Species.MAGIKARP, Species.HOUNDOUR, Species.ONIX, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB, Species.DROWZEE, Species.VILEPLUME],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.PORYGON, Species.MANKEY, Species.MAGNEMITE, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE, Species.PALDEA_TAUROS, Species.OMANYTE, Species.KABUTO, Species.MAGBY, Species.ELEKID],
|
||||
[TrainerPoolTier.RARE]: [Species.DRATINI, Species.LARVITAR]
|
||||
};
|
||||
}
|
||||
case "magma": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.NUMEL, Species.POOCHYENA, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.TRAPINCH, Species.HEATMOR],
|
||||
[TrainerPoolTier.COMMON]: [Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.BARBOACH],
|
||||
[TrainerPoolTier.RARE]: [Species.CAPSAKID, Species.CHARCADET]
|
||||
};
|
||||
}
|
||||
case "aqua": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.CARVANHA, Species.CORPHISH, Species.ZIGZAGOON, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.QWILFISH],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.MANTINE, Species.BASCULEGION, Species.REMORAID, Species.ARROKUDA],
|
||||
[TrainerPoolTier.RARE]: [Species.DONDOZO]
|
||||
[TrainerPoolTier.COMMON]: [Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP],
|
||||
[TrainerPoolTier.RARE]: [Species.DONDOZO, Species.BASCULEGION]
|
||||
};
|
||||
}
|
||||
case "galactic": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.GLAMEOW, Species.STUNKY, Species.BRONZOR, Species.CARNIVINE, Species.GROWLITHE, Species.QWILFISH, Species.SNEASEL],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.HISUI_SNEASEL],
|
||||
[TrainerPoolTier.RARE]: [Species.HISUI_ZORUA, Species.HISUI_SLIGGOO]
|
||||
[TrainerPoolTier.COMMON]: [Species.BRONZOR, Species.SWINUB, Species.YANMA, Species.LICKITUNG, Species.TANGELA, Species.MAGBY, Species.ELEKID, Species.SKORUPI, Species.ZUBAT, Species.MURKROW, Species.MAGIKARP, Species.VOLTORB],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.SNEASEL, Species.DUSKULL, Species.ROTOM, Species.HISUI_VOLTORB, Species.GLIGAR, Species.ABRA],
|
||||
[TrainerPoolTier.RARE]: [Species.URSALUNA, Species.HISUI_LILLIGANT, Species.SPIRITOMB, Species.HISUI_SNEASEL]
|
||||
};
|
||||
}
|
||||
case "plasma": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.SCRAFTY, Species.LILLIPUP, Species.PURRLOIN, Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.AMOONGUSS],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.PAWNIARD, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.KLINK],
|
||||
[TrainerPoolTier.RARE]: [Species.DRUDDIGON, Species.BOUFFALANT, Species.AXEW, Species.DEINO, Species.DURANT]
|
||||
[TrainerPoolTier.COMMON]: [Species.YAMASK, Species.ROGGENROLA, Species.JOLTIK, Species.TYMPOLE, Species.FRILLISH, Species.FERROSEED, Species.SANDILE, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.CUBCHOO, Species.VANILLITE],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.PAWNIARD, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.KLINK, Species.TYNAMO, Species.GALAR_DARUMAKA, Species.GOLETT, Species.MIENFOO, Species.DURANT, Species.SIGILYPH],
|
||||
[TrainerPoolTier.RARE]: [Species.HISUI_ZORUA, Species.AXEW, Species.DEINO, Species.HISUI_BRAVIARY]
|
||||
};
|
||||
}
|
||||
case "flare": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.GULPIN, Species.PURRLOIN, Species.POOCHYENA, Species.SCATTERBUG],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.LITWICK, Species.SNEASEL, Species.PANCHAM, Species.PAWNIARD],
|
||||
[TrainerPoolTier.RARE]: [Species.NOIVERN, Species.DRUDDIGON]
|
||||
[TrainerPoolTier.COMMON]: [Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.BERGMITE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO],
|
||||
[TrainerPoolTier.RARE]: [Species.NOIVERN, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO]
|
||||
};
|
||||
}
|
||||
case "aether": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.BRUXISH, Species.SLOWPOKE, Species.BALTOY, Species.EXEGGCUTE, Species.ABRA, Species.ALOLA_RAICHU, Species.ELGYEM, Species.NATU],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.GALAR_SLOWKING, Species.MEDITITE, Species.BELDUM, Species.ORANGURU, Species.HATTERENE, Species.INKAY, Species.RALTS],
|
||||
[TrainerPoolTier.RARE]: [Species.ARMAROUGE, Species.GIRAFARIG, Species.PORYGON]
|
||||
[TrainerPoolTier.COMMON]: [ Species.BRUXISH, Species.SLOWPOKE, Species.BALTOY, Species.EXEGGCUTE, Species.ABRA, Species.ALOLA_RAICHU, Species.ELGYEM, Species.NATU, Species.BLIPBUG, Species.GIRAFARIG, Species.ORANGURU],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.GALAR_SLOWPOKE, Species.MEDITITE, Species.BELDUM, Species.HATENNA, Species.INKAY, Species.RALTS, Species.GALAR_MR_MIME],
|
||||
[TrainerPoolTier.RARE]: [Species.ARMAROUGE, Species.HISUI_BRAVIARY, Species.PORYGON]
|
||||
};
|
||||
}
|
||||
case "skull": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.MAREANIE, Species.ALOLA_GRIMER, Species.GASTLY, Species.ZUBAT, Species.LURANTIS, Species.VENIPEDE, Species.BUDEW, Species.KOFFING],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.GALAR_SLOWBRO, Species.SKORUPI, Species.PALDEA_WOOPER, Species.NIDORAN_F, Species.CROAGUNK, Species.MANDIBUZZ],
|
||||
[TrainerPoolTier.RARE]: [Species.DRAGALGE, Species.HISUI_SNEASEL]
|
||||
[TrainerPoolTier.COMMON]: [ Species.MAREANIE, Species.ALOLA_GRIMER, Species.GASTLY, Species.ZUBAT, Species.FOMANTIS, Species.VENIPEDE, Species.BUDEW, Species.KOFFING, Species.STUNKY, Species.CROAGUNK, Species.NIDORAN_F],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.GALAR_SLOWPOKE, Species.SKORUPI, Species.PALDEA_WOOPER, Species.VULLABY, Species.HISUI_QWILFISH, Species.GLIMMET],
|
||||
[TrainerPoolTier.RARE]: [Species.SKRELP, Species.HISUI_SNEASEL]
|
||||
};
|
||||
}
|
||||
case "macro": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.HATTERENE, Species.MILOTIC, Species.TSAREENA, Species.SALANDIT, Species.GALAR_PONYTA, Species.GOTHITA, Species.FROSLASS],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.MANDIBUZZ, Species.MAREANIE, Species.ALOLA_VULPIX, Species.TOGEPI, Species.GALAR_CORSOLA, Species.SINISTEA, Species.APPLIN],
|
||||
[TrainerPoolTier.COMMON]: [ Species.HATENNA, Species.FEEBAS, Species.BOUNSWEET, Species.SALANDIT, Species.GALAR_PONYTA, Species.GOTHITA, Species.FROSLASS, Species.VULPIX, Species.FRILLISH, Species.ODDISH, Species.SINISTEA],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.VULLABY, Species.MAREANIE, Species.ALOLA_VULPIX, Species.TOGEPI, Species.GALAR_CORSOLA, Species.APPLIN],
|
||||
[TrainerPoolTier.RARE]: [Species.TINKATINK, Species.HISUI_LILLIGANT]
|
||||
};
|
||||
}
|
||||
|
@ -1366,9 +1366,9 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
),
|
||||
[TrainerType.ROCKET_GRUNT]: new TrainerConfig(++t).setHasGenders("Rocket Grunt Female").setHasDouble("Rocket Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.WEEDLE, Species.RATTATA, Species.EKANS, Species.SANDSHREW, Species.ZUBAT, Species.GEODUDE, Species.KOFFING, Species.GRIMER, Species.ODDISH],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.GYARADOS, Species.TAUROS, Species.SCYTHER, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB],
|
||||
[TrainerPoolTier.RARE]: [Species.PORYGON, Species.ALOLA_RATTATA, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE],
|
||||
[TrainerPoolTier.COMMON]: [Species.WEEDLE, Species.RATTATA, Species.EKANS, Species.SANDSHREW, Species.ZUBAT, Species.GEODUDE, Species.KOFFING, Species.GRIMER, Species.ODDISH, Species.SLOWPOKE],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.GYARADOS, Species.LICKITUNG, Species.TAUROS, Species.MANKEY, Species.SCYTHER, Species.ELEKID, Species.MAGBY, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB, Species.MAGNEMITE],
|
||||
[TrainerPoolTier.RARE]: [Species.PORYGON, Species.ALOLA_RATTATA, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE, Species.PALDEA_TAUROS, Species.OMANYTE, Species.KABUTO],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DRATINI, Species.LARVITAR]
|
||||
}),
|
||||
[TrainerType.ARCHER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [Species.HOUNDOOM]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
|
@ -1377,63 +1377,63 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
[TrainerType.PETREL]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [Species.WEEZING]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.MAGMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Magma Grunt Female").setHasDouble("Magma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.BALTOY, Species.BARBOACH],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR],
|
||||
[TrainerPoolTier.RARE]: [Species.TRAPINCH, Species.HEATMOR],
|
||||
[TrainerPoolTier.COMMON]: [Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR],
|
||||
[TrainerPoolTier.RARE]: [Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.CAPSAKID, Species.CHARCADET]
|
||||
}),
|
||||
[TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [Species.CAMERUPT]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.COURTNEY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin_female", "magma", [Species.CAMERUPT]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.AQUA_GRUNT]: new TrainerConfig(++t).setHasGenders("Aqua Grunt Female").setHasDouble("Aqua Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.CARVANHA, Species.WAILMER, Species.ZIGZAGOON, Species.LOTAD, Species.CORPHISH, Species.SPHEAL],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.QWILFISH],
|
||||
[TrainerPoolTier.RARE]: [Species.MANTINE, Species.BASCULEGION, Species.REMORAID, Species.ARROKUDA],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DONDOZO]
|
||||
[TrainerPoolTier.COMMON]: [Species.CARVANHA, Species.WAILMER, Species.ZIGZAGOON, Species.LOTAD, Species.CORPHISH, Species.SPHEAL, Species.REMORAID, Species.QWILFISH, Species.BARBOACH],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.CLOBBOPUS, Species.HORSEA],
|
||||
[TrainerPoolTier.RARE]: [Species.MANTINE, Species.DHELMISE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.PALDEA_WOOPER, Species.SKRELP],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DONDOZO, Species.BASCULEGION]
|
||||
}),
|
||||
[TrainerType.MATT]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin", "aqua", [Species.SHARPEDO]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.SHELLY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin_female", "aqua", [Species.SHARPEDO]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.GALACTIC_GRUNT]: new TrainerConfig(++t).setHasGenders("Galactic Grunt Female").setHasDouble("Galactic Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.GLAMEOW, Species.STUNKY, Species.CROAGUNK, Species.SHINX, Species.WURMPLE, Species.BRONZOR, Species.DRIFLOON, Species.BURMY],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.CARNIVINE, Species.GROWLITHE, Species.QWILFISH, Species.SNEASEL],
|
||||
[TrainerPoolTier.RARE]: [Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.HISUI_SNEASEL],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.HISUI_ZORUA, Species.HISUI_SLIGGOO]
|
||||
[TrainerPoolTier.COMMON]: [Species.GLAMEOW, Species.STUNKY, Species.CROAGUNK, Species.SHINX, Species.WURMPLE, Species.BRONZOR, Species.DRIFLOON, Species.BURMY, Species.CARNIVINE],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.LICKITUNG, Species.RHYHORN, Species.TANGELA, Species.ZUBAT, Species.YANMA, Species.SKORUPI, Species.GLIGAR, Species.SWINUB],
|
||||
[TrainerPoolTier.RARE]: [Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.SNEASEL, Species.ELEKID, Species.MAGBY, Species.DUSKULL],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.ROTOM, Species.SPIRITOMB, Species.HISUI_SNEASEL]
|
||||
}),
|
||||
[TrainerType.JUPITER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [Species.SKUNTANK]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.MARS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [Species.PURUGLY]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.SATURN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander", "galactic", [Species.TOXICROAK]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.PLASMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Plasma Grunt Female").setHasDouble("Plasma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.PATRAT, Species.LILLIPUP, Species.PURRLOIN, Species.SCRAFTY, Species.WOOBAT, Species.VANILLITE, Species.SANDILE, Species.TRUBBISH],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.AMOONGUSS],
|
||||
[TrainerPoolTier.RARE]: [Species.PAWNIARD, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.KLINK],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DRUDDIGON, Species.BOUFFALANT, Species.AXEW, Species.DEINO, Species.DURANT]
|
||||
[TrainerPoolTier.COMMON]: [Species.PATRAT, Species.LILLIPUP, Species.PURRLOIN, Species.SCRAFTY, Species.WOOBAT, Species.VANILLITE, Species.SANDILE, Species.TRUBBISH, Species.TYMPOLE],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.JOLTIK],
|
||||
[TrainerPoolTier.RARE]: [Species.PAWNIARD, Species.RUFFLET, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.KLINK, Species.CUBCHOO, Species.MIENFOO, Species.DURANT, Species.BOUFFALANT],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DRUDDIGON, Species.HISUI_ZORUA, Species.AXEW, Species.DEINO]
|
||||
}),
|
||||
[TrainerType.ZINZOLIN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [Species.CRYOGONAL]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.ROOD]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [Species.SWOOBAT]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.GULPIN, Species.PURRLOIN, Species.POOCHYENA, Species.SCATTERBUG],
|
||||
[TrainerPoolTier.RARE]: [Species.LITWICK, Species.SNEASEL, Species.PANCHAM, Species.PAWNIARD],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.NOIVERN, Species.DRUDDIGON]
|
||||
[TrainerPoolTier.COMMON]: [Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP],
|
||||
[TrainerPoolTier.RARE]: [Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.BERGMITE, Species.SLIGGOO],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.NOIVERN, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG]
|
||||
}),
|
||||
[TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [Species.LIEPARD]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [Species.MALAMAR]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.AETHER_GRUNT]: new TrainerConfig(++t).setHasGenders("Aether Grunt Female").setHasDouble("Aether Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [ Species.PIKIPEK, Species.ROCKRUFF, Species.ALOLA_DIGLETT, Species.YUNGOOS, Species.CORSOLA, Species.ALOLA_GEODUDE, Species.BOUNSWEET, Species.LILLIPUP, Species.ALOLA_MAROWAK],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.STUFFUL, Species.ALOLA_EXEGGUTOR, Species.CRABRAWLER, Species.CUTIEFLY, Species.ALOLA_RAICHU, Species.ORICORIO, Species.MUDBRAY],
|
||||
[TrainerPoolTier.RARE]: [ Species.ORANGURU, Species.PASSIMIAN, Species.GALAR_CORSOLA, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.TURTONATOR, Species.DRAMPA],
|
||||
[TrainerPoolTier.COMMON]: [ Species.PIKIPEK, Species.ROCKRUFF, Species.ALOLA_DIGLETT, Species.ALOLA_EXEGGUTOR, Species.YUNGOOS, Species.CORSOLA, Species.ALOLA_GEODUDE, Species.ALOLA_RAICHU, Species.BOUNSWEET, Species.LILLIPUP, Species.KOMALA, Species.MORELULL, Species.COMFEY, Species.TOGEDEMARU],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.STUFFUL, Species.ORANGURU, Species.PASSIMIAN, Species.BRUXISH, Species.MINIOR, Species.WISHIWASHI, Species.CRABRAWLER, Species.CUTIEFLY, Species.ORICORIO, Species.MUDBRAY, Species.PYUKUMUKU, Species.ALOLA_MAROWAK],
|
||||
[TrainerPoolTier.RARE]: [ Species.GALAR_CORSOLA, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.TURTONATOR, Species.DRAMPA],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.JANGMO_O, Species.PORYGON]
|
||||
}),
|
||||
[TrainerType.FABA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aether_admin", "aether", [Species.HYPNO]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.SKULL_GRUNT]: new TrainerConfig(++t).setHasGenders("Skull Grunt Female").setHasDouble("Skull Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [ Species.SALANDIT, Species.ALOLA_RATTATA, Species.ALOLA_MEOWTH, Species.SCRAGGY, Species.KOFFING, Species.ALOLA_GRIMER, Species.MAREANIE, Species.SPINARAK, Species.TRUBBISH],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.FOMANTIS, Species.SABLEYE, Species.SANDILE, Species.ALOLA_MAROWAK, Species.PANCHAM, Species.DROWZEE, Species.ZUBAT, Species.VENIPEDE, Species.VULLABY],
|
||||
[TrainerPoolTier.RARE]: [Species.SANDYGAST, Species.PAWNIARD, Species.MIMIKYU, Species.DHELMISE, Species.GASTLY, Species.WISHIWASHI],
|
||||
[TrainerPoolTier.COMMON]: [ Species.SALANDIT, Species.ALOLA_RATTATA, Species.EKANS, Species.ALOLA_MEOWTH, Species.SCRAGGY, Species.KOFFING, Species.ALOLA_GRIMER, Species.MAREANIE, Species.SPINARAK, Species.TRUBBISH],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.FOMANTIS, Species.SABLEYE, Species.SANDILE, Species.HOUNDOUR, Species.ALOLA_MAROWAK, Species.GASTLY, Species.PANCHAM, Species.DROWZEE, Species.ZUBAT, Species.VENIPEDE, Species.VULLABY],
|
||||
[TrainerPoolTier.RARE]: [Species.SANDYGAST, Species.PAWNIARD, Species.MIMIKYU, Species.DHELMISE, Species.WISHIWASHI, Species.NYMBLE],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.GRUBBIN, Species.DEWPIDER]
|
||||
}),
|
||||
[TrainerType.PLUMERIA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("skull_admin", "skull", [Species.SALAZZLE]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
|
@ -1748,10 +1748,10 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
|
||||
[TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.PERSIAN, Species.ALOLA_PERSIAN]))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.NIDOKING, Species.NIDOQUEEN]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([Species.RHYPERIOR]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([Species.DUGTRIO, Species.ALOLA_DUGTRIO]))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.MAROWAK, Species.ALOLA_MAROWAK]))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.DUGTRIO, Species.ALOLA_DUGTRIO]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([Species.HONCHKROW]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([Species.NIDOKING, Species.NIDOQUEEN]))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.RHYPERIOR]))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([Species.KANGASKHAN], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
|
@ -1766,7 +1766,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.HIPPOWDON]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([Species.EXCADRILL]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([Species.EXCADRILL, Species.GARCHOMP]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([Species.KANGASKHAN], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
|
@ -1774,7 +1774,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
p.formIndex = 1;
|
||||
p.generateName();
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.GASTRODON]))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.GASTRODON, Species.SEISMITOAD]))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([Species.MEWTWO], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
|
@ -1892,7 +1892,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
p.formIndex = 1;
|
||||
p.generateName();
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.WEAVILE], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.WEAVILE, Species.SNEASLER], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
|
@ -1923,7 +1923,7 @@ export const trainerConfigs: TrainerConfigs = {
|
|||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BASCULEGION, Species.JELLICENT ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.gender = Gender.MALE;
|
||||
p.formIndex = 1;
|
||||
p.formIndex = 0;
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.KINGAMBIT ]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.VOLCARONA, Species.SLITHER_WING ]))
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { VariantTier } from "#app/enums/variant-tier.js";
|
||||
import { VariantTier } from "#app/enums/variant-tier";
|
||||
|
||||
export type Variant = 0 | 1 | 2;
|
||||
|
||||
|
|
|
@ -88,12 +88,14 @@ export class Weather {
|
|||
return 1;
|
||||
}
|
||||
|
||||
isMoveWeatherCancelled(move: Move): boolean {
|
||||
isMoveWeatherCancelled(user: Pokemon, move: Move): boolean {
|
||||
const moveType = user.getMoveType(move);
|
||||
|
||||
switch (this.weatherType) {
|
||||
case WeatherType.HARSH_SUN:
|
||||
return move instanceof AttackMove && move.type === Type.WATER;
|
||||
return move instanceof AttackMove && moveType === Type.WATER;
|
||||
case WeatherType.HEAVY_RAIN:
|
||||
return move instanceof AttackMove && move.type === Type.FIRE;
|
||||
return move instanceof AttackMove && moveType === Type.FIRE;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
|
@ -64,6 +64,7 @@ export enum BattlerTagType {
|
|||
STOCKPILING = "STOCKPILING",
|
||||
RECEIVE_DOUBLE_DAMAGE = "RECEIVE_DOUBLE_DAMAGE",
|
||||
ALWAYS_GET_HIT = "ALWAYS_GET_HIT",
|
||||
DISABLED = "DISABLED",
|
||||
IGNORE_GHOST = "IGNORE_GHOST",
|
||||
IGNORE_DARK = "IGNORE_DARK",
|
||||
GULP_MISSILE_ARROKUDA = "GULP_MISSILE_ARROKUDA",
|
||||
|
@ -72,4 +73,9 @@ export enum BattlerTagType {
|
|||
SHELL_TRAP = "SHELL_TRAP",
|
||||
DRAGON_CHEER = "DRAGON_CHEER",
|
||||
NO_RETREAT = "NO_RETREAT",
|
||||
GORILLA_TACTICS = "GORILLA_TACTICS",
|
||||
THROAT_CHOPPED = "THROAT_CHOPPED",
|
||||
TAR_SHOT = "TAR_SHOT",
|
||||
BURNED_UP = "BURNED_UP",
|
||||
DOUBLE_SHOCKED = "DOUBLE_SHOCKED",
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { ArenaTagSide } from "#app/data/arena-tag.js";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { TerrainType } from "#app/data/terrain.js";
|
||||
import { WeatherType } from "#app/data/weather.js";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
|
||||
/** Alias for all {@linkcode ArenaEvent} type strings */
|
||||
export enum ArenaEventType {
|
||||
|
|
|
@ -60,7 +60,7 @@ export class Arena {
|
|||
this.scene.arenaBg.setTexture(`${biomeKey}_bg`);
|
||||
this.scene.arenaBgTransition.setTexture(`${biomeKey}_bg`);
|
||||
|
||||
// Redo this on initialise because during save/load the current wave isn't always
|
||||
// Redo this on initialize because during save/load the current wave isn't always
|
||||
// set correctly during construction
|
||||
this.updatePoolsForTimeOfDay();
|
||||
}
|
||||
|
@ -289,7 +289,7 @@ export class Arena {
|
|||
|
||||
/**
|
||||
* Sets weather to the override specified in overrides.ts
|
||||
* @param weather new weather to set of type WeatherType
|
||||
* @param weather new {@linkcode WeatherType} to set
|
||||
* @returns true to force trySetWeather to return true
|
||||
*/
|
||||
trySetWeatherOverride(weather: WeatherType): boolean {
|
||||
|
@ -301,8 +301,8 @@ export class Arena {
|
|||
|
||||
/**
|
||||
* Attempts to set a new weather to the battle
|
||||
* @param weather new weather to set of type WeatherType
|
||||
* @param hasPokemonSource is the new weather from a pokemon
|
||||
* @param weather {@linkcode WeatherType} new {@linkcode WeatherType} to set
|
||||
* @param hasPokemonSource boolean if the new weather is from a pokemon
|
||||
* @returns true if new weather set, false if no weather provided or attempting to set the same weather as currently in use
|
||||
*/
|
||||
trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean {
|
||||
|
@ -391,8 +391,8 @@ export class Arena {
|
|||
return true;
|
||||
}
|
||||
|
||||
isMoveWeatherCancelled(move: Move) {
|
||||
return this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(move);
|
||||
isMoveWeatherCancelled(user: Pokemon, move: Move) {
|
||||
return this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(user, move);
|
||||
}
|
||||
|
||||
isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move) {
|
||||
|
@ -573,6 +573,12 @@ export class Arena {
|
|||
this.ignoreAbilities = ignoreAbilities;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies each `ArenaTag` in this Arena, based on which side (self, enemy, or both) is passed in as a parameter
|
||||
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
|
||||
* @param side {@linkcode ArenaTagSide} which side's arena tags to apply
|
||||
* @param args array of parameters that the called upon tags may need
|
||||
*/
|
||||
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void {
|
||||
let tags = typeof tagType === "string"
|
||||
? this.tags.filter(t => t.tagType === tagType)
|
||||
|
@ -583,11 +589,28 @@ export class Arena {
|
|||
tags.forEach(t => t.apply(this, args));
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified)
|
||||
* by calling {@linkcode applyTagsForSide()}
|
||||
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
|
||||
* @param args array of parameters that the called upon tags may need
|
||||
*/
|
||||
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, ...args: unknown[]): void {
|
||||
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args);
|
||||
}
|
||||
|
||||
addTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, side: ArenaTagSide = ArenaTagSide.BOTH, quiet: boolean = false, targetIndex?: BattlerIndex): boolean {
|
||||
/**
|
||||
* Adds a new tag to the arena
|
||||
* @param tagType {@linkcode ArenaTagType} the tag being added
|
||||
* @param turnCount How many turns the tag lasts
|
||||
* @param sourceMove {@linkcode Moves} the move the tag came from, or `undefined` if not from a move
|
||||
* @param sourceId The ID of the pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById})
|
||||
* @param side {@linkcode ArenaTagSide} which side(s) the tag applies to
|
||||
* @param quiet If a message should be queued on screen to announce the tag being added
|
||||
* @param targetIndex The {@linkcode BattlerIndex} of the target pokemon
|
||||
* @returns `false` if there already exists a tag of this type in the Arena
|
||||
*/
|
||||
addTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, side: ArenaTagSide = ArenaTagSide.BOTH, quiet: boolean = false, targetIndex?: BattlerIndex): boolean {
|
||||
const existingTag = this.getTagOnSide(tagType, side);
|
||||
if (existingTag) {
|
||||
existingTag.onOverlap(this);
|
||||
|
@ -600,6 +623,7 @@ export class Arena {
|
|||
return false;
|
||||
}
|
||||
|
||||
// creates a new tag object
|
||||
const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, targetIndex, side);
|
||||
if (newTag) {
|
||||
this.tags.push(newTag);
|
||||
|
@ -613,6 +637,11 @@ export class Arena {
|
|||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides
|
||||
* @param tagType The {@linkcode ArenaTagType} or {@linkcode ArenaTag} to get
|
||||
* @returns either the {@linkcode ArenaTag}, or `undefined` if it isn't there
|
||||
*/
|
||||
getTag(tagType: ArenaTagType | Constructor<ArenaTag>): ArenaTag | undefined {
|
||||
return this.getTagOnSide(tagType, ArenaTagSide.BOTH);
|
||||
}
|
||||
|
@ -621,16 +650,35 @@ export class Arena {
|
|||
return !!this.getTag(tagType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to get a tag from the Arena from a specific side (the tag passed in has to either apply to both sides, or the specific side only)
|
||||
*
|
||||
* eg: `MIST` only applies to the user's side, while `MUD_SPORT` applies to both user and enemy side
|
||||
* @param tagType The {@linkcode ArenaTagType} or {@linkcode ArenaTag} to get
|
||||
* @param side The {@linkcode ArenaTagSide} to look at
|
||||
* @returns either the {@linkcode ArenaTag}, or `undefined` if it isn't there
|
||||
*/
|
||||
getTagOnSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide): ArenaTag | undefined {
|
||||
return typeof(tagType) === "string"
|
||||
? this.tags.find(t => t.tagType === tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side))
|
||||
: this.tags.find(t => t instanceof tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side));
|
||||
}
|
||||
|
||||
/**
|
||||
* Uses {@linkcode findTagsOnSide} to filter (using the parameter function) for specific tags that apply to both sides
|
||||
* @param tagPredicate a function mapping {@linkcode ArenaTag}s to `boolean`s
|
||||
* @returns array of {@linkcode ArenaTag}s from which the Arena's tags return true and apply to both sides
|
||||
*/
|
||||
findTags(tagPredicate: (t: ArenaTag) => boolean): ArenaTag[] {
|
||||
return this.findTagsOnSide(tagPredicate, ArenaTagSide.BOTH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns specific tags from the arena that pass the `tagPredicate` function passed in as a parameter, and apply to the given side
|
||||
* @param tagPredicate a function mapping {@linkcode ArenaTag}s to `boolean`s
|
||||
* @param side The {@linkcode ArenaTagSide} to look at
|
||||
* @returns array of {@linkcode ArenaTag}s from which the Arena's tags return `true` and apply to the given side
|
||||
*/
|
||||
findTagsOnSide(tagPredicate: (t: ArenaTag) => boolean, side: ArenaTagSide): ArenaTag[] {
|
||||
return this.tags.filter(t => tagPredicate(t) && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side));
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
|
|||
import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
|
||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
|
||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag } from "../data/battler-tags";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag } from "../data/battler-tags";
|
||||
import { WeatherType } from "../data/weather";
|
||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "../data/arena-tag";
|
||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr } from "../data/ability";
|
||||
|
@ -58,6 +58,7 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
|||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
|
||||
export enum FieldPosition {
|
||||
CENTER,
|
||||
|
@ -983,10 +984,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
: this.moveset;
|
||||
|
||||
// Overrides moveset based on arrays specified in overrides.ts
|
||||
const overrideArray: Array<Moves> = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
|
||||
let overrideArray: Moves | Array<Moves> = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
|
||||
if (!Array.isArray(overrideArray)) {
|
||||
overrideArray = [overrideArray];
|
||||
}
|
||||
if (overrideArray.length > 0) {
|
||||
if (!this.isPlayer()) {
|
||||
this.moveset = [];
|
||||
}
|
||||
overrideArray.forEach((move: Moves, index: number) => {
|
||||
const ppUsed = this.moveset[index]?.ppUsed || 0;
|
||||
const ppUsed = this.moveset[index]?.ppUsed ?? 0;
|
||||
this.moveset[index] = new PokemonMove(move, Math.min(ppUsed, allMoves[move].pp));
|
||||
});
|
||||
}
|
||||
|
@ -1049,6 +1056,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
const teraType = this.getTeraType();
|
||||
if (teraType !== Type.UNKNOWN) {
|
||||
types.push(teraType);
|
||||
if (forDefend) {
|
||||
return types;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1320,9 +1330,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
const trappedByAbility = new Utils.BooleanHolder(false);
|
||||
const opposingField = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField();
|
||||
|
||||
this.scene.getEnemyField()!.forEach(enemyPokemon =>
|
||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, enemyPokemon, trappedByAbility, this, trappedAbMessages, simulated)
|
||||
opposingField.forEach(opponent =>
|
||||
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated)
|
||||
);
|
||||
|
||||
return (trappedByAbility.value || !!this.getTag(TrappedTag));
|
||||
|
@ -1348,7 +1359,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
|
||||
/**
|
||||
* Calculates the effectiveness of a move against the Pokémon.
|
||||
*
|
||||
* This includes modifiers from move and ability attributes.
|
||||
* @param source {@linkcode Pokemon} The attacking Pokémon.
|
||||
* @param move {@linkcode Move} The move being used by the attacking Pokémon.
|
||||
* @param ignoreAbility Whether to ignore abilities that might affect type effectiveness or immunity (defaults to `false`).
|
||||
|
@ -1368,10 +1379,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
: 1);
|
||||
|
||||
applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier);
|
||||
if (this.getTypes().find(t => move.isTypeImmune(source, this, t))) {
|
||||
if (this.getTypes(true, true).find(t => move.isTypeImmune(source, this, t))) {
|
||||
typeMultiplier.value = 0;
|
||||
}
|
||||
|
||||
if (this.getTag(TarShotTag) && (this.getMoveType(move) === Type.FIRE)) {
|
||||
typeMultiplier.value *= 2;
|
||||
}
|
||||
|
||||
const cancelledHolder = cancelled ?? new Utils.BooleanHolder(false);
|
||||
if (!ignoreAbility) {
|
||||
applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, move, cancelledHolder, simulated, typeMultiplier);
|
||||
|
@ -1403,7 +1418,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
/**
|
||||
* Calculates the type effectiveness multiplier for an attack type
|
||||
* Calculates the move's type effectiveness multiplier based on the target's type/s.
|
||||
* @param moveType {@linkcode Type} the type of the move being used
|
||||
* @param source {@linkcode Pokemon} the Pokemon using the move
|
||||
* @param ignoreStrongWinds whether or not this ignores strong winds (anticipation, forewarn, stealth rocks)
|
||||
|
@ -1427,22 +1442,26 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
let multiplier = types.map(defType => {
|
||||
const multiplier = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, defType));
|
||||
applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier);
|
||||
if (source) {
|
||||
const ignoreImmunity = new Utils.BooleanHolder(false);
|
||||
if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) {
|
||||
applyAbAttrs(IgnoreTypeImmunityAbAttr, source, ignoreImmunity, simulated, moveType, defType);
|
||||
}
|
||||
if (ignoreImmunity.value) {
|
||||
return 1;
|
||||
if (multiplier.value === 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
const exposedTags = this.findTags(tag => tag instanceof ExposedTag) as ExposedTag[];
|
||||
if (exposedTags.some(t => t.ignoreImmunity(defType, moveType))) {
|
||||
return 1;
|
||||
if (multiplier.value === 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
const multiplier = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, defType));
|
||||
applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier);
|
||||
return multiplier.value;
|
||||
}).reduce((acc, cur) => acc * cur, 1) as TypeDamageMultiplier;
|
||||
|
||||
|
@ -1720,7 +1739,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
};
|
||||
|
||||
this.fusionSpecies = this.scene.randomSpecies(this.scene.currentBattle?.waveIndex || 0, this.level, false, filter, true);
|
||||
this.fusionAbilityIndex = (this.fusionSpecies.abilityHidden && hasHiddenAbility ? this.fusionSpecies.ability2 ? 2 : 1 : this.fusionSpecies.ability2 ? randAbilityIndex : 0);
|
||||
this.fusionAbilityIndex = (this.fusionSpecies.abilityHidden && hasHiddenAbility ? 2 : this.fusionSpecies.ability2 !== this.fusionSpecies.ability1 ? randAbilityIndex : 0);
|
||||
this.fusionShiny = this.shiny;
|
||||
this.fusionVariant = this.variant;
|
||||
|
||||
|
@ -2278,7 +2297,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
|
||||
if (!isTypeImmune) {
|
||||
const levelMultiplier = (2 * source.level / 5 + 2);
|
||||
const randomMultiplier = ((this.scene.randBattleSeedInt(16) + 85) / 100);
|
||||
const randomMultiplier = (this.randSeedIntRange(85, 100) / 100);
|
||||
damage.value = Utils.toDmgValue((((levelMultiplier * power * sourceAtk.value / targetDef.value) / 50) + 2)
|
||||
* stabMultiplier.value
|
||||
* typeMultiplier
|
||||
|
@ -2670,6 +2689,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.updateInfo();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets whether the given move is currently disabled for this Pokemon.
|
||||
*
|
||||
* @param {Moves} moveId {@linkcode Moves} ID of the move to check
|
||||
* @returns {boolean} `true` if the move is disabled for this Pokemon, otherwise `false`
|
||||
*
|
||||
* @see {@linkcode MoveRestrictionBattlerTag}
|
||||
*/
|
||||
isMoveRestricted(moveId: Moves): boolean {
|
||||
return this.getRestrictingTag(moveId) !== null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the {@link MoveRestrictionBattlerTag} that is restricting a move, if it exists.
|
||||
*
|
||||
* @param {Moves} moveId {@linkcode Moves} ID of the move to check
|
||||
* @returns {MoveRestrictionBattlerTag | null} the first tag on this Pokemon that restricts the move, or `null` if the move is not restricted.
|
||||
*/
|
||||
getRestrictingTag(moveId: Moves): MoveRestrictionBattlerTag | null {
|
||||
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
|
||||
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) {
|
||||
return tag as MoveRestrictionBattlerTag;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
getMoveHistory(): TurnMove[] {
|
||||
return this.battleSummonData.moveHistory;
|
||||
}
|
||||
|
@ -2744,7 +2790,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
return this.fusionFaintCry(callback);
|
||||
}
|
||||
|
||||
const key = `cry/${this.getSpeciesForm().getCryKey(this.formIndex)}`;
|
||||
const key = `cry/${this.species.getCryKey(this.formIndex)}`;
|
||||
//eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
let i = 0;
|
||||
let rate = 0.85;
|
||||
|
@ -2802,7 +2848,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
private fusionFaintCry(callback: Function): void {
|
||||
const key = `cry/${this.getSpeciesForm().getCryKey(this.formIndex)}`;
|
||||
const key = `cry/${this.species.getCryKey(this.formIndex)}`;
|
||||
let i = 0;
|
||||
let rate = 0.85;
|
||||
const cry = this.scene.playSound(key, { rate: rate }) as AnySound;
|
||||
|
@ -2810,7 +2856,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
const tintSprite = this.getTintSprite();
|
||||
let duration = cry.totalDuration * 1000;
|
||||
|
||||
const fusionCryKey = `cry/${this.getFusionSpeciesForm().getCryKey(this.fusionFormIndex)}`;
|
||||
const fusionCryKey = `cry/${this.fusionSpecies?.getCryKey(this.fusionFormIndex)}`;
|
||||
let fusionCry = this.scene.playSound(fusionCryKey, { rate: rate }) as AnySound;
|
||||
fusionCry.stop();
|
||||
duration = Math.min(duration, fusionCry.totalDuration * 1000);
|
||||
|
@ -3421,12 +3467,30 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
fusionCanvas.remove();
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a random number using the current battle's seed, or the global seed if `this.scene.currentBattle` is falsy
|
||||
* <!-- @import "../battle".Battle -->
|
||||
* This calls either {@linkcode BattleScene.randBattleSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle-scene.ts`
|
||||
* which calls {@linkcode Battle.randSeedInt}(`scene`, {@linkcode range}, {@linkcode min}) in `src/battle.ts`
|
||||
* which calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`,
|
||||
* or it directly calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts` if there is no current battle
|
||||
*
|
||||
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
||||
* @param min The minimum integer to pick, default `0`
|
||||
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
|
||||
*/
|
||||
randSeedInt(range: integer, min: integer = 0): integer {
|
||||
return this.scene.currentBattle
|
||||
? this.scene.randBattleSeedInt(range, min)
|
||||
: Utils.randSeedInt(range, min);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a random number using the current battle's seed, or the global seed if `this.scene.currentBattle` is falsy
|
||||
* @param min The minimum integer to generate
|
||||
* @param max The maximum integer to generate
|
||||
* @returns a random integer between {@linkcode min} and {@linkcode max} inclusive
|
||||
*/
|
||||
randSeedIntRange(min: integer, max: integer): integer {
|
||||
return this.randSeedInt((max - min) + 1, min);
|
||||
}
|
||||
|
@ -3479,7 +3543,6 @@ export default interface Pokemon {
|
|||
|
||||
export class PlayerPokemon extends Pokemon {
|
||||
public compatibleTms: Moves[];
|
||||
public usedTms: Moves[];
|
||||
|
||||
constructor(scene: BattleScene, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) {
|
||||
super(scene, 106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource);
|
||||
|
@ -3503,7 +3566,6 @@ export class PlayerPokemon extends Pokemon {
|
|||
}
|
||||
}
|
||||
this.generateCompatibleTms();
|
||||
this.usedTms = [];
|
||||
}
|
||||
|
||||
initBattleInfo(): void {
|
||||
|
@ -4413,17 +4475,29 @@ export class EnemyPokemon extends Pokemon {
|
|||
return BattlerIndex.ENEMY + this.getFieldIndex();
|
||||
}
|
||||
|
||||
addToParty(pokeballType: PokeballType) {
|
||||
/**
|
||||
* Add a new pokemon to the player's party (at `slotIndex` if set).
|
||||
* @param pokeballType the type of pokeball the pokemon was caught with
|
||||
* @param slotIndex an optional index to place the pokemon in the party
|
||||
* @returns the pokemon that was added or null if the pokemon could not be added
|
||||
*/
|
||||
addToParty(pokeballType: PokeballType, slotIndex: number = -1) {
|
||||
const party = this.scene.getParty();
|
||||
let ret: PlayerPokemon | null = null;
|
||||
|
||||
if (party.length < 6) {
|
||||
if (party.length < PLAYER_PARTY_MAX_SIZE) {
|
||||
this.pokeball = pokeballType;
|
||||
this.metLevel = this.level;
|
||||
this.metBiome = this.scene.arena.biomeType;
|
||||
this.metSpecies = this.species.speciesId;
|
||||
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
||||
party.push(newPokemon);
|
||||
|
||||
if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) {
|
||||
party.splice(slotIndex, 0, newPokemon);
|
||||
} else {
|
||||
party.push(newPokemon);
|
||||
}
|
||||
|
||||
ret = newPokemon;
|
||||
this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true);
|
||||
}
|
||||
|
@ -4456,10 +4530,9 @@ export interface AttackMoveResult {
|
|||
}
|
||||
|
||||
export class PokemonSummonData {
|
||||
/** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */
|
||||
public statStages: number[] = [ 0, 0, 0, 0, 0, 0, 0 ];
|
||||
public moveQueue: QueuedMove[] = [];
|
||||
public disabledMove: Moves = Moves.NONE;
|
||||
public disabledTurns: number = 0;
|
||||
public tags: BattlerTag[] = [];
|
||||
public abilitySuppressed: boolean = false;
|
||||
public abilitiesApplied: Abilities[] = [];
|
||||
|
@ -4540,7 +4613,7 @@ export type DamageResult = HitResult.EFFECTIVE | HitResult.SUPER_EFFECTIVE | Hit
|
|||
* It links to {@linkcode Move} class via the move ID.
|
||||
* Compared to {@linkcode Move}, this class also tracks if a move has received.
|
||||
* PP Ups, amount of PP used, and things like that.
|
||||
* @see {@linkcode isUsable} - checks if move is disabled, out of PP, or not implemented.
|
||||
* @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented.
|
||||
* @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID.
|
||||
* @see {@linkcode usePp} - removes a point of PP from the move.
|
||||
* @see {@linkcode getMovePp} - returns amount of PP a move currently has.
|
||||
|
@ -4560,11 +4633,25 @@ export class PokemonMove {
|
|||
this.virtual = !!virtual;
|
||||
}
|
||||
|
||||
isUsable(pokemon: Pokemon, ignorePp?: boolean): boolean {
|
||||
if (this.moveId && pokemon.summonData?.disabledMove === this.moveId) {
|
||||
/**
|
||||
* Checks whether the move can be selected or performed by a Pokemon, without consideration for the move's targets.
|
||||
* The move is unusable if it is out of PP, restricted by an effect, or unimplemented.
|
||||
*
|
||||
* @param {Pokemon} pokemon {@linkcode Pokemon} that would be using this move
|
||||
* @param {boolean} ignorePp If `true`, skips the PP check
|
||||
* @param {boolean} ignoreRestrictionTags If `true`, skips the check for move restriction tags (see {@link MoveRestrictionBattlerTag})
|
||||
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
|
||||
*/
|
||||
isUsable(pokemon: Pokemon, ignorePp?: boolean, ignoreRestrictionTags?: boolean): boolean {
|
||||
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) {
|
||||
return false;
|
||||
}
|
||||
return (ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1) && !this.getMove().name.endsWith(" (N)");
|
||||
|
||||
if (this.getMove().name.endsWith(" (N)")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1);
|
||||
}
|
||||
|
||||
getMove(): Move {
|
||||
|
|
|
@ -357,7 +357,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
|
||||
// If useNewSpeciesPool is true, we need to generate a new species from the new species pool, otherwise we generate a random species
|
||||
let species = useNewSpeciesPool
|
||||
? getPokemonSpecies(newSpeciesPool[Math.floor(Math.random() * newSpeciesPool.length)])
|
||||
? getPokemonSpecies(newSpeciesPool[Math.floor(Utils.randSeedInt(newSpeciesPool.length))])
|
||||
: template.isSameSpecies(index) && index > offset
|
||||
? getPokemonSpecies(battle.enemyParty[offset].species.getTrainerSpeciesForLevel(level, false, template.getStrength(offset), this.scene.currentBattle.waveIndex))
|
||||
: this.genNewPartyMemberSpecies(level, strength);
|
||||
|
|
|
@ -16,7 +16,7 @@ import {
|
|||
getIconForLatestInput, swap,
|
||||
} from "#app/configs/inputs/configHandler";
|
||||
import BattleScene from "./battle-scene";
|
||||
import {SettingGamepad} from "#app/system/settings/settings-gamepad.js";
|
||||
import {SettingGamepad} from "#app/system/settings/settings-gamepad";
|
||||
import {SettingKeyboard} from "#app/system/settings/settings-keyboard";
|
||||
import TouchControl from "#app/touch-controls";
|
||||
import { Button } from "#enums/buttons";
|
||||
|
|
|
@ -7,15 +7,15 @@ import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme";
|
|||
import { isMobile } from "./touch-controls";
|
||||
import * as Utils from "./utils";
|
||||
import { initI18n } from "./plugins/i18n";
|
||||
import {initPokemonPrevolutions} from "#app/data/pokemon-evolutions";
|
||||
import {initBiomes} from "#app/data/biomes";
|
||||
import {initEggMoves} from "#app/data/egg-moves";
|
||||
import {initPokemonForms} from "#app/data/pokemon-forms";
|
||||
import {initSpecies} from "#app/data/pokemon-species";
|
||||
import {initMoves} from "#app/data/move";
|
||||
import {initAbilities} from "#app/data/ability";
|
||||
import {initAchievements} from "#app/system/achv";
|
||||
import {initTrainerTypeDialogue} from "#app/data/dialogue";
|
||||
import { initPokemonPrevolutions } from "#app/data/pokemon-evolutions";
|
||||
import { initBiomes } from "#app/data/biomes";
|
||||
import { initEggMoves } from "#app/data/egg-moves";
|
||||
import { initPokemonForms } from "#app/data/pokemon-forms";
|
||||
import { initSpecies } from "#app/data/pokemon-species";
|
||||
import { initMoves } from "#app/data/move";
|
||||
import { initAbilities } from "#app/data/ability";
|
||||
import { initAchievements } from "#app/system/achv";
|
||||
import { initTrainerTypeDialogue } from "#app/data/dialogue";
|
||||
import { initChallenges } from "./data/challenge";
|
||||
import i18next from "i18next";
|
||||
import { initStatsKeys } from "./ui/game-stats-ui-handler";
|
||||
|
@ -165,6 +165,7 @@ export class LoadingScene extends SceneBase {
|
|||
this.loadImage("saving_icon", "ui");
|
||||
this.loadImage("discord", "ui");
|
||||
this.loadImage("google", "ui");
|
||||
this.loadImage("settings_icon", "ui");
|
||||
|
||||
this.loadImage("default_bg", "arenas");
|
||||
// Load arena images
|
||||
|
@ -249,9 +250,9 @@ export class LoadingScene extends SceneBase {
|
|||
}
|
||||
const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN"];
|
||||
if (lang && availableLangs.includes(lang)) {
|
||||
this.loadImage("september-update-"+lang, "events");
|
||||
this.loadImage("egg-update_"+lang, "events");
|
||||
} else {
|
||||
this.loadImage("september-update-en", "events");
|
||||
this.loadImage("egg-update_en", "events");
|
||||
}
|
||||
|
||||
this.loadAtlas("statuses", "");
|
||||
|
|
|
@ -1 +1,40 @@
|
|||
{}
|
||||
{
|
||||
"activeBattleEffects": "Efectes d'Arena Activa",
|
||||
"player": "Jugador",
|
||||
"neutral": "Neutre",
|
||||
"enemy": "Enemic",
|
||||
"sunny": "Assolellat",
|
||||
"rain": "Plujós",
|
||||
"sandstorm": "Tempesta Sorra",
|
||||
"hail": "Calamarsa",
|
||||
"snow": "Neu",
|
||||
"fog": "Boira",
|
||||
"heavyRain": "Diluvi",
|
||||
"harshSun": "Sol Abrasador",
|
||||
"strongWinds": "Vents Forts",
|
||||
"misty": "Camp de Boira",
|
||||
"electric": "Camp Elèctric",
|
||||
"grassy": "Camp d'Herba",
|
||||
"psychic": "Camp Psíquic",
|
||||
"mudSport": "Xipollejo Fang",
|
||||
"waterSport": "Hidrorraig",
|
||||
"spikes": "Pues",
|
||||
"toxicSpikes": "Pues Tòxiques",
|
||||
"mist": "Boirina",
|
||||
"futureSight": "Premonició",
|
||||
"doomDesire": "Desig Ocult",
|
||||
"wish": "Desig",
|
||||
"stealthRock": "Trampa Roques",
|
||||
"stickyWeb": "Xarxa Viscosa",
|
||||
"trickRoom": "Espai Rar",
|
||||
"gravity": "Gravetat",
|
||||
"reflect": "Reflex",
|
||||
"lightScreen": "Pantalla de Llum",
|
||||
"auroraVeil": "Vel Aurora",
|
||||
"quickGuard": "Anticipi",
|
||||
"wideGuard": "Vasta Guàrdia",
|
||||
"matBlock": "Escut Tatami",
|
||||
"craftyShield": "Truc Defensa",
|
||||
"tailwind": "Vent Afí",
|
||||
"happyHour": "Paga Extra"
|
||||
}
|
||||
|
|
|
@ -1 +1,38 @@
|
|||
{}
|
||||
{
|
||||
"unknownLocation": "En algun lloc que no recordes",
|
||||
"TOWN": "Poble",
|
||||
"PLAINS": "Vall",
|
||||
"GRASS": "Camp",
|
||||
"TALL_GRASS": "Herba Alta",
|
||||
"METROPOLIS": "Metròpoli",
|
||||
"FOREST": "Bosc",
|
||||
"SEA": "Mar",
|
||||
"SWAMP": "Pantà",
|
||||
"BEACH": "Platja",
|
||||
"LAKE": "Llac",
|
||||
"SEABED": "Fons Marí",
|
||||
"MOUNTAIN": "Muntanya",
|
||||
"BADLANDS": "Badlands",
|
||||
"CAVE": "Cova",
|
||||
"DESERT": "Desert",
|
||||
"ICE_CAVE": "Cova Gelada",
|
||||
"MEADOW": "Prat",
|
||||
"POWER_PLANT": "Planta d'Energia",
|
||||
"VOLCANO": "Volcà",
|
||||
"GRAVEYARD": "Cementiri",
|
||||
"DOJO": "Dojo",
|
||||
"FACTORY": "Fàbrica",
|
||||
"RUINS": "Ruïnes Antigues",
|
||||
"WASTELAND": "Terra Erma",
|
||||
"ABYSS": "Avenc",
|
||||
"SPACE": "Espai",
|
||||
"CONSTRUCTION_SITE": "Obra",
|
||||
"JUNGLE": "Jungla",
|
||||
"FAIRY_CAVE": "Cova de Fades",
|
||||
"TEMPLE": "Temple",
|
||||
"SLUM": "Suburbi",
|
||||
"SNOWY_FOREST": "Bosc Nevat",
|
||||
"ISLAND": "Illa",
|
||||
"LABORATORY": "Laboratori",
|
||||
"END": "???"
|
||||
}
|
||||
|
|
|
@ -1 +1,8 @@
|
|||
{}
|
||||
{
|
||||
"start": "Començar",
|
||||
"luckIndicator": "Sort:",
|
||||
"shinyOnHover": "Variocolor",
|
||||
"commonShiny": "Comú",
|
||||
"rareShiny": "Rar",
|
||||
"epicShiny": "Èpica"
|
||||
}
|
||||
|
|
|
@ -1 +1,55 @@
|
|||
{}
|
||||
{
|
||||
"cancel": "Cancel-la",
|
||||
"continue": "Continuar",
|
||||
"dailyRun": "Repte Diari (Beta)",
|
||||
"loadGame": "Carregar Partida",
|
||||
"newGame": "Nova Partida",
|
||||
"settings": "Opcions",
|
||||
"selectGameMode": "Trieu un mode de joc",
|
||||
"logInOrCreateAccount": "Inicieu sessió o creeu un compte per començar. No cal correu electrònic!",
|
||||
"username": "Usuari",
|
||||
"password": "Contrasenya",
|
||||
"login": "Iniciar Sessió",
|
||||
"orUse": "O Usa",
|
||||
"register": "Registrar-se",
|
||||
"emptyUsername": "L'usuari no pot estar buit",
|
||||
"invalidLoginUsername": "L'usuari no és vàlid",
|
||||
"invalidRegisterUsername": "L'usuari només pot contenir lletres, números i guions baixos",
|
||||
"invalidLoginPassword": "La contrasenya no és vàlida",
|
||||
"invalidRegisterPassword": "La Contrasenya ha de tenir 6 o més caràcters",
|
||||
"usernameAlreadyUsed": "L'usuari ja està en ús",
|
||||
"accountNonExistent": "L'usuari no existeix",
|
||||
"unmatchingPassword": "La contrasenya no coincideix",
|
||||
"passwordNotMatchingConfirmPassword": "La contrasenya ha de coincidir amb la contrasenya de confirmació",
|
||||
"confirmPassword": "Confirmeu la Contrasenya",
|
||||
"registrationAgeWarning": "En registrar-te, confirmes que tens 13 anys o més.",
|
||||
"backToLogin": "Torna a Iniciar Sessió",
|
||||
"failedToLoadSaveData": "No s'han pogut carregar les dades desades. Torneu a carregar la pàgina.\nSi això continua, comproveu #announcements a Discord.",
|
||||
"sessionSuccess": "Sessió carregada amb èxit.",
|
||||
"failedToLoadSession": "No s'han pogut carregar les dades de la sessió.\nÉs possible que estiguin malmeses.",
|
||||
"boyOrGirl": "Ets Nen o Nena?",
|
||||
"evolving": "Que?\n{{pokemonName}} està evolucionant!",
|
||||
"stoppedEvolving": "Prou?\nL'evolució de {{pokemonName}} s'ha aturat!",
|
||||
"pauseEvolutionsQuestion": "Vols aturar les evolucions de {{pokémon Name}}?\nSempre poden ser activades des de la pantalla del teu equip.",
|
||||
"evolutionsPaused": "L'evolució s'ha posat en pausa per a ",
|
||||
"evolutionDone": "Enhorabona!\n{{pokemonName}} ha evolucionat a {{evolvedPokemonName}}!",
|
||||
"dailyRankings": "Rànquings Diaris",
|
||||
"weeklyRankings": "Rànquings Setmanals",
|
||||
"noRankings": "Sense Rànquings",
|
||||
"positionIcon": "#",
|
||||
"usernameScoreboard": "Usuari",
|
||||
"score": "Puntuació",
|
||||
"wave": "Onada",
|
||||
"loading": "Carregant…",
|
||||
"loadingAsset": "Carregant actius: {{assetName}}",
|
||||
"playersOnline": "Jugadors en Línia",
|
||||
"yes":"sí",
|
||||
"no":"No",
|
||||
"disclaimer": "AVÍS",
|
||||
"disclaimerDescription": "Aquest joc encara no s'ha completat; podríeu tenir problemes de joc (inclosa la possible pèrdua de dades desades),\n el joc pot canviar sense previ avís, i el joc es pot actualitzar o completar o no.",
|
||||
"choosePokemon": "Elegir un Pokémon.",
|
||||
"renamePokemon": "Rebatejar Pokémon",
|
||||
"rename": "Rebatejar",
|
||||
"nickname": "Sobrenom",
|
||||
"errorServerDown": "Vaja! S'ha produït un problema en contactar amb el servidor.\n\nPots deixar aquesta pestanya oberta,\nel joc es tornarà a connectar automàticament."
|
||||
}
|
||||
|
|
|
@ -1 +1,27 @@
|
|||
{}
|
||||
{
|
||||
"Hardy": "Forta",
|
||||
"Lonely": "Esquerpa",
|
||||
"Brave": "Audaç",
|
||||
"Adamant": "Ferma",
|
||||
"Naughty": "Múrria",
|
||||
"Bold": "Agosarada",
|
||||
"Docile": "Dòcil",
|
||||
"Relaxed": "Relaxat",
|
||||
"Impish": "Frenètic",
|
||||
"Lax": "Despreocupat",
|
||||
"Timid": "Poruc",
|
||||
"Hasty": "Àvid",
|
||||
"Serious": "Seriós",
|
||||
"Jolly": "Jovial",
|
||||
"Naive": "Ingenu",
|
||||
"Modest": "Modesta",
|
||||
"Mild": "Suau",
|
||||
"Quiet": "Tranquil",
|
||||
"Bashful": "Vergonyós",
|
||||
"Rash": "Imprudent",
|
||||
"Calm": "Serena",
|
||||
"Gentle": "Amable",
|
||||
"Sassy": "Descarat",
|
||||
"Careful": "Cautelós",
|
||||
"Quirky": "Estrany"
|
||||
}
|
||||
|
|
|
@ -1 +1,40 @@
|
|||
{}
|
||||
{
|
||||
"Stat": {
|
||||
"HP": "PS",
|
||||
"HPshortened": "PS",
|
||||
"ATK": "Atac",
|
||||
"ATKshortened": "Ata",
|
||||
"DEF": "Defensa",
|
||||
"DEFshortened": "Def",
|
||||
"SPATK": "At. Esp.",
|
||||
"SPATKshortened": "AtEsp",
|
||||
"SPDEF": "Def. Esp.",
|
||||
"SPDEFshortened": "DefEsp",
|
||||
"SPD": "Velocitat",
|
||||
"SPDshortened": "Veloc.",
|
||||
"ACC": "Precisió",
|
||||
"EVA": "Evació"
|
||||
},
|
||||
"Type": {
|
||||
"UNKNOWN": "???",
|
||||
"NORMAL": "Normal",
|
||||
"FIGHTING": "Lluita",
|
||||
"FLYING": "Volador",
|
||||
"POISON": "Verí",
|
||||
"GROUND": "Terra",
|
||||
"ROCK": "Roca",
|
||||
"BUG": "Bestiola",
|
||||
"GHOST": "Fantasma",
|
||||
"STEEL": "Acer",
|
||||
"FIRE": "Foc",
|
||||
"WATER": "Aigua",
|
||||
"GRASS": "Planta",
|
||||
"ELECTRIC": "Elèctric",
|
||||
"PSYCHIC": "Psíquic",
|
||||
"ICE": "Gel",
|
||||
"DRAGON": "Drac",
|
||||
"DARK": "Sinistre",
|
||||
"FAIRY": "Fada",
|
||||
"STELLAR": "Astral"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
"typeImmunityHeal": "{{abilityName}} von {{pokemonNameWithAffix}} füllte einige KP auf!",
|
||||
"nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}} vermeidet Schaden mit {{abilityName}}!",
|
||||
"disguiseAvoidedDamage": "Die Tarnung von {{pokemonNameWithAffix}} ist aufgeflogen!!",
|
||||
"fullHpResistType": "Der Panzer von {{pokemonNameWithAffix}} funkelt und verzerrt die Wechselwirkungen zwischen den Typen!",
|
||||
"moveImmunity": "Es hat keine Wirkung auf {{pokemonNameWithAffix}}...",
|
||||
"reverseDrain": "{{pokemonNameWithAffix}} saugt Kloakensoße auf!",
|
||||
"postDefendTypeChange": "{{abilityName}} von {{pokemonNameWithAffix}} macht es zu einem {{typeName}}-Typ!",
|
||||
|
@ -51,6 +52,7 @@
|
|||
"postSummonTeravolt": "{{pokemonNameWithAffix}} strahlt eine knisternde Aura aus!",
|
||||
"postSummonDarkAura": "{{pokemonNameWithAffix}} strahlt eine dunkle Aura aus!",
|
||||
"postSummonFairyAura": "{{pokemonNameWithAffix}} strahlt eine Feenaura aus!",
|
||||
"postSummonAuraBreak": "{{pokemonNameWithAffix}} kehrt die Wirkung aller Aura-Fähigkeiten um!",
|
||||
"postSummonNeutralizingGas": "Reaktionsgas von {{pokemonNameWithAffix}} hat sich in der Umgebung ausgebreitet!",
|
||||
"postSummonAsOneGlastrier": "{{pokemonNameWithAffix}} verfügt über zwei Fähigkeiten!",
|
||||
"postSummonAsOneSpectrier": "{{pokemonNameWithAffix}} verfügt über zwei Fähigkeiten!",
|
||||
|
|
|
@ -36,5 +36,6 @@
|
|||
"matBlock": "Tatami-Schild",
|
||||
"craftyShield": "Trickschutz",
|
||||
"tailwind": "Rückenwind",
|
||||
"happyHour": "Goldene Zeiten"
|
||||
"happyHour": "Goldene Zeiten",
|
||||
"safeguard": "Bodyguard"
|
||||
}
|
|
@ -44,6 +44,7 @@
|
|||
"moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.",
|
||||
"moveNoPP": "Es sind keine AP für diese Attacke mehr übrig!",
|
||||
"moveDisabled": "{{moveName}} ist deaktiviert!",
|
||||
"disableInterruptedMove": "{{moveName}} von {{pokemonNameWithAffix}} ist blockiert!",
|
||||
"noPokeballForce": "Eine unsichtbare Kraft verhindert die Nutzung von Pokébällen.",
|
||||
"noPokeballTrainer": "Du kannst das Pokémon eines anderen Trainers nicht fangen!",
|
||||
"noPokeballMulti": "Du kannst erst einen Pokéball werfen, wenn nur noch ein Pokémon übrig ist!",
|
||||
|
|
|
@ -67,5 +67,8 @@
|
|||
"saltCuredLapse": "{{pokemonNameWithAffix}} wurde durch {{moveName}} verletzt!",
|
||||
"cursedOnAdd": "{{pokemonNameWithAffix}} nimmt einen Teil seiner KP und legt einen Fluch auf {{pokemonName}}!",
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} wurde durch den Fluch verletzt!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} hortet {{stockpiledCount}}!"
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} hortet {{stockpiledCount}}!",
|
||||
"disabledOnAdd": " {{moveName}} von {{pokemonNameWithAffix}} wurde blockiert!",
|
||||
"disabledLapse": "{{moveName}} von {{pokemonNameWithAffix}} ist nicht länger blockiert!",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} ist nun schwach gegenüber Feuer-Attacken!"
|
||||
}
|
|
@ -3,5 +3,6 @@
|
|||
"power": "Stärke",
|
||||
"accuracy": "Genauigkeit",
|
||||
"abilityFlyInText": "{{passive}}{{abilityName}} von {{pokemonName}} wirkt!",
|
||||
"passive": "Passive Fähigkeit "
|
||||
"passive": "Passive Fähigkeit ",
|
||||
"teraHover": "Tera-Typ {{type}}"
|
||||
}
|
|
@ -51,5 +51,7 @@
|
|||
"renamePokemon": "Pokémon umbennenen",
|
||||
"rename": "Umbenennen",
|
||||
"nickname": "Spitzname",
|
||||
"errorServerDown": "Ups! Es gab einen Fehler beim Versuch\nden Server zu kontaktieren\nLasse dieses Fenster offen\nDu wirst automatisch neu verbunden."
|
||||
"errorServerDown": "Ups! Es gab einen Fehler beim Versuch\nden Server zu kontaktieren\nLasse dieses Fenster offen\nDu wirst automatisch neu verbunden.",
|
||||
"noSaves": "Du hast keine gespeicherten Dateien!",
|
||||
"tooManySaves": "Du hast zu viele gespeicherte Dateien!"
|
||||
}
|
|
@ -47,10 +47,14 @@
|
|||
"description": "Ändert das Wesen zu {{natureName}}. Schaltet dieses Wesen permanent für diesen Starter frei."
|
||||
},
|
||||
"DoubleBattleChanceBoosterModifierType": {
|
||||
"description": "Verdoppelt die Wahrscheinlichkeit, dass die nächsten {{battleCount}} Begegnungen mit wilden Pokémon ein Doppelkampf sind."
|
||||
"description": "Vervierfacht die Chance, dass ein Kampf ein Doppelkampf wird, für bis zu {{battleCount}} Kämpfe."
|
||||
},
|
||||
"TempStatStageBoosterModifierType": {
|
||||
"description": "Erhöht die {{stat}} aller Teammitglieder für 5 Kämpfe um eine Stufe."
|
||||
"description": "Erhöht {{stat}} aller Teammitglieder um {{amount}} für bis zu 5 Kämpfe.",
|
||||
"extra": {
|
||||
"stage": "eine Stufe",
|
||||
"percentage": "30%"
|
||||
}
|
||||
},
|
||||
"AttackTypeBoosterModifierType": {
|
||||
"description": "Erhöht die Stärke aller {{moveType}}-Attacken eines Pokémon um 20%."
|
||||
|
|
|
@ -66,5 +66,6 @@
|
|||
"revivalBlessing": "{{pokemonName}} ist wieder fit und kampfbereit!",
|
||||
"swapArenaTags": "{{pokemonName}} hat die Effekte, die auf den beiden Seiten des Kampffeldes wirken, miteinander getauscht!",
|
||||
"exposedMove": "{{pokemonName}} erkennt {{targetPokemonName}}!",
|
||||
"safeguard": "{{targetName}} wird durch Bodyguard geschützt!"
|
||||
"safeguard": "{{targetName}} wird durch Bodyguard geschützt!",
|
||||
"afterYou": "{{targetName}} lässt sich auf Galanterie ein!"
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
"badDreams": "{{pokemonName}} is tormented!",
|
||||
"costar": "{{pokemonName}} copied {{allyName}}'s stat changes!",
|
||||
"iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} avoided\ndamage with {{abilityName}}!",
|
||||
"perishBody": "{{pokemonName}}'s {{abilityName}}\nwill faint both pokemon in 3 turns!",
|
||||
"perishBody": "{{pokemonName}}'s {{abilityName}}\nwill faint both Pokémon in 3 turns!",
|
||||
"poisonHeal": "{{pokemonName}}'s {{abilityName}}\nrestored its HP a little!",
|
||||
"trace": "{{pokemonName}} copied {{targetName}}'s\n{{abilityName}}!",
|
||||
"windPowerCharged": "Being hit by {{moveName}} charged {{pokemonName}} with power!",
|
||||
|
@ -52,6 +52,7 @@
|
|||
"postSummonTeravolt": "{{pokemonNameWithAffix}} is radiating a bursting aura!",
|
||||
"postSummonDarkAura": "{{pokemonNameWithAffix}} is radiating a Dark Aura!",
|
||||
"postSummonFairyAura": "{{pokemonNameWithAffix}} is radiating a Fairy Aura!",
|
||||
"postSummonAuraBreak": "{{pokemonNameWithAffix}} reversed all other Pokémon's auras!",
|
||||
"postSummonNeutralizingGas": "{{pokemonNameWithAffix}}'s Neutralizing Gas filled the area!",
|
||||
"postSummonAsOneGlastrier": "{{pokemonNameWithAffix}} has two Abilities!",
|
||||
"postSummonAsOneSpectrier": "{{pokemonNameWithAffix}} has two Abilities!",
|
||||
|
|
|
@ -44,6 +44,10 @@
|
|||
"moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.",
|
||||
"moveNoPP": "There's no PP left for\nthis move!",
|
||||
"moveDisabled": "{{moveName}} is disabled!",
|
||||
"canOnlyUseMove": "{{pokemonName}} can only use {{moveName}}!",
|
||||
"moveCannotBeSelected": "{{moveName}} cannot be selected!",
|
||||
"disableInterruptedMove": "{{pokemonNameWithAffix}}'s {{moveName}}\nis disabled!",
|
||||
"throatChopInterruptedMove": "The effects of Throat Chop prevent\n{{pokemonName}} from using certain moves!",
|
||||
"noPokeballForce": "An unseen force\nprevents using Poké Balls.",
|
||||
"noPokeballTrainer": "You can't catch\nanother trainer's Pokémon!",
|
||||
"noPokeballMulti": "You can only throw a Poké Ball\nwhen there is one Pokémon remaining!",
|
||||
|
|
|
@ -67,5 +67,8 @@
|
|||
"saltCuredLapse": "{{pokemonNameWithAffix}} is hurt by {{moveName}}!",
|
||||
"cursedOnAdd": "{{pokemonNameWithAffix}} cut its own HP and put a curse on the {{pokemonName}}!",
|
||||
"cursedLapse": "{{pokemonNameWithAffix}} is afflicted by the Curse!",
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!"
|
||||
"stockpilingOnAdd": "{{pokemonNameWithAffix}} stockpiled {{stockpiledCount}}!",
|
||||
"disabledOnAdd": "{{pokemonNameWithAffix}}'s {{moveName}}\nwas disabled!",
|
||||
"disabledLapse": "{{pokemonNameWithAffix}}'s {{moveName}}\nis no longer disabled.",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} became weaker to fire!"
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"title": "Challenge Modifiers",
|
||||
"illegalEvolution": "{{pokemon}} changed into an ineligble pokémon\nfor this challenge!",
|
||||
"illegalEvolution": "{{pokemon}} changed into an ineligible Pokémon\nfor this challenge!",
|
||||
"noneSelected": "None Selected",
|
||||
"singleGeneration": {
|
||||
"name": "Mono Gen",
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
"pp": "PP",
|
||||
"power": "Power",
|
||||
"accuracy": "Accuracy",
|
||||
"abilityFlyInText": " {{pokemonName}}'s {{passive}}{{abilityName}}",
|
||||
"passive": "Passive "
|
||||
"abilityFlyInText": " {{pokemonName}}’s\n{{passive}}{{abilityName}}",
|
||||
"passive": "Passive ",
|
||||
"teraHover": "{{type}} Terastallized"
|
||||
}
|
|
@ -51,5 +51,7 @@
|
|||
"renamePokemon": "Rename Pokémon",
|
||||
"rename": "Rename",
|
||||
"nickname": "Nickname",
|
||||
"errorServerDown": "Oops! There was an issue contacting the server.\n\nYou may leave this window open,\nthe game will automatically reconnect."
|
||||
"errorServerDown": "Oops! There was an issue contacting the server.\n\nYou may leave this window open,\nthe game will automatically reconnect.",
|
||||
"noSaves": "You don't have any save files on record!",
|
||||
"tooManySaves": "You have too many save files on record!"
|
||||
}
|
|
@ -47,10 +47,14 @@
|
|||
"description": "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter."
|
||||
},
|
||||
"DoubleBattleChanceBoosterModifierType": {
|
||||
"description": "Doubles the chance of an encounter being a double battle for {{battleCount}} battles."
|
||||
"description": "Quadruples the chance of an encounter being a double battle for up to {{battleCount}} battles."
|
||||
},
|
||||
"TempStatStageBoosterModifierType": {
|
||||
"description": "Increases the {{stat}} of all party members by 1 stage for 5 battles."
|
||||
"description": "Increases the {{stat}} of all party members by {{amount}} for up to 5 battles.",
|
||||
"extra": {
|
||||
"stage": "1 stage",
|
||||
"percentage": "30%"
|
||||
}
|
||||
},
|
||||
"AttackTypeBoosterModifierType": {
|
||||
"description": "Increases the power of a Pokémon's {{moveType}}-type moves by 20%."
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
"switchedStat": "{{pokemonName}} switched {{stat}} with its target!",
|
||||
"sharedGuard": "{{pokemonName}} shared its guard with the target!",
|
||||
"sharedPower": "{{pokemonName}} shared its power with the target!",
|
||||
"shiftedStats": "{{pokemonName}} switched its {{statToSwitch}} and {{statToSwitchWith}}!",
|
||||
"goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!",
|
||||
"regainedHealth": "{{pokemonName}} regained\nhealth!",
|
||||
"keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!",
|
||||
|
@ -66,5 +67,6 @@
|
|||
"revivalBlessing": "{{pokemonName}} was revived!",
|
||||
"swapArenaTags": "{{pokemonName}} swapped the battle effects affecting each side of the field!",
|
||||
"exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!",
|
||||
"safeguard": "{{targetName}} is protected by Safeguard!"
|
||||
"safeguard": "{{targetName}} is protected by Safeguard!",
|
||||
"afterYou": "{{pokemonName}} took the kind offer!"
|
||||
}
|
|
@ -11,6 +11,10 @@
|
|||
"expGainsSpeed": "EXP Gains Speed",
|
||||
"expPartyDisplay": "Show EXP Party",
|
||||
"skipSeenDialogues": "Skip Seen Dialogues",
|
||||
"eggSkip": "Egg Skip",
|
||||
"never": "Never",
|
||||
"always": "Always",
|
||||
"ask": "Ask",
|
||||
"battleStyle": "Battle Style",
|
||||
"enableRetries": "Enable Retries",
|
||||
"hideIvs": "Hide IV scanner",
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
"blockItemTheft": "¡{{pokemonNameWithAffix}} evitó el robo gracias a {{abilityName}}!",
|
||||
"typeImmunityHeal": "¡{{pokemonNameWithAffix}} restauró algunos de sus PS gracias a {{abilityName}}!",
|
||||
"nonSuperEffectiveImmunity": "¡{{pokemonNameWithAffix}} evitó el daño gracias a {{abilityName}}!",
|
||||
"fullHpResistType": "¡{{pokemonNameWithAffix}} ha hecho brillar su caparazón\ny ha alterado su compatibilidad entre tipos!",
|
||||
"moveImmunity": "¡No afecta a {{pokemonNameWithAffix}}!",
|
||||
"reverseDrain": "¡{{pokemonNameWithAffix}} absorbió lodo líquido!",
|
||||
"postDefendTypeChange": "¡{{abilityName}} de {{pokemonNameWithAffix}} cambió a tipo {{typeName}}!",
|
||||
|
@ -51,6 +52,7 @@
|
|||
"postSummonTeravolt": "¡{{pokemonNameWithAffix}} irradia un aura chisporroteante!",
|
||||
"postSummonDarkAura": "¡{{pokemonNameWithAffix}} irradia un aura oscura!",
|
||||
"postSummonFairyAura": "¡{{pokemonNameWithAffix}} irradia un aura feérica!",
|
||||
"postSummonAuraBreak": "¡{{pokemonNameWithAffix}} ha invertido todas las auras!",
|
||||
"postSummonNeutralizingGas": "¡El Gas Reactivo de {{pokemonNameWithAffix}} se propaga por toda la zona!",
|
||||
"postSummonAsOneGlastrier": "¡{{pokemonNameWithAffix}} tiene dos Habilidades!",
|
||||
"postSummonAsOneSpectrier": "¡{{pokemonNameWithAffix}} tiene dos Habilidades!",
|
||||
|
|
|
@ -36,5 +36,6 @@
|
|||
"matBlock": "Escudo Tatami",
|
||||
"craftyShield": "Truco Defensa",
|
||||
"tailwind": "Viento Afín",
|
||||
"happyHour": "Paga Extra"
|
||||
"happyHour": "Paga Extra",
|
||||
"safeguard": "Velo Sagrado"
|
||||
}
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
"moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.",
|
||||
"moveNoPP": "¡No hay suficientes PP\npara este movimiento!",
|
||||
"moveDisabled": "!No puede usar {{moveName}} porque ha sido anulado!",
|
||||
"disableInterruptedMove": "¡Se ha anulado el movimiento {{moveName}}\nde {{pokemonNameWithAffix}}!",
|
||||
"noPokeballForce": "Una fuerza misteriosa\nte impide usar Poké Balls.",
|
||||
"noPokeballTrainer": "¡No puedes atrapar a los\nPokémon de los demás!",
|
||||
"noPokeballMulti": "¡No se pueden lanzar Poké Balls\ncuando hay más de un Pokémon!",
|
||||
|
|
|
@ -67,5 +67,8 @@
|
|||
"saltCuredLapse": "¡{{moveName}} ha herido a {{pokemonNameWithAffix}}!",
|
||||
"cursedOnAdd": "¡{{pokemonNameWithAffix}} sacrifica algunos PS y maldice a {{pokemonName}}!",
|
||||
"cursedLapse": "¡{{pokemonNameWithAffix}} es víctima de una maldición!",
|
||||
"stockpilingOnAdd": "¡{{pokemonNameWithAffix}} ha reservado energía por {{stockpiledCount}}ª vez!"
|
||||
"stockpilingOnAdd": "¡{{pokemonNameWithAffix}} ha reservado energía por {{stockpiledCount}}ª vez!",
|
||||
"disabledOnAdd": "¡Se ha anulado el movimiento {{moveName}}\nde {{pokemonNameWithAffix}}!",
|
||||
"disabledLapse": "¡El movimiento {{moveName}} de {{pokemonNameWithAffix}} ya no está anulado!",
|
||||
"tarShotOnAdd": "¡{{pokemonNameWithAffix}} se ha vuelto débil ante el fuego!"
|
||||
}
|
||||
|
|
|
@ -3,5 +3,6 @@
|
|||
"power": "Potencia",
|
||||
"accuracy": "Precisión",
|
||||
"abilityFlyInText": " {{passive}}{{pokemonName}}\n{{abilityName}}",
|
||||
"passive": "Pasiva de "
|
||||
"passive": "Pasiva de ",
|
||||
"teraHover": "Tera-tipo {{type}}"
|
||||
}
|
||||
|
|
|
@ -14,14 +14,14 @@
|
|||
"register": "Registrarse",
|
||||
"emptyUsername": "El usuario no puede estar vacío",
|
||||
"invalidLoginUsername": "El usuario no es válido",
|
||||
"invalidRegisterUsername": "El usuario solo puede contener letras, números y guiones bajos",
|
||||
"invalidRegisterUsername": "El usuario solo puede contener letras, números y guiones bajos.",
|
||||
"invalidLoginPassword": "La contraseña no es válida",
|
||||
"invalidRegisterPassword": "La contraseña debe tener 6 o más caracteres.",
|
||||
"usernameAlreadyUsed": "El usuario ya está en uso",
|
||||
"accountNonExistent": "El usuario no existe",
|
||||
"unmatchingPassword": "La contraseña no coincide",
|
||||
"passwordNotMatchingConfirmPassword": "Las contraseñas deben coincidir",
|
||||
"confirmPassword": "Confirmar Contra.",
|
||||
"confirmPassword": "Confirmar contraseña",
|
||||
"registrationAgeWarning": "Al registrarte, confirmas tener 13 o más años de edad.",
|
||||
"backToLogin": "Volver al Login",
|
||||
"failedToLoadSaveData": "No se han podido cargar los datos guardados. Por favor, recarga la página.\nSi el fallo continúa, por favor comprueba #announcements en nuestro Discord.",
|
||||
|
@ -51,5 +51,7 @@
|
|||
"renamePokemon": "Renombrar Pokémon.",
|
||||
"rename": "Renombrar",
|
||||
"nickname": "Apodo",
|
||||
"errorServerDown": "¡Ups! Ha habido un problema al contactar con el servidor.\n\nPuedes mantener esta ventana abierta, el juego se reconectará automáticamente."
|
||||
"errorServerDown": "¡Ups! Ha habido un problema al contactar con el servidor.\n\nPuedes mantener esta ventana abierta, el juego se reconectará automáticamente.",
|
||||
"noSaves": "No tienes ninguna partida guardada registrada!",
|
||||
"tooManySaves": "¡Tienes demasiadas partidas guardadas registradas!"
|
||||
}
|
||||
|
|
|
@ -47,10 +47,14 @@
|
|||
"description": "Cambia la naturaleza de un Pokémon a {{natureName}} y desbloquea permanentemente dicha naturaleza para el inicial."
|
||||
},
|
||||
"DoubleBattleChanceBoosterModifierType": {
|
||||
"description": "Duplica la posibilidad de que un encuentro sea una combate doble durante {{battleCount}} combates."
|
||||
"description": "Cuadruplica la posibilidad de que un encuentro sea una combate doble durante {{battleCount}} combates."
|
||||
},
|
||||
"TempStatStageBoosterModifierType": {
|
||||
"description": "Aumenta la est. {{stat}} de todos los miembros del equipo en 1 nivel durante 5 combates."
|
||||
"description": "Aumenta la est. {{stat}} de todos los miembros del equipo en {{amount}} durante 5 combates.",
|
||||
"extra": {
|
||||
"stage": "1 nivel",
|
||||
"percentage": "30%"
|
||||
}
|
||||
},
|
||||
"AttackTypeBoosterModifierType": {
|
||||
"description": "Aumenta la potencia de los movimientos de tipo {{moveType}} de un Pokémon en un 20%."
|
||||
|
|
|
@ -12,5 +12,6 @@
|
|||
"stoleItem": "¡{{pokemonName}} robó el objeto\n{{itemName}} de {{targetName}}!",
|
||||
"statEliminated": "¡Los cambios en estadísticas fueron eliminados!",
|
||||
"revivalBlessing": "¡{{pokemonName}} ha revivido!",
|
||||
"safeguard": "¡{{targetName}} está protegido por Velo Sagrado!"
|
||||
"safeguard": "¡{{targetName}} está protegido por Velo Sagrado!",
|
||||
"afterYou": "¡{{pokemonName}} ha decidido aprovechar la oportunidad!"
|
||||
}
|
||||
|
|