Fix Wide Lens being accidentally added to Rogue pool
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@ -1384,7 +1384,6 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
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new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
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new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(5 - rerollCount * 2, 0) : 0, 5),
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new WeightedModifierType(modifierTypes.WIDE_LENS, 4),
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].map(m => {
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m.setTier(ModifierTier.ROGUE); return m;
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}),
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