Voucher Item tier changes/addition (#1516)
* Voucher Item tier changes/addition - Voucher moved from Ultra -> Great Tier, given a weight of 1 and disappears after first reroll, should still appear more often with a healthy team than in ultra tier at all. - Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 5 and decreasing with each reroll with 3 -> 2 Should appear just a bit more often than before. - Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced Should appear ~20% of the time with *perfect luck* in a whole average classic run. Overall would be a 40-45% increase in total eggs in perfect conditions (luck, healthy team, etc.) * fixed an extra spacebar at the end of 1303 * fixed an extra spacebar at the end of 1360 * fixed to account for Wide Lens being added
This commit is contained in:
parent
7eb0e8e77d
commit
dd3ffb4315
|
@ -1322,6 +1322,7 @@ const modifierPool: ModifierPool = {
|
|||
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
|
||||
new WeightedModifierType(modifierTypes.TERA_SHARD, 1),
|
||||
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0),
|
||||
new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.GREAT); return m;
|
||||
}),
|
||||
|
@ -1382,6 +1383,8 @@ const modifierPool: ModifierPool = {
|
|||
new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, 18),
|
||||
new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
|
||||
new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
|
||||
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(5 - rerollCount * 2, 0) : 0, 5),
|
||||
new WeightedModifierType(modifierTypes.WIDE_LENS, 4),
|
||||
].map(m => {
|
||||
m.setTier(ModifierTier.ROGUE); return m;
|
||||
}),
|
||||
|
@ -1390,7 +1393,7 @@ const modifierPool: ModifierPool = {
|
|||
new WeightedModifierType(modifierTypes.SHINY_CHARM, 14),
|
||||
new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
|
||||
new WeightedModifierType(modifierTypes.MULTI_LENS, 18),
|
||||
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(9 - rerollCount * 3, 0) : 0, 9),
|
||||
new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily && !party[0].scene.gameMode.isEndless && !party[0].scene.gameMode.isSplicedOnly ? Math.max(6 - rerollCount * 2, 0) : 0, 6),
|
||||
new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
|
||||
new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0, 1),
|
||||
].map(m => {
|
||||
|
|
Loading…
Reference in New Issue