Fix Wide Lens being accidentally added to Rogue pool

This commit is contained in:
Madmadness65 2024-06-04 21:15:10 -05:00
parent dd3ffb4315
commit 1dd7a792d4
1 changed files with 0 additions and 1 deletions

View File

@ -1384,7 +1384,6 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(5 - rerollCount * 2, 0) : 0, 5),
new WeightedModifierType(modifierTypes.WIDE_LENS, 4),
].map(m => {
m.setTier(ModifierTier.ROGUE); return m;
}),