[Localization] Translate weather (Japanese) (#3399)
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@ -4,63 +4,63 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales";
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* The weather namespace holds text displayed when weather is active during a battle
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*/
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export const weather: SimpleTranslationEntries = {
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"sunnyStartMessage": "The sunlight got bright!",
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"sunnyLapseMessage": "The sunlight is strong.",
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"sunnyClearMessage": "The sunlight faded.",
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"sunnyStartMessage": "日差しが 強くなった!",
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"sunnyLapseMessage": "日差しが 強い!",
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"sunnyClearMessage": "日差しが 元に戻った!",
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"rainStartMessage": "A downpour started!",
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"rainLapseMessage": "The downpour continues.",
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"rainClearMessage": "The rain stopped.",
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"rainStartMessage": "雨が 降り始めた!",
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"rainLapseMessage": "雨が 降っている!",
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"rainClearMessage": "雨が あがった!",
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"sandstormStartMessage": "A sandstorm brewed!",
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"sandstormLapseMessage": "The sandstorm rages.",
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"sandstormClearMessage": "The sandstorm subsided.",
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"sandstormDamageMessage": "{{pokemonNameWithAffix}} is buffeted\nby the sandstorm!",
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"sandstormStartMessage": "砂あらしが 吹き始めた!",
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"sandstormLapseMessage": "砂あらしが 吹きあれる!",
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"sandstormClearMessage": "砂あらしが おさまった!",
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"sandstormDamageMessage": "砂あらしが\n{{pokemonNameWithAffix}}を 襲う!",
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"hailStartMessage": "It started to hail!",
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"hailLapseMessage": "Hail continues to fall.",
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"hailClearMessage": "The hail stopped.",
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"hailDamageMessage": "{{pokemonNameWithAffix}} is pelted\nby the hail!",
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"hailStartMessage": "あられが 降り始めた!",
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"hailLapseMessage": "あられが 降っている!",
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"hailClearMessage": "あられが 止んだ!",
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"hailDamageMessage": "あられが\n{{pokemonNameWithAffix}}を 襲う!",
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"snowStartMessage": "It started to snow!",
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"snowLapseMessage": "The snow is falling down.",
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"snowClearMessage": "The snow stopped.",
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"snowStartMessage": "雪が 降り始めた!",
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"snowLapseMessage": "雪が 降っている!",
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"snowClearMessage": "雪が 止んだ!",
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"fogStartMessage": "A thick fog emerged!",
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"fogLapseMessage": "The fog continues.",
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"fogClearMessage": "The fog disappeared.",
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"fogStartMessage": "足下に 霧(きり)が立ち込めた!",
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"fogLapseMessage": "足下に 霧(きり)が 立ち込めている!",
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"fogClearMessage": "足下の 霧(きり)が消え去った!",
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"heavyRainStartMessage": "A heavy downpour started!",
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"heavyRainLapseMessage": "The heavy downpour continues.",
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"heavyRainClearMessage": "The heavy rain stopped.",
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"heavyRainStartMessage": "強い雨が 降り始めた!",
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"heavyRainLapseMessage": "強い雨が 降っている!",
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"heavyRainClearMessage": "強い雨が あがった!",
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"harshSunStartMessage": "The sunlight got hot!",
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"harshSunLapseMessage": "The sun is scorching hot.",
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"harshSunClearMessage": "The harsh sunlight faded.",
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"harshSunStartMessage": "日差しが とても強くなった!",
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"harshSunLapseMessage": "日差しが とても強い!",
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"harshSunClearMessage": "日差しが 元に戻った!",
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"strongWindsStartMessage": "A heavy wind began!",
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"strongWindsLapseMessage": "The wind blows intensely.",
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"strongWindsEffectMessage": "The mysterious air current weakened the attack!",
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"strongWindsClearMessage": "The heavy wind stopped."
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"strongWindsStartMessage": "謎(なぞ)の 乱気流(らんきりゅう)が\nひこうポケモンを 護(まも)る!",
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"strongWindsLapseMessage": "謎(なぞ)の 乱気流(らんきりゅう)の 勢(いきお)いは 止まらない!",
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"strongWindsEffectMessage": "謎(なぞ)の 乱気流(らんきりゅう)が 攻撃(こうげき)を 弱(よわ)めた!",
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"strongWindsClearMessage": "謎(なぞ)の 乱気流(らんきりゅう)が おさまった!"
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};
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export const terrain: SimpleTranslationEntries = {
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"misty": "Misty",
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"mistyStartMessage": "Mist swirled around the battlefield!",
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"mistyClearMessage": "The mist disappeared from the battlefield.",
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"mistyBlockMessage": "{{pokemonNameWithAffix}} surrounds itself with a protective mist!",
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"misty": "ミストフィールド",
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"mistyStartMessage": "足下に 霧(きり)が立ち込めた!",
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"mistyClearMessage": "足下の 霧(きり)が消え去った!",
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"mistyBlockMessage": "{{pokemonNameWithAffix}}は\nミストフィールドに 守られている!",
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"electric": "Electric",
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"electricStartMessage": "An electric current ran across the battlefield!",
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"electricClearMessage": "The electricity disappeared from the battlefield.",
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"electric": "エレキフィールド",
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"electricStartMessage": "足下に 電気が かけめぐる!",
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"electricClearMessage": "足下の 電気が 消え去った!",
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"grassy": "Grassy",
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"grassyStartMessage": "Grass grew to cover the battlefield!",
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"grassyClearMessage": "The grass disappeared from the battlefield.",
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"grassy": "グラスフィールド",
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"grassyStartMessage": "足下に 草がおいしげった!",
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"grassyClearMessage": "足下の 草が消え去った!",
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"psychic": "Psychic",
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"psychicStartMessage": "The battlefield got weird!",
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"psychicClearMessage": "The weirdness disappeared from the battlefield!",
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"psychic": "サイコフィールド",
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"psychicStartMessage": "足元が 不思議な感じに なった!",
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"psychicClearMessage": "足元の 不思議感が 消え去った!",
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"defaultBlockMessage": "{{pokemonNameWithAffix}} is protected by the {{terrainName}} Terrain!"
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"defaultBlockMessage": "{{pokemonNameWithAffix}}は\n{{terrainName}}に 守られている!"
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};
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