diff --git a/src/locales/ja/weather.ts b/src/locales/ja/weather.ts index 8222064f341..a346983d8ec 100644 --- a/src/locales/ja/weather.ts +++ b/src/locales/ja/weather.ts @@ -4,63 +4,63 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales"; * The weather namespace holds text displayed when weather is active during a battle */ export const weather: SimpleTranslationEntries = { - "sunnyStartMessage": "The sunlight got bright!", - "sunnyLapseMessage": "The sunlight is strong.", - "sunnyClearMessage": "The sunlight faded.", + "sunnyStartMessage": "日差しが 強くなった!", + "sunnyLapseMessage": "日差しが 強い!", + "sunnyClearMessage": "日差しが 元に戻った!", - "rainStartMessage": "A downpour started!", - "rainLapseMessage": "The downpour continues.", - "rainClearMessage": "The rain stopped.", + "rainStartMessage": "雨が 降り始めた!", + "rainLapseMessage": "雨が 降っている!", + "rainClearMessage": "雨が あがった!", - "sandstormStartMessage": "A sandstorm brewed!", - "sandstormLapseMessage": "The sandstorm rages.", - "sandstormClearMessage": "The sandstorm subsided.", - "sandstormDamageMessage": "{{pokemonNameWithAffix}} is buffeted\nby the sandstorm!", + "sandstormStartMessage": "砂あらしが 吹き始めた!", + "sandstormLapseMessage": "砂あらしが 吹きあれる!", + "sandstormClearMessage": "砂あらしが おさまった!", + "sandstormDamageMessage": "砂あらしが\n{{pokemonNameWithAffix}}を 襲う!", - "hailStartMessage": "It started to hail!", - "hailLapseMessage": "Hail continues to fall.", - "hailClearMessage": "The hail stopped.", - "hailDamageMessage": "{{pokemonNameWithAffix}} is pelted\nby the hail!", + "hailStartMessage": "あられが 降り始めた!", + "hailLapseMessage": "あられが 降っている!", + "hailClearMessage": "あられが 止んだ!", + "hailDamageMessage": "あられが\n{{pokemonNameWithAffix}}を 襲う!", - "snowStartMessage": "It started to snow!", - "snowLapseMessage": "The snow is falling down.", - "snowClearMessage": "The snow stopped.", + "snowStartMessage": "雪が 降り始めた!", + "snowLapseMessage": "雪が 降っている!", + "snowClearMessage": "雪が 止んだ!", - "fogStartMessage": "A thick fog emerged!", - "fogLapseMessage": "The fog continues.", - "fogClearMessage": "The fog disappeared.", + "fogStartMessage": "足下に 霧(きり)が立ち込めた!", + "fogLapseMessage": "足下に 霧(きり)が 立ち込めている!", + "fogClearMessage": "足下の 霧(きり)が消え去った!", - "heavyRainStartMessage": "A heavy downpour started!", - "heavyRainLapseMessage": "The heavy downpour continues.", - "heavyRainClearMessage": "The heavy rain stopped.", + "heavyRainStartMessage": "強い雨が 降り始めた!", + "heavyRainLapseMessage": "強い雨が 降っている!", + "heavyRainClearMessage": "強い雨が あがった!", - "harshSunStartMessage": "The sunlight got hot!", - "harshSunLapseMessage": "The sun is scorching hot.", - "harshSunClearMessage": "The harsh sunlight faded.", + "harshSunStartMessage": "日差しが とても強くなった!", + "harshSunLapseMessage": "日差しが とても強い!", + "harshSunClearMessage": "日差しが 元に戻った!", - "strongWindsStartMessage": "A heavy wind began!", - "strongWindsLapseMessage": "The wind blows intensely.", - "strongWindsEffectMessage": "The mysterious air current weakened the attack!", - "strongWindsClearMessage": "The heavy wind stopped." + "strongWindsStartMessage": "謎(なぞ)の 乱気流(らんきりゅう)が\nひこうポケモンを 護(まも)る!", + "strongWindsLapseMessage": "謎(なぞ)の 乱気流(らんきりゅう)の 勢(いきお)いは 止まらない!", + "strongWindsEffectMessage": "謎(なぞ)の 乱気流(らんきりゅう)が 攻撃(こうげき)を 弱(よわ)めた!", + "strongWindsClearMessage": "謎(なぞ)の 乱気流(らんきりゅう)が おさまった!" }; export const terrain: SimpleTranslationEntries = { - "misty": "Misty", - "mistyStartMessage": "Mist swirled around the battlefield!", - "mistyClearMessage": "The mist disappeared from the battlefield.", - "mistyBlockMessage": "{{pokemonNameWithAffix}} surrounds itself with a protective mist!", + "misty": "ミストフィールド", + "mistyStartMessage": "足下に 霧(きり)が立ち込めた!", + "mistyClearMessage": "足下の 霧(きり)が消え去った!", + "mistyBlockMessage": "{{pokemonNameWithAffix}}は\nミストフィールドに 守られている!", - "electric": "Electric", - "electricStartMessage": "An electric current ran across the battlefield!", - "electricClearMessage": "The electricity disappeared from the battlefield.", + "electric": "エレキフィールド", + "electricStartMessage": "足下に 電気が かけめぐる!", + "electricClearMessage": "足下の 電気が 消え去った!", - "grassy": "Grassy", - "grassyStartMessage": "Grass grew to cover the battlefield!", - "grassyClearMessage": "The grass disappeared from the battlefield.", + "grassy": "グラスフィールド", + "grassyStartMessage": "足下に 草がおいしげった!", + "grassyClearMessage": "足下の 草が消え去った!", - "psychic": "Psychic", - "psychicStartMessage": "The battlefield got weird!", - "psychicClearMessage": "The weirdness disappeared from the battlefield!", + "psychic": "サイコフィールド", + "psychicStartMessage": "足元が 不思議な感じに なった!", + "psychicClearMessage": "足元の 不思議感が 消え去った!", - "defaultBlockMessage": "{{pokemonNameWithAffix}} is protected by the {{terrainName}} Terrain!" + "defaultBlockMessage": "{{pokemonNameWithAffix}}は\n{{terrainName}}に 守られている!" };