Fix issue with shiny star placement in starter-select-ui-handler.ts (#1512)
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@ -453,7 +453,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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const getShinyStar = (i: integer, v: integer): Phaser.GameObjects.Image => {
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const position = calcIconPosition(i);
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const ret = this.scene.add.image(position.x + 163, position.y + 11, "shiny_star_small");
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const ret = this.scene.add.image((position.x - v * 3) + 163, position.y + 11, "shiny_star_small");
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ret.setOrigin(0, 0);
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ret.setScale(0.5);
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ret.setVisible(false);
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