328 lines
10 KiB
TypeScript
328 lines
10 KiB
TypeScript
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import { GachaType } from "./data/egg";
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import { Biome } from "./data/enums/biome";
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import { TrainerType } from "./data/enums/trainer-type";
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import { trainerConfigs } from "./data/trainer-config";
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import { getBiomeHasProps } from "./field/arena";
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import { SceneBase } from "./scene-base";
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import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme";
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import * as Utils from "./utils";
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export class LoadingScene extends SceneBase {
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constructor() {
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super('loading');
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}
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preload() {
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const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s));
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if (indexFile) {
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const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile);
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if (buildIdMatch)
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this.load['cacheBuster'] = buildIdMatch[1];
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}
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this.loadImage('loading_bg', 'arenas');
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this.loadImage('logo', '');
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// Load menu images
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this.loadAtlas('bg', 'ui');
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this.loadImage('command_fight_labels', 'ui');
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this.loadAtlas('prompt', 'ui');
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this.loadImage('cursor', 'ui');
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this.loadImage('cursor_reverse', 'ui');
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for (let wv of Utils.getEnumValues(WindowVariant)) {
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for (let w = 1; w <= 5; w++)
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this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, 'ui/windows');
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}
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this.loadAtlas('namebox', 'ui');
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this.loadImage('pbinfo_player', 'ui');
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this.loadImage('pbinfo_player_mini', 'ui');
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this.loadImage('pbinfo_enemy_mini', 'ui');
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this.loadImage('pbinfo_enemy_boss', 'ui');
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this.loadImage('overlay_lv', 'ui');
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this.loadAtlas('numbers', 'ui');
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this.loadAtlas('numbers_red', 'ui');
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this.loadAtlas('overlay_hp', 'ui');
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this.loadAtlas('overlay_hp_boss', 'ui');
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this.loadImage('overlay_exp', 'ui');
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this.loadImage('icon_owned', 'ui');
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this.loadImage('ability_bar_left', 'ui');
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this.loadImage('party_exp_bar', 'ui');
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this.loadImage('achv_bar', 'ui');
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this.loadImage('achv_bar_2', 'ui');
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this.loadImage('achv_bar_3', 'ui');
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this.loadImage('achv_bar_4', 'ui');
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this.loadImage('shiny_star', 'ui', 'shiny.png');
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this.loadImage('icon_spliced', 'ui');
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this.loadImage('icon_tera', 'ui');
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this.loadImage('type_tera', 'ui');
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this.loadAtlas('type_bgs', 'ui');
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this.loadImage('pb_tray_overlay_player', 'ui');
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this.loadImage('pb_tray_overlay_enemy', 'ui');
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this.loadAtlas('pb_tray_ball', 'ui');
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this.loadImage('party_bg', 'ui');
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this.loadImage('party_bg_double', 'ui');
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this.loadAtlas('party_slot_main', 'ui');
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this.loadAtlas('party_slot', 'ui');
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this.loadImage('party_slot_overlay_lv', 'ui');
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this.loadImage('party_slot_hp_bar', 'ui');
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this.loadAtlas('party_slot_hp_overlay', 'ui');
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this.loadAtlas('party_pb', 'ui');
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this.loadAtlas('party_cancel', 'ui');
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this.loadImage('summary_bg', 'ui');
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this.loadImage('summary_overlay_shiny', 'ui');
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this.loadImage('summary_profile', 'ui');
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this.loadImage('summary_status', 'ui');
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this.loadImage('summary_stats', 'ui');
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this.loadImage('summary_stats_overlay_exp', 'ui');
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this.loadImage('summary_moves', 'ui');
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this.loadImage('summary_moves_effect', 'ui');
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this.loadImage('summary_moves_overlay_row', 'ui');
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this.loadImage('summary_moves_overlay_pp', 'ui');
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this.loadAtlas('summary_moves_cursor', 'ui');
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for (let t = 1; t <= 3; t++)
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this.loadImage(`summary_tabs_${t}`, 'ui');
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this.loadImage('starter_select_bg', 'ui');
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this.loadImage('select_cursor', 'ui');
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this.loadImage('select_cursor_highlight', 'ui');
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this.loadImage('select_cursor_highlight_thick', 'ui');
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this.loadImage('select_cursor_pokerus', 'ui');
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this.loadImage('select_gen_cursor', 'ui');
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this.loadImage('select_gen_cursor_highlight', 'ui');
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this.loadImage('default_bg', 'arenas');
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// Load arena images
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Utils.getEnumValues(Biome).map(bt => {
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const btKey = Biome[bt].toLowerCase();
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const isBaseAnimated = btKey === 'end';
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const baseAKey = `${btKey}_a`;
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const baseBKey = `${btKey}_b`;
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this.loadImage(`${btKey}_bg`, 'arenas');
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if (!isBaseAnimated)
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this.loadImage(baseAKey, 'arenas');
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else
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this.loadAtlas(baseAKey, 'arenas');
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if (!isBaseAnimated)
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this.loadImage(baseBKey, 'arenas');
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else
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this.loadAtlas(baseBKey, 'arenas');
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if (getBiomeHasProps(bt)) {
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for (let p = 1; p <= 3; p++) {
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const isPropAnimated = p === 3 && [ 'power_plant', 'end' ].find(b => b === btKey);
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const propKey = `${btKey}_b_${p}`;
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if (!isPropAnimated)
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this.loadImage(propKey, 'arenas');
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else
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this.loadAtlas(propKey, 'arenas');
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}
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}
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});
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// Load trainer images
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this.loadAtlas('trainer_m_back', 'trainer');
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this.loadAtlas('trainer_m_back_pb', 'trainer');
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this.loadAtlas('trainer_f_back', 'trainer');
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this.loadAtlas('trainer_f_back_pb', 'trainer');
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Utils.getEnumValues(TrainerType).map(tt => {
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const config = trainerConfigs[tt];
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this.loadAtlas(config.getSpriteKey(), 'trainer');
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if (config.doubleOnly || config.hasDouble)
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this.loadAtlas(config.getSpriteKey(true), 'trainer');
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});
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// Load character sprites
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this.loadAtlas('c_rival_m', 'character', 'rival_m');
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this.loadAtlas('c_rival_f', 'character', 'rival_f');
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// Load pokemon-related images
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this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
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this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
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this.loadAtlas('battle_stats', 'effects');
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this.loadAtlas('shiny', 'effects');
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this.loadImage('tera', 'effects');
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this.loadAtlas('pb_particles', 'effects');
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this.loadImage('evo_sparkle', 'effects');
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this.loadAtlas('tera_sparkle', 'effects');
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this.load.video('evo_bg', 'images/effects/evo_bg.mp4', true);
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this.loadAtlas('pb', '');
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this.loadAtlas('items', '');
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this.loadAtlas('types', '');
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this.loadAtlas('statuses', '');
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this.loadAtlas('categories', '');
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this.loadAtlas('egg', 'egg');
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this.loadAtlas('egg_crack', 'egg');
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this.loadAtlas('egg_icons', 'egg');
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this.loadAtlas('egg_shard', 'egg');
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this.loadAtlas('egg_lightrays', 'egg');
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Utils.getEnumKeys(GachaType).forEach(gt => {
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const key = gt.toLowerCase();
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this.loadImage(`gacha_${key}`, 'egg');
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this.loadAtlas(`gacha_underlay_${key}`, 'egg');
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});
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this.loadImage('gacha_glass', 'egg');
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this.loadImage('gacha_eggs', 'egg');
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this.loadAtlas('gacha_hatch', 'egg');
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this.loadImage('gacha_knob', 'egg');
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this.loadImage('egg_list_bg', 'ui');
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for (let i = 0; i < 10; i++)
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this.loadAtlas(`pokemon_icons_${i}`, '');
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this.loadSe('select');
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this.loadSe('menu_open');
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this.loadSe('hit');
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this.loadSe('hit_strong');
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this.loadSe('hit_weak');
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this.loadSe('stat_up');
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this.loadSe('stat_down');
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this.loadSe('faint');
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this.loadSe('flee');
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this.loadSe('low_hp');
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this.loadSe('exp');
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this.loadSe('level_up');
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this.loadSe('sparkle');
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this.loadSe('restore');
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this.loadSe('shine');
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this.loadSe('charge');
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this.loadSe('beam');
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this.loadSe('upgrade');
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this.loadSe('buy');
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this.loadSe('achv');
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this.loadSe('error');
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this.loadSe('pb_rel');
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this.loadSe('pb_throw');
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this.loadSe('pb_bounce_1');
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this.loadSe('pb_bounce_2');
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this.loadSe('pb_move');
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this.loadSe('pb_catch');
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this.loadSe('pb_lock');
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this.loadSe('pb_tray_enter');
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this.loadSe('pb_tray_ball');
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this.loadSe('pb_tray_empty');
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this.loadSe('egg_crack');
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this.loadSe('egg_hatch');
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this.loadSe('gacha_dial');
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this.loadSe('gacha_running');
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this.loadSe('gacha_dispense');
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this.loadSe('PRSFX- Transform', 'battle_anims');
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this.loadBgm('menu');
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this.loadBgm('level_up_fanfare', 'bw/level_up_fanfare.mp3');
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this.loadBgm('item_fanfare', 'bw/item_fanfare.mp3');
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this.loadBgm('minor_fanfare', 'bw/minor_fanfare.mp3');
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this.loadBgm('heal', 'bw/heal.mp3');
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this.loadBgm('victory_trainer', 'bw/victory_trainer.mp3');
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this.loadBgm('victory_gym', 'bw/victory_gym.mp3');
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this.loadBgm('victory_champion', 'bw/victory_champion.mp3');
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this.loadBgm('evolution', 'bw/evolution.mp3');
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this.loadBgm('evolution_fanfare', 'bw/evolution_fanfare.mp3');
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this.load.plugin('rextexteditplugin', 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rextexteditplugin.min.js', true);
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this.loadLoadingScreen();
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}
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loadLoadingScreen() {
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const bg = this.add.image(0, 0, '');
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bg.setOrigin(0, 0);
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bg.setScale(6);
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bg.setVisible(false);
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const graphics = this.add.graphics();
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graphics.lineStyle(4, 0xff00ff, 1).setDepth(10);
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const progressBar = this.add.graphics();
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const progressBox = this.add.graphics();
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progressBox.lineStyle(5, 0xff00ff, 1.0);
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progressBox.fillStyle(0x222222, 0.8);
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const width = this.cameras.main.width;
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const height = this.cameras.main.height;
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const logo = this.add.image(width / 2, 240, '');
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logo.setVisible(false);
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logo.setOrigin(0.5, 0.5);
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logo.setScale(4);
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const percentText = this.make.text({
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x: width / 2,
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y: height / 2 - 24,
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text: '0%',
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style: {
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font: "72px emerald",
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color: "#ffffff",
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},
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});
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percentText.setOrigin(0.5, 0.5);
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const assetText = this.make.text({
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x: width / 2,
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y: height / 2 + 48,
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text: "",
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style: {
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font: "48px emerald",
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color: "#ffffff",
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},
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});
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assetText.setOrigin(0.5, 0.5);
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this.load.on("progress", (value: string) => {
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const parsedValue = parseFloat(value);
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percentText.setText(`${Math.floor(parsedValue * 100)}%`);
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progressBar.clear();
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progressBar.fillStyle(0xffffff, 0.8);
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progressBar.fillRect(width / 2 - 320, 360, 640 * parsedValue, 64);
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});
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this.load.on("fileprogress", file => {
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assetText.setText(`Loading asset: ${file.key}`);
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});
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this.load.on('filecomplete', key => {
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switch (key) {
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case 'loading_bg':
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bg.setVisible(true);
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bg.setTexture('loading_bg');
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break;
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case 'logo':
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logo.setVisible(true);
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logo.setTexture('logo');
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break;
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}
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});
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this.load.on("complete", () => {
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bg.destroy();
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logo.destroy();
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progressBar.destroy();
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progressBox.destroy();
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percentText.destroy();
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assetText.destroy();
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});
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}
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get gameHeight() {
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return this.game.config.height as number;
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}
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get gameWidth() {
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return this.game.config.width as number;
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}
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async create() {
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this.scene.start("battle");
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}
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}
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