pokerogue/src/loading-scene.ts

328 lines
10 KiB
TypeScript
Raw Normal View History

import { GachaType } from "./data/egg";
import { Biome } from "./data/enums/biome";
import { TrainerType } from "./data/enums/trainer-type";
import { trainerConfigs } from "./data/trainer-config";
import { getBiomeHasProps } from "./field/arena";
import { SceneBase } from "./scene-base";
import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme";
import * as Utils from "./utils";
export class LoadingScene extends SceneBase {
constructor() {
super('loading');
}
preload() {
const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s));
if (indexFile) {
const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile);
if (buildIdMatch)
this.load['cacheBuster'] = buildIdMatch[1];
}
this.loadImage('loading_bg', 'arenas');
this.loadImage('logo', '');
// Load menu images
this.loadAtlas('bg', 'ui');
this.loadImage('command_fight_labels', 'ui');
this.loadAtlas('prompt', 'ui');
this.loadImage('cursor', 'ui');
this.loadImage('cursor_reverse', 'ui');
for (let wv of Utils.getEnumValues(WindowVariant)) {
for (let w = 1; w <= 5; w++)
this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, 'ui/windows');
}
this.loadAtlas('namebox', 'ui');
this.loadImage('pbinfo_player', 'ui');
this.loadImage('pbinfo_player_mini', 'ui');
this.loadImage('pbinfo_enemy_mini', 'ui');
this.loadImage('pbinfo_enemy_boss', 'ui');
this.loadImage('overlay_lv', 'ui');
this.loadAtlas('numbers', 'ui');
this.loadAtlas('numbers_red', 'ui');
this.loadAtlas('overlay_hp', 'ui');
this.loadAtlas('overlay_hp_boss', 'ui');
this.loadImage('overlay_exp', 'ui');
this.loadImage('icon_owned', 'ui');
this.loadImage('ability_bar_left', 'ui');
this.loadImage('party_exp_bar', 'ui');
this.loadImage('achv_bar', 'ui');
this.loadImage('achv_bar_2', 'ui');
this.loadImage('achv_bar_3', 'ui');
this.loadImage('achv_bar_4', 'ui');
this.loadImage('shiny_star', 'ui', 'shiny.png');
this.loadImage('icon_spliced', 'ui');
this.loadImage('icon_tera', 'ui');
this.loadImage('type_tera', 'ui');
this.loadAtlas('type_bgs', 'ui');
this.loadImage('pb_tray_overlay_player', 'ui');
this.loadImage('pb_tray_overlay_enemy', 'ui');
this.loadAtlas('pb_tray_ball', 'ui');
this.loadImage('party_bg', 'ui');
this.loadImage('party_bg_double', 'ui');
this.loadAtlas('party_slot_main', 'ui');
this.loadAtlas('party_slot', 'ui');
this.loadImage('party_slot_overlay_lv', 'ui');
this.loadImage('party_slot_hp_bar', 'ui');
this.loadAtlas('party_slot_hp_overlay', 'ui');
this.loadAtlas('party_pb', 'ui');
this.loadAtlas('party_cancel', 'ui');
this.loadImage('summary_bg', 'ui');
this.loadImage('summary_overlay_shiny', 'ui');
this.loadImage('summary_profile', 'ui');
this.loadImage('summary_status', 'ui');
this.loadImage('summary_stats', 'ui');
this.loadImage('summary_stats_overlay_exp', 'ui');
this.loadImage('summary_moves', 'ui');
this.loadImage('summary_moves_effect', 'ui');
this.loadImage('summary_moves_overlay_row', 'ui');
this.loadImage('summary_moves_overlay_pp', 'ui');
this.loadAtlas('summary_moves_cursor', 'ui');
for (let t = 1; t <= 3; t++)
this.loadImage(`summary_tabs_${t}`, 'ui');
this.loadImage('starter_select_bg', 'ui');
this.loadImage('select_cursor', 'ui');
this.loadImage('select_cursor_highlight', 'ui');
this.loadImage('select_cursor_highlight_thick', 'ui');
this.loadImage('select_cursor_pokerus', 'ui');
this.loadImage('select_gen_cursor', 'ui');
this.loadImage('select_gen_cursor_highlight', 'ui');
this.loadImage('default_bg', 'arenas');
// Load arena images
Utils.getEnumValues(Biome).map(bt => {
const btKey = Biome[bt].toLowerCase();
const isBaseAnimated = btKey === 'end';
const baseAKey = `${btKey}_a`;
const baseBKey = `${btKey}_b`;
this.loadImage(`${btKey}_bg`, 'arenas');
if (!isBaseAnimated)
this.loadImage(baseAKey, 'arenas');
else
this.loadAtlas(baseAKey, 'arenas');
if (!isBaseAnimated)
this.loadImage(baseBKey, 'arenas');
else
this.loadAtlas(baseBKey, 'arenas');
if (getBiomeHasProps(bt)) {
for (let p = 1; p <= 3; p++) {
const isPropAnimated = p === 3 && [ 'power_plant', 'end' ].find(b => b === btKey);
const propKey = `${btKey}_b_${p}`;
if (!isPropAnimated)
this.loadImage(propKey, 'arenas');
else
this.loadAtlas(propKey, 'arenas');
}
}
});
// Load trainer images
this.loadAtlas('trainer_m_back', 'trainer');
this.loadAtlas('trainer_m_back_pb', 'trainer');
this.loadAtlas('trainer_f_back', 'trainer');
this.loadAtlas('trainer_f_back_pb', 'trainer');
Utils.getEnumValues(TrainerType).map(tt => {
const config = trainerConfigs[tt];
this.loadAtlas(config.getSpriteKey(), 'trainer');
if (config.doubleOnly || config.hasDouble)
this.loadAtlas(config.getSpriteKey(true), 'trainer');
});
// Load character sprites
this.loadAtlas('c_rival_m', 'character', 'rival_m');
this.loadAtlas('c_rival_f', 'character', 'rival_f');
// Load pokemon-related images
this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
this.loadAtlas('battle_stats', 'effects');
this.loadAtlas('shiny', 'effects');
this.loadImage('tera', 'effects');
this.loadAtlas('pb_particles', 'effects');
this.loadImage('evo_sparkle', 'effects');
this.loadAtlas('tera_sparkle', 'effects');
this.load.video('evo_bg', 'images/effects/evo_bg.mp4', true);
this.loadAtlas('pb', '');
this.loadAtlas('items', '');
this.loadAtlas('types', '');
this.loadAtlas('statuses', '');
this.loadAtlas('categories', '');
this.loadAtlas('egg', 'egg');
this.loadAtlas('egg_crack', 'egg');
this.loadAtlas('egg_icons', 'egg');
this.loadAtlas('egg_shard', 'egg');
this.loadAtlas('egg_lightrays', 'egg');
Utils.getEnumKeys(GachaType).forEach(gt => {
const key = gt.toLowerCase();
this.loadImage(`gacha_${key}`, 'egg');
this.loadAtlas(`gacha_underlay_${key}`, 'egg');
});
this.loadImage('gacha_glass', 'egg');
this.loadImage('gacha_eggs', 'egg');
this.loadAtlas('gacha_hatch', 'egg');
this.loadImage('gacha_knob', 'egg');
this.loadImage('egg_list_bg', 'ui');
for (let i = 0; i < 10; i++)
this.loadAtlas(`pokemon_icons_${i}`, '');
this.loadSe('select');
this.loadSe('menu_open');
this.loadSe('hit');
this.loadSe('hit_strong');
this.loadSe('hit_weak');
this.loadSe('stat_up');
this.loadSe('stat_down');
this.loadSe('faint');
this.loadSe('flee');
this.loadSe('low_hp');
this.loadSe('exp');
this.loadSe('level_up');
this.loadSe('sparkle');
this.loadSe('restore');
this.loadSe('shine');
this.loadSe('charge');
this.loadSe('beam');
this.loadSe('upgrade');
this.loadSe('buy');
this.loadSe('achv');
this.loadSe('error');
this.loadSe('pb_rel');
this.loadSe('pb_throw');
this.loadSe('pb_bounce_1');
this.loadSe('pb_bounce_2');
this.loadSe('pb_move');
this.loadSe('pb_catch');
this.loadSe('pb_lock');
this.loadSe('pb_tray_enter');
this.loadSe('pb_tray_ball');
this.loadSe('pb_tray_empty');
this.loadSe('egg_crack');
this.loadSe('egg_hatch');
this.loadSe('gacha_dial');
this.loadSe('gacha_running');
this.loadSe('gacha_dispense');
this.loadSe('PRSFX- Transform', 'battle_anims');
this.loadBgm('menu');
this.loadBgm('level_up_fanfare', 'bw/level_up_fanfare.mp3');
this.loadBgm('item_fanfare', 'bw/item_fanfare.mp3');
this.loadBgm('minor_fanfare', 'bw/minor_fanfare.mp3');
this.loadBgm('heal', 'bw/heal.mp3');
this.loadBgm('victory_trainer', 'bw/victory_trainer.mp3');
this.loadBgm('victory_gym', 'bw/victory_gym.mp3');
this.loadBgm('victory_champion', 'bw/victory_champion.mp3');
this.loadBgm('evolution', 'bw/evolution.mp3');
this.loadBgm('evolution_fanfare', 'bw/evolution_fanfare.mp3');
this.load.plugin('rextexteditplugin', 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rextexteditplugin.min.js', true);
this.loadLoadingScreen();
}
loadLoadingScreen() {
const bg = this.add.image(0, 0, '');
bg.setOrigin(0, 0);
bg.setScale(6);
bg.setVisible(false);
const graphics = this.add.graphics();
graphics.lineStyle(4, 0xff00ff, 1).setDepth(10);
const progressBar = this.add.graphics();
const progressBox = this.add.graphics();
progressBox.lineStyle(5, 0xff00ff, 1.0);
progressBox.fillStyle(0x222222, 0.8);
const width = this.cameras.main.width;
const height = this.cameras.main.height;
const logo = this.add.image(width / 2, 240, '');
logo.setVisible(false);
logo.setOrigin(0.5, 0.5);
logo.setScale(4);
const percentText = this.make.text({
x: width / 2,
y: height / 2 - 24,
text: '0%',
style: {
font: "72px emerald",
color: "#ffffff",
},
});
percentText.setOrigin(0.5, 0.5);
const assetText = this.make.text({
x: width / 2,
y: height / 2 + 48,
text: "",
style: {
font: "48px emerald",
color: "#ffffff",
},
});
assetText.setOrigin(0.5, 0.5);
this.load.on("progress", (value: string) => {
const parsedValue = parseFloat(value);
percentText.setText(`${Math.floor(parsedValue * 100)}%`);
progressBar.clear();
progressBar.fillStyle(0xffffff, 0.8);
progressBar.fillRect(width / 2 - 320, 360, 640 * parsedValue, 64);
});
this.load.on("fileprogress", file => {
assetText.setText(`Loading asset: ${file.key}`);
});
this.load.on('filecomplete', key => {
switch (key) {
case 'loading_bg':
bg.setVisible(true);
bg.setTexture('loading_bg');
break;
case 'logo':
logo.setVisible(true);
logo.setTexture('logo');
break;
}
});
this.load.on("complete", () => {
bg.destroy();
logo.destroy();
progressBar.destroy();
progressBox.destroy();
percentText.destroy();
assetText.destroy();
});
}
get gameHeight() {
return this.game.config.height as number;
}
get gameWidth() {
return this.game.config.width as number;
}
async create() {
this.scene.start("battle");
}
}