Implement variation of loading screen by @rationality6
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@ -57,6 +57,7 @@ import { biomeDepths } from './data/biomes';
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import { initTouchControls } from './touch-controls';
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import { UiTheme } from './enums/ui-theme';
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import CacheBustedLoaderPlugin from './plugins/cache-busted-loader-plugin';
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import { SceneBase } from './scene-base';
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export const bypassLogin = false;
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@ -72,7 +73,6 @@ const DEBUG_RNG = false;
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export const startingWave = STARTING_WAVE_OVERRIDE || 1;
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export const legacyCompatibleImages: string[] = [];
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const expSpriteKeys: string[] = [];
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export enum Button {
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@ -99,7 +99,7 @@ export interface PokeballCounts {
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export type AnySound = Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound | Phaser.Sound.NoAudioSound;
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export default class BattleScene extends Phaser.Scene {
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export default class BattleScene extends SceneBase {
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public rexUI: UIPlugin;
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public sessionPlayTime: integer = null;
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@ -199,30 +199,6 @@ export default class BattleScene extends Phaser.Scene {
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Phaser.Plugins.PluginCache.register('Loader', CacheBustedLoaderPlugin, 'load');
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}
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.image(key, `images/${folder}/${filename}`);
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.image(`${key}_legacy`, `images/${folder}/${filename}`);
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}
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}
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loadAtlas(key: string, folder: string, filenameRoot?: string) {
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if (!filenameRoot)
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filenameRoot = key;
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if (folder)
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folder += '/';
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this.load.atlas(key, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.atlas(`${key}_legacy`, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
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}
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}
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loadPokemonAtlas(key: string, atlasPath: string, experimental?: boolean) {
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if (experimental === undefined)
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experimental = this.experimentalSprites;
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@ -243,45 +219,7 @@ export default class BattleScene extends Phaser.Scene {
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this.load.atlas(key, `images/pokemon/${experimental ? 'exp/' : ''}${atlasPath}.png`, `images/pokemon/${experimental ? 'exp/' : ''}${atlasPath}.json`);
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}
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loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.spritesheet(key, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.spritesheet(`${key}_legacy`, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
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}
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}
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loadSe(key: string, folder?: string, filenames?: string | string[]) {
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if (!filenames)
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filenames = `${key}.wav`;
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if (!folder)
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folder = '';
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else
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folder += '/';
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if (!Array.isArray(filenames))
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filenames = [ filenames ];
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for (let f of filenames as string[]) {
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this.load.audio(key, `audio/se/${folder}${f}`);
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}
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}
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loadBgm(key: string, filename?: string) {
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if (!filename)
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filename = `${key}.mp3`;
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this.load.audio(key, `audio/bgm/${filename}`);
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}
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preload() {
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const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s));
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if (indexFile) {
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const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile);
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if (buildIdMatch)
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this.load['cacheBuster'] = buildIdMatch[1];
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}
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if (DEBUG_RNG) {
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const scene = this;
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const originalRealInRange = Phaser.Math.RND.realInRange;
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@ -295,219 +233,8 @@ export default class BattleScene extends Phaser.Scene {
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return ret;
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};
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}
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// Load menu images
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this.loadAtlas('bg', 'ui');
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this.loadImage('command_fight_labels', 'ui');
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this.loadAtlas('prompt', 'ui');
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this.loadImage('cursor', 'ui');
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this.loadImage('cursor_reverse', 'ui');
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for (let wv of Utils.getEnumValues(WindowVariant)) {
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for (let w = 1; w <= 5; w++)
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this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, 'ui/windows');
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}
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this.loadAtlas('namebox', 'ui');
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this.loadImage('pbinfo_player', 'ui');
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this.loadImage('pbinfo_player_mini', 'ui');
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this.loadImage('pbinfo_enemy_mini', 'ui');
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this.loadImage('pbinfo_enemy_boss', 'ui');
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this.loadImage('overlay_lv', 'ui');
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this.loadAtlas('numbers', 'ui');
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this.loadAtlas('numbers_red', 'ui');
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this.loadAtlas('overlay_hp', 'ui');
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this.loadAtlas('overlay_hp_boss', 'ui');
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this.loadImage('overlay_exp', 'ui');
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this.loadImage('icon_owned', 'ui');
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this.loadImage('ability_bar_left', 'ui');
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this.loadImage('party_exp_bar', 'ui');
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this.loadImage('achv_bar', 'ui');
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this.loadImage('achv_bar_2', 'ui');
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this.loadImage('achv_bar_3', 'ui');
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this.loadImage('achv_bar_4', 'ui');
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this.loadImage('shiny_star', 'ui', 'shiny.png');
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this.loadImage('icon_spliced', 'ui');
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this.loadImage('icon_tera', 'ui');
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this.loadImage('type_tera', 'ui');
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this.loadAtlas('type_bgs', 'ui');
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this.loadImage('pb_tray_overlay_player', 'ui');
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this.loadImage('pb_tray_overlay_enemy', 'ui');
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this.loadAtlas('pb_tray_ball', 'ui');
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this.loadImage('party_bg', 'ui');
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this.loadImage('party_bg_double', 'ui');
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this.loadAtlas('party_slot_main', 'ui');
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this.loadAtlas('party_slot', 'ui');
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this.loadImage('party_slot_overlay_lv', 'ui');
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this.loadImage('party_slot_hp_bar', 'ui');
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this.loadAtlas('party_slot_hp_overlay', 'ui');
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this.loadAtlas('party_pb', 'ui');
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this.loadAtlas('party_cancel', 'ui');
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this.loadImage('summary_bg', 'ui');
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this.loadImage('summary_overlay_shiny', 'ui');
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this.loadImage('summary_profile', 'ui');
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this.loadImage('summary_status', 'ui');
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this.loadImage('summary_stats', 'ui');
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this.loadImage('summary_stats_overlay_exp', 'ui');
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this.loadImage('summary_moves', 'ui');
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this.loadImage('summary_moves_effect', 'ui');
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this.loadImage('summary_moves_overlay_row', 'ui');
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this.loadImage('summary_moves_overlay_pp', 'ui');
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this.loadAtlas('summary_moves_cursor', 'ui');
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for (let t = 1; t <= 3; t++)
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this.loadImage(`summary_tabs_${t}`, 'ui');
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this.loadImage('starter_select_bg', 'ui');
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this.loadImage('select_cursor', 'ui');
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this.loadImage('select_cursor_highlight', 'ui');
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this.loadImage('select_cursor_highlight_thick', 'ui');
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this.loadImage('select_cursor_pokerus', 'ui');
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this.loadImage('select_gen_cursor', 'ui');
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this.loadImage('select_gen_cursor_highlight', 'ui');
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this.loadImage('default_bg', 'arenas');
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this.loadImage('logo', '');
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// Load arena images
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Utils.getEnumValues(Biome).map(bt => {
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const btKey = Biome[bt].toLowerCase();
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const isBaseAnimated = btKey === 'end';
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const baseAKey = `${btKey}_a`;
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const baseBKey = `${btKey}_b`;
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this.loadImage(`${btKey}_bg`, 'arenas');
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if (!isBaseAnimated)
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this.loadImage(baseAKey, 'arenas');
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else
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this.loadAtlas(baseAKey, 'arenas');
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if (!isBaseAnimated)
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this.loadImage(baseBKey, 'arenas');
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else
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this.loadAtlas(baseBKey, 'arenas');
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if (getBiomeHasProps(bt)) {
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for (let p = 1; p <= 3; p++) {
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const isPropAnimated = p === 3 && [ 'power_plant', 'end' ].find(b => b === btKey);
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const propKey = `${btKey}_b_${p}`;
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if (!isPropAnimated)
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this.loadImage(propKey, 'arenas');
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else
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this.loadAtlas(propKey, 'arenas');
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}
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}
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});
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// Load trainer images
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this.loadAtlas('trainer_m_back', 'trainer');
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this.loadAtlas('trainer_m_back_pb', 'trainer');
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this.loadAtlas('trainer_f_back', 'trainer');
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this.loadAtlas('trainer_f_back_pb', 'trainer');
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Utils.getEnumValues(TrainerType).map(tt => {
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const config = trainerConfigs[tt];
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this.loadAtlas(config.getSpriteKey(), 'trainer');
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if (config.doubleOnly || config.hasDouble)
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this.loadAtlas(config.getSpriteKey(true), 'trainer');
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});
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// Load character sprites
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this.loadAtlas('c_rival_m', 'character', 'rival_m');
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this.loadAtlas('c_rival_f', 'character', 'rival_f');
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// Load pokemon-related images
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this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
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this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
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this.loadAtlas('battle_stats', 'effects');
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this.loadAtlas('shiny', 'effects');
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this.loadImage('tera', 'effects');
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this.loadAtlas('pb_particles', 'effects');
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this.loadImage('evo_sparkle', 'effects');
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this.loadAtlas('tera_sparkle', 'effects');
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this.load.video('evo_bg', 'images/effects/evo_bg.mp4', true);
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this.loadAtlas('pb', '');
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this.loadAtlas('items', '');
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this.loadAtlas('types', '');
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this.loadAtlas('statuses', '');
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this.loadAtlas('categories', '');
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this.loadAtlas('egg', 'egg');
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this.loadAtlas('egg_crack', 'egg');
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this.loadAtlas('egg_icons', 'egg');
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this.loadAtlas('egg_shard', 'egg');
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this.loadAtlas('egg_lightrays', 'egg');
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Utils.getEnumKeys(GachaType).forEach(gt => {
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const key = gt.toLowerCase();
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this.loadImage(`gacha_${key}`, 'egg');
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this.loadAtlas(`gacha_underlay_${key}`, 'egg');
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});
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this.loadImage('gacha_glass', 'egg');
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this.loadImage('gacha_eggs', 'egg');
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this.loadAtlas('gacha_hatch', 'egg');
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this.loadImage('gacha_knob', 'egg');
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this.loadImage('egg_list_bg', 'ui');
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for (let i = 0; i < 10; i++)
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this.loadAtlas(`pokemon_icons_${i}`, '');
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this.loadSe('select');
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this.loadSe('menu_open');
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this.loadSe('hit');
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this.loadSe('hit_strong');
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this.loadSe('hit_weak');
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this.loadSe('stat_up');
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this.loadSe('stat_down');
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this.loadSe('faint');
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this.loadSe('flee');
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this.loadSe('low_hp');
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this.loadSe('exp');
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this.loadSe('level_up');
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this.loadSe('sparkle');
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this.loadSe('restore');
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this.loadSe('shine');
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this.loadSe('charge');
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this.loadSe('beam');
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this.loadSe('upgrade');
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this.loadSe('buy');
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this.loadSe('achv');
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this.loadSe('error');
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this.loadSe('pb_rel');
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this.loadSe('pb_throw');
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this.loadSe('pb_bounce_1');
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this.loadSe('pb_bounce_2');
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this.loadSe('pb_move');
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this.loadSe('pb_catch');
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this.loadSe('pb_lock');
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this.loadSe('pb_tray_enter');
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this.loadSe('pb_tray_ball');
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this.loadSe('pb_tray_empty');
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this.loadSe('egg_crack');
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this.loadSe('egg_hatch');
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this.loadSe('gacha_dial');
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this.loadSe('gacha_running');
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this.loadSe('gacha_dispense');
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this.loadSe('PRSFX- Transform', 'battle_anims');
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this.loadBgm('menu');
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this.loadBgm('level_up_fanfare', 'bw/level_up_fanfare.mp3');
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this.loadBgm('item_fanfare', 'bw/item_fanfare.mp3');
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this.loadBgm('minor_fanfare', 'bw/minor_fanfare.mp3');
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this.loadBgm('heal', 'bw/heal.mp3');
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this.loadBgm('victory_trainer', 'bw/victory_trainer.mp3');
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this.loadBgm('victory_gym', 'bw/victory_gym.mp3');
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this.loadBgm('victory_champion', 'bw/victory_champion.mp3');
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this.loadBgm('evolution', 'bw/evolution.mp3');
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this.loadBgm('evolution_fanfare', 'bw/evolution_fanfare.mp3');
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populateAnims();
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this.load.plugin('rextexteditplugin', 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rextexteditplugin.min.js', true);
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}
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create() {
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@ -557,6 +284,23 @@ export default class BattleScene extends Phaser.Scene {
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this.fieldUI = fieldUI;
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const transition = this.make.rexTransitionImagePack({
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x: 0,
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y: 0,
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scale: 6,
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key: 'loading_bg',
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origin: { x: 0, y: 0 }
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}, true);
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transition.transit({
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mode: 'blinds',
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ease: 'Cubic.easeInOut',
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duration: 1250,
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oncomplete: () => transition.destroy()
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});
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this.add.existing(transition);
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const uiContainer = this.add.container(0, 0);
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uiContainer.setDepth(2);
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uiContainer.setScale(6);
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@ -0,0 +1,328 @@
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import { GachaType } from "./data/egg";
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import { Biome } from "./data/enums/biome";
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import { TrainerType } from "./data/enums/trainer-type";
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import { trainerConfigs } from "./data/trainer-config";
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import { getBiomeHasProps } from "./field/arena";
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import { SceneBase } from "./scene-base";
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import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme";
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import * as Utils from "./utils";
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export class LoadingScene extends SceneBase {
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constructor() {
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super('loading');
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}
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preload() {
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const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s));
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if (indexFile) {
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const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile);
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if (buildIdMatch)
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this.load['cacheBuster'] = buildIdMatch[1];
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}
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this.loadImage('loading_bg', 'arenas');
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this.loadImage('logo', '');
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// Load menu images
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this.loadAtlas('bg', 'ui');
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this.loadImage('command_fight_labels', 'ui');
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this.loadAtlas('prompt', 'ui');
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this.loadImage('cursor', 'ui');
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this.loadImage('cursor_reverse', 'ui');
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for (let wv of Utils.getEnumValues(WindowVariant)) {
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for (let w = 1; w <= 5; w++)
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this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, 'ui/windows');
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}
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this.loadAtlas('namebox', 'ui');
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this.loadImage('pbinfo_player', 'ui');
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this.loadImage('pbinfo_player_mini', 'ui');
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this.loadImage('pbinfo_enemy_mini', 'ui');
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this.loadImage('pbinfo_enemy_boss', 'ui');
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this.loadImage('overlay_lv', 'ui');
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this.loadAtlas('numbers', 'ui');
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this.loadAtlas('numbers_red', 'ui');
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this.loadAtlas('overlay_hp', 'ui');
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this.loadAtlas('overlay_hp_boss', 'ui');
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this.loadImage('overlay_exp', 'ui');
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this.loadImage('icon_owned', 'ui');
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this.loadImage('ability_bar_left', 'ui');
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this.loadImage('party_exp_bar', 'ui');
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this.loadImage('achv_bar', 'ui');
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this.loadImage('achv_bar_2', 'ui');
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this.loadImage('achv_bar_3', 'ui');
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this.loadImage('achv_bar_4', 'ui');
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this.loadImage('shiny_star', 'ui', 'shiny.png');
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this.loadImage('icon_spliced', 'ui');
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this.loadImage('icon_tera', 'ui');
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this.loadImage('type_tera', 'ui');
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this.loadAtlas('type_bgs', 'ui');
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this.loadImage('pb_tray_overlay_player', 'ui');
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this.loadImage('pb_tray_overlay_enemy', 'ui');
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this.loadAtlas('pb_tray_ball', 'ui');
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this.loadImage('party_bg', 'ui');
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this.loadImage('party_bg_double', 'ui');
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this.loadAtlas('party_slot_main', 'ui');
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this.loadAtlas('party_slot', 'ui');
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this.loadImage('party_slot_overlay_lv', 'ui');
|
||||
this.loadImage('party_slot_hp_bar', 'ui');
|
||||
this.loadAtlas('party_slot_hp_overlay', 'ui');
|
||||
this.loadAtlas('party_pb', 'ui');
|
||||
this.loadAtlas('party_cancel', 'ui');
|
||||
|
||||
this.loadImage('summary_bg', 'ui');
|
||||
this.loadImage('summary_overlay_shiny', 'ui');
|
||||
this.loadImage('summary_profile', 'ui');
|
||||
this.loadImage('summary_status', 'ui');
|
||||
this.loadImage('summary_stats', 'ui');
|
||||
this.loadImage('summary_stats_overlay_exp', 'ui');
|
||||
this.loadImage('summary_moves', 'ui');
|
||||
this.loadImage('summary_moves_effect', 'ui');
|
||||
this.loadImage('summary_moves_overlay_row', 'ui');
|
||||
this.loadImage('summary_moves_overlay_pp', 'ui');
|
||||
this.loadAtlas('summary_moves_cursor', 'ui');
|
||||
for (let t = 1; t <= 3; t++)
|
||||
this.loadImage(`summary_tabs_${t}`, 'ui');
|
||||
|
||||
this.loadImage('starter_select_bg', 'ui');
|
||||
this.loadImage('select_cursor', 'ui');
|
||||
this.loadImage('select_cursor_highlight', 'ui');
|
||||
this.loadImage('select_cursor_highlight_thick', 'ui');
|
||||
this.loadImage('select_cursor_pokerus', 'ui');
|
||||
this.loadImage('select_gen_cursor', 'ui');
|
||||
this.loadImage('select_gen_cursor_highlight', 'ui');
|
||||
|
||||
this.loadImage('default_bg', 'arenas');
|
||||
// Load arena images
|
||||
Utils.getEnumValues(Biome).map(bt => {
|
||||
const btKey = Biome[bt].toLowerCase();
|
||||
const isBaseAnimated = btKey === 'end';
|
||||
const baseAKey = `${btKey}_a`;
|
||||
const baseBKey = `${btKey}_b`;
|
||||
this.loadImage(`${btKey}_bg`, 'arenas');
|
||||
if (!isBaseAnimated)
|
||||
this.loadImage(baseAKey, 'arenas');
|
||||
else
|
||||
this.loadAtlas(baseAKey, 'arenas');
|
||||
if (!isBaseAnimated)
|
||||
this.loadImage(baseBKey, 'arenas');
|
||||
else
|
||||
this.loadAtlas(baseBKey, 'arenas');
|
||||
if (getBiomeHasProps(bt)) {
|
||||
for (let p = 1; p <= 3; p++) {
|
||||
const isPropAnimated = p === 3 && [ 'power_plant', 'end' ].find(b => b === btKey);
|
||||
const propKey = `${btKey}_b_${p}`;
|
||||
if (!isPropAnimated)
|
||||
this.loadImage(propKey, 'arenas');
|
||||
else
|
||||
this.loadAtlas(propKey, 'arenas');
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Load trainer images
|
||||
this.loadAtlas('trainer_m_back', 'trainer');
|
||||
this.loadAtlas('trainer_m_back_pb', 'trainer');
|
||||
this.loadAtlas('trainer_f_back', 'trainer');
|
||||
this.loadAtlas('trainer_f_back_pb', 'trainer');
|
||||
|
||||
Utils.getEnumValues(TrainerType).map(tt => {
|
||||
const config = trainerConfigs[tt];
|
||||
this.loadAtlas(config.getSpriteKey(), 'trainer');
|
||||
if (config.doubleOnly || config.hasDouble)
|
||||
this.loadAtlas(config.getSpriteKey(true), 'trainer');
|
||||
});
|
||||
|
||||
// Load character sprites
|
||||
this.loadAtlas('c_rival_m', 'character', 'rival_m');
|
||||
this.loadAtlas('c_rival_f', 'character', 'rival_f');
|
||||
|
||||
// Load pokemon-related images
|
||||
this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
|
||||
this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
|
||||
this.loadAtlas('battle_stats', 'effects');
|
||||
this.loadAtlas('shiny', 'effects');
|
||||
this.loadImage('tera', 'effects');
|
||||
this.loadAtlas('pb_particles', 'effects');
|
||||
this.loadImage('evo_sparkle', 'effects');
|
||||
this.loadAtlas('tera_sparkle', 'effects');
|
||||
this.load.video('evo_bg', 'images/effects/evo_bg.mp4', true);
|
||||
|
||||
this.loadAtlas('pb', '');
|
||||
this.loadAtlas('items', '');
|
||||
this.loadAtlas('types', '');
|
||||
this.loadAtlas('statuses', '');
|
||||
this.loadAtlas('categories', '');
|
||||
|
||||
this.loadAtlas('egg', 'egg');
|
||||
this.loadAtlas('egg_crack', 'egg');
|
||||
this.loadAtlas('egg_icons', 'egg');
|
||||
this.loadAtlas('egg_shard', 'egg');
|
||||
this.loadAtlas('egg_lightrays', 'egg');
|
||||
Utils.getEnumKeys(GachaType).forEach(gt => {
|
||||
const key = gt.toLowerCase();
|
||||
this.loadImage(`gacha_${key}`, 'egg');
|
||||
this.loadAtlas(`gacha_underlay_${key}`, 'egg');
|
||||
});
|
||||
this.loadImage('gacha_glass', 'egg');
|
||||
this.loadImage('gacha_eggs', 'egg');
|
||||
this.loadAtlas('gacha_hatch', 'egg');
|
||||
this.loadImage('gacha_knob', 'egg');
|
||||
|
||||
this.loadImage('egg_list_bg', 'ui');
|
||||
|
||||
for (let i = 0; i < 10; i++)
|
||||
this.loadAtlas(`pokemon_icons_${i}`, '');
|
||||
|
||||
this.loadSe('select');
|
||||
this.loadSe('menu_open');
|
||||
this.loadSe('hit');
|
||||
this.loadSe('hit_strong');
|
||||
this.loadSe('hit_weak');
|
||||
this.loadSe('stat_up');
|
||||
this.loadSe('stat_down');
|
||||
this.loadSe('faint');
|
||||
this.loadSe('flee');
|
||||
this.loadSe('low_hp');
|
||||
this.loadSe('exp');
|
||||
this.loadSe('level_up');
|
||||
this.loadSe('sparkle');
|
||||
this.loadSe('restore');
|
||||
this.loadSe('shine');
|
||||
this.loadSe('charge');
|
||||
this.loadSe('beam');
|
||||
this.loadSe('upgrade');
|
||||
this.loadSe('buy');
|
||||
this.loadSe('achv');
|
||||
this.loadSe('error');
|
||||
|
||||
this.loadSe('pb_rel');
|
||||
this.loadSe('pb_throw');
|
||||
this.loadSe('pb_bounce_1');
|
||||
this.loadSe('pb_bounce_2');
|
||||
this.loadSe('pb_move');
|
||||
this.loadSe('pb_catch');
|
||||
this.loadSe('pb_lock');
|
||||
|
||||
this.loadSe('pb_tray_enter');
|
||||
this.loadSe('pb_tray_ball');
|
||||
this.loadSe('pb_tray_empty');
|
||||
|
||||
this.loadSe('egg_crack');
|
||||
this.loadSe('egg_hatch');
|
||||
this.loadSe('gacha_dial');
|
||||
this.loadSe('gacha_running');
|
||||
this.loadSe('gacha_dispense');
|
||||
|
||||
this.loadSe('PRSFX- Transform', 'battle_anims');
|
||||
|
||||
this.loadBgm('menu');
|
||||
|
||||
this.loadBgm('level_up_fanfare', 'bw/level_up_fanfare.mp3');
|
||||
this.loadBgm('item_fanfare', 'bw/item_fanfare.mp3');
|
||||
this.loadBgm('minor_fanfare', 'bw/minor_fanfare.mp3');
|
||||
this.loadBgm('heal', 'bw/heal.mp3');
|
||||
this.loadBgm('victory_trainer', 'bw/victory_trainer.mp3');
|
||||
this.loadBgm('victory_gym', 'bw/victory_gym.mp3');
|
||||
this.loadBgm('victory_champion', 'bw/victory_champion.mp3');
|
||||
this.loadBgm('evolution', 'bw/evolution.mp3');
|
||||
this.loadBgm('evolution_fanfare', 'bw/evolution_fanfare.mp3');
|
||||
|
||||
this.load.plugin('rextexteditplugin', 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rextexteditplugin.min.js', true);
|
||||
|
||||
this.loadLoadingScreen();
|
||||
}
|
||||
|
||||
loadLoadingScreen() {
|
||||
const bg = this.add.image(0, 0, '');
|
||||
bg.setOrigin(0, 0);
|
||||
bg.setScale(6);
|
||||
bg.setVisible(false);
|
||||
|
||||
const graphics = this.add.graphics();
|
||||
|
||||
graphics.lineStyle(4, 0xff00ff, 1).setDepth(10);
|
||||
|
||||
const progressBar = this.add.graphics();
|
||||
const progressBox = this.add.graphics();
|
||||
progressBox.lineStyle(5, 0xff00ff, 1.0);
|
||||
progressBox.fillStyle(0x222222, 0.8);
|
||||
|
||||
const width = this.cameras.main.width;
|
||||
const height = this.cameras.main.height;
|
||||
|
||||
const logo = this.add.image(width / 2, 240, '');
|
||||
logo.setVisible(false);
|
||||
logo.setOrigin(0.5, 0.5);
|
||||
logo.setScale(4);
|
||||
|
||||
const percentText = this.make.text({
|
||||
x: width / 2,
|
||||
y: height / 2 - 24,
|
||||
text: '0%',
|
||||
style: {
|
||||
font: "72px emerald",
|
||||
color: "#ffffff",
|
||||
},
|
||||
});
|
||||
percentText.setOrigin(0.5, 0.5);
|
||||
|
||||
const assetText = this.make.text({
|
||||
x: width / 2,
|
||||
y: height / 2 + 48,
|
||||
text: "",
|
||||
style: {
|
||||
font: "48px emerald",
|
||||
color: "#ffffff",
|
||||
},
|
||||
});
|
||||
assetText.setOrigin(0.5, 0.5);
|
||||
|
||||
this.load.on("progress", (value: string) => {
|
||||
const parsedValue = parseFloat(value);
|
||||
percentText.setText(`${Math.floor(parsedValue * 100)}%`);
|
||||
progressBar.clear();
|
||||
progressBar.fillStyle(0xffffff, 0.8);
|
||||
progressBar.fillRect(width / 2 - 320, 360, 640 * parsedValue, 64);
|
||||
});
|
||||
|
||||
this.load.on("fileprogress", file => {
|
||||
assetText.setText(`Loading asset: ${file.key}`);
|
||||
});
|
||||
|
||||
this.load.on('filecomplete', key => {
|
||||
switch (key) {
|
||||
case 'loading_bg':
|
||||
bg.setVisible(true);
|
||||
bg.setTexture('loading_bg');
|
||||
break;
|
||||
case 'logo':
|
||||
logo.setVisible(true);
|
||||
logo.setTexture('logo');
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
this.load.on("complete", () => {
|
||||
bg.destroy();
|
||||
logo.destroy();
|
||||
progressBar.destroy();
|
||||
progressBox.destroy();
|
||||
percentText.destroy();
|
||||
assetText.destroy();
|
||||
});
|
||||
}
|
||||
|
||||
get gameHeight() {
|
||||
return this.game.config.height as number;
|
||||
}
|
||||
|
||||
get gameWidth() {
|
||||
return this.game.config.width as number;
|
||||
}
|
||||
|
||||
async create() {
|
||||
this.scene.start("battle");
|
||||
}
|
||||
}
|
|
@ -6,6 +6,8 @@ import UIPlugin from 'phaser3-rex-plugins/templates/ui/ui-plugin';
|
|||
import BBCodeTextPlugin from 'phaser3-rex-plugins/plugins/bbcodetext-plugin';
|
||||
import InputTextPlugin from 'phaser3-rex-plugins/plugins/inputtext-plugin.js';
|
||||
import BBCodeText from 'phaser3-rex-plugins/plugins/bbcodetext';
|
||||
import TransitionImagePackPlugin from 'phaser3-rex-plugins/templates/transitionimagepack/transitionimagepack-plugin.js';
|
||||
import { LoadingScene } from './loading-scene';
|
||||
|
||||
const config: Phaser.Types.Core.GameConfig = {
|
||||
type: Phaser.WEBGL,
|
||||
|
@ -24,6 +26,10 @@ const config: Phaser.Types.Core.GameConfig = {
|
|||
key: 'rexBBCodeTextPlugin',
|
||||
plugin: BBCodeTextPlugin,
|
||||
start: true
|
||||
}, {
|
||||
key: 'rexTransitionImagePackPlugin',
|
||||
plugin: TransitionImagePackPlugin,
|
||||
start: true
|
||||
}],
|
||||
scene: [{
|
||||
key: 'rexUI',
|
||||
|
@ -44,7 +50,7 @@ const config: Phaser.Types.Core.GameConfig = {
|
|||
},
|
||||
pixelArt: true,
|
||||
pipeline: [ InvertPostFX ] as unknown as Phaser.Types.Core.PipelineConfig,
|
||||
scene: [ BattleScene ],
|
||||
scene: [ LoadingScene, BattleScene ],
|
||||
version: version
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,62 @@
|
|||
export const legacyCompatibleImages: string[] = [];
|
||||
|
||||
export class SceneBase extends Phaser.Scene {
|
||||
constructor(config?: string | Phaser.Types.Scenes.SettingsConfig) {
|
||||
super(config);
|
||||
}
|
||||
|
||||
loadImage(key: string, folder: string, filename?: string) {
|
||||
if (!filename)
|
||||
filename = `${key}.png`;
|
||||
this.load.image(key, `images/${folder}/${filename}`);
|
||||
if (folder.startsWith('ui')) {
|
||||
legacyCompatibleImages.push(key);
|
||||
folder = folder.replace('ui', 'ui/legacy');
|
||||
this.load.image(`${key}_legacy`, `images/${folder}/${filename}`);
|
||||
}
|
||||
}
|
||||
|
||||
loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
|
||||
if (!filename)
|
||||
filename = `${key}.png`;
|
||||
this.load.spritesheet(key, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
|
||||
if (folder.startsWith('ui')) {
|
||||
legacyCompatibleImages.push(key);
|
||||
folder = folder.replace('ui', 'ui/legacy');
|
||||
this.load.spritesheet(`${key}_legacy`, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
|
||||
}
|
||||
}
|
||||
|
||||
loadAtlas(key: string, folder: string, filenameRoot?: string) {
|
||||
if (!filenameRoot)
|
||||
filenameRoot = key;
|
||||
if (folder)
|
||||
folder += '/';
|
||||
this.load.atlas(key, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
|
||||
if (folder.startsWith('ui')) {
|
||||
legacyCompatibleImages.push(key);
|
||||
folder = folder.replace('ui', 'ui/legacy');
|
||||
this.load.atlas(`${key}_legacy`, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
|
||||
}
|
||||
}
|
||||
|
||||
loadSe(key: string, folder?: string, filenames?: string | string[]) {
|
||||
if (!filenames)
|
||||
filenames = `${key}.wav`;
|
||||
if (!folder)
|
||||
folder = '';
|
||||
else
|
||||
folder += '/';
|
||||
if (!Array.isArray(filenames))
|
||||
filenames = [ filenames ];
|
||||
for (let f of filenames as string[]) {
|
||||
this.load.audio(key, `audio/se/${folder}${f}`);
|
||||
}
|
||||
}
|
||||
|
||||
loadBgm(key: string, filename?: string) {
|
||||
if (!filename)
|
||||
filename = `${key}.mp3`;
|
||||
this.load.audio(key, `audio/bgm/${filename}`);
|
||||
}
|
||||
}
|
|
@ -1,9 +1,10 @@
|
|||
import BattleScene, { Button } from "../battle-scene";
|
||||
import { ModalConfig, ModalUiHandler } from "./modal-ui-handler";
|
||||
import { Mode } from "./ui";
|
||||
import { TextStyle, addTextInputObject, addTextObject, getTextColor } from "./text";
|
||||
import { TextStyle, addTextInputObject, addTextObject } from "./text";
|
||||
import { WindowVariant, addWindow } from "./ui-theme";
|
||||
import InputText from "phaser3-rex-plugins/plugins/inputtext";
|
||||
import * as Utils from "../utils";
|
||||
|
||||
export interface FormModalConfig extends ModalConfig {
|
||||
errorMessage?: string;
|
||||
|
@ -90,6 +91,17 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
|
|||
});
|
||||
}
|
||||
|
||||
this.modalContainer.y += 24;
|
||||
this.modalContainer.setAlpha(0);
|
||||
|
||||
this.scene.tweens.add({
|
||||
targets: this.modalContainer,
|
||||
duration: Utils.fixedInt(1000),
|
||||
ease: 'Sine.easeInOut',
|
||||
y: '-=24',
|
||||
alpha: 1
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import { UiTheme } from "#app/enums/ui-theme";
|
||||
import BattleScene, { legacyCompatibleImages } from "../battle-scene";
|
||||
import { legacyCompatibleImages } from "#app/scene-base";
|
||||
import BattleScene from "../battle-scene";
|
||||
|
||||
export enum WindowVariant {
|
||||
NORMAL,
|
||||
|
|
Loading…
Reference in New Issue