mirror of https://github.com/PCSX2/pcsx2.git
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/* Pcsx2 - Pc Ps2 Emulator
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* Copyright (C) 2002-2009 Pcsx2 Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __PLUGINS_H__
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#define __PLUGINS_H__
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#define PLUGINtypedefs
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#define PLUGINfuncs
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#include "PS2Edefs.h"
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// Loads plugins as specified in the Config global.
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int LoadPlugins();
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// Unloads all plugin DLLs. To change plugins, call ReleasePlugins followed by
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// changes to Config.Plugins filenames, and then call LoadPlugins.
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void ReleasePlugins();
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int OpenPlugins(const char* pTitleFilename);
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void ClosePlugins( bool closegs );
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int InitPlugins();
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// Completely shuts down all plugins and re-initializes them. (clean slate)
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// Plugins are not unloaded, so changes to Config.Plugins values will not
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// take effect. Use a manual set oc alls to ReleasePlugins and LoadPlugins for that.
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void ResetPlugins();
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void PluginsResetGS();
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#endif /* __PLUGINS_H__ */
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