pcsx2/pcsx2/Plugins.h

46 lines
1.5 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2009 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __PLUGINS_H__
#define __PLUGINS_H__
#define PLUGINtypedefs
#define PLUGINfuncs
#include "PS2Edefs.h"
// Loads plugins as specified in the Config global.
int LoadPlugins();
// Unloads all plugin DLLs. To change plugins, call ReleasePlugins followed by
// changes to Config.Plugins filenames, and then call LoadPlugins.
void ReleasePlugins();
int OpenPlugins(const char* pTitleFilename);
void ClosePlugins( bool closegs );
int InitPlugins();
// Completely shuts down all plugins and re-initializes them. (clean slate)
// Plugins are not unloaded, so changes to Config.Plugins values will not
// take effect. Use a manual set oc alls to ReleasePlugins and LoadPlugins for that.
void ResetPlugins();
void PluginsResetGS();
#endif /* __PLUGINS_H__ */