mirror of https://github.com/PCSX2/pcsx2.git
fa4fdcfacd
Code is off by default, broke a lot of games... This confirms my theory that the best way to handle clamping is to limit the clamping to places we've tested fixes games. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1796 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
common | ||
fps2bios | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
build.rb | ||
build.sh | ||
clean_msvc.cmd | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |