pcsx2/plugins/GSdx/Renderers
lightningterror f5eeaf1baa gsdx-hw: Split half screen/bottom detection in 3 levels.
Automatic, same as before, automatically enable based on height delta.

Force Disabled, fully disables the half bottom detection.

Force Enabled: Fully enables the half bottom detection.
2020-01-23 01:11:57 +01:00
..
Common gsdx-osd: Ensure we set proper data for osd options. 2019-07-16 23:42:34 +02:00
DX11 gsdx-d3d11: Remove unused m_rt_ss sampler. 2020-01-18 18:06:46 +01:00
HW gsdx-hw: Split half screen/bottom detection in 3 levels. 2020-01-23 01:11:57 +01:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx-ogl: Hit unsafe instead of safe path for sw fbmask when there is no alpha blending. (#3100) 2019-10-03 15:50:19 +02:00
SW GSdx: Fix mipmap SSE2 code for linear mipmap nearest filter. (#3064) 2019-08-16 09:03:05 +01:00