PCSX2 - The Playstation 2 Emulator
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feal87 ea385c4da8 Fixed the capture video functionality of GSDX. Let's hope I'll make bositman happy with this. :D
It was a series of very old bug. 
1) After the passage to the WX system the CoInitialize was not anymore called on the GS thread causing the Filter enumeration on DirectShow to fail.
2) After the "MFC Free" commit of Gabest, if you selected the Uncompressed functionality a nullpointer exception trigger (as there is no filter for that)
3) Strangely there was no code path to connect the source with the mux when Uncompressed was selected (without an encoder in the middle). I added it.
Test it and report problem. I already know there is a problem with the closing of the sound recording, but that's a PCSX2 problem, not a GSDX one.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2657 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-02 12:55:26 +00:00
3rdparty Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
bin The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
cmake Fix back up CMake. 2010-02-17 13:40:45 +00:00
common Fix back up CMake. 2010-02-17 13:40:45 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 Fixed again the GS dump creation in the new GUI by adding 2 new accelerator to the global table. 2010-03-02 10:17:50 +00:00
pcsx2hostfs The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
plugins Fixed the capture video functionality of GSDX. Let's hope I'll make bositman happy with this. :D 2010-03-02 12:55:26 +00:00
tools First commit as developer in the team. :P 2010-03-01 16:47:58 +00:00
CMakeLists.txt The usual Linux stuff. Plus one or two minor things that I hadn't had a chance to commit yet. 2010-01-24 14:49:07 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd superVU bugfix: Disable x86 regalloc since disabling EBP allocation causes some kind of problem with it (fixes God of War2, and is probably a speedup also -- not that it matters since sVU is mainly there as reference for solving NAN/INF problems). Also, removed a bunch of code that's no longer needed thanks to EBP being removed from regalloc. 2009-10-20 19:25:14 +00:00
pcsx2-codeblocks.workspace Linux compilation fixes and fix some signed/unsigned stuff in IsoReader. 2009-11-18 16:53:44 +00:00
pcsx2_suite_2008.sln A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00