pcsx2/plugins
arcum42 e80b5c5af5 zzogl-pg: Work more on separating out the windowing code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2748 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 05:24:36 +00:00
..
CDVDiso GSdx: Removed obsolete/redundant options from the configuration dialog (vsync, fullscreen, and other things now controlled by 0.9.7). This only affects GSdx when run from 0.9.7 -- older versions of PCSX2 still have the same options. 2010-01-28 02:53:10 +00:00
CDVDisoEFP Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDlinuz Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDnull Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
CDVDolio Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
CDVDpeops wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
FWnull Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
GSdx Fixed error in blending table. Mostly white displays in Ghost Rider and Silent Hill: Origins now display correctly. Large diff because I reformatted comments to make it easier to verify, only rows changed are 0112 and 0210. 2010-03-15 21:07:58 +00:00
GSnull Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
LilyPad LilyPad: Yet another minor change to window hook cleanup that probably isn't really needed. "LilyHaxxor" property wasn't always being removed. 2010-02-12 23:28:42 +00:00
PadNull Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
PeopsSPU2 wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
SPU2null SPU2Null: Fix the release version. 2010-01-22 05:07:34 +00:00
SSSPSXPAD SSSPSX: Slight change to analog stick zero position, at rama1's suggestion. Zero should be 0x7F instead of 0x80. Untested, as I don't use the plugin and am rather lazy. 2010-02-11 16:09:00 +00:00
USBnull Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
cdvdGigaherz/src (Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to. 2009-12-19 18:30:56 +00:00
dev9null Various IPU & logging stuff. 2010-02-07 06:29:58 +00:00
onepad Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
spu2-x Get SoundTouch working in Linux again. 2010-03-18 23:43:34 +00:00
xpad Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
zerogs Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
zeropad * Added preliminary keyboard support back in (probably doesn't compile in linux) 2009-09-07 21:16:12 +00:00
zerospu2 Fix for my last commit. 2010-02-13 01:06:10 +00:00
zzogl-pg zzogl-pg: Work more on separating out the windowing code. 2010-03-19 05:24:36 +00:00
CMakeLists.txt Commit a modified copy of the CMake files from issue 513. (Note: work in progress. Not currently for general use. Builds made using cmake are currently not supported, and unlikely to work properly.) 2010-01-21 15:12:50 +00:00
build.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00