pcsx2/pcsx2-qt/Settings/GameSummaryWidget.h

48 lines
1.1 KiB
C++

// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include <QtWidgets/QWidget>
#include "ui_GameSummaryWidget.h"
namespace GameList
{
struct Entry;
}
class SettingsWindow;
class GameSummaryWidget : public QWidget
{
Q_OBJECT
public:
GameSummaryWidget(const GameList::Entry* entry, SettingsWindow* dialog, QWidget* parent);
~GameSummaryWidget();
private Q_SLOTS:
void onInputProfileChanged(int index);
void onDiscPathChanged(const QString& value);
void onDiscPathBrowseClicked();
void onVerifyClicked();
void onSearchHashClicked();
private:
void populateInputProfiles();
void populateDetails(const GameList::Entry* entry);
void populateDiscPath(const GameList::Entry* entry);
void populateTrackList(const GameList::Entry* entry);
void setVerifyResult(QString error);
void repopulateCurrentDetails();
void setCustomTitle(const std::string& text);
void setCustomRegion(int region);
Ui::GameSummaryWidget m_ui;
SettingsWindow* m_dialog;
std::string m_entry_path;
std::string m_redump_search_keyword;
};