mirror of https://github.com/PCSX2/pcsx2.git
306 lines
5.0 KiB
C++
306 lines
5.0 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSUtil.h"
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#include "GPURendererSW.h"
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#include "GSDevice7.h"
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#include "GSDevice9.h"
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#include "GSDevice10.h"
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#include "GPUSettingsDlg.h"
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#define PSE_LT_GPU 2
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static HRESULT s_hr = E_FAIL;
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static GPURendererBase* s_gpu = NULL;
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EXPORT_C_(UINT32) PSEgetLibType()
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{
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return PSE_LT_GPU;
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}
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EXPORT_C_(char*) PSEgetLibName()
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{
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return GSUtil::GetLibName();
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}
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EXPORT_C_(UINT32) PSEgetLibVersion()
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{
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static const UINT32 version = 1;
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static const UINT32 revision = 1;
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return version << 16 | revision << 8 | PLUGIN_VERSION;
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}
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EXPORT_C_(INT32) GPUinit()
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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// TODO
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return 0;
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}
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EXPORT_C_(INT32) GPUshutdown()
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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// TODO
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return 0;
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}
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EXPORT_C_(INT32) GPUclose()
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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delete s_gpu;
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s_gpu = NULL;
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if(SUCCEEDED(s_hr))
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{
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::CoUninitialize();
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s_hr = E_FAIL;
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}
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return 0;
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}
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EXPORT_C_(INT32) GPUopen(HWND hWnd)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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if(!GSUtil::CheckDirectX() || !GSUtil::CheckSSE())
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{
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return -1;
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}
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GPUclose();
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GPURendererSettings rs;
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rs.m_filter = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("filter"), 0);
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rs.m_dither = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("dithering"), 1);
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rs.m_aspectratio = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("AspectRatio"), 1);
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rs.m_vsync = !!AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("vsync"), FALSE);
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rs.m_scale.cx = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("scale_x"), 0);
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rs.m_scale.cy = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("scale_y"), 0);
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int threads = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("swthreads"), 1);
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int renderer = AfxGetApp()->GetProfileInt(_T("GPUSettings"), _T("Renderer"), 1);
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switch(renderer)
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{
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default:
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case 0: s_gpu = new GPURendererSW<GSDevice7>(rs, threads); break;
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case 1: s_gpu = new GPURendererSW<GSDevice9>(rs, threads); break;
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case 2: s_gpu = new GPURendererSW<GSDevice10>(rs, threads); break;
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// TODO: case 3: s_gpu = new GPURendererNull<GSDeviceNull>(rs, threads); break;
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}
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s_hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
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if(!s_gpu->Create(hWnd))
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{
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GPUclose();
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return -1;
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}
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return 0;
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}
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EXPORT_C_(INT32) GPUconfigure()
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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GPUSettingsDlg dlg;
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if(IDOK == dlg.DoModal())
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{
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GPUshutdown();
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GPUinit();
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}
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return 0;
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}
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EXPORT_C_(INT32) GPUtest()
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{
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// TODO
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return 0;
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}
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EXPORT_C GPUabout()
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{
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// TODO
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}
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EXPORT_C GPUwriteDataMem(const BYTE* mem, UINT32 size)
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{
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s_gpu->WriteData(mem, size);
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}
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EXPORT_C GPUwriteData(UINT32 data)
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{
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s_gpu->WriteData((BYTE*)&data, 1);
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}
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EXPORT_C GPUreadDataMem(BYTE* mem, UINT32 size)
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{
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s_gpu->ReadData(mem, size);
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}
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EXPORT_C_(UINT32) GPUreadData()
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{
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UINT32 data = 0;
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s_gpu->ReadData((BYTE*)&data, 1);
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return data;
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}
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EXPORT_C GPUwriteStatus(UINT32 status)
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{
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s_gpu->WriteStatus(status);
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}
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EXPORT_C_(UINT32) GPUreadStatus()
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{
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return s_gpu->ReadStatus();
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}
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EXPORT_C_(UINT32) GPUdmaChain(const BYTE* mem, UINT32 addr)
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{
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// TODO
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UINT32 last[3];
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memset(last, 0xff, sizeof(last));
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do
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{
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if(addr == last[1] || addr == last[2]) break;
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(addr < last[0] ? last[1] : last[2]) = addr;
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last[0] = addr;
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BYTE size = mem[addr + 3];
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if(size > 0)
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{
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s_gpu->WriteData(&mem[addr + 4], size);
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}
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addr = *(UINT32*)&mem[addr] & 0xffffff;
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}
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while(addr != 0xffffff);
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return 0;
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}
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EXPORT_C_(UINT32) GPUgetMode()
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{
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// TODO
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return 0;
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}
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EXPORT_C GPUsetMode(UINT32)
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{
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// TODO
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}
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EXPORT_C GPUupdateLace()
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{
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s_gpu->VSync();
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}
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EXPORT_C GPUmakeSnapshot()
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{
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LPCTSTR path = _T("C:\\"); // TODO
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s_gpu->MakeSnapshot(path);
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}
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EXPORT_C GPUdisplayText(char* text)
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{
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// TODO
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}
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EXPORT_C GPUdisplayFlags(UINT32 flags)
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{
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// TODO
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}
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EXPORT_C_(INT32) GPUfreeze(UINT32 type, GPUFreezeData* data)
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{
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if(!data || data->version != 1)
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{
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return 0;
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}
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if(type == 0)
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{
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s_gpu->Defrost(data);
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return 1;
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}
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else if(type == 1)
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{
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s_gpu->Freeze(data);
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return 1;
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}
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else if(type == 2)
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{
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int slot = *(int*)data + 1;
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if(slot < 1 || slot > 9)
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{
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return 0;
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}
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// TODO
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return 1;
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}
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return 0;
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}
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EXPORT_C GPUgetScreenPic(BYTE* mem)
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{
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// TODO
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}
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EXPORT_C GPUshowScreenPic(BYTE* mem)
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{
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// TODO
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}
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EXPORT_C GPUcursor(int player, int x, int y)
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{
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// TODO
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} |