pcsx2/plugins
gigaherz e170324d51 Oh I inadvertently commited some changes to cdvdGigaherz, but I missed a file. I'm not even sure the state that code was in, so it could just be plain broken, need to check it later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2852 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 22:25:32 +00:00
..
CDVDiso Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CDVDisoEFP Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDlinuz Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDnull Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
CDVDolio Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently) 2010-04-14 20:46:24 +00:00
CDVDpeops wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
FWnull Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
GSdx Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently) 2010-04-14 20:46:24 +00:00
GSnull Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
LilyPad Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
PadNull Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
PeopsSPU2 wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
SPU2null SPU2Null: Fix the release version. 2010-01-22 05:07:34 +00:00
SSSPSXPAD Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
USBnull Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
cdvdGigaherz/src Oh I inadvertently commited some changes to cdvdGigaherz, but I missed a file. I'm not even sure the state that code was in, so it could just be plain broken, need to check it later. 2010-04-14 22:25:32 +00:00
dev9null Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
onepad Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
spu2-x Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently) 2010-04-14 20:46:24 +00:00
xpad Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently) 2010-04-14 20:46:24 +00:00
zerogs Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
zeropad * Added preliminary keyboard support back in (probably doesn't compile in linux) 2009-09-07 21:16:12 +00:00
zerospu2 Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled. 2010-04-14 21:59:18 +00:00
zzogl-pg Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt Commit a modified copy of the CMake files from issue 513. (Note: work in progress. Not currently for general use. Builds made using cmake are currently not supported, and unlikely to work properly.) 2010-01-21 15:12:50 +00:00
build.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00