.. |
Context.cpp
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
Context.h
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextAGL.h
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextAGL.mm
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextEGL.cpp
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextEGL.h
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextEGLWayland.cpp
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextEGLWayland.h
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextEGLX11.cpp
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextEGLX11.h
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
ContextWGL.cpp
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GL/ContextWGL: Fix running surfaceless
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2022-10-22 23:19:54 +01:00 |
ContextWGL.h
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Common: Make GL::Context::Create use gsl::span
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2022-10-16 19:24:45 -05:00 |
Program.cpp
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Common: Add GL Program wrapper class
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2021-12-26 13:21:51 +00:00 |
Program.h
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Common: Add GL Program wrapper class
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2021-12-26 13:21:51 +00:00 |
ShaderCache.cpp
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GL/ShaderCache: Time various shader compilation tasks
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2021-12-26 13:21:51 +00:00 |
ShaderCache.h
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Common: Add GL/ShaderCache
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2021-12-26 13:21:51 +00:00 |
StreamBuffer.cpp
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GL/StreamBuffer: Use partial instead of exact match for NVIDIA
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2021-10-30 16:01:55 +01:00 |
StreamBuffer.h
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Common: Add GL context wrappers
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2021-10-30 02:00:21 +01:00 |