PCSX2 - The Playstation 2 Emulator
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ramapcsx2 dceb9a78bb GSdx:
- Few more CRCs

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3623 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-08 20:14:06 +00:00
3rdparty wxWidgets/MSW: Disable validators. We don't use 'em. 2010-08-03 04:26:14 +00:00
bin [doc] Add a linux man page for pcsx2. Re use Jack command line description ^^ 2010-07-02 13:43:49 +00:00
cmake cmake: Fix include path issue with gtk > 2.21.3 (ubuntu 10.10) 2010-08-02 07:33:11 +00:00
common Apply the same visibility flags from CMake to CodeBlocks. GSnull: Remove some legacy gif code. Hook up the register code. 2010-08-07 05:46:25 +00:00
debian-unstable-upstream debian: minor change, nothing to see 2010-07-27 06:09:24 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis NSIS: Fix for installer not installing VS2010 on some systems (Issue 733) 2010-07-03 15:10:12 +00:00
pcsx2 Pseudonym found missing register allocation flushes in our recompiler loads / stores. 2010-08-08 18:05:16 +00:00
plugins GSdx: 2010-08-08 20:14:06 +00:00
tools Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
CMakeLists.txt cmake: Upgrade cmake requierement to 2.8. (there is some incompatible change in foreach arguments...) 2010-07-28 14:51:02 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00