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ShuriZma
/
pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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dc5bfbb470
pcsx2
/
plugins
/
GSdx
/
Renderers
History
lightningterror
edc701d3fc
gsdx-d3d11: Remove old nvidia hack reference.
2020-08-11 00:50:56 +02:00
..
Common
GSdx: Dithering setting Hotkey
2020-05-16 21:53:17 +02:00
DX11
gsdx-d3d11: Remove old nvidia hack reference.
2020-08-11 00:50:56 +02:00
HW
gsdx-hw: Remove aggressive crc hack for SMTDDS1, SMTDDS2, SMTNocturne.
2020-07-19 00:14:37 +02:00
Null
GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time.
2019-06-13 13:25:46 +02:00
OpenCL
gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0.
2020-05-14 03:28:07 +02:00
OpenGL
gsdx-d3d11: SetupIA, allow sprite conversion to be done on the cpu on d3d hw renderer when applicable.
2020-07-03 13:00:49 +02:00
SW
GSdx-sw: Add Z clamping to GSdx SW mode (
#3433
)
2020-06-05 20:56:16 +01:00