pcsx2/plugins/GSdx/GS.h

1102 lines
20 KiB
C

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
* Special Notes:
*
* Register definitions and most of the enums originate from sps2dev-0.4.0
* Copyright (C) 2002 Terratron Technologies Inc. All Rights Reserved.
*
*/
#pragma once
#define PLUGIN_VERSION 14
#include "GSVector.h"
#pragma pack(push, 1)
//
// sps2registers.h
//
enum GS_REG
{
GS_PMODE = 0x12000000,
GS_SMODE1 = 0x12000010,
GS_SMODE2 = 0x12000020,
GS_SRFSH = 0x12000030,
GS_SYNCH1 = 0x12000040,
GS_SYNCH2 = 0x12000050,
GS_SYNCV = 0x12000060,
GS_DISPFB1 = 0x12000070,
GS_DISPLAY1 = 0x12000080,
GS_DISPFB2 = 0x12000090,
GS_DISPLAY2 = 0x120000a0,
GS_EXTBUF = 0x120000b0,
GS_EXTDATA = 0x120000c0,
GS_EXTWRITE = 0x120000d0,
GS_BGCOLOR = 0x120000e0,
GS_UNKNOWN = 0x12000400,
GS_CSR = 0x12001000,
GS_IMR = 0x12001010,
GS_BUSDIR = 0x12001040,
GS_SIGLBLID = 0x12001080
};
enum GS_PRIM
{
GS_POINTLIST = 0,
GS_LINELIST = 1,
GS_LINESTRIP = 2,
GS_TRIANGLELIST = 3,
GS_TRIANGLESTRIP = 4,
GS_TRIANGLEFAN = 5,
GS_SPRITE = 6,
GS_INVALID = 7,
};
enum GS_PRIM_CLASS
{
GS_POINT_CLASS = 0,
GS_LINE_CLASS = 1,
GS_TRIANGLE_CLASS = 2,
GS_SPRITE_CLASS = 3,
GS_INVALID_CLASS = 7,
};
enum GIF_REG
{
GIF_REG_PRIM = 0x00,
GIF_REG_RGBA = 0x01,
GIF_REG_STQ = 0x02,
GIF_REG_UV = 0x03,
GIF_REG_XYZF2 = 0x04,
GIF_REG_XYZ2 = 0x05,
GIF_REG_TEX0_1 = 0x06,
GIF_REG_TEX0_2 = 0x07,
GIF_REG_CLAMP_1 = 0x08,
GIF_REG_CLAMP_2 = 0x09,
GIF_REG_FOG = 0x0a,
GIF_REG_XYZF3 = 0x0c,
GIF_REG_XYZ3 = 0x0d,
GIF_REG_A_D = 0x0e,
GIF_REG_NOP = 0x0f,
};
enum GIF_A_D_REG
{
GIF_A_D_REG_PRIM = 0x00,
GIF_A_D_REG_RGBAQ = 0x01,
GIF_A_D_REG_ST = 0x02,
GIF_A_D_REG_UV = 0x03,
GIF_A_D_REG_XYZF2 = 0x04,
GIF_A_D_REG_XYZ2 = 0x05,
GIF_A_D_REG_TEX0_1 = 0x06,
GIF_A_D_REG_TEX0_2 = 0x07,
GIF_A_D_REG_CLAMP_1 = 0x08,
GIF_A_D_REG_CLAMP_2 = 0x09,
GIF_A_D_REG_FOG = 0x0a,
GIF_A_D_REG_XYZF3 = 0x0c,
GIF_A_D_REG_XYZ3 = 0x0d,
GIF_A_D_REG_NOP = 0x0f,
GIF_A_D_REG_TEX1_1 = 0x14,
GIF_A_D_REG_TEX1_2 = 0x15,
GIF_A_D_REG_TEX2_1 = 0x16,
GIF_A_D_REG_TEX2_2 = 0x17,
GIF_A_D_REG_XYOFFSET_1 = 0x18,
GIF_A_D_REG_XYOFFSET_2 = 0x19,
GIF_A_D_REG_PRMODECONT = 0x1a,
GIF_A_D_REG_PRMODE = 0x1b,
GIF_A_D_REG_TEXCLUT = 0x1c,
GIF_A_D_REG_SCANMSK = 0x22,
GIF_A_D_REG_MIPTBP1_1 = 0x34,
GIF_A_D_REG_MIPTBP1_2 = 0x35,
GIF_A_D_REG_MIPTBP2_1 = 0x36,
GIF_A_D_REG_MIPTBP2_2 = 0x37,
GIF_A_D_REG_TEXA = 0x3b,
GIF_A_D_REG_FOGCOL = 0x3d,
GIF_A_D_REG_TEXFLUSH = 0x3f,
GIF_A_D_REG_SCISSOR_1 = 0x40,
GIF_A_D_REG_SCISSOR_2 = 0x41,
GIF_A_D_REG_ALPHA_1 = 0x42,
GIF_A_D_REG_ALPHA_2 = 0x43,
GIF_A_D_REG_DIMX = 0x44,
GIF_A_D_REG_DTHE = 0x45,
GIF_A_D_REG_COLCLAMP = 0x46,
GIF_A_D_REG_TEST_1 = 0x47,
GIF_A_D_REG_TEST_2 = 0x48,
GIF_A_D_REG_PABE = 0x49,
GIF_A_D_REG_FBA_1 = 0x4a,
GIF_A_D_REG_FBA_2 = 0x4b,
GIF_A_D_REG_FRAME_1 = 0x4c,
GIF_A_D_REG_FRAME_2 = 0x4d,
GIF_A_D_REG_ZBUF_1 = 0x4e,
GIF_A_D_REG_ZBUF_2 = 0x4f,
GIF_A_D_REG_BITBLTBUF = 0x50,
GIF_A_D_REG_TRXPOS = 0x51,
GIF_A_D_REG_TRXREG = 0x52,
GIF_A_D_REG_TRXDIR = 0x53,
GIF_A_D_REG_HWREG = 0x54,
GIF_A_D_REG_SIGNAL = 0x60,
GIF_A_D_REG_FINISH = 0x61,
GIF_A_D_REG_LABEL = 0x62,
};
enum GIF_FLG
{
GIF_FLG_PACKED = 0,
GIF_FLG_REGLIST = 1,
GIF_FLG_IMAGE = 2,
GIF_FLG_IMAGE2 = 3
};
enum GS_PSM
{
PSM_PSMCT32 = 0, // 0000-0000
PSM_PSMCT24 = 1, // 0000-0001
PSM_PSMCT16 = 2, // 0000-0010
PSM_PSMCT16S = 10, // 0000-1010
PSM_PSMT8 = 19, // 0001-0011
PSM_PSMT4 = 20, // 0001-0100
PSM_PSMT8H = 27, // 0001-1011
PSM_PSMT4HL = 36, // 0010-0100
PSM_PSMT4HH = 44, // 0010-1100
PSM_PSMZ32 = 48, // 0011-0000
PSM_PSMZ24 = 49, // 0011-0001
PSM_PSMZ16 = 50, // 0011-0010
PSM_PSMZ16S = 58, // 0011-1010
};
enum GS_TFX
{
TFX_MODULATE = 0,
TFX_DECAL = 1,
TFX_HIGHLIGHT = 2,
TFX_HIGHLIGHT2 = 3,
TFX_NONE = 4,
};
enum GS_CLAMP
{
CLAMP_REPEAT = 0,
CLAMP_CLAMP = 1,
CLAMP_REGION_CLAMP = 2,
CLAMP_REGION_REPEAT = 3,
};
enum GS_ZTST
{
ZTST_NEVER = 0,
ZTST_ALWAYS = 1,
ZTST_GEQUAL = 2,
ZTST_GREATER = 3,
};
enum GS_ATST
{
ATST_NEVER = 0,
ATST_ALWAYS = 1,
ATST_LESS = 2,
ATST_LEQUAL = 3,
ATST_EQUAL = 4,
ATST_GEQUAL = 5,
ATST_GREATER = 6,
ATST_NOTEQUAL = 7,
};
enum GS_AFAIL
{
AFAIL_KEEP = 0,
AFAIL_FB_ONLY = 1,
AFAIL_ZB_ONLY = 2,
AFAIL_RGB_ONLY = 3,
};
//
// sps2regstructs.h
//
#define REG32(name) \
union name \
{ \
UINT32 ai32; \
struct { \
#define REG64(name) \
union name \
{ \
UINT64 i64; \
UINT32 ai32[2]; \
void operator = (const GSVector4i& v) {GSVector4i::storel(this, v);} \
operator GSVector4i() const {return GSVector4i::loadl(this);} \
struct { \
#define REG128(name)\
union name \
{ \
UINT64 ai64[2]; \
UINT32 ai32[4]; \
struct { \
#define REG32_(prefix, name) REG32(prefix##name)
#define REG64_(prefix, name) REG64(prefix##name)
#define REG128_(prefix, name) REG128(prefix##name)
#define REG_END }; };
#define REG_END2 };
#define REG32_SET(name) \
union name \
{ \
UINT32 ai32; \
#define REG64_SET(name) \
union name \
{ \
UINT64 i64; \
UINT32 ai32[2]; \
#define REG128_SET(name)\
union name \
{ \
__m128i ai128; \
UINT64 ai64[2]; \
UINT32 ai32[4]; \
#define REG_SET_END };
REG64_(GSReg, BGCOLOR)
UINT32 R:8;
UINT32 G:8;
UINT32 B:8;
UINT32 _PAD1:8;
UINT32 _PAD2:32;
REG_END
REG64_(GSReg, BUSDIR)
UINT32 DIR:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GSReg, CSR)
UINT32 rSIGNAL:1;
UINT32 rFINISH:1;
UINT32 rHSINT:1;
UINT32 rVSINT:1;
UINT32 rEDWINT:1;
UINT32 rZERO1:1;
UINT32 rZERO2:1;
UINT32 r_PAD1:1;
UINT32 rFLUSH:1;
UINT32 rRESET:1;
UINT32 r_PAD2:2;
UINT32 rNFIELD:1;
UINT32 rFIELD:1;
UINT32 rFIFO:2;
UINT32 rREV:8;
UINT32 rID:8;
UINT32 wSIGNAL:1;
UINT32 wFINISH:1;
UINT32 wHSINT:1;
UINT32 wVSINT:1;
UINT32 wEDWINT:1;
UINT32 wZERO1:1;
UINT32 wZERO2:1;
UINT32 w_PAD1:1;
UINT32 wFLUSH:1;
UINT32 wRESET:1;
UINT32 w_PAD2:2;
UINT32 wNFIELD:1;
UINT32 wFIELD:1;
UINT32 wFIFO:2;
UINT32 wREV:8;
UINT32 wID:8;
REG_END
REG64_(GSReg, DISPFB) // (-1/2)
UINT32 FBP:9;
UINT32 FBW:6;
UINT32 PSM:5;
UINT32 _PAD:12;
UINT32 DBX:11;
UINT32 DBY:11;
UINT32 _PAD2:10;
REG_END2
UINT32 Block() {return FBP<<5;}
REG_END2
REG64_(GSReg, DISPLAY) // (-1/2)
UINT32 DX:12;
UINT32 DY:11;
UINT32 MAGH:4;
UINT32 MAGV:2;
UINT32 _PAD:3;
UINT32 DW:12;
UINT32 DH:11;
UINT32 _PAD2:9;
REG_END
REG64_(GSReg, EXTBUF)
UINT32 EXBP:14;
UINT32 EXBW:6;
UINT32 FBIN:2;
UINT32 WFFMD:1;
UINT32 EMODA:2;
UINT32 EMODC:2;
UINT32 _PAD1:5;
UINT32 WDX:11;
UINT32 WDY:11;
UINT32 _PAD2:10;
REG_END
REG64_(GSReg, EXTDATA)
UINT32 SX:12;
UINT32 SY:11;
UINT32 SMPH:4;
UINT32 SMPV:2;
UINT32 _PAD1:3;
UINT32 WW:12;
UINT32 WH:11;
UINT32 _PAD2:9;
REG_END
REG64_(GSReg, EXTWRITE)
UINT32 WRITE:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GSReg, IMR)
UINT32 _PAD1:8;
UINT32 SIGMSK:1;
UINT32 FINISHMSK:1;
UINT32 HSMSK:1;
UINT32 VSMSK:1;
UINT32 EDWMSK:1;
UINT32 _PAD2:19;
UINT32 _PAD3:32;
REG_END
REG64_(GSReg, PMODE)
UINT32 EN1:1;
UINT32 EN2:1;
UINT32 CRTMD:3;
UINT32 MMOD:1;
UINT32 AMOD:1;
UINT32 SLBG:1;
UINT32 ALP:8;
UINT32 _PAD:16;
UINT32 _PAD1:32;
REG_END
REG64_(GSReg, SIGLBLID)
UINT32 SIGID:32;
UINT32 LBLID:32;
REG_END
REG64_(GSReg, SMODE1)
UINT32 RC:3;
UINT32 LC:7;
UINT32 T1248:2;
UINT32 SLCK:1;
UINT32 CMOD:2;
UINT32 EX:1;
UINT32 PRST:1;
UINT32 SINT:1;
UINT32 XPCK:1;
UINT32 PCK2:2;
UINT32 SPML:4;
UINT32 GCONT:1; // YCrCb
UINT32 PHS:1;
UINT32 PVS:1;
UINT32 PEHS:1;
UINT32 PEVS:1;
UINT32 CLKSEL:2;
UINT32 NVCK:1;
UINT32 SLCK2:1;
UINT32 VCKSEL:2;
UINT32 VHP:1;
UINT32 _PAD1:27;
REG_END
/*
// pal
CLKSEL=1 CMOD=3 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0
// ntsc
CLKSEL=1 CMOD=2 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0
// ntsc progressive (SoTC)
CLKSEL=1 CMOD=0 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=2 T1248=1 VCKSEL=1 VHP=1 XPCK=0
*/
REG64_(GSReg, SMODE2)
UINT32 INT:1;
UINT32 FFMD:1;
UINT32 DPMS:2;
UINT32 _PAD2:28;
UINT32 _PAD3:32;
REG_END
REG64_SET(GSReg)
GSRegBGCOLOR BGCOLOR;
GSRegBUSDIR BUSDIR;
GSRegCSR CSR;
GSRegDISPFB DISPFB;
GSRegDISPLAY DISPLAY;
GSRegEXTBUF EXTBUF;
GSRegEXTDATA EXTDATA;
GSRegEXTWRITE EXTWRITE;
GSRegIMR IMR;
GSRegPMODE PMODE;
GSRegSIGLBLID SIGLBLID;
GSRegSMODE1 SMODE1;
GSRegSMODE2 SMODE2;
REG_SET_END
//
// sps2tags.h
//
#define SET_GIF_REG(gifTag, iRegNo, uiValue) \
{((GIFTag*)&gifTag)->ai64[1] |= (((uiValue) & 0xf) << ((iRegNo) << 2));}
#ifdef _M_AMD64
#define GET_GIF_REG(tag, reg) \
(((tag).ai64[1] >> ((reg) << 2)) & 0xf)
#else
#define GET_GIF_REG(tag, reg) \
(((tag).ai32[2 + ((reg) >> 3)] >> (((reg) & 7) << 2)) & 0xf)
#endif
//
// GIFTag
REG128(GIFTag)
UINT32 NLOOP:15;
UINT32 EOP:1;
UINT32 _PAD1:16;
UINT32 _PAD2:14;
UINT32 PRE:1;
UINT32 PRIM:11;
UINT32 FLG:2; // enum GIF_FLG
UINT32 NREG:4;
UINT64 REGS:64;
REG_END
// GIFReg
REG64_(GIFReg, ALPHA)
UINT32 A:2;
UINT32 B:2;
UINT32 C:2;
UINT32 D:2;
UINT32 _PAD1:24;
UINT32 FIX:8;
UINT32 _PAD2:24;
REG_END2
__forceinline bool IsOpaque() const {return (A == B || C == 2 && FIX == 0) && D == 0 || (A == 0 && B == 2 && C == 2 && D == 2 && FIX == 0x80);} // output will be Cs/As
REG_END2
REG64_(GIFReg, BITBLTBUF)
UINT32 SBP:14;
UINT32 _PAD1:2;
UINT32 SBW:6;
UINT32 _PAD2:2;
UINT32 SPSM:6;
UINT32 _PAD3:2;
UINT32 DBP:14;
UINT32 _PAD4:2;
UINT32 DBW:6;
UINT32 _PAD5:2;
UINT32 DPSM:6;
UINT32 _PAD6:2;
REG_END
REG64_(GIFReg, CLAMP)
union
{
struct
{
UINT32 WMS:2;
UINT32 WMT:2;
UINT32 MINU:10;
UINT32 MAXU:10;
UINT32 _PAD1:8;
UINT32 _PAD2:2;
UINT32 MAXV:10;
UINT32 _PAD3:20;
};
struct
{
UINT64 _PAD4:24;
UINT64 MINV:10;
UINT64 _PAD5:30;
};
};
REG_END
REG64_(GIFReg, COLCLAMP)
UINT32 CLAMP:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, DIMX)
UINT32 DM00:3;
UINT32 _PAD00:1;
UINT32 DM01:3;
UINT32 _PAD01:1;
UINT32 DM02:3;
UINT32 _PAD02:1;
UINT32 DM03:3;
UINT32 _PAD03:1;
UINT32 DM10:3;
UINT32 _PAD10:1;
UINT32 DM11:3;
UINT32 _PAD11:1;
UINT32 DM12:3;
UINT32 _PAD12:1;
UINT32 DM13:3;
UINT32 _PAD13:1;
UINT32 DM20:3;
UINT32 _PAD20:1;
UINT32 DM21:3;
UINT32 _PAD21:1;
UINT32 DM22:3;
UINT32 _PAD22:1;
UINT32 DM23:3;
UINT32 _PAD23:1;
UINT32 DM30:3;
UINT32 _PAD30:1;
UINT32 DM31:3;
UINT32 _PAD31:1;
UINT32 DM32:3;
UINT32 _PAD32:1;
UINT32 DM33:3;
UINT32 _PAD33:1;
REG_END
REG64_(GIFReg, DTHE)
UINT32 DTHE:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, FBA)
UINT32 FBA:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, FINISH)
UINT32 _PAD1:32;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, FOG)
UINT32 _PAD1:32;
UINT32 _PAD2:24;
UINT32 F:8;
REG_END
REG64_(GIFReg, FOGCOL)
UINT32 FCR:8;
UINT32 FCG:8;
UINT32 FCB:8;
UINT32 _PAD1:8;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, FRAME)
UINT32 FBP:9;
UINT32 _PAD1:7;
UINT32 FBW:6;
UINT32 _PAD2:2;
UINT32 PSM:6;
UINT32 _PAD3:2;
UINT32 FBMSK:32;
REG_END2
UINT32 Block() const {return FBP << 5;}
REG_END2
REG64_(GIFReg, HWREG)
UINT32 DATA_LOWER:32;
UINT32 DATA_UPPER:32;
REG_END
REG64_(GIFReg, LABEL)
UINT32 ID:32;
UINT32 IDMSK:32;
REG_END
REG64_(GIFReg, MIPTBP1)
UINT64 TBP1:14;
UINT64 TBW1:6;
UINT64 TBP2:14;
UINT64 TBW2:6;
UINT64 TBP3:14;
UINT64 TBW3:6;
UINT64 _PAD:4;
REG_END
REG64_(GIFReg, MIPTBP2)
UINT64 TBP4:14;
UINT64 TBW4:6;
UINT64 TBP5:14;
UINT64 TBW5:6;
UINT64 TBP6:14;
UINT64 TBW6:6;
UINT64 _PAD:4;
REG_END
REG64_(GIFReg, NOP)
UINT32 _PAD1:32;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, PABE)
UINT32 PABE:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, PRIM)
UINT32 PRIM:3;
UINT32 IIP:1;
UINT32 TME:1;
UINT32 FGE:1;
UINT32 ABE:1;
UINT32 AA1:1;
UINT32 FST:1;
UINT32 CTXT:1;
UINT32 FIX:1;
UINT32 _PAD1:21;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, PRMODE)
UINT32 _PRIM:3;
UINT32 IIP:1;
UINT32 TME:1;
UINT32 FGE:1;
UINT32 ABE:1;
UINT32 AA1:1;
UINT32 FST:1;
UINT32 CTXT:1;
UINT32 FIX:1;
UINT32 _PAD2:21;
UINT32 _PAD3:32;
REG_END
REG64_(GIFReg, PRMODECONT)
UINT32 AC:1;
UINT32 _PAD1:31;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, RGBAQ)
UINT32 R:8;
UINT32 G:8;
UINT32 B:8;
UINT32 A:8;
float Q;
REG_END
REG64_(GIFReg, SCANMSK)
UINT32 MSK:2;
UINT32 _PAD1:30;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, SCISSOR)
UINT32 SCAX0:11;
UINT32 _PAD1:5;
UINT32 SCAX1:11;
UINT32 _PAD2:5;
UINT32 SCAY0:11;
UINT32 _PAD3:5;
UINT32 SCAY1:11;
UINT32 _PAD4:5;
REG_END
REG64_(GIFReg, SIGNAL)
UINT32 ID:32;
UINT32 IDMSK:32;
REG_END
REG64_(GIFReg, ST)
float S;
float T;
REG_END
REG64_(GIFReg, TEST)
UINT32 ATE:1;
UINT32 ATST:3;
UINT32 AREF:8;
UINT32 AFAIL:2;
UINT32 DATE:1;
UINT32 DATM:1;
UINT32 ZTE:1;
UINT32 ZTST:2;
UINT32 _PAD1:13;
UINT32 _PAD2:32;
REG_END2
__forceinline bool DoFirstPass() {return !ATE || ATST != 0;} // not all pixels fail automatically
__forceinline bool DoSecondPass() {return ATE && ATST != 1 && AFAIL != 0;} // pixels may fail, write fb/z
__forceinline bool NoSecondPass() {return ATE && ATST != 1 && AFAIL == 0;} // pixels may fail, no output
REG_END2
REG64_(GIFReg, TEX0)
union
{
struct
{
UINT32 TBP0:14;
UINT32 TBW:6;
UINT32 PSM:6;
UINT32 TW:4;
UINT32 _PAD1:2;
UINT32 _PAD2:2;
UINT32 TCC:1;
UINT32 TFX:2;
UINT32 CBP:14;
UINT32 CPSM:4;
UINT32 CSM:1;
UINT32 CSA:5;
UINT32 CLD:3;
};
struct
{
UINT64 _PAD3:30;
UINT64 TH:4;
UINT64 _PAD4:30;
};
};
REG_END
REG64_(GIFReg, TEX1)
UINT32 LCM:1;
UINT32 _PAD1:1;
UINT32 MXL:3;
UINT32 MMAG:1;
UINT32 MMIN:3;
UINT32 MTBA:1;
UINT32 _PAD2:9;
UINT32 L:2;
UINT32 _PAD3:11;
UINT32 K:12;
UINT32 _PAD4:20;
REG_END2
bool IsLinear() const
{
bool mmag = (MMAG & 1);
bool mmin = (MMIN == 1) || (MMIN & 4);
return !LCM ? mmag || mmin : K <= 0 ? mmag : mmin;
}
REG_END2
REG64_(GIFReg, TEX2)
UINT32 _PAD1:20;
UINT32 PSM:6;
UINT32 _PAD2:6;
UINT32 _PAD3:5;
UINT32 CBP:14;
UINT32 CPSM:4;
UINT32 CSM:1;
UINT32 CSA:5;
UINT32 CLD:3;
REG_END
REG64_(GIFReg, TEXA)
UINT32 TA0:8;
UINT32 _PAD1:7;
UINT32 AEM:1;
UINT32 _PAD2:16;
UINT32 TA1:8;
UINT32 _PAD3:24;
REG_END
REG64_(GIFReg, TEXCLUT)
UINT32 CBW:6;
UINT32 COU:6;
UINT32 COV:10;
UINT32 _PAD1:10;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, TEXFLUSH)
UINT32 _PAD1:32;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, TRXDIR)
UINT32 XDIR:2;
UINT32 _PAD1:30;
UINT32 _PAD2:32;
REG_END
REG64_(GIFReg, TRXPOS)
UINT32 SSAX:11;
UINT32 _PAD1:5;
UINT32 SSAY:11;
UINT32 _PAD2:5;
UINT32 DSAX:11;
UINT32 _PAD3:5;
UINT32 DSAY:11;
UINT32 DIR:2;
UINT32 _PAD4:3;
REG_END
REG64_(GIFReg, TRXREG)
UINT32 RRW:12;
UINT32 _PAD1:20;
UINT32 RRH:12;
UINT32 _PAD2:20;
REG_END
// GSState::GIFPackedRegHandlerUV and GSState::GIFRegHandlerUV will make sure that the _PAD1/2 bits are set to zero
REG64_(GIFReg, UV)
UINT32 U:16;
// UINT32 _PAD1:2;
UINT32 V:16;
// UINT32 _PAD2:2;
UINT32 _PAD3:32;
REG_END
// GSState::GIFRegHandlerXYOFFSET will make sure that the _PAD1/2 bits are set to zero
REG64_(GIFReg, XYOFFSET)
UINT32 OFX; // :16; UINT32 _PAD1:16;
UINT32 OFY; // :16; UINT32 _PAD2:16;
REG_END
REG64_(GIFReg, XYZ)
UINT32 X:16;
UINT32 Y:16;
UINT32 Z:32;
REG_END
REG64_(GIFReg, XYZF)
UINT32 X:16;
UINT32 Y:16;
UINT32 Z:24;
UINT32 F:8;
REG_END
REG64_(GIFReg, ZBUF)
UINT32 ZBP:9;
UINT32 _PAD1:15;
// UINT32 PSM:4;
// UINT32 _PAD2:4;
UINT32 PSM:6;
UINT32 _PAD2:2;
UINT32 ZMSK:1;
UINT32 _PAD3:31;
REG_END2
UINT32 Block() const {return ZBP << 5;}
REG_END2
REG64_SET(GIFReg)
GIFRegALPHA ALPHA;
GIFRegBITBLTBUF BITBLTBUF;
GIFRegCLAMP CLAMP;
GIFRegCOLCLAMP COLCLAMP;
GIFRegDIMX DIMX;
GIFRegDTHE DTHE;
GIFRegFBA FBA;
GIFRegFINISH FINISH;
GIFRegFOG FOG;
GIFRegFOGCOL FOGCOL;
GIFRegFRAME FRAME;
GIFRegHWREG HWREG;
GIFRegLABEL LABEL;
GIFRegMIPTBP1 MIPTBP1;
GIFRegMIPTBP2 MIPTBP2;
GIFRegNOP NOP;
GIFRegPABE PABE;
GIFRegPRIM PRIM;
GIFRegPRMODE PRMODE;
GIFRegPRMODECONT PRMODECONT;
GIFRegRGBAQ RGBAQ;
GIFRegSCANMSK SCANMSK;
GIFRegSCISSOR SCISSOR;
GIFRegSIGNAL SIGNAL;
GIFRegST ST;
GIFRegTEST TEST;
GIFRegTEX0 TEX0;
GIFRegTEX1 TEX1;
GIFRegTEX2 TEX2;
GIFRegTEXA TEXA;
GIFRegTEXCLUT TEXCLUT;
GIFRegTEXFLUSH TEXFLUSH;
GIFRegTRXDIR TRXDIR;
GIFRegTRXPOS TRXPOS;
GIFRegTRXREG TRXREG;
GIFRegUV UV;
GIFRegXYOFFSET XYOFFSET;
GIFRegXYZ XYZ;
GIFRegXYZF XYZF;
GIFRegZBUF ZBUF;
REG_SET_END
// GIFPacked
REG128_(GIFPacked, PRIM)
UINT32 PRIM:11;
UINT32 _PAD1:21;
UINT32 _PAD2:32;
UINT32 _PAD3:32;
UINT32 _PAD4:32;
REG_END
REG128_(GIFPacked, RGBA)
UINT32 R:8;
UINT32 _PAD1:24;
UINT32 G:8;
UINT32 _PAD2:24;
UINT32 B:8;
UINT32 _PAD3:24;
UINT32 A:8;
UINT32 _PAD4:24;
REG_END
REG128_(GIFPacked, STQ)
float S;
float T;
float Q;
UINT32 _PAD1:32;
REG_END
REG128_(GIFPacked, UV)
UINT32 U:14;
UINT32 _PAD1:18;
UINT32 V:14;
UINT32 _PAD2:18;
UINT32 _PAD3:32;
UINT32 _PAD4:32;
REG_END
REG128_(GIFPacked, XYZF2)
UINT32 X:16;
UINT32 _PAD1:16;
UINT32 Y:16;
UINT32 _PAD2:16;
UINT32 _PAD3:4;
UINT32 Z:24;
UINT32 _PAD4:4;
UINT32 _PAD5:4;
UINT32 F:8;
UINT32 _PAD6:3;
UINT32 ADC:1;
UINT32 _PAD7:16;
REG_END
REG128_(GIFPacked, XYZ2)
UINT32 X:16;
UINT32 _PAD1:16;
UINT32 Y:16;
UINT32 _PAD2:16;
UINT32 Z:32;
UINT32 _PAD3:15;
UINT32 ADC:1;
UINT32 _PAD4:16;
REG_END
REG128_(GIFPacked, FOG)
UINT32 _PAD1:32;
UINT32 _PAD2:32;
UINT32 _PAD3:32;
UINT32 _PAD4:4;
UINT32 F:8;
UINT32 _PAD5:20;
REG_END
REG128_(GIFPacked, A_D)
UINT64 DATA:64;
UINT32 ADDR:8; // enum GIF_A_D_REG
UINT32 _PAD1:24;
UINT32 _PAD2:32;
REG_END
REG128_(GIFPacked, NOP)
UINT32 _PAD1:32;
UINT32 _PAD2:32;
UINT32 _PAD3:32;
UINT32 _PAD4:32;
REG_END
REG128_SET(GIFPackedReg)
GIFReg r;
GIFPackedPRIM PRIM;
GIFPackedRGBA RGBA;
GIFPackedSTQ STQ;
GIFPackedUV UV;
GIFPackedXYZF2 XYZF2;
GIFPackedXYZ2 XYZ2;
GIFPackedFOG FOG;
GIFPackedA_D A_D;
GIFPackedNOP NOP;
REG_SET_END
__declspec(align(16)) struct GIFPath
{
GIFTag tag;
UINT32 nreg;
UINT32 _pad[3];
GSVector4i regs;
void SetTag(const void* mem)
{
GSVector4i v = GSVector4i::load<false>(mem);
GSVector4i::store<true>(&tag, v);
nreg = 0;
regs = v.uph8(v >> 4) & 0x0f0f0f0f;
}
DWORD GetReg()
{
return regs.u8[nreg]; // (DWORD)GET_GIF_REG(tag, nreg);
}
};
#pragma pack(pop)
enum {KEYPRESS=1, KEYRELEASE=2};
struct keyEvent {UINT32 key, event;};
enum {FREEZE_LOAD=0, FREEZE_SAVE=1, FREEZE_SIZE=2};
struct GSFreezeData {int size; BYTE* data;};
enum stateType {ST_WRITE, ST_TRANSFER, ST_VSYNC};