PCSX2 - The Playstation 2 Emulator
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Jake.Stine d24add597e Wee improvement to how the Win32 GUI handles Run->Execute. It'll now resume the existing cpu state instead of starting a new one. The old code had a tendency to get desync'd because it didn't complete the in-progress BranchTest execution (not good).
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@336 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:27 +02:00
common Added some compiler hints to help the IPU optimize a little better. It had several candidiates for forced inlining. 2016-05-24 22:40:27 +02:00
pcsx2 Wee improvement to how the Win32 GUI handles Run->Execute. It'll now resume the existing cpu state instead of starting a new one. The old code had a tendency to get desync'd because it didn't complete the in-progress BranchTest execution (not good). 2016-05-24 22:40:27 +02:00
plugins SPU2ghz: Fixed a memory corruption bug in the rolled back DMA write code. Hopefully this DMA write code will fix that bug without breaking Arc the Lad and similar games. 2016-05-24 22:40:27 +02:00