mirror of https://github.com/PCSX2/pcsx2.git
24 lines
1.1 KiB
Plaintext
24 lines
1.1 KiB
Plaintext
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroGSShaders", "ZeroGSShaders_2005.vcproj", "{811D47CC-E5F0-456A-918E-5908005E8FC0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release (to Public)|Win32 = Release (to Public)|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{811D47CC-E5F0-456A-918E-5908005E8FC0}.Debug|Win32.ActiveCfg = Debug|Win32
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{811D47CC-E5F0-456A-918E-5908005E8FC0}.Debug|Win32.Build.0 = Debug|Win32
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{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release (to Public)|Win32.ActiveCfg = Release (to Public)|Win32
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{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release (to Public)|Win32.Build.0 = Release (to Public)|Win32
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{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release|Win32.ActiveCfg = Release|Win32
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{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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