mirror of https://github.com/PCSX2/pcsx2.git
711 lines
12 KiB
C++
711 lines
12 KiB
C++
/*
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* Copyright (C) 2007 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "xpad.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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//
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// Note!
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//
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// If this DLL is dynamically linked against the MFC
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// DLLs, any functions exported from this DLL which
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// call into MFC must have the AFX_MANAGE_STATE macro
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// added at the very beginning of the function.
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//
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// For example:
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//
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// extern "C" BOOL PASCAL EXPORT ExportedFunction()
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// {
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// AFX_MANAGE_STATE(AfxGetStaticModuleState());
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// // normal function body here
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// }
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//
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// It is very important that this macro appear in each
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// function, prior to any calls into MFC. This means that
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// it must appear as the first statement within the
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// function, even before any object variable declarations
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// as their constructors may generate calls into the MFC
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// DLL.
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//
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// Please see MFC Technical Notes 33 and 58 for additional
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// details.
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//
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BEGIN_MESSAGE_MAP(xpadApp, CWinApp)
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END_MESSAGE_MAP()
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xpadApp::xpadApp()
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{
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}
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xpadApp theApp;
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BOOL xpadApp::InitInstance()
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{
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__super::InitInstance();
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SetRegistryKey(_T("Gabest"));
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return TRUE;
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}
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//
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static struct
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{
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static const UINT32 revision = 0;
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static const UINT32 build = 2;
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static const UINT32 minor = 0;
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} s_ver;
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static bool s_ps2 = false;
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EXPORT_C_(UINT32) PSEgetLibType()
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{
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return PSE_LT_PAD;
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}
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EXPORT_C_(char*) PSEgetLibName()
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{
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return "XPad";
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}
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EXPORT_C_(UINT32) PSEgetLibVersion()
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{
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return (s_ver.minor << 16) | (s_ver.revision << 8) | s_ver.build;
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}
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EXPORT_C_(UINT32) PS2EgetLibType()
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{
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return PS2E_LT_PAD;
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}
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EXPORT_C_(char*) PS2EgetLibName()
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{
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return "XPad";
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}
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EXPORT_C_(UINT32) PS2EgetLibVersion2(UINT32 type)
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{
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s_ps2 = true;
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return (s_ver.build << 0) | (s_ver.revision << 8) | (PS2E_PAD_VERSION << 16) | (s_ver.minor << 24);
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}
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//
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struct XPadButton
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{
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enum
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{
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Select = 0x0001,
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L3 = 0x0002,
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R3 = 0x0004,
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Start = 0x0008,
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Up = 0x0010,
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Right = 0x0020,
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Down = 0x0040,
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Left = 0x0080,
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L2 = 0x0100,
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R2 = 0x0200,
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L1 = 0x0400,
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R1 = 0x0800,
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Triangle = 0x1000,
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Circle = 0x2000,
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Cross = 0x4000,
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Square = 0x8000,
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};
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};
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class XPad
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{
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public:
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int m_pad;
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bool m_connected;
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bool m_ds2native;
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bool m_analog;
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bool m_locked;
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bool m_vibration;
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BYTE m_small;
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BYTE m_large;
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WORD m_buttons;
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struct {BYTE x, y;} m_left;
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struct {BYTE x, y;} m_right;
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void SetButton(WORD buttons, WORD mask, int flag)
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{
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if(buttons & mask)
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{
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m_buttons &= ~flag;
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}
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else
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{
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m_buttons |= flag;
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}
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}
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void SetAnalog(short src, BYTE& dst, short deadzone)
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{
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if(abs(src) < deadzone) src = 0;
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dst = (src >> 8) + 128;
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}
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public:
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XPad(int pad)
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: m_pad(pad)
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, m_connected(false)
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, m_ds2native(false)
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, m_analog(!s_ps2) // defaults to analog off for ps2
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, m_locked(false)
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, m_vibration(true)
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, m_small(0)
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, m_large(0)
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, m_buttons(0xffff)
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{
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}
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virtual ~XPad()
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{
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}
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BYTE GetId()
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{
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return m_analog ? (m_ds2native ? 0x79 : 0x73) : 0x41;
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}
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BYTE ReadData(int index)
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{
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if(index == 0)
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{
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XINPUT_STATE state;
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memset(&state, 0, sizeof(state));
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m_connected = SUCCEEDED(XInputGetState(m_pad, &state));
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if(m_connected)
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{
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_BACK, XPadButton::Select);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB, XPadButton::L3);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB, XPadButton::R3);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_START, XPadButton::Start);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP, XPadButton::Up);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT, XPadButton::Right);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN, XPadButton::Down);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT, XPadButton::Left);
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SetButton(state.Gamepad.bLeftTrigger, 0xe0, XPadButton::L2);
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SetButton(state.Gamepad.bRightTrigger, 0xe0, XPadButton::R2);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER, XPadButton::L1);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER, XPadButton::R1);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_Y, XPadButton::Triangle);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_B, XPadButton::Circle);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_A, XPadButton::Cross);
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SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_X, XPadButton::Square);
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SetAnalog(state.Gamepad.sThumbLX, m_left.x, XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE);
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SetAnalog(~state.Gamepad.sThumbLY, m_left.y, XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE);
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SetAnalog(state.Gamepad.sThumbRX, m_right.x, XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE);
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SetAnalog(~state.Gamepad.sThumbRY, m_right.y, XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE);
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}
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else
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{
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m_buttons = 0xffff;
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m_left.x = 128;
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m_left.y = 128;
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m_right.x = 128;
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m_right.y = 128;
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}
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}
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if(index == 1)
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{
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if(m_connected)
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{
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XINPUT_VIBRATION vibraton;
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memset(&vibraton, 0, sizeof(vibraton));
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if(m_vibration && (m_small || m_large))
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{
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vibraton.wLeftMotorSpeed = m_large << 8;
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vibraton.wRightMotorSpeed = m_small << 8;
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}
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XInputSetState(m_pad, &vibraton);
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}
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}
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switch(index)
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{
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case 0:
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return (BYTE)(m_buttons & 0xff);
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case 1:
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return (BYTE)(m_buttons >> 8);
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case 2:
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return m_right.x;
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case 3:
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return m_right.y;
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case 4:
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return m_left.x;
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case 5:
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return m_left.y;
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}
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return 0xff;
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}
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};
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static class XPadPlugin
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{
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CAtlArray<XPad*> m_pads;
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XPad* m_pad;
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int m_index;
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bool m_cfgreaddata;
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BYTE m_unknown1;
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BYTE m_unknown3;
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typedef BYTE (XPadPlugin::*CommandHandler)(int, BYTE);
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CommandHandler m_handlers[256];
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CommandHandler m_handler;
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BYTE DS2Enabler(int index, BYTE value)
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{
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switch(index)
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{
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case 2:
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return 0x02;
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case 5:
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return 'Z';
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}
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return 0;
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}
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BYTE QueryDS2AnalogMode(int index, BYTE value)
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{
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if(m_pad->m_ds2native)
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{
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switch(index)
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{
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case 0:
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return 0xff;
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case 1:
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return 0xff;
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case 2:
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return 3;
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case 3:
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return 0;
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case 4:
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return 0;
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case 5:
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return 'Z';
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}
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}
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return 0;
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}
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BYTE ReadDataAndVibrate(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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m_pad->m_small = value == 1 ? 128 : 0; // RE4 map menu, value = 2
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break;
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case 1:
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m_pad->m_large = value;
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break;
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}
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return m_pad->ReadData(index);
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}
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BYTE ConfigMode(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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switch(value)
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{
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case 0:
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m_cfgreaddata = false;
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break;
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case 1:
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m_cfgreaddata = true;
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break;
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}
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break;
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}
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if(m_cfgreaddata)
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{
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return m_pad->ReadData(index);
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}
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return 0;
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}
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BYTE SetModeAndLock(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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// if(!m_pad->m_locked) ?
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m_pad->m_analog = value == 1;
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break;
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case 1:
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m_pad->m_locked = value == 3;
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break;
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}
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return 0;
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}
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BYTE QueryModelAndMode(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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return 3;
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case 1:
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return 2;
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case 2:
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return m_pad->m_analog ? 1 : 0;
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case 3:
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return m_pad->m_ds2native ? 1 : 2;
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case 4:
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return 1;
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}
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return 0;
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}
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BYTE QueryUnknown1(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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m_unknown1 = value;
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return 0;
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case 1:
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return 0;
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case 2:
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return 1;
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case 3:
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return m_unknown1 ? 0x01 : 0x02;
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case 4:
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return m_unknown1 ? 0x01 : 0x00;
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case 5:
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return m_unknown1 ? 0x14 : 0x0a;
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}
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return 0;
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}
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BYTE QueryUnknown2(int index, BYTE value)
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{
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switch(index)
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{
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case 2:
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return 2;
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case 4:
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return 1;
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}
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return 0;
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}
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BYTE QueryUnknown3(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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m_unknown3 = value;
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return 0;
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case 3:
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return m_unknown3 ? 0x07 : 0x04;
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}
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return 0;
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}
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BYTE ConfigVibration(int index, BYTE value)
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{
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switch(index)
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{
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case 0:
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return value;
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case 1:
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m_pad->m_vibration = value == 1;
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return value;
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}
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return 0xff;
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}
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BYTE SetDS2NativeMode(int index, BYTE value)
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{
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switch(index)
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{
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case 5:
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m_pad->m_ds2native = true;
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return 'Z';
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}
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return 0;
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}
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BYTE m_cmd;
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BYTE UnknownCommand(int index, BYTE value)
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{
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TRACE(_T("Unknown command %02x (%d, %02x)\n"), m_cmd, index, value);
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return 0;
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}
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public:
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XPadPlugin()
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: m_pad(NULL)
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, m_index(-1)
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, m_cfgreaddata(false)
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, m_handler(NULL)
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{
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m_pads.Add(new XPad(0));
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m_pads.Add(new XPad(1));
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for(int i = 0; i < countof(m_handlers); i++)
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{
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m_handlers[i] = &XPadPlugin::UnknownCommand;
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}
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m_handlers['@'] = &XPadPlugin::DS2Enabler;
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m_handlers['A'] = &XPadPlugin::QueryDS2AnalogMode;
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m_handlers['B'] = &XPadPlugin::ReadDataAndVibrate;
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m_handlers['C'] = &XPadPlugin::ConfigMode;
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m_handlers['D'] = &XPadPlugin::SetModeAndLock;
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m_handlers['E'] = &XPadPlugin::QueryModelAndMode;
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m_handlers['F'] = &XPadPlugin::QueryUnknown1;
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m_handlers['G'] = &XPadPlugin::QueryUnknown2;
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m_handlers['L'] = &XPadPlugin::QueryUnknown3;
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m_handlers['M'] = &XPadPlugin::ConfigVibration;
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m_handlers['O'] = &XPadPlugin::SetDS2NativeMode;
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}
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void StartPoll(int pad)
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{
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m_pad = m_pads[pad & 1];
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m_index = 0;
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}
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BYTE Poll(BYTE value)
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{
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BYTE ret = 0;
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switch(++m_index)
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{
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case 1:
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m_cmd = value;
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m_handler = m_handlers[value];
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ret = (value == 'B' || value == 'C') ? m_pad->GetId() : 0xf3;
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break;
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case 2:
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ASSERT(value == 0);
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ret = 'Z';
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break;
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default:
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ret = (this->*m_handler)(m_index - 3, value);
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break;
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}
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return ret;
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}
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} s_padplugin;
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//
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static int s_nRefs = 0;
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static HWND s_hWnd = NULL;
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static WNDPROC s_GSWndProc = NULL;
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static class CKeyEventList : protected CAtlList<KeyEvent>, protected CCritSec
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{
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public:
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void Push(UINT32 event, UINT32 key)
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{
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CAutoLock cAutoLock(this);
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KeyEvent e;
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e.event = event;
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e.key = key;
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AddTail(e);
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}
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bool Pop(KeyEvent& e)
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{
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CAutoLock cAutoLock(this);
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if(IsEmpty()) return false;
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e = RemoveHead();
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return true;
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}
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} s_event;
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LRESULT WINAPI PADwndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch(msg)
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{
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case WM_KEYDOWN:
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if(lParam & 0x40000000) return TRUE;
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s_event.Push(KEYPRESS, wParam);
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return TRUE;
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case WM_KEYUP:
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s_event.Push(KEYRELEASE, wParam);
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return TRUE;
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case WM_DESTROY:
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case WM_QUIT:
|
|
s_event.Push(KEYPRESS, VK_ESCAPE);
|
|
break;
|
|
}
|
|
|
|
return s_GSWndProc(hWnd, msg, wParam, lParam);
|
|
}
|
|
|
|
//
|
|
|
|
EXPORT_C_(UINT32) PADinit(UINT32 flags)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
EXPORT_C PADshutdown()
|
|
{
|
|
}
|
|
|
|
EXPORT_C_(UINT32) PADopen(void* pDsp)
|
|
{
|
|
XInputEnable(TRUE);
|
|
|
|
if(s_nRefs == 0)
|
|
{
|
|
if(s_ps2)
|
|
{
|
|
s_hWnd = *(HWND*)pDsp;
|
|
s_GSWndProc = (WNDPROC)SetWindowLongPtr(s_hWnd, GWLP_WNDPROC, (LPARAM)PADwndProc);
|
|
}
|
|
}
|
|
|
|
s_nRefs++;
|
|
|
|
return 0;
|
|
}
|
|
|
|
EXPORT_C PADclose()
|
|
{
|
|
s_nRefs--;
|
|
|
|
if(s_nRefs == 0)
|
|
{
|
|
if(s_ps2)
|
|
{
|
|
SetWindowLongPtr(s_hWnd, GWLP_WNDPROC, (LPARAM)s_GSWndProc);
|
|
}
|
|
}
|
|
|
|
XInputEnable(FALSE);
|
|
}
|
|
|
|
EXPORT_C_(UINT32) CALLBACK PADquery()
|
|
{
|
|
return 3;
|
|
}
|
|
|
|
EXPORT_C_(BYTE) PADstartPoll(int pad)
|
|
{
|
|
s_padplugin.StartPoll(pad - 1);
|
|
|
|
return 0xff;
|
|
}
|
|
|
|
EXPORT_C_(BYTE) PADpoll(BYTE value)
|
|
{
|
|
return s_padplugin.Poll(value);
|
|
}
|
|
|
|
EXPORT_C_(UINT32) PADreadPort(int port, PadDataS* data)
|
|
{
|
|
PADstartPoll(port + 1);
|
|
|
|
data->type = PADpoll('B') >> 4;
|
|
PADpoll(0);
|
|
data->status = PADpoll(0) | (PADpoll(0) << 8);
|
|
data->rightJoyX = data->moveX = PADpoll(0);
|
|
data->rightJoyY = data->moveY = PADpoll(0);
|
|
data->leftJoyX = PADpoll(0);
|
|
data->leftJoyY = PADpoll(0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
EXPORT_C_(UINT32) PADreadPort1(PadDataS* ppds)
|
|
{
|
|
return PADreadPort(0, ppds);
|
|
}
|
|
|
|
EXPORT_C_(UINT32) PADreadPort2(PadDataS* ppds)
|
|
{
|
|
return PADreadPort(1, ppds);
|
|
}
|
|
|
|
EXPORT_C_(KeyEvent*) PADkeyEvent()
|
|
{
|
|
static KeyEvent e;
|
|
|
|
return s_event.Pop(e) ? &e : NULL;
|
|
}
|
|
|
|
EXPORT_C PADconfigure()
|
|
{
|
|
}
|
|
|
|
EXPORT_C PADabout()
|
|
{
|
|
}
|
|
|
|
EXPORT_C_(UINT32) PADtest()
|
|
{
|
|
return 0;
|
|
}
|
|
|