PCSX2 - The Playstation 2 Emulator
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mattmenke c1f8444fe1 LilyPad: DS3 no longer disconnects when vibrating. Partial workaround for a DirectInput threading issue when vibration is triggered at the same time devices are being added/removed - probably do something better at some point. Some other DS3 related changes - change names of some controls, increased sensitivity of boolean buttons values to more closely match the DS3 as well. Poorly calibrated analog axes bound to the d-pad (Or buttons) may cause issues.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1815 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-13 04:55:58 +00:00
3rdparty Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout. 2009-09-12 02:58:22 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 Gui: Fixed fix. Last fix was close, but a couple lines too high. Oops. 2009-09-13 02:37:55 +00:00
plugins LilyPad: DS3 no longer disconnects when vibrating. Partial workaround for a DirectInput threading issue when vibration is triggered at the same time devices are being added/removed - probably do something better at some point. Some other DS3 related changes - change names of some controls, increased sensitivity of boolean buttons values to more closely match the DS3 as well. Poorly calibrated analog axes bound to the d-pad (Or buttons) may cause issues. 2009-09-13 04:55:58 +00:00
tools Linux: Using Code::Blocks Custom Compile option to generate embedded resources now. :) 2009-09-07 13:40:16 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
pcsx2-codeblocks.workspace Added more plugin project files. 2009-09-09 11:28:57 +00:00
pcsx2_suite_2008.sln Win32 project fixings: Removed the dysfunctional ZeroPAD from the Suite solution, and cleaned up some options in the wxWidgets projects. 2009-09-09 00:00:45 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00