mirror of https://github.com/PCSX2/pcsx2.git
![]() * Configuration panels are all modal-less now, so that you can open the config panel and leave it open while running games. * Handful of thread sync improvements. * Fixed on-the-fly interpreter/recompiler configuration. * Fixed plugin hotswapping (mostly works, but still a little funny at times) * All new assertion dialogs and popup message handlers. * RecentIsoList defaults to 12 instead of 6 Dev Notes: * I had to create a new set of assertion functions called pxAssume*. Originally I hoped to avoid that complexity, and just use a single one-assert-fits-all case, but turned out blanketly using __assume() for all assertion cases wasn't reliable. * wxGuiTools: Replaced the operator, with operator& -- the latter has proper order of precedence, the former required () to scope correctly. >_< git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2339 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
common | ||
fps2bios | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |