pcsx2/plugins/GSdx/Renderers
Tyler Wilding 413ba4b430 GSdx: implemented saving a snapshot to a dialog provided file path 2019-04-21 00:45:44 +02:00
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Common GSdx: implemented saving a snapshot to a dialog provided file path 2019-04-21 00:45:44 +02:00
DX11 gsdx-ogl: Check if primitives are triangles instead of overlapping. 2019-04-10 12:33:31 +02:00
HW gsdx-hw: Move GSC_RadiataStories, GSC_StarOcean3, GSC_ValkyrieProfile2 crc hacks to D3D level. 2019-04-17 03:48:30 +02:00
Null gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx ogl: Bypass the texture cache when the frame buffer will be sampled. 2019-04-17 03:48:30 +02:00
SW gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00