pcsx2/bin/resources
lightningterror 6a431daffc GS-hw: Extend Blend mix to work when alpha is higher than 1.
Clamp the alpha(As/Af) to 1 in the shader, it is already clamped to 1 in hw blend unit.
It should allow to better render the effects, still not fully accurate but it's closer to what we want.
Hopefully it helps D3D11 more.
2021-12-27 20:22:41 +01:00
..
fonts GS: Use files on disk instead of embedded resources 2021-12-12 03:27:43 +00:00
shaders GS-hw: Extend Blend mix to work when alpha is higher than 1. 2021-12-27 20:22:41 +01:00
GameIndex.yaml GameDB: add VU clamping to "Ultimate Spider-Man" and fixes to other games 2021-12-27 18:02:16 +00:00
cheats_ws.zip Move cheats_ws.zip to resources directory 2021-12-12 03:27:43 +00:00
game_controller_db.txt PAD: Use files on disk instead of embedded resources 2021-12-12 03:27:43 +00:00