mirror of https://github.com/PCSX2/pcsx2.git
f54b79c274
It will allow D3D11 to render Texture shuffle effects. Keep the crc hacks on aggressive instead of removing them as they might still be useful. |
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GSHwHack.cpp | ||
GSRendererHW.cpp | ||
GSRendererHW.h | ||
GSTextureCache.cpp | ||
GSTextureCache.h | ||
GSVertexHW.h |