pcsx2/bin/resources/shaders
lightningterror 4ab9d1a493 GS-hw: Implement alternative hw blending for Cd*As, Cd*F.
Do hw blend for Cd*As, Cd*F, expand the clear color blend method as it is almost the same.

Most helpful for dx11 ofc, for gl/vulkan will help with rendering on lower
levels of blending without needing a barrier.
2022-01-23 20:59:35 +01:00
..
common GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
dx11 GS-hw: Implement alternative hw blending for Cd*As, Cd*F. 2022-01-23 20:59:35 +01:00
opengl GS-hw: Implement alternative hw blending for Cd*As, Cd*F. 2022-01-23 20:59:35 +01:00
vulkan GS-hw: Implement alternative hw blending for Cd*As, Cd*F. 2022-01-23 20:59:35 +01:00