PCSX2 - The Playstation 2 Emulator
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cottonvibes b678e65b6e New generic Skip MPEG gamefix that lets you skip videos in games to avoid hanging.
This will replace the many sceMpegIsEnd patches we currently have.
Thanks to pseudonym for coding the recompiler version of this gamefix.

Essentially what it does is, the EE recompiler finds the pattern of code used to check if an MPEG is finished, and then recompiles code to say that it is finished.
This will work for most Videos/FMV's in games, but its possible that some games don't use the same library functions for videos so the correct pattern won't be detected; and therefore the videos will not be skipped.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3121 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-30 01:52:43 +00:00
3rdparty wxWidgets/MSW: Applied my custom string/object heap allocators to several more wxWidgets containers and types (helps reduce fragmentation and multi-threaded contention on the main heap). 2010-05-28 16:24:53 +00:00
bin * Added new 0.9.7 readme and FAQ (located in /bin so to be package-ready) 2010-05-29 16:24:26 +00:00
cmake cmake: commit some cleanup work (done by gregory). 2010-05-23 07:51:43 +00:00
common Adds support to PCSX2 for 'SetLogDir' being passed to the plugins; needed for proper UAC/user homedir mess (patch by gregory). 2010-05-29 03:36:49 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis * Added new 0.9.7 readme and FAQ (located in /bin so to be package-ready) 2010-05-29 16:24:26 +00:00
pcsx2 New generic Skip MPEG gamefix that lets you skip videos in games to avoid hanging. 2010-05-30 01:52:43 +00:00
plugins Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
tools Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
CMakeLists.txt cmake: commit some cleanup work (done by gregory). 2010-05-23 07:51:43 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets. 2010-05-16 01:03:52 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00