pcsx2/3rdparty
Jonathan Li f5f3bc4e60 wxWidgets3.0: Always include correct manifest
If pcsx2 is compiled for 32-bits and then compiled for 64-bits without
cleaning the build files, the wrong wx3.0 manifest will be included. The
same will happen vice versa.

Place the generated rcdefs.h file in a platform specific directory so
the correct manifest will always be used.
2015-07-25 17:29:59 +01:00
..
GL 3rd party: update to latest version of Wglext.h and deprecate other glew files. 2015-07-09 21:36:09 +05:30
bzip2 Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
libjpeg Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
libpng Fix wxWidgets3.0 and libpng build file pathnames 2015-07-17 23:12:40 +01:00
opencl Re-add OpenCL project files, remove VS2010 Solution. 2015-06-06 00:49:09 +01:00
portaudio Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
soundtouch Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
w32pthreads Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
winpcap Added Visual Studio 2012 solution files for DEV9ghzdrk and avoided a macro redefinition error in WinPcap when that compiler is used. 2013-03-20 16:34:31 +00:00
wxWidgets Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
wxwidgets3.0 wxWidgets3.0: Always include correct manifest 2015-07-25 17:29:59 +01:00
zlib Also remove file of 3rdparty 2015-06-04 08:56:19 +02:00
3rdparty.props Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
3rdpartyDLL.props Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work). 2010-04-15 22:18:32 +00:00
DefaultProjectRootDir.props Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
svn_readme.txt GSopen2: Added GLEW as a static library dependency. We decided it's small enough to merit being packaged with PCSX2's 3rdparty libs, and it fixes GSDX from needing GLEW32.dll. 2009-09-18 16:21:33 +00:00