pcsx2/common/include
arcum42 8023183999
Switch over the null plugins dialog code to use wxWidgets instead of gtk on Linux. (#3420)
* Make the other null plugins use the same functions, and convert PS2Eext.h  to use wx.
2020-05-30 13:31:52 -07:00
..
Utilities macOS fixes (#3357) 2020-05-23 23:19:47 -07:00
api reformat main common directory 2016-11-12 16:52:49 +01:00
null common: Add common null plugin config code 2018-07-12 01:05:09 +01:00
wx User Interface: 2009-10-16 03:58:29 +00:00
x86emitter common: Silence -Wunused-function clang warnings. (#3127) 2019-10-12 12:14:40 -07:00
PS2Edefs.h Remove gigaherz old wip 'new' iopdma code. (#2703) 2018-12-09 18:00:04 -08:00
PS2Eext.h Switch over the null plugins dialog code to use wxWidgets instead of gtk on Linux. (#3420) 2020-05-30 13:31:52 -07:00
PS2Etypes.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Api.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Defs.h Added a universal 64-bit define, and a message indicating that Pcsx2 was compiled as 64 bit in the system information. 2019-06-16 17:33:17 -07:00
Pcsx2Types.h reformat main common directory 2016-11-12 16:52:49 +01:00
PluginCallbacks.h reformat main common directory 2016-11-12 16:52:49 +01:00
PluginCompatibility.h common: Add plugin compatibility file 2018-07-23 00:51:02 +01:00
afxresmw.h Fix for the v110_xp toolset in vs2012. Removed winuser.h from afxresmw.h, nothing seems to be using it, but it breaks something in string.h. I did not change the projects to use v110_xp by default, to get an xp compatible binary, you have to call it from command line like this: msbuild pcsx2_suite_2012.sln /t:Build "/p:Configuration=Release AVX2" /p:PlatformToolset=v110_xp /m. Change Configuration=... as needed. 2013-07-02 16:01:06 +00:00