pcsx2/plugins/GSdx/res
lightningterror f28f03803f tfx.fx: Correct a couple more blending factors.
Chane 0.5 to 128.0f/255.0f which is 0.50196078431.
Just to be safe it's accurate.
2019-01-18 06:10:41 +01:00
..
glsl GSdx-ogl: Switch shader numbers main18 and main19. 2018-12-10 18:31:59 +01:00
convert.fx convert.fx: Update main4 shader to better support hdr colclip. 2019-01-12 09:53:51 +01:00
fxaa.fx gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
gsdx-res.xml gsdx ogl: use load resource to load shader 2017-04-12 18:09:06 +02:00
interlace.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
logo-null.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
logo-ogl.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
logo11.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
merge.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
psx-logo-null.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
psx-logo11.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
shadeboost.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
tfx.cl gsdx: date/datm fix for 16-bit frame buffer in sw rendering mode 2015-08-02 20:21:49 +02:00
tfx.fx tfx.fx: Correct a couple more blending factors. 2019-01-18 06:10:41 +01:00