pcsx2/plugins/spu2-x/src
ramapcsx2 668a425a18 SPU2-X: Small fix for bad resets.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3219 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-17 20:10:28 +00:00
..
3rdparty/liba52 Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Linux Bring codeblock in sync with the new soundtouch path. 2010-06-11 14:03:37 +00:00
Windows SPU2-X: Some changes to make debugging easier. 2010-06-17 11:06:28 +00:00
ADSR.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
CMakeLists.txt [cmake] 2010-06-05 11:56:52 +00:00
Config.h SPU2-X: Some changes to make debugging easier. 2010-06-17 11:06:28 +00:00
DPLII.h SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
Debug.cpp SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_< 2010-05-29 11:55:53 +00:00
Debug.h SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_< 2010-05-29 11:55:53 +00:00
DecodeDPLII.cpp There was a slight threading affinity issue with r3000, so we have to revert it :p 2010-05-14 17:20:06 +00:00
Decoder.cpp * Apply a co-patch of Air and me to use linux friendly include path 2010-06-11 13:51:43 +00:00
Dma.cpp Silly me for not proofreading the patch BEFORE commiting. 2010-06-16 20:19:15 +00:00
Dma.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Global.h SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_< 2010-05-29 11:55:53 +00:00
Lowpass.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Lowpass.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Mixer.cpp SPU2-X: Woops, missed a writeback. 2010-06-13 02:10:22 +00:00
Mixer.h * Declared a local function static. Fix compilation error on gcc/linux. Spu2x is now ok 2010-06-05 21:38:52 +00:00
PS2E-spu2.cpp SPU2-X: Some changes to make debugging easier. 2010-06-17 11:06:28 +00:00
PS2E-spu2.h Experimental implementation of spu2 interface for the new iop dmac. 2010-02-03 03:37:55 +00:00
PrecompiledHeader.cpp Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
ReadInput.cpp Remove the AutoDMA buffer hack, using its own allocated space as it's supposed to. 2010-06-16 20:15:33 +00:00
RegLog.cpp Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
RegTable.cpp SPU2-X: Experimental Reverb engine changes. Since I don't have any game that shows any obvious reverb usage, and I can't properly test this, I'll leave it here and let other people yell at me later if it makes any game noisy. 2010-06-17 01:17:41 +00:00
Reverb.cpp SPU2-X: Experimental Reverb engine changes. Since I don't have any game that shows any obvious reverb usage, and I can't properly test this, I'll leave it here and let other people yell at me later if it makes any game noisy. 2010-06-17 01:17:41 +00:00
SndOut.cpp SPU2-X: 2010-05-25 12:33:51 +00:00
SndOut.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
SndOut_Portaudio.cpp * Apply a co-patch of Air and me to use linux friendly include path 2010-06-11 13:51:43 +00:00
Spu2replay.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Spu2replay.h SPU2-X: 2009-09-29 19:18:50 +00:00
Timestretcher.cpp * Apply a co-patch of Air and me to use linux friendly include path 2010-06-11 13:51:43 +00:00
Wavedump_wav.cpp * Apply a co-patch of Air and me to use linux friendly include path 2010-06-11 13:51:43 +00:00
defs.h Remove the AutoDMA buffer hack, using its own allocated space as it's supposed to. 2010-06-16 20:15:33 +00:00
iconvert.cpp Fix a few Linux things. 2009-09-13 06:13:22 +00:00
regs.h SPU2-X: Experimental Reverb engine changes. Since I don't have any game that shows any obvious reverb usage, and I can't properly test this, I'll leave it here and let other people yell at me later if it makes any game noisy. 2010-06-17 01:17:41 +00:00
spdif.h SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
spu2freeze.cpp I was just reminded savestates do exist, and my changes make current states incompatible. 2010-06-16 20:28:17 +00:00
spu2sys.cpp SPU2-X: Small fix for bad resets. 2010-06-17 20:10:28 +00:00
utf8.cpp Fix a few Linux things. 2009-09-13 06:13:22 +00:00
utf8.h SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00