PCSX2 - The Playstation 2 Emulator
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gregory.hainaut aafa7a088a gsdx-ogl-wnd:
* fix a bad interaction when GL_ARB_SSO is supported without GL_ARB_shading_language_420pack
* try to replace struct with flat parameter in glsl interface
=> with some hacks of the free driver, I was able to compile SW renderer shader. Unfortunately
   the rendering is broken. Maybe my hack :p
* remove EGL context check (wasn't working as expected)


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5644 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-05-26 13:05:03 +00:00
3rdparty gsdx-ogl-wnd: update GL extension file. 2013-05-20 06:42:17 +00:00
bin GameDB: Re-enable the Neo Contra IPU patch on the EE and USA versions as they were in 1.0.0, seems it still needs it. Removed the True Crime EE Timing Fix, apparently it doesn't need it! Software mode and SuperVU is enough. 2013-05-02 13:51:55 +00:00
cmake gsdx-ogl-wnd: 2013-05-26 13:05:03 +00:00
common (Patch by KrossX): Fixed multitap (e.g. Timesplitters), New: support raw PSX memcards (mcd/mcr), Fixed issues with pad 2 (e.g. issue 1326). 2013-04-27 16:24:02 +00:00
debian-unstable-upstream linux various: 2013-05-01 16:02:11 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various gsdx-ogl-wnd: 2013-05-19 12:42:55 +00:00
locales i18n: 2013-01-02 10:24:48 +00:00
nsis Update installer version string. 2012-08-04 16:22:05 +00:00
pcsx2 Moved some stall related logs to DevCon(sole) as games that trigger them will slow down. 2013-05-17 07:24:31 +00:00
plugins gsdx-ogl-wnd: 2013-05-26 13:05:03 +00:00
tools [VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday. 2012-09-05 18:04:09 +00:00
CMakeLists.txt cmake: always use /usr/lib/i386-linux-gnu when it exists 2012-11-24 22:37:26 +00:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv2.1 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
build.sh zzogl: 2012-10-21 18:10:13 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace zzogl: painfully merge the zzogl-dev branch 2012-04-19 21:22:08 +00:00
pcsx2_suite_2008.sln Missed one reference in he vs2008 sln 2012-08-19 21:10:48 +00:00
pcsx2_suite_2010.sln Include dev9ghzdrk into the main plugins folder, and integrate it into the build system (windows only). 2013-03-19 22:01:41 +00:00
pcsx2_suite_2012.sln Added Visual Studio 2012 solution files for DEV9ghzdrk and avoided a macro redefinition error in WinPcap when that compiler is used. 2013-03-20 16:34:31 +00:00
rebuild.sh copyright again: 2012-04-18 14:09:18 +00:00