pcsx2/plugins/gs/GSsoft/ReadMe.txt

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GSsoft v1.0
-----------
This is an extension to use with play station2 emulators
such as PCSX2.
The plugin is free open source code.
Using:
-----
Place the file "GSsoft.dll" (Windows) or "GSsoft.so" (Linux)
at the Plugins directory of the Emulator to use it.
Configuration:
-------------
Display Resolution:
Select the Resolution mode you want to use.
Fullscreen:
Sets fullscreen mode (else windowed).
Display FPS Count:
This will show on the start the frame per second count,
also you can change settings from here.
Frameskip:
You can use this to improve a little speed (will skip some
frames).
Quick Keys:
----------
Delete - Show/Hide FPS Count.
End - Change selected setting in FPS Count.
PageUp/
PageDn - Move up/down in the FPS Count.
Changes:
-------
v1.0
* Fixed GIFprocessReg with RGBAQ/STQ handling
v0.9
* Lots of fixes, implemented most psm's, thx to gabest
for helping me with some stuff
* Rewrote triangle algorithm, based on the 3DFC algo,
http://www.geocities.com/SiliconValley/Bay/1704
* Both CRTs now are blended when both enabled
v0.8
* Up to 0.5.5 specs
* Several fixes
* Up to SDL 1.2.7
* added sdl_gfxprimitives 1.5 inside source. No need to load external dll
* savings are now done in ini.
* cleanup some stuff
v0.6
* Added savestates support
* Partially fixed the local memory structure, big thanks to asadr/tyranid
* Fixed some bugs
* This version is a bit untested, so you may expect some crashes ;P
v0.5:
* Added Color.c/Texts.c
* Most _Z primitives are implemented
* Fixed lots of bugs
* Implemented Alpha Blending
* Implemented colorclamping
* New PS2Edefs v0.4.0
v0.41:
* Corrected VSync interlace bit
* Added FINISH handling
* Added From VRam transfers
v0.4:
* Added Linux-SDL dir, thanks to Muad
* Added bugfix for ps2mame (thanks to asad)
* STQ stuff starts to work (thanks to Absolute0)
* Added GSgifTransfer2 support
* Also some internal changes
v0.31:
* Fixed interlace modes
v0.3:
* Added Draw.c/h for blits.
* Added ShowFullVRam option on FPS Count.
* Added some zBuffer support.
* Last vertex rgba is now ok.
* Added more stuff on GSwrite/read32/64
v0.2:
* 16bit mode should be fine always now
* Cursor will be disabled in windowed mode too
* Improved lots of stuff, psms now works (8bit textures)
* Added non-stretched blits
* Linux support under XWindows (GSsoftx)
v0.1:
* First Release
* Tested with Pcsx2
Authors:
-------
linuzappz <linuzappz@hotmail.com>
[TyRaNiD]
shadow <shadowpcsx2@yahoo.gr>