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ShuriZma
/
pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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a3bf46ecd9
pcsx2
/
plugins
/
GSdx
/
Renderers
History
lightningterror
976b77f144
gsdx-hw: Use std max for scaling factor, bonus add jak3 crc id for eu preview/us international release.
2019-06-01 16:46:17 +02:00
..
Common
gsdx ogl: only always uncommit texture in debug build
2019-04-26 12:40:04 +02:00
DX11
gsdx-hw: Use std max for scaling factor, bonus add jak3 crc id for eu preview/us international release.
2019-06-01 16:46:17 +02:00
HW
gsdx-hw: Remove no longer used linear parameter from ComputeFixedTEX0,
2019-05-31 13:50:28 +02:00
Null
gsdx-hw: Completely remove MSAA from renderer code.
2019-01-15 19:13:14 +01:00
OpenCL
gsdx-ocl: Fix some compile warnings.
2019-03-12 02:36:49 +01:00
OpenGL
gsdx-hw: Use std max for scaling factor, bonus add jak3 crc id for eu preview/us international release.
2019-06-01 16:46:17 +02:00
SW
gsdx-sw: Add an option to toggle auto flush on sw renderer.
2019-05-02 15:35:55 +02:00