PCSX2 - The Playstation 2 Emulator
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sudonim1 a21fb4b984 Map uninstalled main memory (>32MB). I can't see any suggestion in the manuals that accessing these addresses generates a bus error or tlb miss (and they are in the bios default tlb initialisation), so I'm assuming that it acts as write only memory for both DMA and normal accesses. The write-only implementation is a little sketchy for DMA, but it's very unlikely to matter in practice.
Changed dmaGetAddr to not lookup addresses in the TLB.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2883 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-22 00:11:53 +00:00
3rdparty Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work). 2010-04-15 22:18:32 +00:00
bin The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
cmake Fix back up CMake. 2010-02-17 13:40:45 +00:00
common Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work). 2010-04-15 22:18:32 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely. 2009-09-20 20:54:45 +00:00
pcsx2 Map uninstalled main memory (>32MB). I can't see any suggestion in the manuals that accessing these addresses generates a bus error or tlb miss (and they are in the bios default tlb initialisation), so I'm assuming that it acts as write only memory for both DMA and normal accesses. The write-only implementation is a little sketchy for DMA, but it's very unlikely to matter in practice. 2010-04-22 00:11:53 +00:00
pcsx2hostfs The "highload" version of ps2link seems to work fine for our purposes. 2010-02-15 19:22:40 +00:00
plugins GSdx: 2010-04-18 17:11:45 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt The usual Linux stuff. Plus one or two minor things that I hadn't had a chance to commit yet. 2010-01-24 14:49:07 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Removed *.res from msvc cleanup script because it cleans *.resx too due to this: http://support.microsoft.com/default.aspx?scid=KB;en-us;q164351 2010-03-13 22:19:09 +00:00
pcsx2-codeblocks.workspace zzogl-pg: Refactor a bunch of Mem.cpp stuff. 2010-03-23 12:21:46 +00:00
pcsx2_suite_2008.sln zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors. 2010-03-26 12:32:50 +00:00
pcsx2_suite_2010.sln Made a special .props file for null plugins, since they seem to have a different folder structure than the rest. 2010-04-14 19:57:33 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00